* Merge The File&Game Servers Into One Module
* Make SettingsLoader A GameConstants ConfigLoader
If A Config File Isn't Used, The Server Will Fall Back To The Defaults Set In GameConstants.java
Config Files Can Be Loaded With The "-c/-config configfilelocation.json"
Added A Default Prefilled ServerConfig.json
* Update ConfigLoader
* Bring Back Independant "Secrets" Loader For External Password Stuff
* Added A Bunch More Vars To The ConfigLoader
* Included A Sample "Server Config"
* Also Updated README.md As Parabot Is No Longer Maintained & We No Longer Have A FileServer Module
* Bundle FileServer with Server (docker)
* Remove /udp and http port
* Update .gitignore
* Move FileServer from `org.apollo.jagcached` → `org/apollo/jagcached`
* Tidy GameConstants & Add More Vars To ConfigLoader
* Organised Up GameConstants A Little To Separate ConfigLoader Vars From The Rest
* Added Some More Variables To Be Loaded Through The ConfigLoader
* Fix A Derp Caused By Laziness
* Add -c/-config arg to README.md
* Enable FileServer By Default
Co-authored-by: Danial <admin@redsparr0w.com>
* Remove a bunch of .ideas and class files to see if it makes the setup easier
* remove some .idea's and imkls
* Remove a ton of .class files
* [TASK] Switched to maven instead of gradle
* [TASK] Added target to gitignore
* Remove ignored files
* [TASK] Fixed file_server source
* [TASK] Fixed client source
* [BUGFIX] Main Class
* [BUGFIX] Fixed SLF4J
* [TASK] Server Libs cleanup
* Update setup guide/debug
* Maven cli compile instructions
* [TASK] Jar building
* Update runServer and runFileServer.sh
Co-authored-by: Sandro Coutinho <sandro@farrelltech.org>