Commit Graph

7 Commits

Author SHA1 Message Date
Josh Shippam 7217295d37 Merge pull request #97 from RedSparr0w/knights-sword-fix
fix cupboard object spawning - Knights Sword Quest
2019-10-24 22:59:19 +01:00
RedSparr0w 1e99863687 fix cupboard object spawning 2019-10-25 10:52:47 +13:00
RedSparr0w ba20d5b166 Allow player to mine pure essence 2019-10-22 14:29:04 +13:00
Ben Maher 4c90e2c6a5 Essence mining (#33)
* Clay mining is now implemented.

* Partial implementation of Essence mining, this doesn't implement pure essence yet though there's boilerplate code to assist.
Considerations:
Node requires 1 click per essence
Node produces only Rune Essence (This can in theory be changed for pure, but let's find out how much of Runecrafting is even implemented first.)
2019-10-07 19:10:26 -04:00
Ben Maher 4a06c906cd Clay mining is now implemented. (#31) 2019-10-07 09:12:35 -04:00
Ben Maher f777f24e53 God capes, Ancient chamber teleport and axe array checks (#16)
* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.
2019-10-06 12:35:24 -04:00
Nicola Paolucci ea51313125 init, thx MrExtremez 2019-06-18 15:04:35 -04:00