* Farming Skill, Orb Charging, Battle Staff Creation, etc
- Farming Skill Added
- Orb charging implemented
- Battle staff creation implemented
- Cleaned up some code
- Stuck command will now tele you from further out in wildy if you are not in combat
- Fixed an issue with amulet of glory
- Added forcechats for npcs at Gnome Agility Course, and for Cows, Ducks and Sheeps just like in actual osrs
- Added base for God Book preaching
* Remove setting farm level to 1
* Fix runServer.sh, patch farming skill nuke and latest build :)
Co-authored-by: Mr Extremez <aeggers90@hotmail.com>
* Cleanup
* Add build file
* The great migration
* Restore MINA to 1.1.7
* Removed .gradle
* Added flatdir for libs with no artifact repository
* Add README.md, rename Implementation-Title
* New setup ease
* Update reademe and modules.xml
Co-authored-by: Damion <the@dbrown.id.au>
* Created itemdef.json with same content as itemdefs.gsu. Still need to read from it
* Converted a lot of IDs, not all
* All the runelocus shop items are in realshopvalues.json, all the old ones are in the regular json. Keeping this commit just in case something goes horribly, horribly wrong.
* Verified shop values are correct
* Some stuff on weight
Some stuff on weight
* Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
* removed a shitload of '== true'
I did a search and replace but I manually checked the changes that were made so there shouldn't be any issue with that.
* Fixed drop issue
* Fixed duel arena, changed some chat message so they are all the same, changed Additem
Fixed duel arena:
> 98% completed duel (the winning duel sound is still missing)
> Added forfeiting
> Added checks to prevent tbing, teleothers, teleport and logout from duel
> Remove the check for same IP to disable duel
Item Assistant:
> Changed the AddItem method so it now drops items on the ground if inventory is full
Cleaned some stuff while I was at it...
* Update ItemAssistant.java
Oupsie
* Resolving my issues
* Allow walking during movement
* Why won't commit work
Co-authored-by: Gptaqbc <56596815+Gptaqbc@users.noreply.github.com>
* Some stuff on weight
Some stuff on weight
* Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
* removed a shitload of '== true'
I did a search and replace but I manually checked the changes that were made so there shouldn't be any issue with that.
* Fixed drop issue
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
* Snow improvement
Nothing major
* Fixed Click to teleport command
Fixed Click to teleport command;
* cleaned stuff
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Added in ::prayer and ::energy commands, closes#305
* Added in message prefix 'Run energy: ' and 'Prayer points: ' to ::prayer and ::energy commands.
* Make ::update automatically restart server as well
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)
* Revert "Fix noclip (#302)"
This reverts commit 521ae52e4c.
* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon
-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;
Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it
* Fix noclip (NEEDS TESTING)