Commit Graph

16 Commits

Author SHA1 Message Date
dginovker 3592cb7af9 Latest compile 2019-11-16 20:51:28 -05:00
dginovker a4e4b89d99 Latest compile! 2019-11-11 00:30:09 -05:00
Daniel Ginovker 2f26fbe5fb Lag fixed :) (#170) 2019-11-11 00:21:40 -05:00
dginovker 8d14d76313 latest compile 2019-11-10 12:20:34 -05:00
dginovker 9db31e52c9 Latest compile 2019-11-06 11:10:27 -05:00
dginovker dcf6cbdc45 Latest compile + .gitignore 2019-10-31 14:03:18 -04:00
dginovker d7f4ed199b Latest compile 2019-10-28 19:52:36 -04:00
dginovker 459e68773d latest compile 2019-10-27 15:26:53 -04:00
Gptaqbc dd206ece70 Next (#124)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47
2019-10-27 15:12:47 -04:00
Michael Sasse a9d45373e0 This update resolves dginovker/2006rebotted#166
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
dginovker aa68571818 latest compile 2019-10-25 00:12:09 -04:00
dginovker 6aefe41cd8 Forced latest compile fix 2019-10-13 14:54:34 -04:00
dginovker 239c5dfa14 Latest compile 2019-10-13 14:29:40 -04:00
DPSCryptic 0d728d8af0 My development (#58)
* Black Knights Fortress (not complete)

* another Black knight

* dialogue fix + added comment
2019-10-13 14:12:32 -04:00
dginovker 1f04d2cbaa Compiled latest updates: 2019-10-07 15:30:47 -04:00
dginovker 1af8ef1649 Fixed start/stop scripts 2019-10-03 11:57:18 -04:00