* Replaced packetType/Size with packet
* Replace Instream with Packet
Read data directly from packet to ease future network upgrade
* Update Packet.java
Removed unused methods to ease netty migration and network rewrite.
* Moved packet sizes.
* Removed unused stream methods
* Added readhex method for buttons
* preparing to replace mina
* Packet->GamePacket for refactoring
* Netty 3.6.6
* formatting
* formatting
* Apollo core
* Update net.xml
Added variables for 2006scape
* Netty 4 migration. Jagcached replaced with Apollo Core
* Porting network into apollo
* WIP Packet Changes
Do not merge. This is broken.
* Packet read methods converted to netty buffer
* Replacing game network and login with apollo
* Netty 4
* Cleanup
* Same port for update and game server.
* Cleanup login for integration with apollo
* Login works. fixing packets
* Running on apollo netcode.
* Server runs
* Update apollo-core.jar
* Disable encoder. write outstream directly to channel.
* Update RS2ProtocolDecoder.java
Added apollo decoder
* Add constant
* Synchronization not needed
* Update apollo-core.jar
* Better performance.
* Commit pre PR
* Update apollo-core.jar
* Fixup Port Binding Based On World
* Apollo files
* Additional Commit
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Co-authored-by: Dark98 <darkaidz98@gmail.com>