dginovker
92688def31
noip, thanks @Dark98 :)
2019-11-19 23:24:45 -05:00
dginovker
820c6fafba
Latest compile + crash fix
2019-11-18 16:31:10 -05:00
dginovker
925c91406d
Latest compile
2019-11-18 12:09:13 -05:00
dginovker
855f4b9ab7
Red's compile
2019-11-17 15:34:30 -05:00
dginovker
92c5ac1f7e
Latest compile
2019-11-17 14:59:20 -05:00
dginovker
9dcc1eee0b
Latest compile
2019-11-17 01:50:36 -05:00
dginovker
3592cb7af9
Latest compile
2019-11-16 20:51:28 -05:00
Daniel Ginovker
165f156814
Fix dark wizzies aggro, add more togglerender commands and add it to ::commands itself, fixed spam clicking tree gives a ton of logs ( #185 )
...
* Finish #167
* Fix #182
* Fixed #183
2019-11-16 18:17:54 -05:00
dginovker
7366de67e1
Fix localhost/live serv parabot jars
2019-11-14 13:39:08 -05:00
mikeysasse
c827d46ca0
Projectile clipping, PassDoor fix ( #176 )
...
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.
* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.
* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00
dginovker
a4e4b89d99
Latest compile!
2019-11-11 00:30:09 -05:00
Daniel Ginovker
2f26fbe5fb
Lag fixed :) ( #170 )
2019-11-11 00:21:40 -05:00
dginovker
679fad7b18
latest compile
2019-11-10 19:50:19 -05:00
dginovker
c6155eb529
4u Captcha
2019-11-10 13:00:54 -05:00
dginovker
8d14d76313
latest compile
2019-11-10 12:20:34 -05:00
Danial
68013f3498
Add kick command, and force logout function ( #154 )
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* Fix local Parabot instructions
* Add kick command, and force logout function
2019-11-10 12:17:47 -05:00
dginovker
afd1da91e1
Latest compile
2019-11-09 18:14:00 -05:00
dginovker
f13f0af171
2006rebotted rename + latest compile
2019-11-09 15:35:57 -05:00
dginovker
0a11ce01d1
Fix localhost Parabot
2019-11-08 19:25:53 -05:00
dginovker
9db31e52c9
Latest compile
2019-11-06 11:10:27 -05:00
dginovker
a176bfa9cb
Fix for Parabot localhost
2019-11-04 19:57:33 -05:00
dginovker
bb936bf809
latest compile
2019-11-03 22:10:46 -05:00
dginovker
dcf6cbdc45
Latest compile + .gitignore
2019-10-31 14:03:18 -04:00
Danial
efc6b3c8be
Misc changes ( #129 )
...
* fixup "cantattack" command
* remove duplicate code
* fix brimhaven vines
* fixup cluescroll drops
* add clicktotele alias
* check player has an axe
* remove duplicate item id
2019-10-30 21:21:19 -04:00
Daniel Ginovker
9950dbe315
Easier setup ( #128 )
...
* Simpler compilation steps
* Add images
* Added artifact METAs
* Artifact fix
2019-10-28 20:46:04 -04:00
dginovker
d7f4ed199b
Latest compile
2019-10-28 19:52:36 -04:00
dginovker
459e68773d
latest compile
2019-10-27 15:26:53 -04:00
Gptaqbc
dd206ece70
Next ( #124 )
...
* Update NpcHandler.class
Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.
Still have some issue around objects but that's another story.
* Update NpcHandler.java
Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.
Still have some issue around objects but that's another story.
closes #47
2019-10-27 15:12:47 -04:00
dginovker
276dc251dd
merge fixes
2019-10-27 15:06:19 -04:00
Danial
43713164cc
Update player run calculations ( #108 )
...
* Update player run calculations
* add regen calculations
2019-10-27 14:22:08 -04:00
Michael Sasse
a9d45373e0
This update resolves dginovker/2006rebotted#166
...
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
dginovker
aa68571818
latest compile
2019-10-25 00:12:09 -04:00
dginovker
028920af08
Latest compile
2019-10-24 19:37:15 -04:00
dginovker
92ada218a2
latest compile
2019-10-24 14:42:37 -04:00
Danial
8de8b619a0
Rebase magic teleports, fix superheat ( #92 )
...
* rebase teleport spells
* fix superheat rune requirements
* fixup ardougne laws required
2019-10-24 14:42:02 -04:00
dginovker
6d67f72583
Latest compile
2019-10-21 22:20:55 -04:00
dginovker
3139814932
Latest compile
2019-10-20 20:51:20 -04:00
Daniel Ginovker
ed1c4b1960
Touchup server cmds and latest compile ( #69 )
2019-10-21 01:40:29 +01:00
dginovker
90f6cc7806
Merge branch 'master' of https://github.com/DPSCryptic/2006rebotted into DPSCryptic-master
2019-10-18 13:40:45 -04:00
unknown
6b96d07a91
just a quick patch so that we can start training herblore
2019-10-18 19:28:04 +02:00
DPSCryptic
b788d13c31
My development cryptic ( #61 )
...
* i dont even know what i changed
* Delete Hatchet.java
* Delete Tree.java
* Delete WoodcuttingEvent.java
* wealth command
* sell all option
* haha
2019-10-18 11:18:56 -04:00
dginovker
6aefe41cd8
Forced latest compile fix
2019-10-13 14:54:34 -04:00
dginovker
239c5dfa14
Latest compile
2019-10-13 14:29:40 -04:00
DPSCryptic
0d728d8af0
My development ( #58 )
...
* Black Knights Fortress (not complete)
* another Black knight
* dialogue fix + added comment
2019-10-13 14:12:32 -04:00
dginovker
da6f46ecb7
Latest compile
2019-10-12 21:32:32 -04:00
dginovker
fc45ec3548
uploading latest compiled code
2019-10-11 21:08:32 -04:00
dginovker
ae05e80a7c
Merge branch 'master' of https://github.com/dginovker/2006rebotted
2019-10-11 14:09:50 -04:00
dginovker
6a538afd70
Fix server crash
2019-10-11 14:09:45 -04:00
Daniel Ginovker
e7cfc21a0a
Fix castle wars/falador/banks etc ( #49 )
2019-10-10 13:39:40 -04:00
dginovker
969887e948
new compile
2019-10-10 11:17:30 -04:00