* Some stuff on weight
Some stuff on weight
* Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog
* removed a shitload of '== true'
I did a search and replace but I manually checked the changes that were made so there shouldn't be any issue with that.
* Fixed drop issue
* Fixed duel arena, changed some chat message so they are all the same, changed Additem
Fixed duel arena:
> 98% completed duel (the winning duel sound is still missing)
> Added forfeiting
> Added checks to prevent tbing, teleothers, teleport and logout from duel
> Remove the check for same IP to disable duel
Item Assistant:
> Changed the AddItem method so it now drops items on the ground if inventory is full
Cleaned some stuff while I was at it...
* Update ItemAssistant.java
Oupsie
* Resolving my issues
* Allow walking during movement
* Why won't commit work
Co-authored-by: Gptaqbc <56596815+Gptaqbc@users.noreply.github.com>
* Clean up part 1
- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java
* Cape Dye
Rewrote cape dying
* Packaging
- redone ----> com.rebotted
* PacketSender/clean up
- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code
* Merge Client/Player
- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up
* Quests/more clean up
- Removed more dead code
- Made quests static in order to clean them up a bit
* More cleanup
- Removed some more of the dead quest code
- Correcting naming of some of the shop variables