* Replaced packetType/Size with packet
* Replace Instream with Packet
Read data directly from packet to ease future network upgrade
* Update Packet.java
Removed unused methods to ease netty migration and network rewrite.
* Moved packet sizes.
* Removed unused stream methods
* Added readhex method for buttons
* preparing to replace mina
* Packet->GamePacket for refactoring
* Netty 3.6.6
* formatting
* formatting
* Apollo core
* Update net.xml
Added variables for 2006scape
* Netty 4 migration. Jagcached replaced with Apollo Core
* Porting network into apollo
* WIP Packet Changes
Do not merge. This is broken.
* Packet read methods converted to netty buffer
* Replacing game network and login with apollo
* Netty 4
* Cleanup
* Same port for update and game server.
* Cleanup login for integration with apollo
* Login works. fixing packets
* Running on apollo netcode.
* Server runs
* Update apollo-core.jar
* Disable encoder. write outstream directly to channel.
* Update RS2ProtocolDecoder.java
Added apollo decoder
* Add constant
* Synchronization not needed
* Update apollo-core.jar
* Better performance.
* Commit pre PR
* Update apollo-core.jar
* Fixup Port Binding Based On World
* Apollo files
* Additional Commit
---------
Co-authored-by: Dark98 <darkaidz98@gmail.com>
* Start Setting Up Second World
Added World Number To Login Message
Added World Number To Login Interface
Made World 2 Listen On Different Port
Made Client Connect To 43597 For World 2
* Small Cleanup For World 2 Support
Calculate Port For World Based On World Number
Use Existing World int For World In Server
* Woops Wrong Ports
* Set Server Port After Loading Config
* Add xpRate Var & Include With XPRate Calculations
* Add -w/-world arg to client
* Add XP Rate Multiplier For Non-Bot Worlds
* More Multi World Stuff
Update Integrations(Discord Bot/Website Stuff) For Multiple Worlds
Added More XP Rate Dialogue Stuff
* Add Kick Command To Discord Bot & Fix Type In ConfigLoader
* Create/Use commandPrefix Var For Discord Bot
* Small Fixup For World 2
Renamed BOT_WORLD to VARIABLE_XP_RATE
Fixed Dialogue/Message grammar
Added a check for VARIABLE_XP_RATES to ::xprate command
* More Discord Commands(GameKick, MoveHome & Update)
*GameKick kicks A player if their client froze but acc stayed logged in
*MoveHome removes the need for ::stuck which removes potential for abuse
*Update schedules A server update
* Minor fixup
* 43597 → 43598
* Fix XP Rate Multiplier & add ::xprate to cooamnds list if enabled
* Use Either VARIABLE_SKILL_RATE OR XP_RATE Not Both
TODO(Convert Player.xpRate Into An Array For Easier Rate Changes)
* Create/Use PLAYER_XP_RATES For Easier Rate Changes
* Fixed Abusive Client Command Privileges & Added myxprate/checkxprate
* Allow Loading VARIABLE_XP_RATES & PLAYER_XP_RATES From Config
* Properly Update Client Title Logo
If The Cache Has Already Been Downloaded You Will Need To Delete It & Let The Client ReDownload It
* Fix Cache CRC Checks For The Client(Allows Cache To Actually Check For Updates)
* Add -no-crc & -dev Arguments To Client
* Fix Naming For Some Vars
* Make CHECK_CRC Description More Descriptive
* Fix More Var Descriptions
* Cleanup Unused GameConstants Vars & Add More Vars To ConfigLoader
Co-authored-by: Danial <admin@redsparr0w.com>
* Fixup Discord links
* Fix required level to chop Dramen tree
* More Discord link fixes
* Show bots as (store)
* Fixup port
move to port 8080 as used by file server
* Fixup report handler
* Some client changes
* minor changes
Show mod status
* Show item value on ground
* Mark stores and players differently on mini map
* Some tidy up
* default to world 1
* Update trade with text
* revert nodeID changes
* Update RS Guide name
* Remove some command aliases
* Log bots and players differently
* Fixup
* minor changes
* Fixup colors
* Update RSInterface.java
* Settings for controlling options
* Add memory command
* Update server skill magic numbers
* Update server skill magic numbers
* Update colors for ground item text
* Update .gitignore
* Update player health value more often
* Add in game item/NPC/object search
* Item amounts and value displayed
* Update examine text
* Start with volume off
* Fixup tab 7 still showing with other interfaces
* Fixup search
* Fixup entering numbers after letter in amounts
* minor fixup
* fix indentation
* change type of value
* Fixup values shown
* Fix when clicking while tab 7 open
* Fixup negative amounts
* Update some method names
* Fixup method name
* tidy up method values
* Initial move for overlays
* Update more method names, variables
* Update debug menu
* Update experience info area
* Update Signlink.java
* more refactoring/deob
* Tidy up
* refresh skills
* Update method name, debug display
* fixup
* Show wrench icon on custom settings tab
* alignment
* Modify zoom
* Use smaller numbers for exp/h
* Update interface command
* tidy up
* Fixup tele location
* Fixup if interface doesn't exist
* Add some interface options
* Update checks
* Open bank interface for item search
TODO:
change title
maybe not display in chat
change options for items?
change command to searchitem - open the bank interface, open a text input interface
* re-fix
* Show open interface ID
* Update bank string shown
* Update search function
* Scroll zooming
* Only fill chat with search if not searching for an item
* add comments
* Change system update message
* Remove fps command
* Increase draw distance
* fixup
* Draw distance option
* [Party Room] Fix party room stairs
* Add new free slots method to check for stackable items counting as a free slot
* [Party Room] Deposit/Withdraw items all working
* [Party Room] Fully working
* [Party Room] Don't spawn balloons on the table
Players cannot pickup the items
* Fixup boundary
* Drop items in random amounts up to 4 stacks
* Update swampy boat to work
* Minor fixup
* Update Game.java
* Move player name up slightly
* Update some naming
* Tidy up
* Add ectoplasm agility shortcuts
* Update ObjectsActions.java
* Ectofuntus stuff
* fixup
* Ectofuntus bone grinder get status
* auto worship
* Allow claiming ecto-tokens
* change variable
* fixup
* Make use of GameConstants.WORLD
* Randomize bot passwords
* Don't show player shops as online
* Update opening oysters
* Update GemCutting.java
* Dragontooth island transport
* Ectofuntus stuff
* More constants
* Bill teach travel to Mos Le'Harmless and back
Also able to explore the whole ship
* Use better looking buttons
* Update .gitignore