* Added ability to take screenshots
Since we have a screenshots folder in the 2006Scape folder in the home path, we might as well make use of it.
* Removed duplicate screenshot warning message
We don't need a warning message for duplicate screenshots, if it takes screenshots that's good enough.
* Added subfolders option for screenshots
This allows for much more flexibility when it comes to screenshots because we can choose any number of levels of subfolders.
* Removed unused code
* Added check for screenshots
* Fixed screenshots NPE when logged out
* Added Local to titlebar when running locally
* Added sendMessage param for screenshots
* Default to send messages for screenshots
* Use the sendMessage variable
Oops lol
* Added ability to take screenshots
Since we have a screenshots folder in the 2006Scape folder in the home path, we might as well make use of it.
* Removed duplicate screenshot warning message
We don't need a warning message for duplicate screenshots, if it takes screenshots that's good enough.
* Added subfolders option for screenshots
This allows for much more flexibility when it comes to screenshots because we can choose any number of levels of subfolders.
* Removed unused code
* Added check for screenshots
* Fixed screenshots NPE when logged out
* Added Local to titlebar when running locally
* Added sendMessage param for screenshots
* Default to send messages for screenshots
* Use the sendMessage variable
Oops lol
* Added screenshots QOL option
* Use server name var for screenshots
* Added more client settings for winter and hide roofs
* Removed unnecessary local var and added Javadoc comment
* Fixed dark wizards casting magic in melee range
* Added AttackType enum
* Removed extra asterisk
* Removed attackType magic numbers
* Enabled snow toggles by default
* Combined snow month into one variable
* Added option for fixes without custom settings
Added option for fixes (and QoL tab) without overriding specific features.
* Added more main args
* Fixed typo
* Added player sound saving
We have it for music, so why not for sounds too?
* Fixed typos
* Added closed client exception to ignores
* Fixed NPC definitions not loading
* Replaced NPC definitions XML with JSON
* Replaced NPCDefinition Array with HashMap
* Use err for early exit output
* Fixed KQ death causing client crash
It had the wrong anims.
* Added zoom level to debug info
* Added zoom level messages option
* Added fire breath attack type enum
* Replaced remaining fire breath attack types
* Fixed client lag
This should technically not be necessary, but it's more of a workaround due to server inefficiencies (if you kill a bunch of cows, your client will start to lag and you will even stack hits, I suspect it's due to the ground items) until we fix the server inefficiencies. There's not really any downsides in changing this from 5 to 100, so it's a good change for now.
* Make definitions private
* Fixed dark wizards not attacking back
* Improved comments
* Removed extra giant mole spawns
* Added mole lair rope action
* Only send yes chat head when talking to NPC
* Fixed removing item does not reset autocast
* Fixed picking up stackable items with full inv
* Fixed lvl 7 dark wizard anims
* Added confirm param to xprate command and fixed players command
* Removed usages of Misc.println
This hides which file the println is actually called from, so it's actually better to remove this helper.
* Don't move player when clicking on barrows check
This is both unauthentic and unnecessary.
* Removed unnecessary commented out code
We don't even need it commented out tbh.
* Fixed incorrect barrows NPC attack anims
* Improved slayer points message
* Fixed slayer task message cut off
* Might as well make this naming consistent
* Fixed typo
* Fixed stronghold slayer dungeon getting stuck in wall
* Require control key for zooming
It's too easy to accidentally zoom in/out with the scroll wheel, so let's make it so you need the control key held to scroll wheel zoom in/out.
* Added option for control key zooming
This way, it's off by default so it works the way it always did by default.
* Added alias for control key zoom
* Fixed quest interface not emptying out completely
* Updated slayer point dialogue to be more accurate
* Fixed compile error
* Fixed formatting
* More formatting fixes
* Added 5th click object handling (fixes pick-lock crash)
* Fixed lower level NPCs always hitting 0
* Fixed NPCs having incorrect max hit
Chickens were hitting 3's, ouch...
* Fixed NPCs still hitting 0s
This is much better now. Combat feels good.
* Fixed boss max hits
* Fixed al-kharid gate talking option
* Copied over max hits from spawns.json to npcDefinitions.json
This fixes a lot of NPCs. Many NPCs already seem to be correct.
* Added workaround preventing players stuck in level 28 wildy
* Changed comment to TODO
* Added control key zoom toggle
* Extracted config option to ClientSettings
* added message for control key zooming
* Discord Bot Update
Updated JavaCord To Latest
Changed Some Commands To No Longer Be World Specific
Added An "AdminCommands" Command
* Update Some Server Libs
* Added Purge & Pin/Un-Pin To Commands Discord Bot
* Fixed -dev & -no-crc Client Args
* Add Discord User ID Linking Support(Useless For Now)
* Added Support For User's Kicking Own Accounts Through Discord Bot
* Merge Website Integration Stuff Into One Var
* Start Setting Up Second World
Added World Number To Login Message
Added World Number To Login Interface
Made World 2 Listen On Different Port
Made Client Connect To 43597 For World 2
* Small Cleanup For World 2 Support
Calculate Port For World Based On World Number
Use Existing World int For World In Server
* Woops Wrong Ports
* Set Server Port After Loading Config
* Add xpRate Var & Include With XPRate Calculations
* Add -w/-world arg to client
* Add XP Rate Multiplier For Non-Bot Worlds
* More Multi World Stuff
Update Integrations(Discord Bot/Website Stuff) For Multiple Worlds
Added More XP Rate Dialogue Stuff
* Add Kick Command To Discord Bot & Fix Type In ConfigLoader
* Create/Use commandPrefix Var For Discord Bot
* Small Fixup For World 2
Renamed BOT_WORLD to VARIABLE_XP_RATE
Fixed Dialogue/Message grammar
Added a check for VARIABLE_XP_RATES to ::xprate command
* More Discord Commands(GameKick, MoveHome & Update)
*GameKick kicks A player if their client froze but acc stayed logged in
*MoveHome removes the need for ::stuck which removes potential for abuse
*Update schedules A server update
* Minor fixup
* 43597 → 43598
* Fix XP Rate Multiplier & add ::xprate to cooamnds list if enabled
* Use Either VARIABLE_SKILL_RATE OR XP_RATE Not Both
TODO(Convert Player.xpRate Into An Array For Easier Rate Changes)
* Create/Use PLAYER_XP_RATES For Easier Rate Changes
* Fixed Abusive Client Command Privileges & Added myxprate/checkxprate
* Allow Loading VARIABLE_XP_RATES & PLAYER_XP_RATES From Config
* Properly Update Client Title Logo
If The Cache Has Already Been Downloaded You Will Need To Delete It & Let The Client ReDownload It
* Fix Cache CRC Checks For The Client(Allows Cache To Actually Check For Updates)
* Add -no-crc & -dev Arguments To Client
* Fix Naming For Some Vars
* Make CHECK_CRC Description More Descriptive
* Fix More Var Descriptions
* Cleanup Unused GameConstants Vars & Add More Vars To ConfigLoader
Co-authored-by: Danial <admin@redsparr0w.com>