mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-02 16:49:03 +00:00
[GH-ISSUE #287] Global lag when 40+ bots all follow each other #11731
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @dginovker on GitHub (Dec 13, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/287
Lag spontaneously comes onto the server if you get a ton of bots to follow each other around. The lag stops after the bots log off.
@mrextremez commented on GitHub (Dec 13, 2019):
Will look into this. I don't know why 40 people would all be following each other though lmao
@Gptaqbc commented on GitHub (Dec 13, 2019):
For fun indeed! ;)
@Gptaqbc commented on GitHub (Dec 13, 2019):
Maybe this: https://www.rune-server.ee/runescape-development/rs2-server/tutorials/554788-pi-improving-performance-your-server-caching-update-blocks.html
This could also help: https://www.rune-server.ee/runescape-development/rs2-server/snippets/425592-pi-walking-lag-process-lag-fix.html
I have no idea if any of this is already done though!