[PR #553] [MERGED] Redo StaticNpcList constants #12318

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opened 2026-06-05 12:22:29 +00:00 by Dark98 · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/2006-Scape/2006Scape/pull/553
Author: @advnau
Created: 1/28/2023
Status: Merged
Merged: 1/28/2023
Merged by: @Dark98

Base: masterHead: static-npc-list


📝 Commits (3)

📊 Changes

5 files changed (+26831 additions, -7744 deletions)

View changed files

2006Scape Server/src/main/java/com/rs2/game/content/StaticItemList.java (+7968 -0)
2006Scape Server/src/main/java/com/rs2/game/content/StaticNpcList.java (+3864 -0)
2006Scape Server/src/main/java/com/rs2/game/content/StaticObjectList.java (+14986 -0)
📝 2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcAggressive.java (+13 -9)
2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/StaticNpcList.java (+0 -7735)

📄 Description

This is fresh NPC name constants. I dumped them to follow the same convention that was used in the previous file.

Why is this needed?

The old ones were incorrect and dumped from OSRS from when jagex was randomizing the npc ids.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/2006-Scape/2006Scape/pull/553 **Author:** [@advnau](https://github.com/advnau) **Created:** 1/28/2023 **Status:** ✅ Merged **Merged:** 1/28/2023 **Merged by:** [@Dark98](https://github.com/Dark98) **Base:** `master` ← **Head:** `static-npc-list` --- ### 📝 Commits (3) - [`e0dd306`](https://github.com/2006-Scape/2006Scape/commit/e0dd306d03bcecb61014538475af3e2d0bf9f5c0) Redo StaticNpcList constants - [`a356385`](https://github.com/2006-Scape/2006Scape/commit/a356385da129ab345d6f68d91cb315b55262eead) Added items and objects - [`306b506`](https://github.com/2006-Scape/2006Scape/commit/306b506f3c4422f0dcd804ddbf3badf1bfd9ca15) Update NpcAggressive.java ### 📊 Changes **5 files changed** (+26831 additions, -7744 deletions) <details> <summary>View changed files</summary> ➕ `2006Scape Server/src/main/java/com/rs2/game/content/StaticItemList.java` (+7968 -0) ➕ `2006Scape Server/src/main/java/com/rs2/game/content/StaticNpcList.java` (+3864 -0) ➕ `2006Scape Server/src/main/java/com/rs2/game/content/StaticObjectList.java` (+14986 -0) 📝 `2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcAggressive.java` (+13 -9) ➖ `2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/StaticNpcList.java` (+0 -7735) </details> ### 📄 Description This is fresh NPC name constants. I dumped them to follow the same convention that was used in the previous file. Why is this needed? The old ones were incorrect and dumped from OSRS from when jagex was randomizing the npc ids. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
Dark98 added the pull-request label 2026-06-05 12:22:29 +00:00
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Reference: 2006-Scape/2006Scape#12318