Bot will spawn looking like the player
The first of an item you trade them sets the price.
The second lot of items will add to the stock.
They can only be spawned in specific areas (banks, towns)
Commands: ::shop - create a shop, teleport your shop to your new location ::closeshop - log the shop out ::withdrawshop - collect your earnings (shop player needs to be spawned)
**Original Pull Request:** https://github.com/2006-Scape/2006Scape/pull/208
**State:** closed
**Merged:** Yes
---
Bot will spawn looking like the player
The first of an item you trade them sets the price.
The second lot of items will add to the stock.
They can only be spawned in specific areas (banks, towns)
Commands:
`::shop` - create a shop, teleport your shop to your new location
`::closeshop` - log the shop out
`::withdrawshop` - collect your earnings (shop player needs to be spawned)
to test it on your own branch:
```git
git remote add redsparr0w https://github.com/RedSparr0w/2006rebotted.git
git fetch --all
git checkout -b shopbot redsparr0w/bot
```
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Original Pull Request: https://github.com/2006-Scape/2006Scape/pull/208
State: closed
Merged: Yes
Bot will spawn looking like the player
The first of an item you trade them sets the price.
The second lot of items will add to the stock.
They can only be spawned in specific areas (banks, towns)
Commands:
::shop- create a shop, teleport your shop to your new location::closeshop- log the shop out::withdrawshop- collect your earnings (shop player needs to be spawned)to test it on your own branch: