[PR #677] Added forcekill command #13379

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opened 2026-06-06 12:22:42 +00:00 by Dark98 · 0 comments
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Original Pull Request: https://github.com/2006-Scape/2006Scape/pull/677

State: open
Merged: No


This will help with players stuck in the wilderness. If they are skulled they will lose all their items (or all but 1 item if protecting item), if they are unskulled they will lose all items but 3 (or all but 4 items if protecting item).

This works well from my testing.

I'd also like to add some other commands in the future, only for administrators/developers, such as:

-Adding city names to ::tele command as possible args
-Adding item and NPC names to ::item and ::npc commands
-Adding ::itemsearch and ::npcsearch to show item and NPC IDs
-Adding ::spellbook swap command to quickly swap spellbooks

That's all I can think of off the top of my head but those might be nice to have.

**Original Pull Request:** https://github.com/2006-Scape/2006Scape/pull/677 **State:** open **Merged:** No --- This will help with players stuck in the wilderness. If they are skulled they will lose all their items (or all but 1 item if protecting item), if they are unskulled they will lose all items but 3 (or all but 4 items if protecting item). This works well from my testing. I'd also like to add some other commands in the future, only for administrators/developers, such as: -Adding city names to ::tele command as possible args -Adding item and NPC names to ::item and ::npc commands -Adding ::itemsearch and ::npcsearch to show item and NPC IDs -Adding ::spellbook swap command to quickly swap spellbooks That's all I can think of off the top of my head but those might be nice to have.
Dark98 added the pull-request label 2026-06-06 12:22:42 +00:00
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Reference: 2006-Scape/2006Scape#13379