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[GH-ISSUE #87] Teleother spells not working #13435
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Originally created by @Dark98 on GitHub (Oct 23, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/87
it says "this player is not in the wilderness"
@Gptaqbc commented on GitHub (Oct 24, 2019):
Here's some documentation about how to implement it correctly: https://www.rune-server.ee/runescape-development/rs2-server/snippets/417582-adding-teleother-project-insanity.html
I don't know if we use the same base as Project Insanity, but I'll be taking a look at it tonight.
@DPSCryptic commented on GitHub (Oct 24, 2019):
we are based on apollo i think
@mrextremez commented on GitHub (Oct 24, 2019):
Wherever it says this player is not in the wild add a check to not show that if they are using teleother
@Gptaqbc commented on GitHub (Oct 30, 2019):
I think we have to add the tele-other spells to this array:
int[] spells = { 12435, 12455, 12425, 30298, 30290, 30282, };
In the CastOnOther.java class.
So this boolean in the AttackPlayer.java class should now be true.
boolean teleother = CastOnOther.castOnOtherSpells(c);
@Gptaqbc commented on GitHub (Nov 9, 2019):
Working on it!
@Dark98 commented on GitHub (Nov 9, 2019):
fixed by @Gptaqbc