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[GH-ISSUE #222] There is a memory leak *somewhere* #13505
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Originally created by @dginovker on GitHub (Nov 30, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/222
If the server is left running for 6 days or so with the same playercount as 1 day, it'll be using about 4 GB of RAM instead of 1 GB.
Since the server is headless I haven't got very good ways of debugging this on the live game.
@JetF0x commented on GitHub (Nov 30, 2019):
Probably player shops.
@Gptaqbc commented on GitHub (Nov 30, 2019):
Was lagging like that before the shops.
@JetF0x commented on GitHub (Nov 30, 2019):
But with the memory leak?
@Gptaqbc commented on GitHub (Nov 30, 2019):
Think so. Can’t be sure though.
@Gptaqbc commented on GitHub (Dec 3, 2019):
Tutorial on how to detect and diagnose memory leaks:
https://www.rune-server.ee/runescape-development/rs2-server/tutorials/332712-how-fix-memory-leak.html
@dginovker commented on GitHub (Dec 26, 2019):
I've got some debugging tools up on the liveserver right now. Next time this happens I'm gonna whip them up and grab some data :)
Merry Christmas!
@Xeddius commented on GitHub (Jul 8, 2020):
Any progress here?
@dginovker commented on GitHub (Jul 10, 2020):
I haven't noticed it lately. Honestly no idea how it comes and goes.