[GH-ISSUE #297] Mud Battlestaff doesn't work as runes #13564

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opened 2026-06-07 12:21:38 +00:00 by Dark98 · 4 comments
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Originally created by @Gargalhar on GitHub (Dec 17, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/297

Visually it appears as if you have infinite water and earth runes but if you try to cast a spell that requires them it will say that you don't have the runes. I have not tried other staves.

Originally created by @Gargalhar on GitHub (Dec 17, 2019). Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/297 Visually it appears as if you have infinite water and earth runes but if you try to cast a spell that requires them it will say that you don't have the runes. I have not tried other staves.
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@Gptaqbc commented on GitHub (Dec 19, 2019):

Item ID?

<!-- gh-comment-id:567558747 --> @Gptaqbc commented on GitHub (Dec 19, 2019): Item ID?
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@Gargalhar commented on GitHub (Dec 19, 2019):

6562

<!-- gh-comment-id:567702143 --> @Gargalhar commented on GitHub (Dec 19, 2019): 6562
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@Gptaqbc commented on GitHub (Dec 19, 2019):

Thanks! Should be fixed, gotta test it when I get home.

<!-- gh-comment-id:567702998 --> @Gptaqbc commented on GitHub (Dec 19, 2019): Thanks! Should be fixed, gotta test it when I get home.
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@RedSparr0w commented on GitHub (Dec 20, 2019):

Same problem with enchanting.

Was fixed for superheat awhile ago.

<!-- gh-comment-id:567764565 --> @RedSparr0w commented on GitHub (Dec 20, 2019): Same problem with enchanting. Was fixed for superheat awhile ago.
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Reference: 2006-Scape/2006Scape#13564