[GH-ISSUE #354] Doors seems to be buggy in general, you basically have to be in front of them to open them, instead of making the player walk over to the door and then do the action. #13587

Open
opened 2026-06-07 12:21:44 +00:00 by Dark98 · 3 comments
Owner

Originally created by @TheAndersMadsen on GitHub (Jan 7, 2020).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/354

Originally created by @TheAndersMadsen on GitHub (Jan 7, 2020). Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/354
Author
Owner

@Gptaqbc commented on GitHub (Jan 7, 2020):

That's only for some doors.

<!-- gh-comment-id:571632823 --> @Gptaqbc commented on GitHub (Jan 7, 2020): That's only for some doors.
Author
Owner

@mrextremez commented on GitHub (Jan 27, 2020):

I believe thats only for a few doors as @Gptaqbc said

<!-- gh-comment-id:578648051 --> @mrextremez commented on GitHub (Jan 27, 2020): I believe thats only for a few doors as @Gptaqbc said
Author
Owner

@Gptaqbc commented on GitHub (Jan 27, 2020):

Yeah there are some doors that requires the player to be on specific tiles for them to open/close. I think it's mainly because these doors have force-teleport effect on player or something like that.

<!-- gh-comment-id:578811882 --> @Gptaqbc commented on GitHub (Jan 27, 2020): Yeah there are some doors that requires the player to be on specific tiles for them to open/close. I think it's mainly because these doors have force-teleport effect on player or something like that.
Sign in to join this conversation.
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: 2006-Scape/2006Scape#13587