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[GH-ISSUE #538] Range combat following doesn't work properly. Casting paths to the tile next to the target #211
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Originally created by @syuil on GitHub (Dec 31, 2022).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/538
Range should farcast until player2 is no longer within the scope of the ranged item's distance_variable currently held, then path towards player2 but stop at the distance_variable when player2 stops.
Mage is an easy fix from my initial quick look, but I'm not sure about range.
@halogod35 commented on GitHub (Jan 26, 2023):
Ranged:



Autocast (on players):
Autocast (on npcs):
[GH-ISSUE #538] Range combat following doesn't work properly. Casting paths to the tile next to the targetto [GH-ISSUE #538] Range combat following doesn't work properly. Casting paths to the tile next to the target