[GH-ISSUE #331] You can cook food far away from ranges using Use-Item-On in Script Factory #2252

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opened 2026-05-22 10:15:16 +00:00 by Dark98 · 2 comments
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Originally created by @Gptaqbc on GitHub (Dec 27, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/331

For example:

At Camelot bank, run this in script factory with a inventory full of raw lobsters:
Use-item-on(378,2728,62)
Sleep(500)
Click-xy(253,425,1)
Click-xy(253,425,0)
Sleep(15000)

Originally created by @Gptaqbc on GitHub (Dec 27, 2019). Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/331 For example: At Camelot bank, run this in script factory with a inventory full of raw lobsters: Use-item-on(378,2728,62) Sleep(500) Click-xy(253,425,1) Click-xy(253,425,0) Sleep(15000)
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@mrextremez commented on GitHub (Dec 28, 2019):

Simple fix would be to add a distance check before you can cook them

<!-- gh-comment-id:569410046 --> @mrextremez commented on GitHub (Dec 28, 2019): Simple fix would be to add a distance check before you can cook them
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@Gptaqbc commented on GitHub (Dec 28, 2019):

Yeah, to fix this, the solution used to prevent this happening with thieving stall by @mikeysasse can be used.

<!-- gh-comment-id:569425825 --> @Gptaqbc commented on GitHub (Dec 28, 2019): Yeah, to fix this, the solution used to prevent this happening with thieving stall by @mikeysasse can be used.
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Reference: 2006-Scape/2006Scape#2252