[PR #16] [MERGED] God capes, Ancient chamber teleport and axe array checks #261

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opened 2026-05-15 02:56:54 +00:00 by Dark98 · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/2006-Scape/2006Scape/pull/16
Author: @ben-maher
Created: 10/6/2019
Status: Merged
Merged: 10/6/2019
Merged by: @dginovker

Base: masterHead: master


📝 Commits (10+)

  • 1950ee7 Revised shop re-stocking interval.
  • 6cb1185 Revised shop re-stocking interval.
  • 41e8d6e Updated character save directory.
  • bf08f30 Renamed new player save directory from accounts to characters.
  • 0e57e65 Added inverse for random toggle, since it's the first thing I type every time.
  • 82a64f0 Added god capes.
  • 79a2166 Merge remote-tracking branch 'origin/master'
  • a8cd861 Re-implemented experiments.
  • c6915eb Yell now looks a little cleaner.
  • 0ecf52f Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

📊 Changes

10 files changed (+77 additions, -59 deletions)

View changed files

📝 2006Redone Server/data/cfg/doors.cfg (+2 -1)
📝 2006Redone Server/data/doors.txt (+2 -1)
📝 2006Redone Server/src/redone/game/content/combat/magic/MagicTeleports.java (+24 -23)
📝 2006Redone Server/src/redone/game/content/skills/core/Woodcutting.java (+15 -7)
📝 2006Redone Server/src/redone/game/globalworldobjects/Doors.java (+1 -1)
📝 2006Redone Server/src/redone/game/globalworldobjects/DoubleDoors.java (+0 -1)
📝 2006Redone Server/src/redone/game/objects/ObjectsActions.java (+13 -1)
📝 2006Redone Server/src/redone/game/objects/impl/Climbing.java (+13 -20)
📝 2006Redone Server/src/redone/game/players/HighscoresHandler.java (+3 -0)
📝 2006Redone Server/src/redone/net/packets/impl/Commands.java (+4 -4)

📄 Description

I also re-implemented experiments and there will be some places where I've just changed indentation to match the whole class. This code base isn't the cleanest to read but it's sure fun to work with lol.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/2006-Scape/2006Scape/pull/16 **Author:** [@ben-maher](https://github.com/ben-maher) **Created:** 10/6/2019 **Status:** ✅ Merged **Merged:** 10/6/2019 **Merged by:** [@dginovker](https://github.com/dginovker) **Base:** `master` ← **Head:** `master` --- ### 📝 Commits (10+) - [`1950ee7`](https://github.com/2006-Scape/2006Scape/commit/1950ee738272f69a0791f2d4723452a9d64d15a4) Revised shop re-stocking interval. - [`6cb1185`](https://github.com/2006-Scape/2006Scape/commit/6cb1185b8290196324857f50785d2eabf370d97e) Revised shop re-stocking interval. - [`41e8d6e`](https://github.com/2006-Scape/2006Scape/commit/41e8d6e33277ba5312dff28e8044aac873a493ac) Updated character save directory. - [`bf08f30`](https://github.com/2006-Scape/2006Scape/commit/bf08f30edf1277352c72150d9e05b91eae7c7bdf) Renamed new player save directory from accounts to characters. - [`0e57e65`](https://github.com/2006-Scape/2006Scape/commit/0e57e654035b385de8c578886b57c42e0fcb6aa6) Added inverse for random toggle, since it's the first thing I type every time. - [`82a64f0`](https://github.com/2006-Scape/2006Scape/commit/82a64f03482ce7032825947b20b2a4c558275d1f) Added god capes. - [`79a2166`](https://github.com/2006-Scape/2006Scape/commit/79a216680040315dcf7d788bed76a046d4ddea46) Merge remote-tracking branch 'origin/master' - [`a8cd861`](https://github.com/2006-Scape/2006Scape/commit/a8cd8619a844910d03f0762896dbf760d749c90f) Re-implemented experiments. - [`c6915eb`](https://github.com/2006-Scape/2006Scape/commit/c6915eb0ffc0e69dc406865b7a64d03046f01f22) Yell now looks a little cleaner. - [`0ecf52f`](https://github.com/2006-Scape/2006Scape/commit/0ecf52f32fa69d05a4a358d417560bcc4dcea4e0) Fixed outside of bounds exception on High scores, when player count doesn't meet threshold. ### 📊 Changes **10 files changed** (+77 additions, -59 deletions) <details> <summary>View changed files</summary> 📝 `2006Redone Server/data/cfg/doors.cfg` (+2 -1) 📝 `2006Redone Server/data/doors.txt` (+2 -1) 📝 `2006Redone Server/src/redone/game/content/combat/magic/MagicTeleports.java` (+24 -23) 📝 `2006Redone Server/src/redone/game/content/skills/core/Woodcutting.java` (+15 -7) 📝 `2006Redone Server/src/redone/game/globalworldobjects/Doors.java` (+1 -1) 📝 `2006Redone Server/src/redone/game/globalworldobjects/DoubleDoors.java` (+0 -1) 📝 `2006Redone Server/src/redone/game/objects/ObjectsActions.java` (+13 -1) 📝 `2006Redone Server/src/redone/game/objects/impl/Climbing.java` (+13 -20) 📝 `2006Redone Server/src/redone/game/players/HighscoresHandler.java` (+3 -0) 📝 `2006Redone Server/src/redone/net/packets/impl/Commands.java` (+4 -4) </details> ### 📄 Description I also re-implemented experiments and there will be some places where I've just changed indentation to match the whole class. This code base isn't the cleanest to read but it's sure fun to work with lol. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
Dark98 added the pull-request label 2026-05-15 02:56:54 +00:00
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Reference: 2006-Scape/2006Scape#261