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[GH-ISSUE #132] It seems like NPCs in wildy aren't aggressive. #2841
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Originally created by @Gptaqbc on GitHub (Nov 1, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/132
Strange because we've got this already:
NpcAggressive.java (line 26)
if (NpcHandler.npcs[i].inWild() && NpcHandler.npcs[i].MaxHP > 0) {
return true;
}
Maybe the public boolean inWild() in NPC.java isn't working properly.
@RedSparr0w commented on GitHub (Nov 1, 2019):
Only npcs so far that have been aggressive towards me in the wild are the greater demons and ice warriors, but i believe they are already aggressive.
@mrextremez commented on GitHub (Nov 4, 2019):
Seems like something may be blocking them from being aggressive. I can look into it later when I have time
@mrextremez commented on GitHub (Nov 10, 2019):
Should be fixed now @dginovker