[GH-ISSUE #201] Items stays in shops with a quantity of 0 until next shop tick #2882

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opened 2026-05-24 12:19:48 +00:00 by Dark98 · 1 comment
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Originally created by @Gptaqbc on GitHub (Nov 19, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/201

When buying:
If item quantity left in store == 0 then remove the slot from the shop.

Originally created by @Gptaqbc on GitHub (Nov 19, 2019). Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/201 When buying: If item quantity left in store == 0 then remove the slot from the shop.
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@Gptaqbc commented on GitHub (Dec 7, 2019):

Already fixed by someone!

<!-- gh-comment-id:562803324 --> @Gptaqbc commented on GitHub (Dec 7, 2019): Already fixed by someone!
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Reference: 2006-Scape/2006Scape#2882