[PR #19] [MERGED] Connections #4438

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opened 2026-05-26 12:20:41 +00:00 by Dark98 · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/2006-Scape/2006Scape/pull/19
Author: @ben-maher
Created: 10/6/2019
Status: Merged
Merged: 10/6/2019
Merged by: @dginovker

Base: masterHead: oct6


📝 Commits (10+)

  • 1950ee7 Revised shop re-stocking interval.
  • 6cb1185 Revised shop re-stocking interval.
  • 41e8d6e Updated character save directory.
  • bf08f30 Renamed new player save directory from accounts to characters.
  • 0e57e65 Added inverse for random toggle, since it's the first thing I type every time.
  • 82a64f0 Added god capes.
  • 79a2166 Merge remote-tracking branch 'origin/master'
  • a8cd861 Re-implemented experiments.
  • c6915eb Yell now looks a little cleaner.
  • 0ecf52f Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

📊 Changes

2 files changed (+6 additions, -1 deletions)

View changed files

📝 2006Redone Server/src/redone/Constants.java (+1 -1)
📝 2006Redone Server/src/redone/game/content/skills/core/Woodcutting.java (+5 -0)

📄 Description

I've changed the max connections per ip address from 3 to 250!
There's also some code here that might have been merged already, it's another check to help prevent the crash from woodcutting.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/2006-Scape/2006Scape/pull/19 **Author:** [@ben-maher](https://github.com/ben-maher) **Created:** 10/6/2019 **Status:** ✅ Merged **Merged:** 10/6/2019 **Merged by:** [@dginovker](https://github.com/dginovker) **Base:** `master` ← **Head:** `oct6` --- ### 📝 Commits (10+) - [`1950ee7`](https://github.com/2006-Scape/2006Scape/commit/1950ee738272f69a0791f2d4723452a9d64d15a4) Revised shop re-stocking interval. - [`6cb1185`](https://github.com/2006-Scape/2006Scape/commit/6cb1185b8290196324857f50785d2eabf370d97e) Revised shop re-stocking interval. - [`41e8d6e`](https://github.com/2006-Scape/2006Scape/commit/41e8d6e33277ba5312dff28e8044aac873a493ac) Updated character save directory. - [`bf08f30`](https://github.com/2006-Scape/2006Scape/commit/bf08f30edf1277352c72150d9e05b91eae7c7bdf) Renamed new player save directory from accounts to characters. - [`0e57e65`](https://github.com/2006-Scape/2006Scape/commit/0e57e654035b385de8c578886b57c42e0fcb6aa6) Added inverse for random toggle, since it's the first thing I type every time. - [`82a64f0`](https://github.com/2006-Scape/2006Scape/commit/82a64f03482ce7032825947b20b2a4c558275d1f) Added god capes. - [`79a2166`](https://github.com/2006-Scape/2006Scape/commit/79a216680040315dcf7d788bed76a046d4ddea46) Merge remote-tracking branch 'origin/master' - [`a8cd861`](https://github.com/2006-Scape/2006Scape/commit/a8cd8619a844910d03f0762896dbf760d749c90f) Re-implemented experiments. - [`c6915eb`](https://github.com/2006-Scape/2006Scape/commit/c6915eb0ffc0e69dc406865b7a64d03046f01f22) Yell now looks a little cleaner. - [`0ecf52f`](https://github.com/2006-Scape/2006Scape/commit/0ecf52f32fa69d05a4a358d417560bcc4dcea4e0) Fixed outside of bounds exception on High scores, when player count doesn't meet threshold. ### 📊 Changes **2 files changed** (+6 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `2006Redone Server/src/redone/Constants.java` (+1 -1) 📝 `2006Redone Server/src/redone/game/content/skills/core/Woodcutting.java` (+5 -0) </details> ### 📄 Description I've changed the max connections per ip address from 3 to 250! There's also some code here that might have been merged already, it's another check to help prevent the crash from woodcutting. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
Dark98 added the pull-request label 2026-05-26 12:20:41 +00:00
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Reference: 2006-Scape/2006Scape#4438