[PR #206] [MERGED] Random slayer task amounts, Move unequiped item to same slot as weapon you are equiping #5250

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opened 2026-05-27 12:21:27 +00:00 by Dark98 · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/2006-Scape/2006Scape/pull/206
Author: @RedSparr0w
Created: 11/21/2019
Status: Merged
Merged: 11/21/2019
Merged by: @dginovker

Base: masterHead: slayer_


📝 Commits (10+)

📊 Changes

10 files changed (+377 additions, -396 deletions)

View changed files

📝 2006Redone Server/src/redone/game/content/minigames/FightCaves.java (+40 -17)
📝 2006Redone Server/src/redone/game/content/skills/core/Prayer.java (+2 -1)
📝 2006Redone Server/src/redone/game/content/skills/slayer/Slayer.java (+97 -74)
📝 2006Redone Server/src/redone/game/items/Item.java (+127 -8)
📝 2006Redone Server/src/redone/game/items/ItemAssistant.java (+95 -268)
📝 2006Redone Server/src/redone/game/npcs/drops/NPCDrops.java (+2 -2)
📝 2006Redone Server/src/redone/game/npcs/drops/NPCDropsHandler.java (+2 -3)
📝 2006Redone Server/src/redone/game/objects/ObjectsActions.java (+1 -3)
📝 2006Redone Server/src/redone/game/players/PlayerAssistant.java (+1 -2)
📝 2006Redone Server/src/redone/net/packets/impl/ClickingButtons.java (+10 -18)

📄 Description

Random slayer task amounts.
Dragons are a lower task amount.
Move unequiped item to same slot as the new weapon you are equiping instead of first available slot.
Tidy up other stuff.

  • use Constants.HAT etc for equip slot
  • use HARD_TASK etc for slayer task difficulties

closes #204


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/2006-Scape/2006Scape/pull/206 **Author:** [@RedSparr0w](https://github.com/RedSparr0w) **Created:** 11/21/2019 **Status:** ✅ Merged **Merged:** 11/21/2019 **Merged by:** [@dginovker](https://github.com/dginovker) **Base:** `master` ← **Head:** `slayer_` --- ### 📝 Commits (10+) - [`40d25cc`](https://github.com/2006-Scape/2006Scape/commit/40d25cc8f8345e4c1ffa691ca9330de4d603462a) tidy up - [`31c1f40`](https://github.com/2006-Scape/2006Scape/commit/31c1f40ef222fd940caf4bc360da932d786d0ae4) Update DialogueHandler.java - [`773f90c`](https://github.com/2006-Scape/2006Scape/commit/773f90cb542d2c5553cb2533b26526fe3f4eff05) Slayer master gives specific difficulty tasks - [`3764133`](https://github.com/2006-Scape/2006Scape/commit/37641338cb1a7bb8ad2395b808459c2a7940d9d9) int - [`7434724`](https://github.com/2006-Scape/2006Scape/commit/7434724ffa9168e68ec645f07aa2ff64bc7ee0a2) tidy up - [`7cd58b2`](https://github.com/2006-Scape/2006Scape/commit/7cd58b24662e159213cd157814efa1b85ab4ac21) replace difficulty int, with variable - [`0040d0f`](https://github.com/2006-Scape/2006Scape/commit/0040d0fd436efa5431cc0f59c1d47d11c944e956) Dragons give lower amount needed to kill - [`7642d58`](https://github.com/2006-Scape/2006Scape/commit/7642d58e1bd3059c94815baf90097fe5a8a0bfcc) vail -> vial - [`d316b35`](https://github.com/2006-Scape/2006Scape/commit/d316b355b75127b997bf1607f370b45662b180e0) Update ObjectsActions.java - [`3f6cf5a`](https://github.com/2006-Scape/2006Scape/commit/3f6cf5a08ae70ed551161de24b44186645e4d347) tidy up ### 📊 Changes **10 files changed** (+377 additions, -396 deletions) <details> <summary>View changed files</summary> 📝 `2006Redone Server/src/redone/game/content/minigames/FightCaves.java` (+40 -17) 📝 `2006Redone Server/src/redone/game/content/skills/core/Prayer.java` (+2 -1) 📝 `2006Redone Server/src/redone/game/content/skills/slayer/Slayer.java` (+97 -74) 📝 `2006Redone Server/src/redone/game/items/Item.java` (+127 -8) 📝 `2006Redone Server/src/redone/game/items/ItemAssistant.java` (+95 -268) 📝 `2006Redone Server/src/redone/game/npcs/drops/NPCDrops.java` (+2 -2) 📝 `2006Redone Server/src/redone/game/npcs/drops/NPCDropsHandler.java` (+2 -3) 📝 `2006Redone Server/src/redone/game/objects/ObjectsActions.java` (+1 -3) 📝 `2006Redone Server/src/redone/game/players/PlayerAssistant.java` (+1 -2) 📝 `2006Redone Server/src/redone/net/packets/impl/ClickingButtons.java` (+10 -18) </details> ### 📄 Description Random slayer task amounts. Dragons are a lower task amount. Move unequiped item to same slot as the new weapon you are equiping instead of first available slot. Tidy up other stuff. - use `Constants.HAT` etc for equip slot - use `HARD_TASK` etc for slayer task difficulties closes #204 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
Dark98 added the pull-request label 2026-05-27 12:21:27 +00:00
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Reference: 2006-Scape/2006Scape#5250