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[GH-ISSUE #329] Sending the cooking >1 option more than once seems to accellerate the speed at which you cook food #6410
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Originally created by @Gptaqbc on GitHub (Dec 27, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/329
1.Use raw fish on range/fire
2.Wait till it cooks a fish...
3.Do step 1 again
Result: You'll be cooking food faster than normal speed.
@mrextremez commented on GitHub (Dec 28, 2019):
The event might be overlapping if that is the case
@Gptaqbc commented on GitHub (Dec 28, 2019):
Yeah it's similar to arrow making that we were able to stack unlimited Cycle or whatever they are called.
But what is strange is that I was only able to do it twice.
@MitchvanWijngaarden commented on GitHub (Jan 7, 2020):
You used to be able do this on OSRS as well with some foods if you are fast enough. 1-tick karambwans and 3-tick cooking used to be a thing before they added in the cook-all interface.
@Gptaqbc commented on GitHub (Jan 7, 2020):
@MitchvanWijngaarden I'm not talking about this at all though. Try it. You can launch multiple action cycle like ArrowMaking.java class used to do.
@MitchvanWijngaarden commented on GitHub (Jan 7, 2020):
Potential overlap with #358 ?
@Gptaqbc commented on GitHub (Jan 7, 2020):
No because the code is in seperate classes so it's 2 issues... I guess
@Gptaqbc commented on GitHub (Jan 29, 2020):
@mrextremez This should be fixed, right?
@mrextremez commented on GitHub (Feb 10, 2020):
Yeah @Gptaqbc