I'd actually also like to refactor this since followId vs followId2 is horrible naming, but, one step at a time... This is good to go as it stands right now.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.
## 📋 Pull Request Information
**Original PR:** https://github.com/2006-Scape/2006Scape/pull/642
**Author:** [@ipkpjersi](https://github.com/ipkpjersi)
**Created:** 12/23/2023
**Status:** ✅ Merged
**Merged:** 9/21/2024
**Merged by:** [@Dark98](https://github.com/Dark98)
**Base:** `master` ← **Head:** `fix-maging-npcs-distance`
---
### 📝 Commits (5)
- [`e87adf3`](https://github.com/2006-Scape/2006Scape/commit/e87adf3f469ea9cde40aa30608cb3618c5cca50e) Fixed magic attacks running up to NPCs
- [`1e8d9b3`](https://github.com/2006-Scape/2006Scape/commit/1e8d9b3d6f474d10986416e46d87c14cda247503) Revert "Fixed magic attacks running up to NPCs"
- [`5720fe9`](https://github.com/2006-Scape/2006Scape/commit/5720fe9697ca6285e25ee5158eb5e15a4100c458) Fixed magic attacks running up to NPCs
- [`0973040`](https://github.com/2006-Scape/2006Scape/commit/097304078796e6d9db1caacb3afc6a0c57c1ada8) Fixed player running up to players when casting magic
- [`92fb1d5`](https://github.com/2006-Scape/2006Scape/commit/92fb1d50ba3c38fb03311d0792927462edd2fd3d) Updated comment
### 📊 Changes
**1 file changed** (+15 additions, -1 deletions)
<details>
<summary>View changed files</summary>
📝 `2006Scape Server/src/main/java/com/rs2/game/content/combat/CombatAssistant.java` (+15 -1)
</details>
### 📄 Description
I'd actually also like to refactor this since followId vs followId2 is horrible naming, but, one step at a time... This is good to go as it stands right now.
---
<sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
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📋 Pull Request Information
Original PR: https://github.com/2006-Scape/2006Scape/pull/642
Author: @ipkpjersi
Created: 12/23/2023
Status: ✅ Merged
Merged: 9/21/2024
Merged by: @Dark98
Base:
master← Head:fix-maging-npcs-distance📝 Commits (5)
e87adf3Fixed magic attacks running up to NPCs1e8d9b3Revert "Fixed magic attacks running up to NPCs"5720fe9Fixed magic attacks running up to NPCs0973040Fixed player running up to players when casting magic92fb1d5Updated comment📊 Changes
1 file changed (+15 additions, -1 deletions)
View changed files
📝
2006Scape Server/src/main/java/com/rs2/game/content/combat/CombatAssistant.java(+15 -1)📄 Description
I'd actually also like to refactor this since followId vs followId2 is horrible naming, but, one step at a time... This is good to go as it stands right now.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.