The message "Other player is busy at the moment" shows in chat when trying to trade a player in some context. I think if a player traded someone, the player can't trade another player because there is a var that isn't set properly after the initial trade.
Originally created by @Gptaqbc on GitHub (Nov 10, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/156
The message "Other player is busy at the moment" shows in chat when trying to trade a player in some context. I think if a player traded someone, the player can't trade another player because there is a var that isn't set properly after the initial trade.
Should fix the issue. Gotta try it to know if it works correctly though.
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@Gptaqbc commented on GitHub (Nov 15, 2019):
Changing this line(65) in Trading.java:
> } else if (player.playerIsBusy() == false && o.playerIsBusy() == true) {
for this one:
> } else if (player.playerIsBusy() == true || o.playerIsBusy() == true) {
Should fix the issue. Gotta try it to know if it works correctly though.
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Originally created by @Gptaqbc on GitHub (Nov 10, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/156
The message "Other player is busy at the moment" shows in chat when trying to trade a player in some context. I think if a player traded someone, the player can't trade another player because there is a var that isn't set properly after the initial trade.
@Gptaqbc commented on GitHub (Nov 15, 2019):
Changing this line(65) in Trading.java:
for this one:
Should fix the issue. Gotta try it to know if it works correctly though.