[PR #526] Bug Fixes, Lost City Fixes #9740

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opened 2026-06-02 12:22:39 +00:00 by Dark98 · 0 comments
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Original Pull Request: https://github.com/2006-Scape/2006Scape/pull/526

State: closed
Merged: No


Tree spirit during lost city has been nerfed and will no longer constantly hit 20's on you.

Chance of getting bronze axe increased when killing zombies in entrana.

Fixed issue with cooking Sea Turtles, also fixed experience received when cooking Manta Rays.

Drop table fixed for goblins

Drop table fixed for Dagannoth Supreme and Dagannoth Prime

Drop table no longer rolls multiple times, it will only roll once, unless npc has a 100% drop item, in that case it will roll the drop item and then roll once. (Might need to look at this depending on other monsters which could require multiple drops).

Fixed Al Kharid Warrior emote

Nerfed Abyssal Demon max hit (from 16 to 8)

Adjusted stats for Man, Woman, Goblin and Al Kharid Warrior NPCs.

**Original Pull Request:** https://github.com/2006-Scape/2006Scape/pull/526 **State:** closed **Merged:** No --- Tree spirit during lost city has been nerfed and will no longer constantly hit 20's on you. Chance of getting bronze axe increased when killing zombies in entrana. Fixed issue with cooking Sea Turtles, also fixed experience received when cooking Manta Rays. Drop table fixed for goblins Drop table fixed for Dagannoth Supreme and Dagannoth Prime Drop table no longer rolls multiple times, it will only roll once, unless npc has a 100% drop item, in that case it will roll the drop item and then roll once. (Might need to look at this depending on other monsters which could require multiple drops). Fixed Al Kharid Warrior emote Nerfed Abyssal Demon max hit (from 16 to 8) Adjusted stats for Man, Woman, Goblin and Al Kharid Warrior NPCs.
Dark98 added the pull-request label 2026-06-02 12:22:39 +00:00
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Reference: 2006-Scape/2006Scape#9740