package plugin.buttons.gameframe; import com.rs2.event.SubscribesTo; import com.rs2.event.impl.ButtonActionEvent; import com.rs2.game.items.impl.LightSources; import com.rs2.game.players.Player; import plugin.buttons.ButtonClick; @SubscribesTo(ButtonActionEvent.class) public final class BrightnessButtons extends ButtonClick { @Override protected void execute(Player player, ButtonActionEvent event) { switch (event.getButton()) { case 3138: LightSources.brightness1(player); break; case 3140: LightSources.brightness2(player); break; case 3142: LightSources.brightness3(player); break; case 3144: LightSources.brightness4(player); break; } } @Override public boolean test(ButtonActionEvent event) { return event.getButton() == 3138 || event.getButton() == 3140 || event.getButton() == 3142 || event.getButton() == 3144; } }