package plugin.buttons.gameframe import com.rs2.event.SubscribesTo import com.rs2.event.impl.ButtonActionEvent import com.rs2.game.items.impl.LightSources import com.rs2.game.players.Player import plugin.buttons.ButtonClick @SubscribesTo(ButtonActionEvent::class) class BrightnessButtons : ButtonClick() { override fun execute(player: Player, event: ButtonActionEvent) { when (event.button) { 3138 -> LightSources.brightness1(player) 3140 -> LightSources.brightness2(player) 3142 -> LightSources.brightness3(player) 3144 -> LightSources.brightness4(player) } } override fun test(event: ButtonActionEvent): Boolean { return event.button == 3138 || event.button == 3140 || event.button == 3142 || event.button == 912 } }