package redone.game.content.randomevents; import redone.game.players.Client; import redone.util.Misc; public class FreakyForester { public static void teleportToLocation(Client client) { client.lastX = client.absX; client.lastY = client.absY; client.lastH = client.heightLevel; client.teleportToX = 2602; client.teleportToY = 4775; client.heightLevel = 0; client.getActionSender().sendMessage("Talk to the freaky forester to get out."); } private static String[] pheasant = { "one", "two", "three", "four", }; public static String getPheasant(Client client) { if (client.getPheasent < 0) { client.getPheasent = Misc.random(3); } return pheasant[client.getPheasent] + " tailed"; } public static void leaveArea(Client client) { if (client.killedPheasant[client.getPheasent]) { client.getPlayerAssistant().movePlayer(client.lastX, client.lastY, client.lastH); client.canLeaveArea = true; client.getActionSender().sendMessage("Congratulations, you've completed the freaky forester event!"); if (client.recievedReward == false) { client.getItemAssistant().addItem(6180, 1); client.getItemAssistant().addItem(6181, 1); client.getItemAssistant().addItem(6182, 1); client.recievedReward = true; } else { client.getItemAssistant().addItem(995, 500); client.getActionSender().sendMessage("You have already beat the freaky forester event so you get 500 coins."); } int delete = client.getItemAssistant().getItemCount(6178); client.getItemAssistant().deleteItem(6178, delete); client.randomActions = 0; } else { RandomEventHandler.failEvent(client); } for (int i = 0; i < 4; i++) { client.killedPheasant[i] = false; } client.getPheasent = -1; client.canLeaveArea = false; } public static void killedPheasant(Client client, int p) { for (int i = 0; i < 4; i++) { client.killedPheasant[i] = false; } client.killedPheasant[p] = true; } public static boolean hasKilledPheasant(Client client) { for (int i = 0; i < 4; i++) { if (client.killedPheasant[i]) { client.canLeaveArea = true; return true; } } client.canLeaveArea = false; return false; } }