package com.rebotted.net.packets.impl; import com.rebotted.GameConstants; import com.rebotted.GameEngine; import com.rebotted.game.content.music.Music; import com.rebotted.game.globalworldobjects.Doors; import com.rebotted.game.players.Player; import com.rebotted.net.packets.PacketType; import com.rebotted.world.GlobalDropsHandler; /** * Change Regions */ public class ChangeRegions implements PacketType { @Override public void processPacket(Player c, int packetType, int packetSize) { if (GameConstants.SOUND && c.musicOn) { Music.playMusic(c); } GameEngine.objectHandler.updateObjects(c);//testing Doors.getSingleton().load(); GameEngine.itemHandler.reloadItems(c); GameEngine.objectManager.loadObjects(c); GlobalDropsHandler.reset(c); c.getPlayerAssistant().removeObjects();// testing c.saveFile = true; if (c.skullTimer > 0) { c.isSkulled = true; c.headIconPk = 0; c.getPlayerAssistant().requestUpdates(); } } }