package com.rs2.game.dialogues; import com.rs2.GameConstants; import com.rs2.game.bots.Bot; import com.rs2.game.bots.BotHandler; import com.rs2.game.content.skills.crafting.JewelryMaking; import com.rs2.game.items.impl.Flowers; import com.rs2.game.items.impl.Teles; import com.rs2.game.players.Player; /** * Dialogue Options * @author Andrew (Mr Extremez) */ public class DialogueOptions { public static void handleDialogueOptions(Player player, int buttonId) { switch (buttonId) { case 9167: switch (player.dialogueAction) { case 63: player.getDialogueHandler().sendDialogues(166, player.npcType); return; case 64: player.getDialogueHandler().sendDialogues(173, player.npcType); return; case 60: player.getDialogueHandler().sendDialogues(277, player.npcType); return; case 61: player.getDialogueHandler().sendDialogues(295, player.npcType); return; case 129: player.getDialogueHandler().sendDialogues(231, player.npcType); return; case 58: player.getDialogueHandler().sendDialogues(540, player.npcType); return; case 68: player.getDialogueHandler().sendDialogues(39, player.npcType); return; case 124: player.getDialogueHandler().sendDialogues(194, player.npcType); return; case 230: player.getDialogueHandler().sendDialogues(1053, player.npcType); return; case 251: player.getPacketSender().openUpBank(); player.nextChat = 0; return; case 144: player.getDialogueHandler().sendDialogues(1314, player.npcType); return; case 502: player.getDialogueHandler().sendDialogues(1026, player.npcType); return; case 1301: // first option haircut. player.getDialogueHandler().sendDialogues(1302, 598); return; case 53: if (player.objectId == 1293 || player.objectId == 1317) { player.getPlayerAssistant().startTeleport(2542, 3169, 0, "modern"); } else { player.getPacketSender().sendMessage("You can't teleport there, because you are already there!"); player.getPacketSender().closeAllWindows(); } return; case 159: player.getDialogueHandler().sendDialogues(3161, player.npcType); return; case 167: player.getDialogueHandler().sendDialogues(1343, player.npcType); return; case 222: player.getDialogueHandler().sendDialogues(911, player.npcType); player.dialogueAction = -1; return; case 182: player.getDialogueHandler().sendNpcChat1("No, I was hoping someone could help me find it though.", player.talkingNpc, "Squire"); player.nextChat = 0; return; case 188: player.getDialogueHandler().sendDialogues(3129, 945); return; case 185: player.getDialogueHandler().sendDialogues(629, player.npcType); return; case 186: // Shield of Arrav player.getDialogueHandler().sendDialogues(629, player.npcType); return; case 702: player.getDialogueHandler().sendDialogues(3567, player.npcType); return; case 7555: //lostCity 1 player.getDialogueHandler().sendDialogues(3701, player.npcType); return; case 10000: // Shop if (!player.inPlayerShopArea()) { player.getDialogueHandler().sendStatement("You need to be in a bank zone or trade area for this."); return; } player.getDialogueHandler().sendStatement("You summoned your shop!"); BotHandler.playerShop(player); return; } player.dialogueAction = 0; player.getPacketSender().closeAllWindows(); break; case 9168: switch (player.dialogueAction) { case 63: player.getDialogueHandler().sendDialogues(167, player.npcType); return; case 64: player.getDialogueHandler().sendDialogues(174, player.npcType); return; case 60: player.getDialogueHandler().sendDialogues(279, player.npcType); return; case 61: player.getDialogueHandler().sendDialogues(297, player.npcType); return; case 124: player.getDialogueHandler().sendDialogues(192, player.npcType); return; case 126: player.getDialogueHandler().sendDialogues(203, player.npcType); return; case 58: player.getDialogueHandler().sendDialogues(538, player.npcType); return; case 68: player.getDialogueHandler().sendDialogues(40, player.npcType); return; case 230: player.getDialogueHandler().sendDialogues(1049, player.npcType); break; case 251: player.getBankPin().bankPinSettings(); player.nextChat = 0; return; case 502: player.getDialogueHandler().sendDialogues(1022, player.npcType); return; case 1301: player.getDialogueHandler().sendDialogues(1308, 598); return; case 144: player.getDialogueHandler().sendDialogues(1315, player.npcType); return; case 53: if (player.objectId == 1294 || player.objectId == 1317) { player.getPlayerAssistant().startTeleport(2461, 3444, 0, "modern"); } else { player.getPacketSender().sendMessage("You can't teleport there, because you are already there!"); player.getPacketSender().closeAllWindows(); } return; case 159: player.getDialogueHandler().sendDialogues(3195, player.npcType); return; case 167: player.getDialogueHandler().sendDialogues(1344, player.npcType); return; case 222: player.getDialogueHandler().sendDialogues(912, player.npcType); player.dialogueAction = -1; return; case 182: player.getDialogueHandler().sendDialogues(615, player.npcType); return; case 188: player.getDialogueHandler().sendDialogues(3130, 945); return; case 185: player.getDialogueHandler().sendDialogues(628, player.npcType); return; case 186: // Shield of Arrav player.getDialogueHandler().sendDialogues(628, player.npcType); return; case 702: player.getDialogueHandler().sendDialogues(3568, player.npcType); return; case 7555: player.getDialogueHandler().sendDialogues(3597, player.npcType); return; case 10000: player.getDialogueHandler().sendStatement("You close your shop!"); BotHandler.closeShop(player); return; } player.dialogueAction = 0; player.getPacketSender().closeAllWindows(); break; case 9169: switch (player.dialogueAction) { case 63: player.getDialogueHandler().sendDialogues(168, player.npcType); return; case 64: player.getDialogueHandler().sendDialogues(175, player.npcType); return; case 60: player.getDialogueHandler().sendDialogues(278, player.npcType); return; case 61: player.getDialogueHandler().sendDialogues(296, player.npcType); return; case 53: if (player.objectId == 1294 || player.objectId == 1293) { player.getPlayerAssistant().startTeleport(3179, 3507, 0, "modern"); } else { player.getPacketSender().sendMessage("You can't teleport there, because you are already there!"); player.getPacketSender().closeAllWindows(); } return; case 129: player.getDialogueHandler().sendDialogues(232, player.npcType); return; case 126: player.getDialogueHandler().sendDialogues(204, player.npcType); return; case 144: player.getDialogueHandler().sendDialogues(1316, player.npcType); return; case 124: player.getDialogueHandler().sendDialogues(3193, 741); return; case 58: player.getDialogueHandler().sendDialogues(539, player.npcType); return; case 68: player.getDialogueHandler().sendDialogues(41, player.npcType); return; case 230: player.getDialogueHandler().sendDialogues(1050, player.npcType); break; case 251: player.getDialogueHandler().sendDialogues(1015, 494); return; case 502: player.getDialogueHandler().sendDialogues(1025, player.npcType); return; case 1301: player.getDialogueHandler().sendDialogues(1306, 598); return; case 222: player.getDialogueHandler().sendDialogues(913, player.npcType); player.dialogueAction = -1; return; case 167: player.getDialogueHandler().sendDialogues(1342, player.npcType); return; case 159: player.getDialogueHandler().sendDialogues(3160, player.npcType); return; case 182: player.getDialogueHandler().sendNpcChat1("Of course he is angry...", player.talkingNpc, "Squire"); player.nextChat = 0; return; case 188: player.getDialogueHandler().sendDialogues(3131, 945); return; case 185: player.getDialogueHandler().sendDialogues(630, player.npcType); return; case 186: // Shield of Arrav player.getDialogueHandler().sendDialogues(691, player.npcType); return; case 702: player.getDialogueHandler().sendDialogues(3569, player.npcType); return; case 7555: player.getDialogueHandler().sendDialogues(3599, player.npcType); return; case 10000: player.getDialogueHandler().sendStatement("You withdraw " + Bot.formatSellPrice(BotHandler.checkCoins(player)) + " from your shop!"); BotHandler.takeCoins(player); return; } player.dialogueAction = 0; player.getPacketSender().closeAllWindows(); break; case 9190: switch (player.dialogueAction) { case 112: player.getDialogueHandler().sendDialogues(3533, player.npcType);//4 break; } break; case 9191: switch (player.dialogueAction) { case 112: player.getDialogueHandler().sendDialogues(3540, player.npcType); break; } break; case 9192: switch (player.dialogueAction) { case 112: player.getDialogueHandler().sendDialogues(3548, player.npcType); break; } break; case 9193: switch (player.dialogueAction) { case 112: player.getDialogueHandler().sendDialogues(3550, player.npcType); break; } break; case 9194: switch (player.dialogueAction) { case 112: player.getDialogueHandler().sendDialogues(3553, player.npcType); break; } break; case 9157:// barrows tele to tunnels if (player.dialogueAction == 1) { int r = 4; // int r = Misc.random(3); switch (r) { case 0: player.getPlayerAssistant().movePlayer(3534, 9677, 0); break; case 1: player.getPlayerAssistant().movePlayer(3534, 9712, 0); break; case 2: player.getPlayerAssistant().movePlayer(3568, 9712, 0); break; case 3: player.getPlayerAssistant().movePlayer(3568, 9677, 0); break; case 4: player.getPlayerAssistant().movePlayer(3551, 9694, 0); break; } } else if (player.dialogueAction == 2) { player.getPlayerAssistant().movePlayer(2507, 4717, 0); } else if (player.dialogueAction == 7) { player.getPlayerAssistant().startTeleport(3088, 3933, 0, "modern"); player.getPacketSender().sendMessage( "NOTE: You are now in the wilderness..."); } else if (player.dialogueAction == 8) { player.getPlayerAssistant().resetBarrows(); player.getPacketSender().sendMessage( "Your barrows have been reset."); } else if (player.dialogueAction == 29) { player.getDialogueHandler().sendDialogues(480, player.npcType); return; } else if (player.dialogueAction == 30) { player.getDialogueHandler().sendDialogues(488, player.npcType); return; } else if (player.dialogueAction == 34) { player.getDialogueHandler().sendDialogues(361, player.npcType); return; } else if (player.dialogueAction == 50) { player.getPlayerAssistant().startTeleport(2898, 3562, 0, "modern"); Teles.necklaces(player); return; } else if (player.dialogueAction == 55) { player.getDialogueHandler().sendDialogues(91, player.npcType); return; } else if (player.dialogueAction == 56) { player.getDialogueHandler().sendDialogues(96, player.npcType); return; } else if (player.dialogueAction == 57) { player.getDialogueHandler().sendDialogues(57, player.npcType); return; } else if (player.dialogueAction == 3222) { player.getBarrows().checkCoffins(); player.getPacketSender().closeAllWindows(); return; } else if (player.dialogueAction == 3218) { player.getDialogueHandler().sendDialogues(3219, 0); return; } else if (player.dialogueAction == 65) { player.getDialogueHandler().sendDialogues(179, player.npcType); return; } else if (player.dialogueAction == 66) { player.getDialogueHandler().sendDialogues(182, player.npcType); return; } else if (player.dialogueAction == 67) { player.getDialogueHandler().sendDialogues(36, player.npcType); return; } else if (player.dialogueAction == 68) { player.getDialogueHandler().sendDialogues(587, player.npcType); return; } else if (player.dialogueAction == 70) { player.getDialogueHandler().sendDialogues(1009, player.npcType); return; } else if (player.dialogueAction == 71) { player.getDialogueHandler().sendDialogues(556, player.npcType); return; } else if (player.dialogueAction == 72) { player.getDialogueHandler().sendDialogues(563, player.npcType); return; } else if (player.dialogueAction == 73) { player.getDialogueHandler().sendDialogues(579, player.npcType); return; } else if (player.dialogueAction == 74) { player.getDialogueHandler().sendDialogues(534, player.npcType); return; } else if (player.dialogueAction == 90) { player.getDialogueHandler().sendDialogues(12, player.npcType); return; } else if (player.dialogueAction == 91) { player.getDialogueHandler().sendDialogues(16, player.npcType); return; } else if (player.dialogueAction == 92) { player.getDialogueHandler().sendDialogues(9, player.npcType); return; } else if (player.dialogueAction == 93) { player.getDialogueHandler().sendDialogues(23, player.npcType); return; } else if (player.dialogueAction == 114) { player.getDialogueHandler().sendDialogues(3537, player.npcType); return; } else if (player.dialogueAction == 116) { player.getDialogueHandler().sendDialogues(3545, player.npcType); return; } else if (player.dialogueAction == 118) { player.getDialogueHandler().sendDialogues(394, player.npcType); return; } else if (player.dialogueAction == 119) { player.getDialogueHandler().sendDialogues(399, player.npcType); return; } else if (player.dialogueAction == 120) { player.getDialogueHandler().sendDialogues(406, player.npcType); return; } else if (player.dialogueAction == 121) { player.getDialogueHandler().sendDialogues(438, player.npcType); return; } else if (player.dialogueAction == 125) { player.getDialogueHandler().sendDialogues(154, player.npcType); return; } else if (player.dialogueAction == 127) { player.getDialogueHandler().sendDialogues(210, player.npcType); return; } else if (player.dialogueAction == 128) { player.getDialogueHandler().sendDialogues(223, player.npcType); return; } else if (player.dialogueAction == 130) { player.getDialogueHandler().sendDialogues(594, player.npcType); return; } else if (player.dialogueAction == 132) { player.getDialogueHandler().sendDialogues(1013, player.npcType); } else if (player.dialogueAction == 133) { player.getDialogueHandler().sendDialogues(1016, player.npcType); } else if (player.dialogueAction == 140) { player.getDialogueHandler().sendDialogues(198, player.npcType); return; } else if (player.dialogueAction == 141) { player.getDialogueHandler().sendDialogues(1020, player.npcType); return; } else if (player.dialogueAction == 143) { player.getDialogueHandler().sendDialogues(1232, player.npcType); return; } else if (player.dialogueAction == 168) { player.getDialogueHandler().sendDialogues(476, player.npcType); return; } else if (player.dialogueAction == 508) { player.getDialogueHandler().sendDialogues(1026, player.npcType); return; } else if (player.dialogueAction == 855) { player.getItemAssistant().removeAllItems(); } else if (player.dialogueAction == 146) { player.getDialogueHandler().sendDialogues(1325, player.npcType); return; } else if (player.dialogueAction == 177) { player.getDialogueHandler().sendDialogues(1376, player.npcType); return; } else if (player.dialogueAction == 151) { player.getDialogueHandler().sendDialogues(2998, player.npcType); return; } else if (player.dialogueAction == 152) { player.getDialogueHandler().sendDialogues(3121, player.npcType); return; } else if (player.dialogueAction == 154) { player.getDialogueHandler().sendDialogues(3137, player.npcType); return; } else if (player.dialogueAction == 155) { player.getDialogueHandler().sendDialogues(3142, player.npcType); return; } else if (player.dialogueAction == 156) { player.getDialogueHandler().sendDialogues(3147, player.npcType); return; } else if (player.dialogueAction == 157) { player.getDialogueHandler().sendDialogues(3153, player.npcType); return; } else if (player.dialogueAction == 158) { player.getDialogueHandler().sendDialogues(3156, player.npcType); return; } else if (player.dialogueAction == 3111) { player.getDialogueHandler().sendDialogues(3112, 946); return; } else if (player.dialogueAction == 161) {// rod player.getPlayerAssistant().startTeleport(3313, 3234, 0, "modern"); Teles.necklaces(player); return; } else if (player.dialogueAction == 162) { player.getDialogueHandler().sendDialogues(3170, player.npcType); return; } else if (player.dialogueAction == 163) { player.getDialogueHandler().sendDialogues(3129, player.npcType); return; } else if (player.dialogueAction == 164) { player.getDialogueHandler().sendDialogues(3177, 510); return; } else if (player.dialogueAction == 165) { player.getDialogueHandler().sendDialogues(3182, 510); return; } else if (player.dialogueAction == 166) { player.getDialogueHandler().sendDialogues(1340, player.npcType); return; } else if (player.dialogueAction == 170) { player.getDialogueHandler().sendDialogues(1348, player.npcType); return; } else if (player.dialogueAction == 171) { player.getDialogueHandler().sendDialogues(1352, player.npcType); return; } else if (player.dialogueAction == 172) { player.getDialogueHandler().sendDialogues(1355, player.npcType); return; } else if (player.dialogueAction == 173) { player.getDialogueHandler().sendDialogues(1360, player.npcType); return; } else if (player.dialogueAction == 175) { player.getDialogueHandler().sendDialogues(3192, player.npcType); return; } else if (player.dialogueAction == 176) { player.getDialogueHandler().sendDialogues(1372, player.npcType); return; } else if (player.dialogueAction == 178) { player.getDialogueHandler().sendDialogues(3186, player.npcType); return; } else if (player.dialogueAction == 179) { player.getDialogueHandler().sendDialogues(1380, player.npcType); return; } else if (player.dialogueAction == 180) { player.getDialogueHandler().sendDialogues(3197, player.npcType); return; } else if (player.dialogueAction == 181) { player.getDialogueHandler().sendDialogues(612, player.npcType); return; } else if (player.dialogueAction == 183) { player.getDialogueHandler().sendDialogues(620, player.npcType); return; } else if (player.dialogueAction == 184) { player.getDialogueHandler().sendDialogues(624, player.npcType); return; } else if (player.dialogueAction == 3204) { player.getItemAssistant().deleteItem(1929, 1); player.getItemAssistant().deleteItem(1933, 1); player.getItemAssistant().addItem(1953, 1); player.getItemAssistant().addItem(1925, 1); player.getItemAssistant().addItem(1931, 1); player.getPlayerAssistant().addSkillXP(1, GameConstants.COOKING); player.nextChat = 0; } else if (player.dialogueAction == 3205) { player.getItemAssistant().deleteItem(1933, 1); player.getItemAssistant().deleteItem(1937, 1); player.getItemAssistant().addItem(1953, 1); player.getItemAssistant().addItem(1925, 1); player.getItemAssistant().addItem(1935, 1); player.getPlayerAssistant().addSkillXP(1, GameConstants.COOKING); player.nextChat = 0; } else if (player.dialogueAction == 189) { player.getDialogueHandler().sendDialogues(3210, player.npcType); return; } else if (player.dialogueAction == 703) { player.getDialogueHandler().sendDialogues(3572, player.npcType); return; } else if (player.dialogueAction == 3575) { player.getDialogueHandler().sendDialogues(3577, player.npcType); return; } else if (player.dialogueAction == 7556) { player.getDialogueHandler().sendDialogues(3710, player.npcType); return; } else if (player.dialogueAction == 7557) { player.getDialogueHandler().sendDialogues(3586, player.npcType); return; } else if (player.dialogueAction == 7558) { player.getDialogueHandler().sendDialogues(3586, player.npcType); return; } else if (player.dialogueAction == 7559) { player.getDialogueHandler().sendDialogues(3864, player.npcType); return; } player.dialogueAction = 0; player.getPacketSender().closeAllWindows(); break; case 9158: if (player.dialogueAction == 8) { player.getPlayerAssistant().fixAllBarrows(); } else if (player.dialogueAction == 29) { player.getDialogueHandler().sendDialogues(481, player.npcType); return; } else if (player.dialogueAction == 34) { player.getDialogueHandler().sendDialogues(359, player.npcType); return; } else if (player.dialogueAction == 50) { player.getPlayerAssistant().startTeleport(2545, 3569, 0, "modern"); Teles.necklaces(player); return; } else if (player.dialogueAction == 55) { player.getDialogueHandler().sendDialogues(92, player.npcType); return; } else if (player.dialogueAction == 56) { player.getDialogueHandler().sendDialogues(95, player.npcType); return; } else if (player.dialogueAction == 74) { player.getDialogueHandler().sendDialogues(535, player.npcType); return; } else if (player.dialogueAction == 57) { player.getDialogueHandler().sendDialogues(58, player.npcType); return; } else if (player.dialogueAction == 62) { player.getDialogueHandler().sendDialogues(309, player.npcType); return; } else if (player.dialogueAction == 67) { player.getDialogueHandler().sendDialogues(35, player.npcType); return; } else if (player.dialogueAction == 68) { player.getDialogueHandler().sendDialogues(586, player.npcType); return; } else if (player.dialogueAction == 71) { player.getDialogueHandler().sendDialogues(582, player.npcType); return; } else if (player.dialogueAction == 72) { player.getDialogueHandler().sendDialogues(562, player.npcType); return; } else if (player.dialogueAction == 73) { player.getDialogueHandler().sendDialogues(580, player.npcType); return; } else if (player.dialogueAction == 90) { player.getDialogueHandler().sendDialogues(13, player.npcType); return; } else if (player.dialogueAction == 91) { player.getDialogueHandler().sendDialogues(17, player.npcType); return; } else if (player.dialogueAction == 114) { player.getDialogueHandler().sendDialogues(3538, player.npcType); return; } else if (player.dialogueAction == 116) { player.getDialogueHandler().sendDialogues(3546, player.npcType); return; } else if (player.dialogueAction == 118) { player.getDialogueHandler().sendDialogues(392, player.npcType); return; } else if (player.dialogueAction == 119) { player.getDialogueHandler().sendDialogues(404, player.npcType); return; } else if (player.dialogueAction == 120) { player.getDialogueHandler().sendDialogues(404, player.npcType); return; } else if (player.dialogueAction == 121) { player.getDialogueHandler().sendDialogues(437, player.npcType); return; } else if (player.dialogueAction == 125) { player.getDialogueHandler().sendDialogues(163, player.npcType); return; } else if (player.dialogueAction == 130) { player.getDialogueHandler().sendDialogues(593, player.npcType); return; } else if (player.dialogueAction == 131) { JewelryMaking.mouldInterface(player); return; } else if (player.dialogueAction == 141) { player.getDialogueHandler().sendDialogues(1021, player.npcType); return; } else if (player.dialogueAction == 143) { player.getDialogueHandler().sendDialogues(1233, player.npcType); return; } else if (player.dialogueAction == 161) {// rod player.getPlayerAssistant().startTeleport(2441, 3090, 0, "modern"); Teles.necklaces(player); return; } else if (player.dialogueAction == 508) { player.getDialogueHandler().sendDialogues(1025, player.npcType); return; } else if (player.dialogueAction == 146) { player.getDialogueHandler().sendDialogues(1324, player.npcType); return; } else if (player.dialogueAction == 177) { player.getDialogueHandler().sendDialogues(1375, player.npcType); return; } else if (player.dialogueAction == 21) { Flowers.harvestFlower(player, Flowers.lastObject); player.getPacketSender().closeAllWindows(); } else if (player.dialogueAction == 3111) { player.getDialogueHandler().sendDialogues(3117, 946); return; } else if (player.dialogueAction == 152) { player.getDialogueHandler().sendDialogues(3120, player.npcType); return; } else if (player.dialogueAction == 151) { player.getDialogueHandler().sendDialogues(3000, player.npcType); player.getPacketSender().closeAllWindows(); return; } else if (player.dialogueAction == 154) { player.getDialogueHandler().sendDialogues(3135, player.npcType); return; } else if (player.dialogueAction == 155) { player.getDialogueHandler().sendDialogues(3141, player.npcType); return; } else if (player.dialogueAction == 156) { player.getDialogueHandler().sendDialogues(3146, player.npcType); return; } else if (player.dialogueAction == 157) { player.getDialogueHandler().sendDialogues(3152, player.npcType); return; } else if (player.dialogueAction == 158) { player.getDialogueHandler().sendDialogues(3157, player.npcType); return; } else if (player.dialogueAction == 162) { player.getDialogueHandler().sendDialogues(3169, player.npcType); return; } else if (player.dialogueAction == 163) { player.getDialogueHandler().sendDialogues(3131, player.npcType); return; } else if (player.dialogueAction == 164) { player.getDialogueHandler().sendDialogues(3175, player.npcType); return; } else if (player.dialogueAction == 165) { player.getDialogueHandler().sendDialogues(3180, player.npcType); return; } else if (player.dialogueAction == 166) { player.getDialogueHandler().sendDialogues(1339, player.npcType); return; } else if (player.dialogueAction == 168) { player.getDialogueHandler().sendDialogues(1337, player.npcType); return; } else if (player.dialogueAction == 170) { player.getDialogueHandler().sendDialogues(1347, player.npcType); return; } else if (player.dialogueAction == 171) { player.getDialogueHandler().sendDialogues(1351, player.npcType); return; } else if (player.dialogueAction == 172) { player.getDialogueHandler().sendDialogues(1356, player.npcType); return; } else if (player.dialogueAction == 173) { player.getDialogueHandler().sendDialogues(1361, player.npcType); return; } else if (player.dialogueAction == 175) { player.getDialogueHandler().sendDialogues(3191, player.npcType); return; } else if (player.dialogueAction == 176) { player.getDialogueHandler().sendDialogues(1371, player.npcType); return; } else if (player.dialogueAction == 178) { player.getDialogueHandler().sendDialogues(3185, player.npcType); return; } else if (player.dialogueAction == 179) { player.getDialogueHandler().sendDialogues(1381, player.npcType); return; } else if (player.dialogueAction == 180) { player.getDialogueHandler().sendDialogues(3199, player.npcType); return; } else if (player.dialogueAction == 181) { player.getDialogueHandler().sendNpcChat1("No I like my job as Squire, I just need some help.", player.talkingNpc, "Squire"); player.nextChat = 0; return; } else if (player.dialogueAction == 183) { player.getDialogueHandler().sendPlayerChat("Well I hope you find it soon."); player.nextChat = 0; return; } else if (player.dialogueAction == 184) { player.getDialogueHandler().sendPlayerChat("No, I've got lots of mining work to do."); player.nextChat = 0; return; } else if (player.dialogueAction == 3204) { player.getItemAssistant().deleteItem(1929, 1); player.getItemAssistant().deleteItem(1933, 1); player.getItemAssistant().addItem(2307, 1); player.getItemAssistant().addItem(1925, 1); player.getItemAssistant().addItem(1931, 1); player.getPlayerAssistant().addSkillXP(1, GameConstants.COOKING); player.nextChat = 0; } else if (player.dialogueAction == 3205) { player.getItemAssistant().deleteItem(1933, 1); player.getItemAssistant().deleteItem(1937, 1); player.getItemAssistant().addItem(1953, 1); player.getItemAssistant().addItem(1925, 1); player.getItemAssistant().addItem(1935, 1); player.getPlayerAssistant().addSkillXP(1, GameConstants.COOKING); player.nextChat = 0; } else if (player.dialogueAction == 189) { player.getDialogueHandler().sendDialogues(3212, player.npcType); return; } else if (player.dialogueAction == 700) { player.getDialogueHandler().sendDialogues(3558, player.npcType); return; } else if (player.dialogueAction == 703) { player.getDialogueHandler().sendDialogues(3573, player.npcType); return; } else if (player.dialogueAction == 3575) { player.getDialogueHandler().sendDialogues(3576, player.npcType); return; } else if (player.dialogueAction == 7556) { player.getDialogueHandler().sendDialogues(3702, player.npcType); return; } else if (player.dialogueAction == 7557) { player.getDialogueHandler().sendDialogues(3704, player.npcType); return; } else if (player.dialogueAction == 7559) { player.getDialogueHandler().sendDialogues(3865, player.npcType); return; } player.dialogueAction = 0; player.getPacketSender().closeAllWindows(); break; case 9178: if (player.dialogueAction == 2) { player.getPlayerAssistant().startTeleport(3428, 3538, 0, "modern"); } if (player.dialogueAction == 122 && player.objectId == 12164 || player.objectId == 12163 || player.objectId == 12166) {//barb player.getPlayerAssistant().startTeleport(3112, 3410, 0, "modern"); } else if (player.objectId == 12165) { if (player.dialogueAction == 122) { player.getPacketSender().sendMessage("You can't take the canoe to barbarian village because you're already there!"); player.getPlayerAssistant().handleCanoe(); } } if (player.dialogueAction == 4) { player.getPlayerAssistant().startTeleport(3565, 3314, 0, "modern"); } if (player.dialogueAction == 3) { player.getPlayerAssistant().startTeleport(3088, 3500, 0, "modern"); } if (player.dialogueAction == 31) { player.getDialogueHandler().sendDialogues(500, player.npcType); } if (player.dialogueAction == 32) { player.getDialogueHandler().sendDialogues(340, player.npcType); } if (player.dialogueAction == 33) { player.getDialogueHandler().sendDialogues(354, player.npcType); } if (player.dialogueAction == 35) { player.getDialogueHandler().sendDialogues(378, player.npcType); } if (player.dialogueAction == 51) { player.getPlayerAssistant().gloryTeleport(3088, 3500, 0, "modern"); Teles.necklaces(player); } if (player.dialogueAction == 113) { player.getDialogueHandler().sendDialogues(3540, player.npcType); } if (player.dialogueAction == 52) { player.getDialogueHandler().sendDialogues(52, player.npcType); } if (player.dialogueAction == 1000) { player.getDialogueHandler().sendDialogues(3524,player.npcType); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(1005, player.npcType); } if (player.dialogueAction == 228) { player.getDialogueHandler().sendDialogues(1045, player.npcType); } if (player.dialogueAction == 145) { player.getDialogueHandler().sendDialogues(1318, player.SlayerMaster); } if (player.dialogueAction == 153) { player.getDialogueHandler().sendDialogues(3123, player.npcType); } if (player.dialogueAction == 160) { player.getDialogueHandler().sendDialogues(3164, player.npcType); } if (player.dialogueAction == 142) { player.getDialogueHandler().sendDialogues(1234, player.npcType); } if (player.dialogueAction == 485) { player.getRangersGuild().buyArrows(); } if (player.dialogueAction == 701) { player.getDialogueHandler().sendDialogues(3561, player.npcType); } break; case 9179: if (player.dialogueAction == 2) { player.getPlayerAssistant().startTeleport(2884, 3395, 0, "modern"); } if (player.dialogueAction == 113) { player.getDialogueHandler().sendDialogues(3548, player.npcType); } if (player.dialogueAction == 122 && player.objectId == 12163 || player.objectId == 12165 || player.objectId == 12166) {//champ player.getPlayerAssistant().startTeleport(3203, 3343, 0, "modern"); } else if (player.objectId == 12164) { if (player.dialogueAction == 122) { player.getPacketSender().sendMessage("You can't take the canoe to the Champion Guild because you're already there!"); player.getPlayerAssistant().handleCanoe(); } } if (player.dialogueAction == 4) { player.getPlayerAssistant().startTeleport(2444, 5170, 0, "modern"); } if (player.dialogueAction == 3) { player.getPlayerAssistant().startTeleport(3243, 3513, 0, "modern"); } if (player.dialogueAction == 31) { player.getDialogueHandler().sendDialogues(502, player.npcType); } if (player.dialogueAction == 32) { player.getDialogueHandler().sendDialogues(341, player.npcType); } if (player.dialogueAction == 33) { player.getDialogueHandler().sendDialogues(356, player.npcType); } if (player.dialogueAction == 35) { player.getDialogueHandler().sendDialogues(376, player.npcType); } if (player.dialogueAction == 51) { player.getPlayerAssistant().gloryTeleport(3293, 3174, 0, "modern"); Teles.necklaces(player); } if (player.dialogueAction == 52) { player.getDialogueHandler().sendDialogues(64, player.npcType); } if (player.dialogueAction == 1000) { player.getDialogueHandler().sendDialogues(3523, player.npcType); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(500002, player.npcType); } if (player.dialogueAction == 228) { player.getDialogueHandler().sendDialogues(1042, player.npcType); } if (player.dialogueAction == 145) { player.getDialogueHandler().sendDialogues(1319, player.SlayerMaster); } if (player.dialogueAction == 153) { player.getDialogueHandler().sendDialogues(3124, player.npcType); } if (player.dialogueAction == 160) { player.getDialogueHandler().sendDialogues(3164, player.npcType); } if (player.dialogueAction == 142) { player.getDialogueHandler().sendDialogues(1235, player.npcType); } if (player.dialogueAction == 485) { player.getRangersGuild().exchangePoints(); } if (player.dialogueAction == 701) { player.getDialogueHandler().sendDialogues(3562, player.npcType); } break; case 9180: if (player.dialogueAction == 2) { player.getPlayerAssistant().startTeleport(2471, 10137, 0, "modern"); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(500003, player.npcType); } if (player.dialogueAction == 113) { player.getDialogueHandler().sendDialogues(3550, player.npcType); } if (player.dialogueAction == 122 && player.objectId == 12164 || player.objectId == 12165 || player.objectId == 12166) {//lumby player.getPlayerAssistant().startTeleport(3243, 3237, 0, "modern"); } else if (player.objectId == 12163) { if (player.dialogueAction == 122) { player.getPacketSender().sendMessage("You can't take the canoe to Lumbridge because you're already there!"); player.getPlayerAssistant().handleCanoe(); } } if (player.dialogueAction == 3) { player.getPlayerAssistant().startTeleport(3363, 3676, 0, "modern"); } if (player.dialogueAction == 4) { player.getPlayerAssistant().startTeleport(2659, 2676, 0, "modern"); } if (player.dialogueAction == 31) { player.getDialogueHandler().sendDialogues(501, player.npcType); } if (player.dialogueAction == 32) { player.getDialogueHandler().sendDialogues(342, player.npcType); } if (player.dialogueAction == 33) { player.getDialogueHandler().sendDialogues(355, player.npcType); } if (player.dialogueAction == 35) { player.getDialogueHandler().sendDialogues(377, player.npcType); } if (player.dialogueAction == 51) { player.getPlayerAssistant().gloryTeleport(2911, 3152, 0, "modern"); Teles.necklaces(player); } if (player.dialogueAction == 52) { player.getDialogueHandler().sendDialogues(65, player.npcType); } if (player.dialogueAction == 1000) { player.getDialogueHandler().sendDialogues(3523,player.npcType); } if (player.dialogueAction == 228) { player.getDialogueHandler().sendDialogues(1041, player.npcType); } if (player.dialogueAction == 145) { player.getDialogueHandler().sendDialogues(1320, player.SlayerMaster); } if (player.dialogueAction == 153) { player.getDialogueHandler().sendDialogues(3125, player.npcType); } if (player.dialogueAction == 160) { player.getDialogueHandler().sendDialogues(3165, player.npcType); } if (player.dialogueAction == 142) { player.getDialogueHandler().sendDialogues(1236, player.npcType); } if (player.dialogueAction == 485) { player.getRangersGuild().howAmIDoing(); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(1003, player.npcType); } if (player.dialogueAction == 701) { player.getDialogueHandler().sendDialogues(3563, player.npcType); } break; case 9181: if (player.dialogueAction == 2) { player.getPlayerAssistant().startTeleport(2669, 3714, 0, "modern"); } if (player.dialogueAction == 113) { player.getDialogueHandler().sendDialogues(3553, player.npcType); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(500004, player.npcType); } if (player.dialogueAction == 122 && player.objectId == 12163 || player.objectId == 12164 || player.objectId == 12165) {//edge player.getPlayerAssistant().startTeleport(3132, 3509, 0, "modern"); } else if (player.objectId == 12166) { if (player.dialogueAction == 122) { player.getPacketSender().sendMessage("You can't take the canoe to Edgeville because you're already there!"); player.getPlayerAssistant().handleCanoe(); } } if (player.dialogueAction == 3) { player.getPlayerAssistant().startTeleport(2540, 4716, 0, "modern"); } if (player.dialogueAction == 51) { player.getPlayerAssistant().gloryTeleport(3103, 3249, 0, "modern"); Teles.necklaces(player); } if (player.dialogueAction == 52) { player.getDialogueHandler().sendDialogues(63, player.npcType); } if (player.dialogueAction == 1000) { player.getDialogueHandler().sendDialogues(3523, player.npcType); } if (player.dialogueAction == 69) { player.getDialogueHandler().sendDialogues(1004, player.npcType); } if (player.dialogueAction == 228) { player.getDialogueHandler().sendDialogues(1038, player.npcType); } if (player.dialogueAction == 145) { player.getDialogueHandler().sendDialogues(1321, player.SlayerMaster); } if (player.dialogueAction == 153) { player.getDialogueHandler().sendDialogues(3126, player.npcType); } if (player.dialogueAction == 160) { player.getDialogueHandler().sendDialogues(3166, player.npcType); } if (player.dialogueAction == 142) { player.getDialogueHandler().sendDialogues(1231, player.npcType); } if (player.dialogueAction == 485) { player.getPacketSender().closeAllWindows(); } if (player.dialogueAction == 701) { player.getDialogueHandler().sendDialogues(3564, player.npcType); } break; } } }