import java.math.BigInteger; /** * ClientSettings * * @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus) */ public class ClientSettings { public static String SNOW_MONTH = ".12"; /** * The Servers Name */ public final static String SERVER_NAME = "2006Scape"; /** * The Servers Website */ public final static String SERVER_WEBSITE = "https://2006Scape.org/"; /** * The Servers Ip * You don't have to change this, the client will automatically connect to the server * on localhost (Assuming you're running Client and LocalGame respectively) */ public static String SERVER_IP = "localhost"; /** * The Servers World * This Determines The Port The Server Will Connect On * World 1 Will Connect On Port 43594 * World 2 Will Connect On Port 43598 */ public static int SERVER_WORLD = 1; /** * If false, the client will run the on demand fetcher based on SERVER_WORLD. If true it will * only connect to the server on world 1/Port 43594. */ public static boolean SINGLE_ONDEMAND = true; public static boolean SHOW_NAVBAR = true; public static final String NAV_MAINMENU_LINK = SERVER_WEBSITE; public static final String NAV_WORLDMAP_LINK = SERVER_WEBSITE + "img/worldmap.jpg"; public static final String NAV_MANUAL_LINK = SERVER_WEBSITE; public static final String NAV_RULES_LINK = SERVER_WEBSITE + "kbase/rules.php"; // smooths out lines and sprites on the minimap public static boolean BILINEAR_MINIMAP_FILTERING = false; // fixes overlapping lines drawn on transparent objects by post-incrementing the offset // note: there's 2 other instances that haven't been updated in Texture.java (misnamed) because rarely used like this public static boolean FIX_TRANSPARENCY_OVERFLOW = false; // render the game to 512px instead of 511px (black line on right side) public static boolean FULL_512PX_VIEWPORT = false; /** * Enables/Disables FileServer CRC Checking For Cache Updates * FileServer Must Be Running Before Starting The Client If This Is True */ public static boolean CHECK_CRC = true; /** * The Npc Bits for the Server */ public final static int NPC_BITS = 12; /** * The Servers Uid */ public final static int UID = 314268572; public static final BigInteger RSA_MODULUS = new BigInteger("91553247461173033466542043374346300088148707506479543786501537350363031301992107112953015516557748875487935404852620239974482067336878286174236183516364787082711186740254168914127361643305190640280157664988536979163450791820893999053469529344247707567448479470137716627440246788713008490213212272520901741443"); public static final BigInteger RSA_EXPONENT = new BigInteger("65537"); }