package redone.net.packets.impl; import redone.game.players.Client; import redone.game.players.PlayerHandler; import redone.net.packets.PacketType; import redone.util.Misc; /** * Clicking stuff (interfaces) **/ public class ClickingStuff implements PacketType { @Override public void processPacket(Client player, int packetType, int packetSize) { if (player.playerIsBusy()) { player.playerIsBusy = false; } if (player.isBanking) player.isBanking = false; if(player.isShopping) player.isShopping = false; if (player.inTrade) { if (!player.acceptedTrade) { Client opponent = (Client) PlayerHandler.players[player.tradeWith]; opponent.tradeAccepted = false; player.tradeAccepted = false; opponent.tradeStatus = 0; player.tradeStatus = 0; player.tradeConfirmed = false; player.tradeConfirmed2 = false; player.getActionSender().sendMessage("@red@Trade has been declined."); opponent.getActionSender().sendMessage("@red@Other player has declined the trade."); Misc.println("trade reset"); player.getTrading().declineTrade(); } } if(player.openDuel && player.duelStatus >= 1 && player.duelStatus <= 4) { Client o = (Client) PlayerHandler.players[player.duelingWith]; if (o != null) if (player.duelStatus >= 1 && player.duelStatus <= 4) player.getDueling().declineDuel(); o.getDueling().declineDuel(); } if (player.duelStatus == 6) { player.getDueling().claimStakedItems(); } } }