Files
2006Scape/2006Redone Server/src/com/rebotted/net/packets/impl/ItemOnNpc.java
T
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00

59 lines
2.4 KiB
Java

package com.rebotted.net.packets.impl;
import com.rebotted.game.content.skills.SkillHandler;
import com.rebotted.game.items.UseItem;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.net.packets.PacketType;
public class ItemOnNpc implements PacketType {
@Override
public void processPacket(final Player player, int packetType, int packetSize) {
final int itemId = player.getInStream().readSignedWordA();
final int i = player.getInStream().readSignedWordA();
final int slot = player.getInStream().readSignedWordBigEndian();
final int npcId = NpcHandler.npcs[i].npcType;
SkillHandler.resetItemOnNpc(player);
player.endCurrentTask();
if (player.playerRights == 3) {
player.getPacketSender().sendMessage("Item id: " + itemId + " slot: " + slot + " i: " + i);
}
if (player.getItemAssistant().freeSlots() < 1) {
player.getPacketSender().sendMessage("Your inventory is full.");
return;
}
if (player == null || player.disconnected == true || !player.getItemAssistant().playerHasItem(itemId, 1, slot) || NpcHandler.npcs[i] == null || NpcHandler.npcs[i].isDead || player.isDead || player.isTeleporting) {
return;
}
player.faceNpc(i);
switch(npcId) {
case 43:
if (NpcHandler.npcs[i].requestTransformTime(player, 1735, 893, 43, 42, 50, i)) {
player.getItemAssistant().addItem(1737, 1);
} else {
player.getPacketSender().sendMessage("You need to wait for this sheep's wool to regrow!");
}
break;
}
if (player.getItemAssistant().playerHasItem(995, 1) && npcId == 736) {
player.getItemAssistant().deleteItem(995, 1);
player.getDialogueHandler().sendNpcChat1("Thanks!", player.npcType, "Emily");
}
if (player.getItemAssistant().playerHasItem(1927, 1) && player.gertCat == 2 && npcId == 2997) {
player.getDialogueHandler().sendDialogues(319, npcId);
player.getItemAssistant().deleteItem(1927, 1);
player.getItemAssistant().addItem(1925, 1);
player.gertCat = 3;
} else if (player.getItemAssistant().playerHasItem(1552, 1) && player.gertCat == 3 && npcId == 2997) {
player.getDialogueHandler().sendDialogues(323, npcId);
player.getItemAssistant().deleteItem(1552, 1);
player.gertCat = 4;
} else if (player.getItemAssistant().playerHasItem(1554, 1) && player.gertCat == 5 && npcId == 2997) {
player.getItemAssistant().deleteItem(1554, 1);
player.getDialogueHandler().sendDialogues(326, npcId);
}
UseItem.itemOnNpc(player, itemId, slot, i);
}
}