Files
2006Scape/2006Redone Server/src/com/rebotted/net/packets/impl/ClickingButtons.java
T
Daniel Ginovker 43a0f3e9f1 Gptaqbc new stuff 6 (#328)
* Some stuff on weight

Some stuff on weight

* Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog

Cleaned some code related to trading and fixed most likely the issue where the player stays busy and cant trade till relog

* removed a shitload of '== true'

I did a search and replace but I manually checked the changes that were made so there shouldn't be any issue with that.

* Fixed drop issue

* Fixed duel arena, changed some chat message so they are all the same, changed Additem

Fixed duel arena:
> 98% completed duel (the winning duel sound is still missing)
> Added forfeiting
> Added checks to prevent tbing, teleothers, teleport and logout from duel
> Remove the check for same IP to disable duel

Item Assistant:
> Changed the AddItem method so it now drops items on the ground if inventory is full

Cleaned some stuff while I was at it...

* Update ItemAssistant.java

Oupsie

* Resolving my issues

* Allow walking during movement

* Why won't commit work

Co-authored-by: Gptaqbc <56596815+Gptaqbc@users.noreply.github.com>
2019-12-26 00:33:18 -05:00

1867 lines
51 KiB
Java

package com.rebotted.net.packets.impl;
import com.rebotted.game.content.combat.CombatConstants;
import com.rebotted.game.content.combat.Specials;
import com.rebotted.game.content.combat.magic.CastOnOther;
import com.rebotted.game.content.combat.magic.MagicData;
import com.rebotted.game.content.combat.magic.MagicTeleports;
import com.rebotted.game.content.combat.prayer.ActivatePrayers;
import com.rebotted.game.content.music.Music;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.content.quests.QuestAssistant;
import com.rebotted.game.content.random.PartyRoom;
import com.rebotted.game.content.randomevents.SandwhichLady;
import com.rebotted.game.content.skills.cooking.Cooking;
import com.rebotted.game.content.skills.cooking.CookingTutorialIsland;
import com.rebotted.game.content.skills.crafting.LeatherMaking;
import com.rebotted.game.content.skills.crafting.Pottery;
import com.rebotted.game.content.skills.crafting.Spinning;
import com.rebotted.game.content.skills.crafting.Tanning;
import com.rebotted.game.content.skills.crafting.CraftingData.tanningData;
import com.rebotted.game.content.skills.fletching.LogCutting;
import com.rebotted.game.content.skills.herblore.Herblore;
import com.rebotted.game.content.skills.smithing.SilverCrafting;
import com.rebotted.game.content.skills.smithing.Smelting;
import com.rebotted.game.content.traveling.GnomeGlider;
import com.rebotted.game.dialogues.DialogueOptions;
import com.rebotted.game.items.GameItem;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.items.impl.ExperienceLamp;
import com.rebotted.game.items.impl.LightSources;
import com.rebotted.game.objects.impl.Climbing;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.net.packets.PacketType;
import com.rebotted.util.Misc;
/**
* Clicking most buttons
**/
public class ClickingButtons implements PacketType {
@Override
public void processPacket(final Player player, int packetType, int packetSize) {
int actionButtonId = Misc.hexToInt(player.getInStream().buffer, 0, packetSize);
player.getGlassBlowing().handleActionButtin(actionButtonId);
GnomeGlider.flightButtons(player, actionButtonId);
player.getEmoteHandler().startEmote(actionButtonId);
QuestAssistant.questButtons(player, actionButtonId);
LogCutting.handleClick(player, actionButtonId);
Smelting.getBar(player, actionButtonId);
ExperienceLamp.buttons(player, actionButtonId);
Herblore.handleHerbloreButtons(player, actionButtonId);
LeatherMaking.craftLeather(player, actionButtonId);
SandwhichLady.handleOptions(player, actionButtonId);
SilverCrafting.makeSilver(player, actionButtonId, 0);
Climbing.handleLadderButtons(player, actionButtonId);
Specials.specialClicking(player, actionButtonId);
DialogueOptions.handleDialogueOptions(player, actionButtonId);
if (player.musicOn) {
player.getPlayList().handleButton(actionButtonId);
}
for (tanningData t : tanningData.values()) {
if (actionButtonId == t.getButtonId(actionButtonId)) {
Tanning.tanHide(player, actionButtonId);
}
}
if (player.isDead) {
return;
}
if (player.playerRights == 3) {
player.getPacketSender().sendMessage(
player.playerName + " - actionbutton: " + actionButtonId);
}
if (player.isAutoButton(actionButtonId)) {
player.assignAutocast(actionButtonId);
}
switch (actionButtonId) {
case 55096:
player.getPacketSender().closeAllWindows();
player.droppedItem = -1;
break;
case 55095:
player.getItemAssistant().destroyItem(player.droppedItem);
player.droppedItem = -1;
break;
case 50235:
MagicTeleports.paddewwaTeleport(player);
break;
case 50245:
MagicTeleports.senntisenTeleport(player);
break;
case 50253:
MagicTeleports.kharyllTeleport(player);
break;
case 51005:
MagicTeleports.lassarTeleport(player);
break;
case 51013:
MagicTeleports.dareeyakTeleport(player);
break;
case 51023:
MagicTeleports.carrallangarTeleport(player);
break;
case 51031:
MagicTeleports.annakarlTeleport(player);
break;
case 51039:
MagicTeleports.ghorrockTeleport(player);
break;
case 4140:
MagicTeleports.varrockTeleport(player);
break;
case 4143:
MagicTeleports.lumbridgeTeleport(player);
break;
case 4146:
MagicTeleports.faladorTeleport(player);
break;
case 4150:
MagicTeleports.camelotTeleport(player);
break;
case 6004:
MagicTeleports.ardougneTeleport(player);
break;
case 6005:
MagicTeleports.watchTowerTeleport(player);
break;
case 29031:
MagicTeleports.trollhiemTeleport(player);
break;
case 72038:
MagicTeleports.apeAtollTeleport(player);
break;
/**
* End of Modern Teleports
*/
case 4135:
if (player.inTrade) {
player.getPacketSender().sendMessage(
"You can't do this in trade!");
return;
}
if (player.playerLevel[6] < 15) {
player.getPacketSender().sendFrame126(
"You need a magic level of @blu@15 @bla@to cast bones to bananas",
357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (!player.getItemAssistant().playerHasItem(526, 1)) {
player.getPacketSender().sendMessage(
"You don't have any bones!");
return;
}
if (!player.getItemAssistant().playerHasItem(561, 1)
|| !player.getItemAssistant().playerHasItem(555, 2)
|| !player.getItemAssistant().playerHasItem(557, 2)) {
player.getPacketSender().sendFrame126("You do not have the correct runes to cast this spell.", 357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (System.currentTimeMillis() - player.boneDelay > 2000) {
player.getItemAssistant().deleteItem(561, 1);
player.getItemAssistant().deleteItem(557, 2);
player.getItemAssistant().deleteItem(555, 2);
player.getPlayerAssistant().addSkillXP(40, 6);
player.getPlayerAssistant().refreshSkill(6);
player.startAnimation(722);
player.gfx100(141);
player.getPacketSender().sendFrame106(6);
player.getPacketSender().sendSound(
SoundList.BONES_TO_BANNAS, 100, 0);
player.boneDelay = System.currentTimeMillis();
do {
player.getItemAssistant().deleteItem(526, 1);
player.getItemAssistant().addItem(1963, 1);
} while (player.getItemAssistant().playerHasItem(526, 1));
}
break;
case 62005:
if (player.inTrade) {
player.getPacketSender().sendMessage(
"You can't do this in trade!");
return;
}
if (player.playerLevel[6] < 60) {
player.getPacketSender().sendFrame126("You need a magic level of @blu@60 @blu@ to cast bones to peaches.", 357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (!player.getItemAssistant().playerHasItem(526, 1)) {
player.getPacketSender().sendMessage(
"You don't have any bones!");
return;
}
if (!player.getItemAssistant().playerHasItem(561, 2)
|| !player.getItemAssistant().playerHasItem(555, 4)
|| !player.getItemAssistant().playerHasItem(557, 4)) {
player.getPacketSender().sendFrame126(
"You do not have the correct runes to cast this spell.",
357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (System.currentTimeMillis() - player.boneDelay > 2000) {
player.getItemAssistant().deleteItem(561, 2);
player.getItemAssistant().deleteItem(557, 4);
player.getItemAssistant().deleteItem(555, 4);
player.getPlayerAssistant().addSkillXP(40, 6);
player.getPlayerAssistant().refreshSkill(6);
player.startAnimation(722);
player.gfx100(311);
player.getPacketSender().sendFrame106(6);
player.boneDelay = System.currentTimeMillis();
do {
player.getItemAssistant().deleteItem(526, 1);
player.getItemAssistant().addItem(6883, 1);
} while (player.getItemAssistant().playerHasItem(526, 1));
}
break;
case 14067:
player.canChangeAppearance = false;
break;
case 34185:
case 34193:
case 34189:
if (player.clickedSpinning) {
Spinning.getAmount(player, 1);
}
break;
case 34184:
case 34188:
case 34192:
if (player.clickedSpinning) {
Spinning.getAmount(player, 5);
}
break;
case 34183:
case 34187:
case 34191:
if (player.clickedSpinning) {
Spinning.getAmount(player, 10);
}
break;
case 34182:
case 34186:
case 34190:
if (player.clickedSpinning) {
Spinning.getAmount(player, 28);
}
break;
/*
* Item on interface 5
*/
// item 1
case 34245:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 1);
}
if (player.showedFire) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 1);
}
break;
case 34244:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 5);
}
if (player.showedFire) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 5);
}
break;
case 34243:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 10);
}
if (player.showedFire) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 10);
}
break;
case 34242:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 28);
}
if (player.showedFire) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 28);
}
break;
// item 2
case 34249:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1789, 15, 7, 1);
}
if (player.showedFire) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 1);
}
break;
case 34248:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1789, 15, 7, 5);
}
if (player.showedFire) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 5);
}
break;
case 34247:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1789, 15, 7, 10);
}
if (player.showedFire) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 10);
}
break;
case 34246:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1789, 15, 7, 28);
}
if (player.showedFire) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 28);
}
break;
// item 3
case 34253:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1791, 18, 8, 1);
}
if (player.showedFire) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 1);
}
break;
case 34252:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1791, 18, 8, 5);
}
if (player.showedFire) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 5);
}
break;
case 34251:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1791, 18, 8, 10);
}
if (player.showedFire) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 10);
}
break;
case 34250:
if (player.showedUnfire) {
Pottery.makeUnfire(player, 1791, 18, 8, 28);
}
if (player.showedFire) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 28);
}
break;
case 9118:
player.getPacketSender().closeAllWindows();
break;
case 49022:
CastOnOther.teleOtherLocation(player, player.teleotherType, false);
break;
case 49024:
CastOnOther.teleOtherLocation(player, player.teleotherType, true);
break;
case 8100:
player.playerAppearance[7] = 11; // beard 11: long
player.getPlayerAssistant().requestUpdates();
break;
case 8101:
player.playerAppearance[7] = 10; // beard 10: goatee
player.getPlayerAssistant().requestUpdates();
break;
case 8102:
player.playerAppearance[7] = 13; // beard 13: mustache
player.getPlayerAssistant().requestUpdates();
break;
case 8103:
player.playerAppearance[7] = 15; // beard 15: Chin strap
player.getPlayerAssistant().requestUpdates();
break;
case 8104:
player.playerAppearance[7] = 17; // beard 17: Barbarian beard?
player.getPlayerAssistant().requestUpdates();
break;
case 8105:
player.playerAppearance[7] = 12; // beard 12: Egyptian beard?
player.getPlayerAssistant().requestUpdates();
break;
case 8106:
player.playerAppearance[7] = 14; // beard 14: Clean shaven
player.getPlayerAssistant().requestUpdates();
break;
case 8107:
player.playerAppearance[7] = 16; // beard 16: Goatee + Chin
// strap
player.getPlayerAssistant().requestUpdates();
break;
case 8088:
player.playerAppearance[8] = 0; // hair/beard color: Dark-brown
player.getPlayerAssistant().requestUpdates();
break;
case 8089:
player.playerAppearance[8] = 1; // hair/beard color: White
player.getPlayerAssistant().requestUpdates();
break;
case 8090:
player.playerAppearance[8] = 2; // hair/beard color: Gray
player.getPlayerAssistant().requestUpdates();
break;
case 8091:
player.playerAppearance[8] = 3; // hair/beard color: Black
player.getPlayerAssistant().requestUpdates();
break;
case 8092:
player.playerAppearance[8] = 4; // hair/beard color: Orange
player.getPlayerAssistant().requestUpdates();
break;
case 8093:
player.playerAppearance[8] = 5; // hair/beard color: Blonde
player.getPlayerAssistant().requestUpdates();
break;
case 8094:
player.playerAppearance[8] = 6; // hair/beard color: Light-brown
player.getPlayerAssistant().requestUpdates();
break;
case 8095:
player.playerAppearance[8] = 7; // hair/beard color: Brown
player.getPlayerAssistant().requestUpdates();
break;
case 8096:
player.playerAppearance[8] = 8; // hair/beard color: Cyan
player.getPlayerAssistant().requestUpdates();
break;
case 8097:
player.playerAppearance[8] = 9; // hair/beard color: Green
player.getPlayerAssistant().requestUpdates();
break;
case 8098:
player.playerAppearance[8] = 10; // hair/beard color: Red
player.getPlayerAssistant().requestUpdates();
break;
case 8099:
player.playerAppearance[8] = 11; // hair/beard color: Pink
player.getPlayerAssistant().requestUpdates();
break;
case 10229:
player.playerAppearance[1] = 0; // 0: Bald
player.getPlayerAssistant().requestUpdates();
break;
case 10230:
player.playerAppearance[1] = 1; // 1: Dreadlocks
player.getPlayerAssistant().requestUpdates();
break;
case 10231:
player.playerAppearance[1] = 2; // 2: Long hair
player.getPlayerAssistant().requestUpdates();
break;
case 10232:
player.playerAppearance[1] = 3; // 3: Medium hair
player.getPlayerAssistant().requestUpdates();
break;
case 10233:
player.playerAppearance[1] = 4; // 4: Monk
player.getPlayerAssistant().requestUpdates();
break;
case 10234:
player.playerAppearance[1] = 5; // 5: Comb-over
player.getPlayerAssistant().requestUpdates();
break;
case 10235:
player.playerAppearance[1] = 6; // 6: Close-cropped
player.getPlayerAssistant().requestUpdates();
break;
case 10236:
player.playerAppearance[1] = 7; // Wild spikes
player.getPlayerAssistant().requestUpdates();
break;
case 10237:
player.playerAppearance[1] = 8; // Spikes
player.getPlayerAssistant().requestUpdates();
break;
case 10217:
player.playerAppearance[8] = 0; // hair/beard color: Dark-brown
player.getPlayerAssistant().requestUpdates();
break;
case 10218:
player.playerAppearance[8] = 1; // hair/beard color: White
player.getPlayerAssistant().requestUpdates();
break;
case 10219:
player.playerAppearance[8] = 2; // hair/beard color: Gray
player.getPlayerAssistant().requestUpdates();
break;
case 10220:
player.playerAppearance[8] = 3; // hair/beard color: Black
player.getPlayerAssistant().requestUpdates();
break;
case 10221:
player.playerAppearance[8] = 4; // hair/beard color: Orange
player.getPlayerAssistant().requestUpdates();
break;
case 10222:
player.playerAppearance[8] = 5; // hair/beard color: Blonde
player.getPlayerAssistant().requestUpdates();
break;
case 10223:
player.playerAppearance[8] = 6; // hair/beard color: Light-brown
player.getPlayerAssistant().requestUpdates();
break;
case 10224:
player.playerAppearance[8] = 7; // hair/beard color: Brown
player.getPlayerAssistant().requestUpdates();
break;
case 10225:
player.playerAppearance[8] = 8; // hair/beard color: Cyan
player.getPlayerAssistant().requestUpdates();
break;
case 10226:
player.playerAppearance[8] = 9; // hair/beard color: Green
player.getPlayerAssistant().requestUpdates();
break;
case 10227:
player.playerAppearance[8] = 10; // hair/beard color: Red
player.getPlayerAssistant().requestUpdates();
break;
case 10228:
player.playerAppearance[8] = 11; // hair/beard color: Pink
player.getPlayerAssistant().requestUpdates();
break;
case 10193:
player.getItemAssistant().deleteItem(995, 2000);
player.getPacketSender().closeAllWindows();
break;
case 8065:
player.getItemAssistant().deleteItem(995, 2000);
player.getPacketSender().closeAllWindows();
break;
/** End of Hairdresser buttons */
case 3166:
case 3165:
case 3164:
case 3163:
Music.playMusic(player);
player.musicOn = true;
break;
case 3162:
if (player.musicOn) {
player.musicOn = false;
} else {
player.getPacketSender().sendMessage("Your music is already turned off.");
}
break;
case 8198:
PartyRoom.accept(player);
break;
case 53152:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 1);
} else {
Cooking.cookItem(player, player.cookingItem, 1,
player.cookingObject);
}
break;
case 53151:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 5);
} else {
Cooking.cookItem(player, player.cookingItem, 5,
player.cookingObject);
}
break;
case 53150:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 10);
} else {
Cooking.cookItem(player, player.cookingItem, 10, player.cookingObject);
}
break;
case 53149:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 28);
} else {
Cooking.cookItem(player, player.cookingItem, 28,
player.cookingObject);
}
break;
case 58074:
player.getBankPin().closeBankPin();
break;
case 58073:
if (player.hasBankpin && !player.requestPinDelete) {
player.requestPinDelete = true;
player.getBankPin().dateRequested();
player.getBankPin().dateExpired();
player.getDialogueHandler().sendDialogues(1017, 1);
player.getPacketSender()
.sendMessage(
"[Notice] A PIN delete has been requested. Your PIN will be deleted in "
+ player.getBankPin().recovery_Delay
+ " days.");
player.getPacketSender().sendMessage(
"To cancel this change just type in the correct PIN.");
} else {
player.getPacketSender()
.sendMessage(
"[Notice] Your PIN is already pending deletion. Please wait the entire 2 days.");
player.getPacketSender().closeAllWindows();
}
break;
case 58025:
case 58026:
case 58027:
case 58028:
case 58029:
case 58030:
case 58031:
case 58032:
case 58033:
case 58034:
player.getBankPin().bankPinEnter(actionButtonId);
break;
case 58230:
if (!player.hasBankpin) {
player.getBankPin().openPin();
} else if (player.hasBankpin && player.enterdBankpin) {
player.getBankPin().resetBankPin();
player.getPacketSender().sendMessage(
"Your PIN has been deleted as requested.");
} else {
player.getPacketSender()
.sendMessage(
"Please enter your Bank Pin before requesting a delete.");
player.getPacketSender()
.sendMessage(
"You can do this by simply opening your bank. This is to verify it's really you.");
player.getPacketSender().closeAllWindows();
}
break;
case 34142: // tab 1
player.getSkillInterfaces().menuCompilation(1);
break;
case 34119: // tab 2
player.getSkillInterfaces().menuCompilation(2);
break;
case 34120: // tab 3
player.getSkillInterfaces().menuCompilation(3);
break;
case 34123: // tab 4
player.getSkillInterfaces().menuCompilation(4);
break;
case 34133: // tab 5
player.getSkillInterfaces().menuCompilation(5);
break;
case 34136: // tab 6
player.getSkillInterfaces().menuCompilation(6);
break;
case 34139: // tab 7
player.getSkillInterfaces().menuCompilation(7);
break;
case 34155: // tab 8
player.getSkillInterfaces().menuCompilation(8);
break;
case 34158: // tab 9
player.getSkillInterfaces().menuCompilation(9);
break;
case 34161: // tab 10
player.getSkillInterfaces().menuCompilation(10);
break;
case 59199: // tab 11
player.getSkillInterfaces().menuCompilation(11);
break;
case 59202: // tab 12
player.getSkillInterfaces().menuCompilation(12);
break;
case 59203: // tab 13
player.getSkillInterfaces().menuCompilation(13);
break;
case 33206: // attack
player.getSkillInterfaces().attackComplex(1);
player.getSkillInterfaces().selected = 0;
break;
case 33209: // strength
player.getSkillInterfaces().strengthComplex(1);
player.getSkillInterfaces().selected = 1;
break;
case 33212: // Defence
player.getSkillInterfaces().defenceComplex(1);
player.getSkillInterfaces().selected = 2;
break;
case 33215: // range
player.getSkillInterfaces().rangedComplex(1);
player.getSkillInterfaces().selected = 3;
break;
case 33218: // prayer
player.getSkillInterfaces().prayerComplex(1);
player.getSkillInterfaces().selected = 4;
break;
case 33221: // mage
player.getSkillInterfaces().magicComplex(1);
player.getSkillInterfaces().selected = 5;
break;
case 33224: // runecrafting
player.getSkillInterfaces().runecraftingComplex(1);
player.getSkillInterfaces().selected = 6;
break;
case 33207: // hp
player.getSkillInterfaces().hitpointsComplex(1);
player.getSkillInterfaces().selected = 7;
break;
case 33210: // agility
player.getSkillInterfaces().agilityComplex(1);
player.getSkillInterfaces().selected = 8;
break;
case 33213: // herblore
player.getSkillInterfaces().herbloreComplex(1);
player.getSkillInterfaces().selected = 9;
break;
case 33216: // theiving
player.getSkillInterfaces().thievingComplex(1);
player.getSkillInterfaces().selected = 10;
break;
case 33219: // crafting
player.getSkillInterfaces().craftingComplex(1);
player.getSkillInterfaces().selected = 11;
break;
case 33222: // fletching
player.getSkillInterfaces().fletchingComplex(1);
player.getSkillInterfaces().selected = 12;
break;
case 47130:// slayer
player.getSkillInterfaces().slayerComplex(1);
player.getSkillInterfaces().selected = 13;
break;
case 33208: // mining
player.getSkillInterfaces().miningComplex(1);
player.getSkillInterfaces().selected = 14;
break;
case 33211: // smithing
player.getSkillInterfaces().smithingComplex(1);
player.getSkillInterfaces().selected = 15;
break;
case 33214: // fishing
player.getSkillInterfaces().fishingComplex(1);
player.getSkillInterfaces().selected = 16;
break;
case 33217: // cooking
player.getSkillInterfaces().cookingComplex(1);
player.getSkillInterfaces().selected = 17;
break;
case 33220: // firemaking
player.getSkillInterfaces().firemakingComplex(1);
player.getSkillInterfaces().selected = 18;
break;
case 33223: // woodcut
player.getSkillInterfaces().woodcuttingComplex(1);
player.getSkillInterfaces().selected = 19;
break;
case 54104: // farming
player.getSkillInterfaces().farmingComplex(1);
player.getSkillInterfaces().selected = 20;
break;
case 151:
if (player.autoRet == 1) {
player.autoRet = 0;
player.getPacketSender().sendConfig(172, 1);
} else {
player.getPacketSender().sendMessage("Your auto retaliate is already turned off.");
}
break;
case 150:
if (player.autoRet == 0) {
player.autoRet = 1;
player.getPacketSender().sendConfig(172, 0);
} else {
player.getPacketSender().sendMessage("Your auto retaliate is already turned on.");
}
break;
// 1st tele option
case 9190:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2845, 4832, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2786, 4839, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2398, 4841, 0);
player.dialogueAction = -1;
}
break;
// mining - 3046,9779,0
// smithing - 3079,9502,0
// 2nd tele option
case 9191:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2796, 4818, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2527, 4833, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2464, 4834, 0);
player.dialogueAction = -1;
}
break;
// 3rd tele option
case 9192:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2713, 4836, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2162, 4833, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2207, 4836, 0);
player.dialogueAction = -1;
}
break;
// 4th tele option
case 9193:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2660, 4839, 0);
player.dialogueAction = -1;
}
break;
// 5th tele option
case 9194:
if (player.dialogueAction == 10 || player.dialogueAction == 11) {
player.dialogueId++;
player.getDialogueHandler().sendDialogues(player.dialogueId, 0);
} else if (player.dialogueAction == 12) {
player.dialogueId = 17;
player.getDialogueHandler().sendDialogues(player.dialogueId, 0);
}
break;
case 58253:
// c.getPA().showInterface(15106);
player.getItemAssistant().writeBonus();
break;
case 59004:
player.getPacketSender().closeAllWindows();
break;
case 1093:
case 1094:
case 1097:
if (player.autocastId > 0) {
player.getPlayerAssistant().resetAutocast();
} else {
if (player.playerMagicBook == 1) {
if (player.playerEquipment[player.playerWeapon] == 4675) {
player.getPacketSender().setSidebarInterface(0,
1689);
} else {
player.getPacketSender()
.sendMessage(
"You can't autocast ancients without an ancient staff.");
}
} else if (player.playerMagicBook == 0) {
if (player.playerEquipment[player.playerWeapon] == 4170) {
player.getPacketSender().setSidebarInterface(0,
12050);
} else {
player.getPacketSender().setSidebarInterface(0,
1829);
}
}
}
break;
case 9167:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(166, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(173, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(277, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(295, player.npcType);
return;
case 129:
player.getDialogueHandler().sendDialogues(231, player.npcType);
return;
case 58:
player.getDialogueHandler().sendDialogues(540, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(39, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(194, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1053, player.npcType);
return;
case 251:
player.getPacketSender().openUpBank();
player.nextChat = 0;
return;
case 144:
player.getDialogueHandler().sendDialogues(1314, player.npcType);
return;
case 502:
player.getDialogueHandler().sendDialogues(1026, player.npcType);
return;
case 1301: // first option haircut.
player.getDialogueHandler().sendDialogues(1302, 598);
return;
case 53:
if (player.objectId == 1293 || player.objectId == 1317) {
player.getPlayerAssistant().startTeleport(2542, 3169, 0, "modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 159:
player.getDialogueHandler().sendDialogues(3161, player.npcType);
return;
case 167:
player.getDialogueHandler().sendDialogues(1343, player.npcType);
return;
case 222:
player.getDialogueHandler().sendDialogues(911, player.npcType);
player.dialogueAction = -1;
return;
case 182:
player.getDialogueHandler().sendNpcChat1("No, I was hoping someone could help me find it though.", player.talkingNpc, "Squire");
player.nextChat = 0;
return;
case 188:
player.getDialogueHandler().sendDialogues(3129, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(629, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(629, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9168:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(167, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(174, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(279, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(297, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(192, player.npcType);
return;
case 126:
player.getDialogueHandler().sendDialogues(203, player.npcType);
return;
case 58:
player.getDialogueHandler().sendDialogues(538, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(40, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1049, player.npcType);
break;
case 251:
player.getBankPin().bankPinSettings();
player.nextChat = 0;
return;
case 502:
player.getDialogueHandler().sendDialogues(1022, player.npcType);
return;
case 1301:
player.getDialogueHandler().sendDialogues(1308, 598);
return;
case 144:
player.getDialogueHandler().sendDialogues(1315, player.npcType);
return;
case 53:
if (player.objectId == 1294 || player.objectId == 1317) {
player.getPlayerAssistant().startTeleport(2461, 3444, 0,
"modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 159:
player.getDialogueHandler().sendDialogues(3195, player.npcType);
return;
case 167:
player.getDialogueHandler().sendDialogues(1344, player.npcType);
return;
case 222:
player.getDialogueHandler().sendDialogues(912, player.npcType);
player.dialogueAction = -1;
return;
case 182:
player.getDialogueHandler().sendDialogues(615, player.npcType);
return;
case 188:
player.getDialogueHandler().sendDialogues(3130, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(628, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(628, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9169:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(168, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(175, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(278, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(296, player.npcType);
return;
case 53:
if (player.objectId == 1294 || player.objectId == 1293) {
player.getPlayerAssistant().startTeleport(3179, 3507, 0,
"modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 129:
player.getDialogueHandler().sendDialogues(232, player.npcType);
return;
case 126:
player.getDialogueHandler().sendDialogues(204, player.npcType);
return;
case 144:
player.getDialogueHandler().sendDialogues(1316, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(3193, 741);
return;
case 58:
player.getDialogueHandler().sendDialogues(539, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(41, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1050, player.npcType);
break;
case 251:
player.getDialogueHandler().sendDialogues(1015, 494);
return;
case 502:
player.getDialogueHandler().sendDialogues(1025, player.npcType);
return;
case 1301:
player.getDialogueHandler().sendDialogues(1306, 598);
return;
case 222:
player.getDialogueHandler().sendDialogues(913, player.npcType);
player.dialogueAction = -1;
return;
case 167:
player.getDialogueHandler().sendDialogues(1342, player.npcType);
return;
case 159:
player.getDialogueHandler().sendDialogues(3160, player.npcType);
return;
case 182:
player.getDialogueHandler().sendNpcChat1("Of course he is angry...", player.talkingNpc, "Squire");
player.nextChat = 0;
return;
case 188:
player.getDialogueHandler().sendDialogues(3131, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(630, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(691, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
/** Dueling **/
case 26065: // no forfeit
case 26040:
player.duelSlot = -1;
player.getDueling().selectRule(0);
break;
case 26066: // no movement
case 26048:
player.duelSlot = -1;
player.getDueling().selectRule(1);
break;
case 26069: // no range
case 26042:
player.duelSlot = -1;
player.getDueling().selectRule(2);
break;
case 26070: // no melee
case 26043:
player.duelSlot = -1;
player.getDueling().selectRule(3);
break;
case 26071: // no mage
case 26041:
player.duelSlot = -1;
player.getDueling().selectRule(4);
break;
case 26072: // no drinks
case 26045:
player.duelSlot = -1;
player.getDueling().selectRule(5);
break;
case 26073: // no food
case 26046:
player.duelSlot = -1;
player.getDueling().selectRule(6);
break;
case 26074: // no prayer
case 26047:
player.duelSlot = -1;
player.getDueling().selectRule(7);
break;
case 26076: // obsticals
case 26075:
player.duelSlot = -1;
player.getDueling().selectRule(8);
break;
case 2158: // fun weapons
case 2157:
player.duelSlot = -1;
player.getDueling().selectRule(9);
break;
case 30136: // sp attack
case 30137:
player.duelSlot = -1;
player.getDueling().selectRule(10);
break;
case 53245: // no helm
player.duelSlot = 0;
player.getDueling().selectRule(11);
break;
case 53246: // no cape
player.duelSlot = 1;
player.getDueling().selectRule(12);
break;
case 53247: // no ammy
player.duelSlot = 2;
player.getDueling().selectRule(13);
break;
case 53249: // no weapon.
player.duelSlot = 3;
player.getDueling().selectRule(14);
break;
case 53250: // no body
player.duelSlot = 4;
player.getDueling().selectRule(15);
break;
case 53251: // no shield
player.duelSlot = 5;
player.getDueling().selectRule(16);
break;
case 53252: // no legs
player.duelSlot = 7;
player.getDueling().selectRule(17);
break;
case 53255: // no gloves
player.duelSlot = 9;
player.getDueling().selectRule(18);
break;
case 53254: // no boots
player.duelSlot = 10;
player.getDueling().selectRule(19);
break;
case 53253: // no rings
player.duelSlot = 12;
player.getDueling().selectRule(20);
break;
case 53248: // no arrows
player.duelSlot = 13;
player.getDueling().selectRule(21);
break;
case 26018:
if (player.inDuelArena()) {
Client opponent = (Client) PlayerHandler.players[player.duelingWith];
if (opponent == null) {
player.getDueling().declineDuel();
return;
}
if (player.duelRule[2] && player.duelRule[3]
&& player.duelRule[4]) {
player.getPacketSender()
.sendMessage(
"You won't be able to attack the player with the rules you have set.");
break;
}
if (player.duelRule[9]) {
player.getPacketSender()
.sendMessage(
"@red@You won't be able to attack if you don't have a fun weapon.");
}
player.duelStatus = 2;
if (player.duelStatus == 2) {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 6684);
opponent.getPacketSender().sendFrame126(
"Other player has accepted.", 6684);
}
if (opponent.duelStatus == 2) {
opponent.getPacketSender().sendFrame126(
"Waiting for other player...", 6684);
player.getPacketSender().sendFrame126(
"Other player has accepted.", 6684);
}
if (player.duelStatus == 2 && opponent.duelStatus == 2) {
player.duelStatus = 3;
opponent.duelStatus = 3;
player.getDueling().confirmDuel();
opponent.getDueling().confirmDuel();
}
} else {
Client o = (Client) PlayerHandler.players[player.duelingWith];
player.getDueling().declineDuel();
o.getDueling().declineDuel();
player.getPacketSender().sendMessage(
"You can't stake out of the Duel Arena.");
}
break;
case 25120:
if (player.inDuelArena()) {
if (player.duelStatus == 5) {
break;
}
Client o1 = (Client) PlayerHandler.players[player.duelingWith];
if (o1 == null) {
player.getDueling().declineDuel();
return;
}
player.duelStatus = 4;
if (o1.duelStatus == 4 && player.duelStatus == 4) {
player.getDueling().startDuel();
o1.getDueling().startDuel();
o1.duelCount = 4;
player.duelCount = 4;
player.duelDelay = System.currentTimeMillis();
o1.duelDelay = System.currentTimeMillis();
} else {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 6571);
o1.getPacketSender().sendFrame126(
"Other player has accepted", 6571);
}
} else {
Client o = (Client) PlayerHandler.players[player.duelingWith];
player.getDueling().declineDuel();
o.getDueling().declineDuel();
player.getPacketSender().sendMessage(
"You can't stake out of the Duel Arena.");
}
break;
/*
* if (System.currentTimeMillis() - duelDelay > 800 && duelCount > 0) {
* if (duelCount != 1) { forcedChat("" + (--duelCount)); duelDelay =
* System.currentTimeMillis(); } else { damageTaken = new
* int[Config.MAX_PLAYERS]; forcedChat("FIGHT!"); duelCount = 0; } }
*/
case 4169: // god spell charge
player.usingMagic = true;
if (!player.getCombatAssistant().checkMagicReqs(48)) {
break;
}
if (System.currentTimeMillis() - player.godSpellDelay < CombatConstants.GOD_SPELL_CHARGE) {
player.getPacketSender().sendMessage("You still feel the charge in your body!");
break;
}
player.godSpellDelay = System.currentTimeMillis();
player.getPacketSender().sendMessage( "You feel charged with a magical power!");
player.gfx100(MagicData.MAGIC_SPELLS[48][3]);
player.startAnimation(MagicData.MAGIC_SPELLS[48][2]);
player.usingMagic = false;
break;
case 153:
if (player.tutorialProgress == 11) {
player.getDialogueHandler().sendDialogues(3041, 0);
}
player.getPacketSender().sendConfig(173, 1);
player.isRunning2 = true;
break;
case 152:
player.isRunning2 = false;
player.getPacketSender().sendConfig(173, 0);
break;
case 9154:
player.logout();
break;
case 21010:
if (player.isBanking) {
player.takeAsNote = true;
} else {
player.getPacketSender().sendMessage("You must be banking to do this!");
}
break;
case 21011:
if (player.isBanking) {
player.takeAsNote = false;
} else {
player.getPacketSender().sendMessage("You must be banking to do this!");
}
break;
case 9125: // Accurate
case 6221: // range accurate
case 22228: // punch (unarmed)
case 48010: // flick (whip)
case 21200: // spike (pickaxe)
case 1080: // bash (staff)
case 6168: // chop (axe)
case 6236: // accurate (long bow)
case 17102: // accurate (darts)
case 8234: // stab (dagger)
case 14218: // mace
case 14221: // mace
player.fightMode = 0;// attack
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9126: // Defensive
case 48008: // deflect (whip)
case 22229: // block (unarmed)
case 21201: // block (pickaxe)
case 1078: // focus - block (staff)
case 6169: // block (axe)
case 33019: // fend (hally)
case 18078: // block (spear)
case 8235: // block (dagger)
case 14219: // mace
player.fightMode = 1;// def
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9128: // Aggressive
case 6220: // range rapid
case 22230: // kick (unarmed)
case 21203: // impale (pickaxe)
case 21202: // smash (pickaxe)
case 1079: // pound (staff)
case 6171: // hack (axe)
case 6170: // smash (axe)
case 33020: // swipe (hally)
case 6235: // rapid (long bow)
case 17101: // repid (darts)
case 8237: // lunge (dagger)
case 8236: // slash (dagger)
case 14220: // mace
player.fightMode = 2;// shared
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9127: // Controlled
case 48009: // lash (whip)
case 33018: // jab (hally)
case 6234: // longrange (long bow)
case 6219: // longrange
case 18077: // lunge (spear)
case 18080: // swipe (spear)
case 18079: // pound (spear)
case 17100: // longrange (darts)
player.fightMode = 3;// block
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
/** Prayers **/
case 21233: // thick skin
ActivatePrayers.activatePrayer(player, 0);
break;
case 21234: // burst of str
ActivatePrayers.activatePrayer(player, 1);
break;
case 21235: // charity of thought
ActivatePrayers.activatePrayer(player, 2);
break;
case 70080: // range
ActivatePrayers.activatePrayer(player, 3);
break;
case 70082: // mage
ActivatePrayers.activatePrayer(player, 4);
break;
case 21236: // rockskin
ActivatePrayers.activatePrayer(player, 5);
break;
case 21237: // super human
ActivatePrayers.activatePrayer(player, 6);
break;
case 21238: // improved reflexes
ActivatePrayers.activatePrayer(player, 7);
break;
case 21239: // hawk eye
ActivatePrayers.activatePrayer(player, 8);
break;
case 21240:
ActivatePrayers.activatePrayer(player, 9);
break;
case 21241: // protect Item
ActivatePrayers.activatePrayer(player, 10);
break;
case 70084: // 26 range
ActivatePrayers.activatePrayer(player, 11);
break;
case 70086: // 27 mage
ActivatePrayers.activatePrayer(player, 12);
break;
case 21242: // steel skin
ActivatePrayers.activatePrayer(player, 13);
break;
case 21243: // ultimate str
ActivatePrayers.activatePrayer(player, 14);
break;
case 21244: // incredible reflex
ActivatePrayers.activatePrayer(player, 15);
break;
case 21245: // protect from magic
ActivatePrayers.activatePrayer(player, 16);
break;
case 21246: // protect from range
ActivatePrayers.activatePrayer(player, 17);
break;
case 21247: // protect from melee
ActivatePrayers.activatePrayer(player, 18);
break;
case 70088: // 44 range
ActivatePrayers.activatePrayer(player, 19);
break;
case 70090: // 45 mystic
ActivatePrayers.activatePrayer(player, 20);
break;
case 2171: // retrui
ActivatePrayers.activatePrayer(player, 21);
break;
case 2172: // redem
ActivatePrayers.activatePrayer(player, 22);
break;
case 2173: // smite
ActivatePrayers.activatePrayer(player, 23);
break;
case 70092: // chiv
ActivatePrayers.activatePrayer(player, 24);
break;
case 70094: // piety
ActivatePrayers.activatePrayer(player, 25);
break;
case 13092:
if (System.currentTimeMillis() - player.lastButton < 400) {
player.lastButton = System.currentTimeMillis();
break;
} else {
player.lastButton = System.currentTimeMillis();
}
Client ot = (Client) PlayerHandler.players[player.tradeWith];
if (ot == null || !ot.inTrade) {
player.getTrading().declineTrade();
player.getPacketSender().sendMessage(
"Trade declined as the other player has disconnected.");
ot.getTrading().declineTrade();
ot.getPacketSender().sendMessage(
"Trade declined as you disconnected.");
break;
}
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3431);
ot.getPacketSender().sendFrame126("Other player has accepted",
3431);
player.goodTrade = true;
ot.goodTrade = true;
for (GameItem item : player.getTrading().offeredItems) {
if (item.id > 0) {
if (ot.getItemAssistant().freeSlots() < player.getTrading().offeredItems
.size()) {
player.getPacketSender().sendMessage(
ot.playerName
+ " only has "
+ ot.getItemAssistant().freeSlots()
+ " free slots, please remove "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots()) + " items.");
ot.getPacketSender().sendMessage(
player.playerName
+ " has to remove "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots())
+ " items or you could offer them "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots()) + " items.");
player.goodTrade = false;
ot.goodTrade = false;
player.getPacketSender().sendFrame126(
"Not enough space in your inventory.", 3431);
ot.getPacketSender().sendFrame126(
"Not enough space in your inventory.", 3431);
break;
} else {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3431);
ot.getPacketSender().sendFrame126(
"Other player has accepted", 3431);
player.goodTrade = true;
ot.goodTrade = true;
}
}
}
if (player.inTrade && !player.tradeConfirmed && ot.goodTrade
&& player.goodTrade) {
player.tradeConfirmed = true;
if (ot.tradeConfirmed) {
player.getTrading().confirmScreen();
ot.getTrading().confirmScreen();
break;
}
}
break;
case 13218:
if (System.currentTimeMillis() - player.lastButton < 400) {
player.lastButton = System.currentTimeMillis();
break;
} else {
player.lastButton = System.currentTimeMillis();
}
player.tradeAccepted = true;
Client ot1 = (Client) PlayerHandler.players[player.tradeWith];
if (ot1 == null) {
player.getTrading().declineTrade();
player.getPacketSender().sendMessage(
"Trade declined as the other player has disconnected.");
break;
}
if (player.inTrade && player.tradeConfirmed && ot1.tradeConfirmed
&& !player.tradeConfirmed2) {
player.tradeConfirmed2 = true;
if (ot1.tradeConfirmed2) {
player.acceptedTrade = true;
ot1.acceptedTrade = true;
player.getTrading().giveItems();
ot1.getTrading().giveItems();
//here
player.getPacketSender().sendMessage(
"@red@Trade completed.");
ot1.getPacketSender().sendMessage(
"@red@Trade completed.");
player.tradeStatus = 0;
ot1.tradeStatus = 0;
break;
}
ot1.getPacketSender().sendFrame126(
"Other player has accepted.", 3535);
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3535);
}
break;
/* Player Options */
case 74176:
if (!player.mouseButton) {
player.mouseButton = true;
player.getPacketSender().sendConfig(500, 1);
player.getPacketSender().sendConfig(170, 1);
} else if (player.mouseButton) {
player.mouseButton = false;
player.getPacketSender().sendConfig(500, 0);
player.getPacketSender().sendConfig(170, 0);
}
break;
case 3189:
if (player.splitChat == false) {
player.getPacketSender().sendConfig(502, 1);
player.getPacketSender().sendConfig(287, 1);
player.splitChat = true;
} else if (player.splitChat) {
player.getPacketSender().sendConfig(502, 0);
player.getPacketSender().sendConfig(287, 0);
player.splitChat = false;
}
break;
case 74180:
if (!player.chatEffects) {
player.chatEffects = true;
player.getPacketSender().sendConfig(501, 1);
player.getPacketSender().sendConfig(171, 0);
} else {
player.chatEffects = false;
player.getPacketSender().sendConfig(501, 0);
player.getPacketSender().sendConfig(171, 1);
}
break;
case 74188:
if (!player.acceptAid) {
player.acceptAid = true;
player.getPacketSender().sendConfig(503, 1);
player.getPacketSender().sendConfig(427, 1);
} else {
player.acceptAid = false;
player.getPacketSender().sendConfig(503, 0);
player.getPacketSender().sendConfig(427, 0);
}
break;
case 74192:
if (!player.isRunning2) {
player.isRunning2 = true;
player.getPacketSender().sendConfig(504, 1);
player.getPacketSender().sendConfig(173, 1);
} else {
player.isRunning2 = false;
player.getPacketSender().sendConfig(504, 0);
player.getPacketSender().sendConfig(173, 0);
}
break;
//case 74201:// brightness1
case 3138:
LightSources.brightness1(player);
break;
//case 74203:// brightness2
case 3140:
LightSources.brightness2(player);
break;
//case 74204:// brightness3
case 3142:
LightSources.brightness3(player);
break;
//case 74205:// brightness4
case 3144:
LightSources.brightness4(player);
break;
case 74206:// area1
player.getPacketSender().sendConfig(509, 1);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 0);
break;
case 74207:// area2
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 1);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 0);
break;
case 74208:// area3
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 1);
player.getPacketSender().sendConfig(512, 0);
break;
case 74209:// area4
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 1);
break;
case 24017:
player.getPlayerAssistant().resetAutocast();
player.getItemAssistant().sendWeapon(player.playerEquipment[player.playerWeapon], ItemAssistant.getItemName(player.playerEquipment[player.playerWeapon]));
break;
}
}
}