Files
2006Scape/2006Redone Server/src/redone/net/packets/impl/ClickObject.java
T
Danial 20135d096f Refactor mining, add all the rocks and ores (#104)
* add blurite ore

* update randomness

* remove randomness

* refactor mining

* add gems
2019-10-25 00:08:53 -04:00

1152 lines
33 KiB
Java

package redone.net.packets.impl;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.content.minigames.castlewars.CastleWarObjects;
import redone.game.content.minigames.castlewars.CastleWars;
import redone.game.content.skills.core.Mining;
import redone.game.content.skills.core.Woodcutting;
import redone.game.content.skills.thieving.Stalls;
import redone.game.globalworldobjects.Doors;
import redone.game.npcs.NpcHandler;
import redone.game.players.Client;
import redone.net.packets.PacketType;
public class ClickObject implements PacketType {
public static final int FIRST_CLICK = 132, SECOND_CLICK = 252,
THIRD_CLICK = 70, FOURTH_CLICK = 234;
@Override
public void processPacket(final Client player, int packetType,
int packetSize) {
player.clickObjectType = player.objectX = player.objectId = player.objectY = 0;
player.objectYOffset = player.objectXOffset = 0;
player.getPlayerAssistant().resetFollow();
player.getCombatAssistant().resetPlayerAttack();
player.getPlayerAssistant().requestUpdates();
switch (packetType) {
case FIRST_CLICK:
player.objectX = player.getInStream().readSignedWordBigEndianA();
player.objectId = player.getInStream().readUnsignedWord();
player.objectY = player.getInStream().readUnsignedWordA();
player.objectDistance = 1;
player.turnPlayerTo(player.objectX, player.objectY);
if (player.playerRights == 3 || player.debugMode) {
player.getActionSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 1, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
//if(player.goodDistance(player.getX(), player.getY(), player.objectX, player.objectY, 1)) {
if (Doors.getSingleton().handleDoor(player.objectId, player.objectX, player.objectY, player.heightLevel)) {
//System.out.println("Door debug?");
}
//}
/*if (client.performingAction) {
return;
}*/
if (Stalls.isObject(player.objectId)) {
Stalls.attemptStall(player, player.objectId, player.objectX, player.objectX);
return;
}
if (player.teleTimer > 0) {
player.getActionSender().sendMessage(
"You cannot use objects while teleporting.");
return;
}
if (Math.abs(player.getX() - player.objectX) > 25 || Math.abs(player.getY() - player.objectY) > 25) {
player.resetWalkingQueue();
break;
}
if (Mining.rockExists(player.objectId)) {
player.objectDistance = 5;
}
if (Woodcutting.playerTrees(player, player.objectId)) {
player.objectDistance = 3;
}
switch (player.objectId) {
case 1276:
Woodcutting.startWoodcutting(player, 0, player.objectX, player.objectY, player.clickObjectType);
break;
case 1278:
Woodcutting.startWoodcutting(player, 1, player.objectX, player.objectY, player.clickObjectType);
break;
case 1286:
Woodcutting.startWoodcutting(player, 2, player.objectX, player.objectY, player.clickObjectType);
break;
case 1281:
Woodcutting.startWoodcutting(player, 3, player.objectX, player.objectY, player.clickObjectType);
break;
case 1308:
Woodcutting.startWoodcutting(player, 4, player.objectX, player.objectY, player.clickObjectType);
break;
case 5552:
Woodcutting.startWoodcutting(player, 5, player.objectX, player.objectY, player.clickObjectType);
break;
case 1307:
Woodcutting.startWoodcutting(player, 6, player.objectX, player.objectY, player.clickObjectType);
break;
case 1309:
Woodcutting.startWoodcutting(player, 7, player.objectX, player.objectY, player.clickObjectType);
break;
case 1306:
Woodcutting.startWoodcutting(player, 8, player.objectX, player.objectY, player.clickObjectType);
break;
case 5551:
Woodcutting.startWoodcutting(player, 9, player.objectX, player.objectY, player.clickObjectType);
break;
case 5553:
Woodcutting.startWoodcutting(player, 10, player.objectX, player.objectY, player.clickObjectType);
break;
case 3033:
Woodcutting.startWoodcutting(player, 11, player.objectX, player.objectY, player.clickObjectType);
break;
case 3037:
Woodcutting.startWoodcutting(player, 12, player.objectX, player.objectY, player.clickObjectType);
break;
case 1282:
Woodcutting.startWoodcutting(player, 13, player.objectX, player.objectY, player.clickObjectType);
break;
case 1383:
Woodcutting.startWoodcutting(player, 14, player.objectX, player.objectY, player.clickObjectType);
break;
case 2023:
Woodcutting.startWoodcutting(player, 15, player.objectX, player.objectY, player.clickObjectType);
break;
case 1319:
Woodcutting.startWoodcutting(player, 16, player.objectX, player.objectY, player.clickObjectType);
break;
case 1318:
Woodcutting.startWoodcutting(player, 17, player.objectX, player.objectY, player.clickObjectType);
break;
case 1315:
Woodcutting.startWoodcutting(player, 18, player.objectX, player.objectY, player.clickObjectType);
break;
case 1316:
Woodcutting.startWoodcutting(player, 19, player.objectX, player.objectY, player.clickObjectType);
break;
case 1332:
Woodcutting.startWoodcutting(player, 20, player.objectX, player.objectY, player.clickObjectType);
break;
case 1292:
if (player.spiritTree == false && player.clickedTree == true) {
player.getActionSender().sendMessage("You have already spawned a tree spirit.");
return;
}
if (player.spiritTree == false && player.clickedTree == false) {
player.getActionSender().sendMessage("You attempt to chop the tree, and a tree spirit appears.");
NpcHandler.spawnNpc(player, 655, player.getX(), player.getY(), 0, 0, 225, 20, 80, 80, true, false);
player.clickedTree = true;
} else if (player.spiritTree == true) {
Woodcutting.startWoodcutting(player, 21, player.objectX, player.objectY, player.clickObjectType);
}
break;
case 1294:
case 1293:
case 1317:
player.getPlayerAssistant().spiritTree();
break;
case 2164:
case 2165:
Server.trawler.fixNet(player);
break;
case 4462:
case 4460:
case 4461:
case 4463:
case 4464:
case 4459:
if (!CastleWars.isInCw(player)) {
player.getActionSender().sendMessage("You have to be in castle wars to use these objects.");
CastleWars.resetPlayer(player);
return;
}
CastleWarObjects.handleObject(player, player.objectId, player.objectX, player.objectY);
break;
case 2513:
player.getRangersGuild().fireAtTarget();
break;
case 12163:
case 12164:
case 12165:
case 12166:
player.objectDistance = 4;
break;
case 8930:
player.fade(1975, 4409, 3);
break;
case 8929:
player.fade(2442, 10147, 0);
break;
case 12982:
if (player.absY == 3278) {
player.objectYOffset = 2;
}
break;
case 300:
if (player.objectX == 3093 && player.objectY == 3509) {
player.objectDistance = 2;
}
break;
case 2479:
case 2482:
case 10596:
case 10595:
case 1725:
case 2483:
case 4568:
case 2145:
player.objectDistance = 3;
break;
case 11993:
case 245:
case 246:
case 273:
case 272:
case 8959:
player.objectDistance = 1;
break;
case 492:
case 5100:
case 12127:
case 5083:
case 4551:
case 4558:
case 2634:
case 1742:
case 2484:
case 8966:
case 993:
case 2230:
case 2265:
case 4569:
case 5098:
case 5096:
case 5094:
case 3828:
player.objectDistance = 2;
break;
case 2617:
if (player.objectX == 3077 && player.objectY == 9768) {
player.objectDistance = 3;
}
break;
case 2781:
if (player.objectX == 3272 && player.objectY == 3185) {
player.objectDistance = 3;
}
break;
case 2216:
if (player.absX == 2880) {
player.objectXOffset = 3;
player.objectYOffset = 1;
}
break;
case 3760:
if (player.objectX == 2892 && player.objectY == 10072) {
player.objectYOffset = 2;
}
break;
case 96:
if (player.objectX == 2638 && player.objectY == 9763
|| player.objectY == 9740) {
player.objectXOffset = 3;
player.objectYOffset = 1;
}
break;
case 2323:
if (player.objectX == 2703 && player.objectY == 3205) {
player.objectXOffset = 2;
}
break;
case 2322:
if (player.objectX == 2705 && player.objectY == 3209) {
player.objectXOffset = 4;
}
break;
case 190:
player.objectDistance = 3;
break;
case 154:
player.objectDistance = 2;
break;
case 10885:
player.objectYOffset = -3;
player.objectXOffset = 1;
break;
case 10859:
if (player.objectX == 3356 && player.objectY == 2847) {
player.objectXOffset = 1;
player.objectYOffset = -1;
} else if (player.objectX == 3364 && player.objectY == 2833) {
player.objectXOffset = 2;
player.objectYOffset = 1;
} else {
player.objectYOffset = 2;
}
break;
case 10860:
if (player.objectX == 3372 && player.objectY == 2839) {
player.objectYOffset = 2;
}
break;
case 10886:
player.objectXOffset = 2;
player.objectYOffset = 1;
break;
case 10862:
if (player.objectX == 3362 && player.objectY == 2849) {
player.objectXOffset = -3;
}
break;
case 6552:
if (player.absX == 3234) {
player.objectXOffset = 2;
player.objectYOffset = 1;
}
break;
case 2711:
if (player.objectX == 2631 && player.objectY == 3322) {
player.objectXOffset = 1;
player.objectYOffset = 3;
}
break;
case 3044:
if (player.objectX == 3078 && player.objectY == 9495) {
player.objectDistance = 3;
}
break;
case 1737:
if (player.objectX == 2662 && player.objectY == 3291) {
player.objectYOffset = 3;
}
break;
case 11737:
player.objectYOffset = 1;
break;
case 11724:
if (player.absX == 2971) {
player.objectXOffset = 3;
}
break;
case 11729:
if (player.absY == 3340) {
player.objectYOffset = 2;
}
break;
case 11732:
if (player.objectX == 3034 && player.objectY == 3363) {
player.objectXOffset = 2;
} else if (player.objectX == 3048 && player.objectY == 3352) {
player.objectYOffset = 2;
}
break;
case 11735:
if (player.absY == 3340 || player.absY == 3384) {
player.objectYOffset = 2;
}
break;
case 11725:
if (player.absY == 3348) {
player.objectYOffset = 1;
}
break;
case 5097:
if (player.objectX == 2635 && player.objectY == 9514) {
player.objectXOffset = 2;
player.objectYOffset = 3;
}
break;
case 1726:
if (player.absX == 3285 && player.absY == 3492) {
player.objectDistance = 1;
} else {
player.objectXOffset = 2;
}
break;
case 1568:
if (player.objectX == 2399 && player.objectY == 3099) {
player.getActionSender()
.object(9472, 2399, 3099, 0, 10);
}
if (player.objectX == 2400 && player.objectY == 3108) {
player.getActionSender()
.object(9472, 2400, 3108, 2, 10);
}
break;
case 4437:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getActionSender().sendMessage(
"You start to break up the rocks...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
container.stop();
player.startAnimation(65535);
}
@Override
public void stop() {
player.getActionSender().object(-1,
player.objectX, player.objectY, 0, 10);
player.getActionSender().object(4438,
player.objectX, player.objectY, 0, 10);
player.getActionSender().sendMessage(
"You break up the rocks.");
}
}, 3);
}
break;
case 4438:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getActionSender().sendMessage(
"You start to break up the rocks...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
}
@Override
public void stop() {
player.getActionSender().object(-1,
player.objectX, player.objectY, 0, 10);
player.getActionSender().sendMessage(
"You break up the rocks.");
}
}, 3);
}
break;
case 4448:
if (player.getItemAssistant().playerHasItem(1265, 1)) {
player.getActionSender().sendMessage(
"You start to mine the wall...");
player.startAnimation(625);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
player.getActionSender().sendMessage(
"You collapse the cave wall.");
}
@Override
public void stop() {
if ((player.objectX == 2390 || player.objectX == 2393)
&& (player.objectY == 9503 || player.objectY == 9500)) { // east
// cave
// side
player.getActionSender().object(-1, 2391,
9501, 0, 10);
player.getActionSender().object(4437, 2391,
9501, 0, 10);
CastleWars.collapseCave(1);
}
if ((player.objectX == 2399 || player.objectX == 2402)
&& (player.objectY == 9511 || player.objectY == 9514)) { // north
// cave
// side
player.getActionSender().object(-1, 2400,
9512, 1, 10);
player.getActionSender().object(4437, 2400,
9512, 1, 10);
CastleWars.collapseCave(0);
}
if ((player.objectX == 2408 || player.objectX == 2411)
&& (player.objectY == 9502 || player.objectY == 9505)) { // west
// cave
// side
player.getActionSender().object(-1, 2409,
9503, 0, 10);
player.getActionSender().object(4437, 2409,
9503, 0, 10);
CastleWars.collapseCave(3);
}
if ((player.objectX == 2400 || player.objectX == 2403)
&& (player.objectY == 9496 || player.objectY == 9493)) { // south
// cave
// side
player.getActionSender().object(-1, 2401,
9494, 1, 10);
player.getActionSender().object(4437, 2401,
9494, 1, 10);
CastleWars.collapseCave(2);
}
}
}, 3);
}
break;
case 1733:
if (player.objectX == 3058 && player.objectY == 3376) {
player.getPlayerAssistant().movePlayer(3058, 9776, 0);
} else if (player.objectX == 2603 && player.objectY == 3078) {
player.objectXOffset = 3;
player.objectYOffset = 1;
}
break;
case 55:
if (player.objectX == 3061 && player.objectY == 3374) {
player.getPlayerAssistant().movePlayer(3058, 9776, 0);
}
break;
case 9472:
if (player.objectX == 2399 && player.objectY == 3099) {
player.startAnimation(828);
player.stopMovement();
player.resetWalkingQueue();
player.getPlayerAssistant().requestUpdates();
player.getPlayerAssistant().removeAllWindows();
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
container.stop();
player.startAnimation(65535);
player.getPlayerAssistant().movePlayer(2400, 9507,
0);
}
@Override
public void stop() {
}
}, 1);
}
if (player.objectX == 2400 && player.objectY == 3108) {
player.startAnimation(828);
player.stopMovement();
player.resetWalkingQueue();
player.getPlayerAssistant().requestUpdates();
player.getPlayerAssistant().removeAllWindows();
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
stop();
player.startAnimation(65535);
player.getPlayerAssistant().movePlayer(2399, 9500, 0);
}
@Override
public void stop() {
}
}, 1);
}
break;
case 4407:
player.objectXOffset = 2;
break;
case 4387:
CastleWars.addToWaitRoom(player, 1); // saradomin
break;
case 4388:
CastleWars.addToWaitRoom(player, 2); // zamorak
break;
case 4408:
CastleWars.addToWaitRoom(player, 3); // guthix
break;
case 4389: // sara
case 4390: // zammy waiting room portal
CastleWars.leaveWaitingRoom(player);
break;
/*
* werewolf agility course stepping stone
*/
case 5138:
case 5136:
case 5141:
case 5133:
case 5152:
player.objectDistance = 2;
break;
/*
* agility pyramid gap
*/
case 10863:
case 10857:
player.objectDistance = 4;
break;
/*
* rope swing in barbarian agility arena
*/
case 2282:
player.objectDistance = 4;
break;
case 2294:
player.objectDistance = 4;
break;
case 9295:
if (player.absX == 3155) {
player.objectDistance = 2;
}
break;
case 2491:
if (player.objectX == 2926 && player.objectY == 4817) {
player.objectXOffset = 1;
player.objectYOffset = -3;
}
if (player.objectX == 2927 && player.objectY == 4814) {
player.objectXOffset = -1;
player.objectYOffset = 3;
}
if (player.objectX == 2893 && player.objectY == 4812) {
player.objectXOffset = 2;
player.objectYOffset = 5;
}
if (player.objectX == 2925 && player.objectY == 4848) {
player.objectXOffset = 2;
player.objectYOffset = 5;
}
if (player.objectX == 2891 && player.objectY == 4847) {
player.objectXOffset = 2;
player.objectYOffset = -1;
}
break;
case 2609:
player.objectYOffset = 2;
break;
case 4755:
player.objectYOffset = 1;
break;
case 7056:
player.objectXOffset = 2;
break;
case 26983:
case 26982:
case 24355:
case 24354:
player.objectYOffset = 1;
player.objectDistance = 0;
break;
case 1722:
if (player.absX == 3159) {
player.objectXOffset = 3;
} else if (player.objectX == 3175 && player.objectY == 3420) {
player.objectXOffset = 1;
player.objectYOffset = 3;
} else if (player.objectX == 3177 && player.objectY == 3401) {
player.objectXOffset = 3;
player.objectYOffset = 1;
} else if (player.absY == 3298) {
player.objectYOffset = 3;
}
break;
case 11666:
player.objectXOffset = -1;
player.objectYOffset = -1;
break;
case 1723:
if (player.objectX == 3100 && player.objectY == 3266
|| player.objectX == 2663 && player.objectY == 3321) {
player.objectXOffset = 2;
player.objectYOffset = 1;
} else if (player.objectX == 3259 && player.objectY == 3447
|| player.objectX == 2590 && player.objectY == 3090
|| player.objectX == 3212 && player.objectY == 3474) {
player.objectYOffset = 2;
} else if (player.objectX == 2590 && player.objectY == 3085) {
player.objectXOffset = 1;
player.objectYOffset = 2;
}
break;
case 1738:
if (player.objectX == 3204 && player.objectY == 3207 || player.objectX == 2648 && player.objectY == 3310) {
player.objectXOffset = 1;
player.objectYOffset = 2;
} else if (player.objectX == 3204 && player.objectY == 3229) {
player.objectXOffset = 2;
} else if (player.objectX == 2839 && player.objectY == 3537 || player.objectX == 2673 && player.objectY == 3300 || player.objectX == 2728 && player.objectY == 3460) {
player.objectXOffset = 2;
player.objectYOffset = 1;
} else if (player.absX == 2746) {
player.objectXOffset = 2;
} else if (player.objectX == 3010 && player.objectY == 3515 || player.objectX == 2648 && player.objectY == 3310) {
player.objectDistance = 2;
} else if (player.objectX == 2895 && player.objectY == 3513 || player.objectX == 3144 && player.objectY == 3447) {
player.objectDistance = 3;
}
break;
case 1739:
if (player.objectX == 3204 && player.objectY == 3207) {
player.objectDistance = 3;
} else if (player.objectX == 3204 && player.objectY == 3229) {
player.objectXOffset = 2;
} else if (player.objectX == 3204 && player.objectY == 3207) {
player.objectXOffset = 1;
player.objectYOffset = 2;
}
break;
case 1740:
if (player.objectX == 3205 && player.objectY == 3208) {
player.objectXOffset = 1;
player.objectYOffset = 2;
} else if (player.objectX == 3144 && player.objectY == 3448) {
player.objectDistance = 1;
}
break;
case 12536:
player.objectXOffset = 2;
player.objectYOffset = 1;
break;
case 12537:
player.objectXOffset = 1;
player.objectYOffset = 2;
break;
case 12538:
player.objectYOffset = 1;
break;
case 2287:
if (player.absX == 2552 && player.absY == 3561) {
player.objectYOffset = 2;
} else if (player.absX == 2552 && player.absY == 3558) {
player.objectYOffset = -1;
}
break;
case 1734:
if (player.objectX == 2569 && player.objectY == 9522) {
player.objectXOffset = 1;
player.objectYOffset = 3;
} else if (player.objectX == 3187 && player.objectY == 9833) {
player.objectXOffset = 3;
player.objectYOffset = 1;
}
break;
case 4493:
case 4494:
case 4495:
case 4496:
player.objectDistance = 5;
break;
case 6522:
case 10229:
player.objectDistance = 2;
break;
case 4417:
if (player.objectX == 2425 && player.objectY == 3074) {
player.objectYOffset = 2;
}
break;
case 4420:
if (player.getX() >= 2383 && player.getX() <= 2385) {
player.objectYOffset = 1;
} else {
player.objectYOffset = -2;
}
// fall through
break;
case 2878:
case 2879:
player.objectDistance = 3;
break;
case 2558:
player.objectDistance = 0;
if (player.absX > player.objectX && player.objectX == 3044) {
player.objectXOffset = 1;
}
if (player.absY > player.objectY) {
player.objectYOffset = 1;
}
if (player.absX < player.objectX && player.objectX == 3038) {
player.objectXOffset = -1;
}
break;
case 9356:
player.objectDistance = 2;
break;
case 1815:
case 1816:
case 5959:
case 5960:
player.objectDistance = 0;
break;
case 9293:
player.objectDistance = 2;
break;
case 4418:
if (player.objectX == 2374 && player.objectY == 3131) {
player.objectYOffset = -2;
} else if (player.objectX == 2369 && player.objectY == 3126) {
player.objectXOffset = 2;
} else if (player.objectX == 2380 && player.objectY == 3127) {
player.objectYOffset = 2;
} else if (player.objectX == 2369 && player.objectY == 3126) {
player.objectXOffset = 2;
} else if (player.objectX == 2374 && player.objectY == 3131) {
player.objectYOffset = -2;
}
break;
case 9706:
player.objectDistance = 0;
player.objectXOffset = 1;
break;
case 9707:
player.objectDistance = 0;
player.objectYOffset = -1;
break;
case 4419:
if (player.getX() >= 2417 && player.getX() <= 2418) {
player.objectYOffset = 3;
} else {
player.objectYOffset = -1;
player.objectXOffset = -3;
player.objectDistance = 3;
}
break;
case 6707:
player.objectYOffset = 3;
break;
case 6823:
player.objectDistance = 2;
player.objectYOffset = 1;
break;
case 6706:
player.objectXOffset = 2;
break;
case 6772:
player.objectDistance = 2;
player.objectYOffset = 1;
break;
case 6705:
player.objectYOffset = -1;
break;
case 6822:
player.objectDistance = 2;
player.objectYOffset = 1;
break;
case 6704:
player.objectYOffset = -1;
break;
case 6773:
player.objectDistance = 2;
player.objectXOffset = 1;
player.objectYOffset = 1;
break;
case 6703:
player.objectXOffset = -1;
break;
case 6771:
player.objectDistance = 2;
player.objectXOffset = 1;
player.objectYOffset = 1;
break;
case 6702:
player.objectXOffset = -1;
break;
case 6821:
player.objectDistance = 2;
player.objectXOffset = 1;
player.objectYOffset = 1;
break;
/*
* case 1276: case 1278: case 1306: case 1307: case 1308: case 1309:
* case 1281: case 1319: case 1332: case 1318: case 1330:
* client.objectDistance = 3; break;
*/
default:
player.objectDistance = 1;
player.objectXOffset = 0;
player.objectYOffset = 0;
break;
}
if (player.goodDistance(player.objectX + player.objectXOffset,
player.objectY + player.objectYOffset, player.getX(),
player.getY(), player.objectDistance)) {
player.getObjects().firstClickObject(player.objectId,
player.objectX, player.objectY);
} else {
player.clickObjectType = 1;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.clickObjectType == 1
&& player.goodDistance(player.objectX
+ player.objectXOffset, player.objectY
+ player.objectYOffset, player.getX(),
player.getY(), player.objectDistance)) {
player.getObjects().firstClickObject(
player.objectId, player.objectX,
player.objectY);
container.stop();
}
if (player.clickObjectType > 1
|| player.clickObjectType == 0) {
container.stop();
}
}
@Override
public void stop() {
player.clickObjectType = 0;
}
}, 1);
}
break;
case SECOND_CLICK:
player.objectId = player.getInStream().readUnsignedWordBigEndianA();
player.objectY = player.getInStream().readSignedWordBigEndian();
player.objectX = player.getInStream().readUnsignedWordA();
player.objectDistance = 1;
if (player.playerRights == 3) {
player.getActionSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 2, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
if (Stalls.isObject(player.objectId)) {
Stalls.attemptStall(player, player.objectId, player.objectX, player.objectX);
return;
}
switch (player.objectId) {
case 6162:
case 6163:
case 6164:
case 6165:
case 6166:
case 9390:
player.objectDistance = 2;
break;
case 12537:
player.objectDistance = 2;
break;
case 2781:
if (player.objectX == 3272 && player.objectY == 3185) {
player.objectDistance = 3;
}
break;
case 1739:
if (player.objectX == 3204 && player.objectY == 3207) {
player.objectDistance = 3;
} else if (player.objectX == 3204 && player.objectY == 3229) {
player.objectXOffset = 2;
} else if (player.objectX == 3204 && player.objectY == 3207) {
player.objectXOffset = 1;
player.objectYOffset = 2;
}
break;
default:
player.objectDistance = 1;
player.objectXOffset = 0;
player.objectYOffset = 0;
break;
}
if (player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().secondClickObject(player.objectId, player.objectX, player.objectY);
} else {
player.clickObjectType = 2;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.clickObjectType == 2 && player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().secondClickObject(player.objectId, player.objectX, player.objectY);
container.stop();
}
if (player.clickObjectType != 2) {
container.stop();
}
}
@Override
public void stop() {
player.clickObjectType = 0;
}
}, 1);
}
break;
case THIRD_CLICK: // 'F'
player.objectX = player.getInStream().readSignedWordBigEndian();
player.objectY = player.getInStream().readUnsignedWord();
player.objectId = player.getInStream().readUnsignedWordBigEndianA();
if (player.playerRights == 3) {
player.getActionSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 3, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
switch (player.objectId) {
case 12537:
player.objectDistance = 2;
break;
case 1739:
if (player.objectX == 3204 && player.objectY == 3207) {
player.objectDistance = 3;
} else if (player.objectX == 3204 && player.objectY == 3229) {
player.objectXOffset = 2;
} else if (player.objectX == 3204 && player.objectY == 3207) {
player.objectXOffset = 1;
player.objectYOffset = 2;
}
break;
default:
player.objectDistance = 1;
break;
}
player.objectXOffset = 0;
player.objectYOffset = 0;
if (player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().thirdClickObject(player.objectId, player.objectX, player.objectY);
} else {
player.clickObjectType = 3;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.clickObjectType == 3 && player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().thirdClickObject(player.objectId, player.objectX, player.objectY);
container.stop();
}
if (player.clickObjectType < 3) {
container.stop();
}
}
@Override
public void stop() {
player.clickObjectType = 0;
}
}, 1);
}
break;
case FOURTH_CLICK:
player.objectX = player.getInStream().readSignedWordBigEndianA();
player.objectId = player.getInStream().readUnsignedWordA();
player.objectY = player.getInStream().readUnsignedWordBigEndianA();
if (player.playerRights == 3) {
player.getActionSender().sendMessage("ObjectId: " + player.objectId + " ObjectX: " + player.objectX + " ObjectY: " + player.objectY + " Objectclick = 4, Xoff: " + (player.getX() - player.objectX) + " Yoff: " + (player.getY() - player.objectY));
}
switch (player.objectId) {
default:
player.objectDistance = 1;
break;
}
player.objectXOffset = 0;
player.objectYOffset = 0;
if (player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().fourthClickObject(player.objectId, player.objectX, player.objectY);
} else {
player.clickObjectType = 4;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.clickObjectType == 4 && player.goodDistance(player.objectX + player.objectXOffset, player.objectY + player.objectYOffset, player.getX(), player.getY(), player.objectDistance)) {
player.getObjects().fourthClickObject(player.objectId, player.objectX, player.objectY);
container.stop();
}
if (player.clickObjectType < 4) {
container.stop();
}
}
@Override
public void stop() {
player.clickObjectType = 0;
}
}, 1);
}
break;
}
}
}