mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 00:31:51 +00:00
2309 lines
72 KiB
Java
2309 lines
72 KiB
Java
package com.rs2.game.players;
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import java.util.ArrayList;
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import java.util.Optional;
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import java.util.Random;
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import com.rs2.GameConstants;
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import com.rs2.GameEngine;
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import com.rs2.event.CycleEvent;
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import com.rs2.event.CycleEventContainer;
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import com.rs2.event.CycleEventHandler;
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import com.rs2.game.content.combat.magic.MagicData;
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import com.rs2.game.content.combat.prayer.PrayerDrain;
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import com.rs2.game.content.minigames.FightPits;
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import com.rs2.game.content.minigames.PestControl;
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import com.rs2.game.content.minigames.castlewars.CastleWars;
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import com.rs2.game.content.music.sound.SoundList;
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import com.rs2.game.content.randomevents.RandomEventHandler;
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import com.rs2.game.content.skills.SkillData;
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import com.rs2.game.content.skills.SkillHandler;
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import com.rs2.game.content.skills.smithing.Superheat;
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import com.rs2.game.items.GameItem;
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import com.rs2.game.items.ItemAssistant;
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import com.rs2.game.items.ItemConstants;
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import com.rs2.game.items.impl.LightSources;
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import com.rs2.game.items.impl.Greegree.MonkeyData;
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import com.rs2.game.npcs.Npc;
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import com.rs2.game.npcs.NpcHandler;
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import com.rs2.util.GameLogger;
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import com.rs2.util.Misc;
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import com.rs2.world.Boundary;
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import com.rs2.world.TileControl;
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import com.rs2.world.clip.PathFinder;
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import com.rs2.world.clip.Region;
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public class PlayerAssistant {
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private Player player;
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public PlayerAssistant(Player player2) {
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this.player = player2;
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}
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public boolean savePlayer() {
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return (player.wildLevel < 20 && player.playerEquipment[ItemConstants.RING] == 2570 && player.playerLevel[3] > 0 && player.playerLevel[3] <= player.getLevelForXP(player.playerXP[3]) / 10 && player.underAttackBy > 0);
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}
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public void handleROL() {
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if (!savePlayer()) {
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return;
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}
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player.getItemAssistant().deleteEquipment(2570, ItemConstants.RING);
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player.getPlayerAssistant().startTeleport(3222, 3218, 0, "modern");
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player.getPacketSender().sendMessage("Your ring of life saves you.");
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}
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public void objectAnim(int X, int Y, int animationID, int tileObjectType, int orientation) {
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for (Player p : PlayerHandler.players) {
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if(p != null) {
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Player players = (Player)p;
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if(players.distanceToPoint(X, Y) <= 25) {
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players.getPacketSender().createPlayersObjectAnim(X, Y, animationID, tileObjectType, orientation);
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}
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}
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}
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}
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public void resetAutocast() {
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player.autocastId = 0;
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player.autocasting = false;
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player.getPacketSender().sendConfig(108, 0);
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}
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public void setAnimationBack() {
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player.isRunning = true;
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player.getPacketSender().sendFrame36(173,1);
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player.getCombatAssistant().getPlayerAnimIndex();
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requestUpdates();
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}
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public boolean isPlayer() {
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return player.playerRights < 2 || player.playerRights > 3;
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}
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public void handleObjectRegion(int objectId, int minX, int minY, int maxX, int maxY) {
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for (int i = minX; i < maxX+1; i++) {
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for (int j = minY; j < maxY+1; j++) {
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player.getPacketSender().object(objectId, i, j, -1, 10);
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}
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}
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}
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public boolean itemUsedInRegion(int minX, int maxX, int minY, int maxY) {
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return (player.objectX >= minX && player.objectX <= maxX) && (player.objectY >= minY && player.objectY <= maxY);
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}
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public void loginScreen() {
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player.getPacketSender().showInterface(15244);
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player.getPacketSender().sendString("Welcome to " + GameConstants.SERVER_NAME + "\\n", 15257);
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int currentDay = player.getLastLogin() - player.lastLoginDate;
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if (player.playerLevel[15] < 3) {
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player.playerLevel[15] = 3;
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player.playerXP[15] = 175;
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player.getPlayerAssistant().refreshSkill(15);
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}
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if (player.lastLoginDate <= 0) {
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player.getPacketSender().sendString("This is your first time logging in!", 15258);
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} else if (player.lastLoginDate == 1) {
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player.getPacketSender().sendString("You last logged in @red@yesterday @bla@ from: @red@" + player.lastConnectedFrom, 15258);
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} else {
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player.getPacketSender().sendString("You last logged in @red@" + (currentDay > 1 ? (currentDay + " @bla@days ago") : ("earlier today")) + " @bla@ from: @red@" + player.lastConnectedFrom, 15258);
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}
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player.getPacketSender().sendString("" +GameConstants.SERVER_NAME + " will NEVER email you.\\n We use the forums or we \\nWill contact you through game.", 15260);
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player.getPacketSender().sendString("You have 0 unread messages\\nin your message centre.", 15261);
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player.getPacketSender().sendString("You have @gre@unlimited@yel@ days of member credit.", 15262);
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player.getPacketSender().sendString("CLICK HERE TO PLAY", 15263);
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if (!player.hasBankpin) {
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player.getPacketSender().sendString("You currently have no bank pin set!\\nWe strongly advise you to set\\n one.", 15270);
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} else {
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player.getPacketSender().sendString("\\nYou currently have a bank pin set.\\nYour bank is secure!.", 15270);
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}
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int random = Misc.random(3);
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player.getPacketSender().sendString(welcomeMessages[random][0], 15803);
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player.getPacketSender().sendString(welcomeMessages[random][1], 15804);
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}
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private String[][] welcomeMessages = {
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{"Remember to vote daily to help " + GameConstants.SERVER_NAME + "", "Every vote counts! :)"},
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{"Not a member of our discord community?", "Join our discord at: https://discord.gg/Nk9WQUK"},
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{"Do you have any bugs that you would like to report?", "Report them on our discord or message a staff member. :)"},
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{"Want to help the server grow?", "Remember to vote daily and invite your friends!"}
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};
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public void showMap() {
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int posisition = (player.getX() / 64 - 46) + (player.getY() / 64 - 49) * 6;
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player.getPacketSender().sendConfig(106, posisition);
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player.getPacketSender().showInterface(5392);
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}
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public ArrayList<GameItem> randomFish(int fish) {
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Random r = new Random();
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ArrayList<GameItem> toReturn = new ArrayList<GameItem>();
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boolean turtles = true;
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boolean mantas = true;
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boolean lobsters = true;
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boolean swordfish = true;
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int turt = 0;
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int manta = 0;
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int lobs = 0;
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int swordFish = 0;
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int junk = 0;
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int done = 0;
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while (done != fish) {
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done++;
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int random = r.nextInt(100);
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if (random >= 85 - GameEngine.trawler.chanceByLevel(player, 381)) {
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if (mantas) {
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manta++;
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}
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} else if (random >= 70 - GameEngine.trawler.chanceByLevel(player,
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381)) {
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if (turtles) {
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turt++;
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}
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} else if (random >= 40) {
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if (swordfish) {
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swordFish++;
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}
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} else if (random >= 5) {
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if (lobsters) {
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lobs++;
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}
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} else {
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junk++;
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}
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}
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int xpToAdd = 0;
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if (manta > 0) {
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toReturn.add(new GameItem(389, manta));
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if (player.playerLevel[player.playerFishing] >= 81) {
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xpToAdd += (manta * 46);
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}
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}
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if (turt > 0) {
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toReturn.add(new GameItem(395, turt));
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if (player.playerLevel[player.playerFishing] >= 79) {
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xpToAdd += (manta * 38);
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}
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}
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if (lobs > 0) {
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toReturn.add(new GameItem(377, lobs));
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if (player.playerLevel[player.playerFishing] >= 40) {
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xpToAdd += (manta * 90);
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}
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}
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if (swordFish > 0) {
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toReturn.add(new GameItem(371, swordFish));
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if (player.playerLevel[player.playerFishing] >= 50) {
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xpToAdd += (manta * 100);
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}
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}
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if (junk > 0)
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toReturn.add(new GameItem(685, junk));
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player.getPlayerAssistant().addSkillXP(xpToAdd, player.playerFishing);
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return toReturn;
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}
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public void removeFishingTrawlerRewardItem(int slot, boolean all) {
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try {
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if (!all) {
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if (player.getItemAssistant().freeSlots() != 0) {
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if (player.fishingTrawlerReward.get(slot).amount >= 1) {
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player.getItemAssistant().addItem(
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player.fishingTrawlerReward.get(slot).id, 1);
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player.fishingTrawlerReward.get(slot).amount--;
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if (player.fishingTrawlerReward.get(slot).amount <= 0) {
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player.fishingTrawlerReward.remove(slot);
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GameEngine.trawler.showReward(player);
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} else {
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GameEngine.trawler.updateRewardSlot(player, slot);
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}
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}
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} else {
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player.getPacketSender().sendMessage("You don't have enough inventory space to withdraw that");
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}
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} else {
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int loop = player.fishingTrawlerReward.get(slot).amount;
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for (int j = 0; j < loop; j++) {
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if (player.getItemAssistant().freeSlots() == 0) {
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player.getPacketSender().sendMessage("You don't have enough inventory space to withdraw that");
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GameEngine.trawler.updateRewardSlot(player, slot);
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return;
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}
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player.getItemAssistant()
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.addItem(player.fishingTrawlerReward.get(slot).id, 1);
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player.fishingTrawlerReward.get(slot).amount--;
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if (player.fishingTrawlerReward.get(slot).amount <= 0) {
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player.fishingTrawlerReward.remove(slot);
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GameEngine.trawler.showReward(player);
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return;
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}
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}
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}
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} catch (Exception e) {
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}
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}
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public void removeAllSidebars() {
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for (int i = 0; i < 14; i++) {
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player.getPacketSender().setSidebarInterface(i, -1);
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}
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}
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public void resetAnimationsToPrevious() {
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player.playerRunIndex = player.prevPrevPlayerRunIndex;
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player.playerStandIndex = player.prevPlayerStandIndex;
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player.playerWalkIndex = player.prevplayerWalkIndex;
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player.playerTurnIndex = player.prevPlayerTurnIndex;
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player.playerTurn90CWIndex = player.prevPlayerTurn90CWIndex;
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player.playerTurn90CCWIndex = player.prevPlayerTurn90CCWIndex;
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player.playerTurn180Index = player.prevPlayerTurn180Index;
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requestUpdates();
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}
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public int backupItems[] = new int[ItemConstants.BANK_SIZE];
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public int backupItemsN[] = new int[ItemConstants.BANK_SIZE];
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public int backupInvItems[] = new int[28];
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public int backupInvItemsN[] = new int[28];
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public void otherInv(Client c, Client o) {
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if (o == c || o == null || c == null)
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return;
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for (int i = 0; i < o.playerItems.length; i++) {
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backupInvItems[i] = c.playerItems[i];
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backupInvItemsN[i] = c.playerItemsN[i];
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c.playerItems[i] = o.playerItems[i];
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c.playerItemsN[i] = o.playerItemsN[i];
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}
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c.getItemAssistant().updateInventory();
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for (int i = 0; i < o.playerItems.length; i++) {
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c.playerItemsN[i] = backupInvItemsN[i];
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c.playerItems[i] = backupInvItems[i];
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}
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}
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public void otherBank(Client c, Client o) {
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if (o == c || o == null || c == null) {
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return;
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}
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for (int i = 0; i < o.bankItems.length; i++) {
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backupItems[i] = c.bankItems[i];
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backupItemsN[i] = c.bankItemsN[i];
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c.bankItemsN[i] = o.bankItemsN[i];
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c.bankItems[i] = o.bankItems[i];
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}
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player.getPacketSender().openUpBank();
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for (int i = 0; i < o.bankItems.length; i++) {
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c.bankItemsN[i] = backupItemsN[i];
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c.bankItems[i] = backupItems[i];
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}
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}
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public void startFading(final int occurrence, final int x, final int y, final int h) {
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if (!player.allowFading)
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return;
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player.allowFading = false;
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player.getPacketSender().showInterface(13583);
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player.getPacketSender().sendMapState(2);
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CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
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@Override
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public void execute(CycleEventContainer container) {
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movePlayer(x, y, h);
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resetAnimation();
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requestUpdates();
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container.stop();
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}
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@Override
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public void stop() {
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player.allowFading = true;
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player.getPacketSender().sendMapState(0);
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CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
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@Override
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public void execute(CycleEventContainer container2) {
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container2.stop();
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}
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@Override
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public void stop() {
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player.getPacketSender().closeAllWindows();
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switch (occurrence) {
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case 0:
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player.getDialogueHandler().sendStatement("You arrive at Port Khazard.");
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break;
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case 1:
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player.getPacketSender().sendMessage("You wash up onto the shore...");
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break;
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case 2:
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player.getPacketSender().sendMessage("You find yourself inside a hidden cavern.");
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break;
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}
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}
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}, 2);
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}
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}, 4);
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}
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public void sendSidebars() {
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for (int i = 0; i < GameConstants.SIDEBARS.length; i++) {
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player.getPacketSender().setSidebarInterface(i, GameConstants.SIDEBARS[i]);
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}
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player.getPacketSender().setSidebarInterface(6, player.playerMagicBook == 0 ? 1151 : 12855);
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}
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public boolean removeGloves() {
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if (player.getItemAssistant().playerHasItem(776)) {
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player.getItemAssistant().deleteItem(776, 1);
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return true;
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} else if (player.getItemAssistant().playerHasItem(775)) {
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player.getItemAssistant().deleteItem(775, 1);
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return true;
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} else if (player.playerEquipment[player.playerHands] == 775 || player.playerEquipment[player.playerHands] == 776) {
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player.getDialogueHandler().sendStatement("You need to take your gloves off to do this.");
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player.nextChat = 0;
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return false;
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}
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return false;
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}
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public void feature(String feature) {
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player.getDialogueHandler().sendStatement("Sorry, " + feature + " is currently disabled.");
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player.nextChat = 0;
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}
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public static void removeHintIcon(Player c) {
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c.getPacketSender().drawHeadicon(0, 0, 0, 0);
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}
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/**
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* Hides all Side Bars
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*/
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public void hideAllSideBars() {
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for (int i = 0; i < 14; i++) {
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player.getPacketSender().setSidebarInterface(i, -1);
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}
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player.getPacketSender().setSidebarInterface(10, 2449);
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}
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public void writeEnergy() {
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if (player.playerEnergy >= 100) {
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player.getPacketSender().sendString("100%", 149);
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} else {
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player.getPacketSender().sendString(player.playerEnergy > 0 && player.playerEnergy < 100 ? (int) Math.ceil(player.playerEnergy) + "%" : "0%", 149);
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}
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}
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public int raiseTimer() {
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// calculations from https://oldschool.runescape.wiki/w/Energy
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double seconds = 60 / (8 + Math.floor(player.playerLevel[player.playerAgility] / 6));
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return (int) Math.floor(seconds * 1000);
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}
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public void handleTiara() {
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int[] tiaras = { 5527, 5529, 5531, 5535, 5537, 5533, 5539, 5543, 5541, 5545, 5547 };
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if (player.wearId >= tiaras[0] && player.wearId <= tiaras[10]) {
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for (int i = 0; i < tiaras.length; i++) {
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if (player.wearId == tiaras[i]) {
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int tempInt = 1;
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int loc = i;
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while (loc > 0) {
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tempInt *= 2;
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loc--;
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}
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player.getPacketSender().setConfig(491, tempInt);
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}
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}
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}
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}
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public static boolean pathBlocked(Client attacker, Client victim) {
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double offsetX = Math.abs(attacker.absX - victim.absX);
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double offsetY = Math.abs(attacker.absY - victim.absY);
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int distance = TileControl.calculateDistance(attacker, victim);
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if (distance == 0) {
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return true;
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}
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offsetX = offsetX > 0 ? offsetX / distance : 0;
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offsetY = offsetY > 0 ? offsetY / distance : 0;
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int[][] path = new int[distance][5];
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int curX = attacker.absX;
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int curY = attacker.absY;
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int next = 0;
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int nextMoveX = 0;
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int nextMoveY = 0;
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double currentTileXCount = 0.0;
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double currentTileYCount = 0.0;
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while (distance > 0) {
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distance--;
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nextMoveX = 0;
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nextMoveY = 0;
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if (curX > victim.absX) {
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currentTileXCount += offsetX;
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if (currentTileXCount >= 1.0) {
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nextMoveX--;
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curX--;
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currentTileXCount -= offsetX;
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}
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} else if (curX < victim.absX) {
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currentTileXCount += offsetX;
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if (currentTileXCount >= 1.0) {
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nextMoveX++;
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curX++;
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currentTileXCount -= offsetX;
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}
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}
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if (curY > victim.absY) {
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currentTileYCount += offsetY;
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if (currentTileYCount >= 1.0) {
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nextMoveY--;
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curY--;
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currentTileYCount -= offsetY;
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}
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} else if (curY < victim.absY) {
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currentTileYCount += offsetY;
|
|
if (currentTileYCount >= 1.0) {
|
|
nextMoveY++;
|
|
curY++;
|
|
currentTileYCount -= offsetY;
|
|
}
|
|
}
|
|
path[next][0] = curX;
|
|
path[next][1] = curY;
|
|
path[next][2] = attacker.heightLevel;
|
|
path[next][3] = nextMoveX;
|
|
path[next][4] = nextMoveY;
|
|
next++;
|
|
}
|
|
for (int i = 0; i < path.length; i++) {
|
|
if (!Region.getClipping(path[i][0], path[i][1], path[i][2], path[i][3], path[i][4])/* && !Region.blockedShot(path[i][0], path[i][1], path[i][2])*/) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static boolean pathBlocked(Client attacker, Npc victim) {
|
|
double offsetX = Math.abs(attacker.absX - victim.absX);
|
|
double offsetY = Math.abs(attacker.absY - victim.absY);
|
|
|
|
int distance = TileControl.calculateDistance(attacker, victim);
|
|
|
|
if (distance == 0) {
|
|
return true;
|
|
}
|
|
|
|
offsetX = offsetX > 0 ? offsetX / distance : 0;
|
|
offsetY = offsetY > 0 ? offsetY / distance : 0;
|
|
|
|
int[][] path = new int[distance][5];
|
|
|
|
int curX = attacker.absX;
|
|
int curY = attacker.absY;
|
|
int next = 0;
|
|
int nextMoveX = 0;
|
|
int nextMoveY = 0;
|
|
|
|
double currentTileXCount = 0.0;
|
|
double currentTileYCount = 0.0;
|
|
|
|
while (distance > 0) {
|
|
distance--;
|
|
nextMoveX = 0;
|
|
nextMoveY = 0;
|
|
if (curX > victim.absX) {
|
|
currentTileXCount += offsetX;
|
|
if (currentTileXCount >= 1.0) {
|
|
nextMoveX--;
|
|
curX--;
|
|
currentTileXCount -= offsetX;
|
|
}
|
|
} else if (curX < victim.absX) {
|
|
currentTileXCount += offsetX;
|
|
if (currentTileXCount >= 1.0) {
|
|
nextMoveX++;
|
|
curX++;
|
|
currentTileXCount -= offsetX;
|
|
}
|
|
}
|
|
if (curY > victim.absY) {
|
|
currentTileYCount += offsetY;
|
|
if (currentTileYCount >= 1.0) {
|
|
nextMoveY--;
|
|
curY--;
|
|
currentTileYCount -= offsetY;
|
|
}
|
|
} else if (curY < victim.absY) {
|
|
currentTileYCount += offsetY;
|
|
if (currentTileYCount >= 1.0) {
|
|
nextMoveY++;
|
|
curY++;
|
|
currentTileYCount -= offsetY;
|
|
}
|
|
}
|
|
path[next][0] = curX;
|
|
path[next][1] = curY;
|
|
path[next][2] = attacker.heightLevel;
|
|
path[next][3] = nextMoveX;
|
|
path[next][4] = nextMoveY;
|
|
next++;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
public void stepAway() {
|
|
player.faceUpdate(player.followId + 32768);
|
|
if (Region.getClipping(player.getX() - 1, player.getY(), player.heightLevel, -1, 0)) {
|
|
walkTo(-1, 0);
|
|
} else if (Region.getClipping(player.getX() + 1, player.getY(), player.heightLevel, 1, 0)) {
|
|
walkTo(1, 0);
|
|
} else if (Region.getClipping(player.getX(), player.getY() - 1, player.heightLevel, 0, -1)) {
|
|
walkTo(0, -1);
|
|
} else if (Region.getClipping(player.getX(), player.getY() + 1, player.heightLevel, 0, 1)) {
|
|
walkTo(0, 1);
|
|
}
|
|
}
|
|
|
|
public void squeezeThroughRailing() {
|
|
player.startAnimation(2240);
|
|
player.turnPlayerTo(player.objectX, player.objectY);
|
|
player.getPacketSender().sendMessage("You squeeze through the loose railing.");
|
|
}
|
|
|
|
public void spiritTree() {
|
|
player.getDialogueHandler().sendOption("The Tree Gnome Village", "The Gnome Stronghold", "Varrock");
|
|
player.dialogueAction = 53;
|
|
}
|
|
|
|
public void handleCanoe() {
|
|
player.getDialogueHandler().sendOption("Travel the canoe to Barbarian Village.", "Travel the canoe to the Champions Guild.", "Travel the canoe to Lumbridge.", "Travel the canoe to Edgeville.");
|
|
player.dialogueAction = 122;
|
|
}
|
|
|
|
public boolean bananasCheck() {
|
|
int reqAmount = 10 - player.getItemAssistant().getItemAmount(1963);
|
|
switch (player.getItemAssistant().getItemAmount(1963)) {
|
|
case 0:
|
|
player.getDialogueHandler().sendPlayerChat("I'll go collect " + reqAmount + " bananas then come back...");
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
player.getDialogueHandler().sendPlayerChat("I'll go collect " + reqAmount + " more bananas then come back...");
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Teleports
|
|
*/
|
|
|
|
public void spellTeleport(int x, int y, int height) {
|
|
startTeleport(x, y, height, player.playerMagicBook == 1 ? "ancient" : "modern");
|
|
}
|
|
|
|
public void startTeleport(int x, int y, int height, String teleportType) {
|
|
if (FightPits.getState(player) != null) {
|
|
player.getPacketSender().sendMessage("You can't teleport from a Fight pits Game!");
|
|
return;
|
|
}
|
|
if (player.inWild() && player.wildLevel > GameConstants.NO_TELEPORT_WILD_LEVEL) {
|
|
player.getPacketSender().sendMessage("You can't teleport above level " + GameConstants.NO_TELEPORT_WILD_LEVEL + " wilderness.");
|
|
return;
|
|
}
|
|
if (player.tutorialProgress < 36) {
|
|
player.getPacketSender().sendMessage("You can't teleport from tutorial island!");
|
|
return;
|
|
}
|
|
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
|
|
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
|
|
for (int cwitem : cwitems) {
|
|
if (player.inCw() || player.inCw() && player.getItemAssistant().playerHasItem(cwitem)) {
|
|
player.getPacketSender().sendMessage("You can't teleport from castle wars.");
|
|
return;
|
|
}
|
|
}
|
|
if (player.inTrade) {
|
|
player.getPacketSender().sendMessage("You can't teleport while in trade.");
|
|
return;
|
|
}
|
|
if (player.duelStatus == 5) {
|
|
player.getPacketSender().sendMessage("You can't teleport while in a duel.");
|
|
return;
|
|
}
|
|
if (!SkillHandler.MAGIC) {
|
|
player.getPacketSender().sendMessage("This feature is curently disabled.");
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
|
|
player.getPacketSender().sendMessage("You are teleblocked and can't teleport.");
|
|
return;
|
|
}
|
|
if (SkillHandler.isSkilling(player)) {
|
|
player.getPacketSender().sendMessage("You can't teleport while skilling!");
|
|
return;
|
|
}
|
|
if (MonkeyData.isWearingGreegree(player)) {
|
|
player.getPacketSender().sendMessage("You can't teleport as a monkey.");
|
|
return;
|
|
}
|
|
if (!player.isDead && player.teleTimer == 0
|
|
&& player.respawnTimer == -6) {
|
|
if (player.playerIndex > 0 || player.npcIndex > 0) {
|
|
player.getCombatAssistant().resetPlayerAttack();
|
|
}
|
|
if (player.clickedTree) {
|
|
player.clickedTree = false;
|
|
}
|
|
player.stopMovement();
|
|
player.getPacketSender().closeAllWindows();
|
|
player.teleX = x;
|
|
player.teleY = y;
|
|
player.npcIndex = 0;
|
|
player.playerIndex = 0;
|
|
player.faceUpdate(0);
|
|
player.refresh = false;
|
|
if(player.heightLevel != height) {
|
|
player.refresh = true;
|
|
}
|
|
player.teleHeight = height;
|
|
player.isTeleporting = true;
|
|
if (GameConstants.SOUND) {
|
|
player.getPacketSender().sendSound(SoundList.TELEPORT, 100, 700);
|
|
}
|
|
if (teleportType.equalsIgnoreCase("modern")) {
|
|
player.startAnimation(714, 10);
|
|
player.teleTimer = 10;
|
|
player.teleGfx = 308;
|
|
player.teleEndAnimation = 715;
|
|
}
|
|
if (teleportType.equalsIgnoreCase("spiritTree")) {
|
|
player.startAnimation(4731);
|
|
player.gfx0(1228);
|
|
player.teleTimer = 9;
|
|
player.teleEndAnimation = 715;
|
|
}
|
|
if (teleportType.equalsIgnoreCase("ancient")) {
|
|
player.startAnimation(1979);
|
|
player.teleGfx = 0;
|
|
player.teleTimer = 9;
|
|
player.teleEndAnimation = 0;
|
|
player.gfx0(392);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void startTeleport2(int x, int y, int height) {
|
|
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
|
|
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
|
|
for (int cwitem : cwitems) {
|
|
if (player.inCw() || player.inCw() && player.getItemAssistant().playerHasItem(cwitem)) {
|
|
player.getPacketSender().sendMessage("You can't teleport from castle wars!");
|
|
return;
|
|
}
|
|
}
|
|
if (player.inTrade) {
|
|
player.getPacketSender().sendMessage(
|
|
"You can't teleport while in trade!");
|
|
return;
|
|
}
|
|
if (player.tutorialProgress < 36) {
|
|
player.getPacketSender().sendMessage(
|
|
"You can't teleport from tutorial island!");
|
|
return;
|
|
}
|
|
if (FightPits.getState(player) != null) {
|
|
player.getPacketSender().sendMessage(
|
|
"You can't teleport from a Fight pits Game!");
|
|
return;
|
|
}
|
|
if (!SkillHandler.MAGIC) {
|
|
player.getPacketSender().sendMessage(
|
|
"This feature is curently disabled.");
|
|
return;
|
|
}
|
|
if (player.duelStatus == 5) {
|
|
player.getPacketSender().sendMessage(
|
|
"You can't teleport during a duel!");
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
|
|
player.getPacketSender().sendMessage(
|
|
"You are teleblocked and can't teleport.");
|
|
return;
|
|
}
|
|
if (MonkeyData.isWearingGreegree(player)) {
|
|
player.getPacketSender().sendMessage("You can't teleport as a monkey.");
|
|
return;
|
|
}
|
|
if (GameConstants.SOUND) {
|
|
player.getPacketSender().sendSound(SoundList.TELEPORT, 100, 0);
|
|
}
|
|
if (!player.isDead && player.teleTimer == 0) {
|
|
player.stopMovement();
|
|
player.getPacketSender().closeAllWindows();
|
|
player.teleX = x;
|
|
player.teleY = y;
|
|
player.npcIndex = 0;
|
|
player.playerIndex = 0;
|
|
player.faceUpdate(0);
|
|
player.teleHeight = height;
|
|
player.startAnimation(714);
|
|
player.teleTimer = 11;
|
|
player.teleGfx = 308;
|
|
player.teleEndAnimation = 715;
|
|
player.isTeleporting = true;
|
|
}
|
|
}
|
|
|
|
public void gloryTeleport(int x, int y, int height, String teleportType) {
|
|
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
|
|
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
|
|
for (int cwitem : cwitems) {
|
|
if (player.inCw() || player.duelStatus > 0
|
|
&& player.getItemAssistant().playerHasItem(cwitem)) {
|
|
player.getPacketSender().sendMessage(
|
|
"You can't teleport from Castle Wars!");
|
|
return;
|
|
}
|
|
}
|
|
if (player.inTrade) {
|
|
player.getPacketSender().sendMessage("You can't teleport while in trade!");
|
|
return;
|
|
}
|
|
if (MonkeyData.isWearingGreegree(player)) {
|
|
player.getPacketSender().sendMessage("You can't teleport as a monkey.");
|
|
return;
|
|
}
|
|
if (player.tutorialProgress < 36) {
|
|
player.getPacketSender().sendMessage("You can't teleport from tutorial island!");
|
|
return;
|
|
}
|
|
if (FightPits.getState(player) != null) {
|
|
player.getPacketSender().sendMessage("You can't teleport from a Fight pits Game!");
|
|
return;
|
|
}
|
|
if (!SkillHandler.MAGIC) {
|
|
player.getPacketSender().sendMessage("This feature is curently disabled.");
|
|
return;
|
|
}
|
|
if (player.duelStatus == 5) {
|
|
player.getPacketSender().sendMessage("You can't teleport during a duel!");
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
|
|
player.getPacketSender().sendMessage(
|
|
"You are teleblocked and can't teleport.");
|
|
return;
|
|
}
|
|
if (GameConstants.SOUND) {
|
|
player.getPacketSender().sendSound(SoundList.TELEPORT, 100, 0);
|
|
}
|
|
if (player.inWild() && player.wildLevel > 30) {
|
|
player.getPacketSender().sendMessage("You can't teleport above level 30 wilderness.");
|
|
return;
|
|
}
|
|
if (!player.isDead && player.teleTimer == 0) {
|
|
player.stopMovement();
|
|
player.getPacketSender().closeAllWindows();
|
|
player.teleX = x;
|
|
player.teleY = y;
|
|
player.npcIndex = 0;
|
|
player.playerIndex = 0;
|
|
player.faceUpdate(0);
|
|
player.teleHeight = height;
|
|
player.startAnimation(714);
|
|
player.teleTimer = 11;
|
|
player.teleGfx = 308;
|
|
player.teleEndAnimation = 715;
|
|
player.isTeleporting = true;
|
|
}
|
|
}
|
|
|
|
public void processTeleport() {
|
|
player.teleportToX = player.teleX;
|
|
player.teleportToY = player.teleY;
|
|
player.heightLevel = player.teleHeight;
|
|
if (player.teleEndAnimation > 0) {
|
|
player.startAnimation(player.teleEndAnimation);
|
|
}
|
|
}
|
|
|
|
public void movePlayer(int x, int y, int h) {
|
|
player.refresh = false;
|
|
player.resetWalkingQueue();
|
|
player.teleportToX = x;
|
|
player.teleportToY = y;
|
|
if(player.heightLevel != h) {
|
|
player.refresh = true;
|
|
}
|
|
player.heightLevel = h;
|
|
player.getPlayerAssistant().requestUpdates();
|
|
}
|
|
|
|
public void playerWalk(int x, int y) {
|
|
PathFinder.getPathFinder().findRoute(player, x, y, true, 1, 1);
|
|
}
|
|
|
|
public void handleEmpty() {
|
|
if (player.playerRights != 3) {
|
|
player.getDialogueHandler().sendOption("Yes, empty my inventory please.", "No, don't empty my inventory.");
|
|
player.dialogueAction = 855;
|
|
} else {
|
|
player.getItemAssistant().removeAllItems();
|
|
}
|
|
}
|
|
|
|
public void resetTzhaar() {
|
|
if (!player.inFightCaves())
|
|
return;
|
|
if (!player.killedJad) {
|
|
if (player.waveId > 1) {
|
|
player.getItemAssistant().addItem(6529, ((int)((player.waveId*player.waveId)+(((double)player.waveId/2.0)+0.5))));
|
|
player.getDialogueHandler().sendDialogues(104, 2617);
|
|
}
|
|
}
|
|
player.killedJad = false;
|
|
player.canHealersRespawn = true;
|
|
player.waveId = -1;
|
|
player.tzhaarToKill = -1;
|
|
player.tzhaarKilled = -1;
|
|
movePlayer(2438, 5168, 0);
|
|
}
|
|
|
|
public void enterCaves() {
|
|
player.getDialogueHandler().sendDialogues(101, 2617);
|
|
player.getPlayerAssistant().movePlayer(2413, 5117, player.playerId * 4);
|
|
player.waveId = 0;
|
|
player.tzhaarToKill = -1;
|
|
player.tzhaarKilled = -1;
|
|
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
|
|
@Override
|
|
public void execute(CycleEventContainer container) {
|
|
if (player.disconnected) {
|
|
container.stop();
|
|
return;
|
|
}
|
|
GameEngine.fightCaves.spawnNextWave((Client) PlayerHandler.players[player.playerId]);
|
|
container.stop();
|
|
}
|
|
@Override
|
|
public void stop() {
|
|
|
|
}
|
|
}, 16);
|
|
}
|
|
|
|
private static final int[][] STARTER_ITEMS = { { 1351, 1 }, { 590, 1 },
|
|
{ 303, 1 }, { 315, 1 }, { 1925, 1 }, { 1931, 1 }, { 2309, 1 },
|
|
{ 1265, 1 }, { 1205, 1 }, { 1277, 1 }, { 1171, 1 }, { 841, 1 },
|
|
{ 882, 25 }, { 556, 25 }, { 558, 15 }, { 555, 6 }, { 557, 4 },
|
|
{ 559, 2 } };
|
|
|
|
public void addStarter() {
|
|
for (int[] element : STARTER_ITEMS) {
|
|
int item = element[0];
|
|
int amount = element[1];
|
|
player.getItemAssistant().addItem(item, amount);
|
|
}
|
|
}
|
|
|
|
public void hitPlayers(int x1, int x2, int y1, int y2, int hp) {
|
|
for (Player player : PlayerHandler.players) {
|
|
if (player != null && player.isActive) {
|
|
Client t = (Client) player;
|
|
if (t.absX >= x1 && t.absX <= x2 && t.absY >= y1
|
|
&& t.absY <= y2) {
|
|
int hit = t.playerLevel[GameConstants.HITPOINTS] / hp;
|
|
t.setHitDiff2(hit);
|
|
t.setHitUpdateRequired2(true);
|
|
t.playerLevel[GameConstants.HITPOINTS] -= hit;
|
|
t.getPlayerAssistant().refreshSkill(GameConstants.HITPOINTS);
|
|
t.updateRequired = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// creates gfx for everyone
|
|
public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
|
|
// synchronized(c) {
|
|
for (Player p : PlayerHandler.players) {
|
|
if (p != null) {
|
|
Client person = (Client) p;
|
|
if (person != null) {
|
|
if (person.getOutStream() != null) {
|
|
if (person.distanceToPoint(x, y) <= 25) {
|
|
person.getPacketSender().stillGfx(id, x, y,
|
|
height, time);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// projectiles for everyone within 25 squares
|
|
public void createPlayersProjectile(int x, int y, int offX, int offY,
|
|
int angle, int speed, int gfxMoving, int startHeight,
|
|
int endHeight, int lockon, int time) {
|
|
// synchronized(c) {
|
|
for (Player p : PlayerHandler.players) {
|
|
if (p != null) {
|
|
Client person = (Client) p;
|
|
if (person != null) {
|
|
if (person.getOutStream() != null) {
|
|
if (person.distanceToPoint(x, y) <= 25) {
|
|
if (p.heightLevel == player.heightLevel) {
|
|
person.getPacketSender().createProjectile(
|
|
x, y, offX, offY, angle, speed,
|
|
gfxMoving, startHeight, endHeight,
|
|
lockon, time);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void createPlayersProjectile2(int x, int y, int offX, int offY,
|
|
int angle, int speed, int gfxMoving, int startHeight,
|
|
int endHeight, int lockon, int time, int slope) {
|
|
// synchronized(c) {
|
|
for (Player p : PlayerHandler.players) {
|
|
if (p != null) {
|
|
Client person = (Client) p;
|
|
if (person != null) {
|
|
if (person.getOutStream() != null) {
|
|
if (person.distanceToPoint(x, y) <= 25) {
|
|
person.getPacketSender()
|
|
.createProjectile2(x, y, offX, offY, angle,
|
|
speed, gfxMoving, startHeight,
|
|
endHeight, lockon, time, slope);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Private Messaging
|
|
*/
|
|
public void logIntoPM() {
|
|
player.getPacketSender().setPrivateMessaging(2);
|
|
for (Player p : PlayerHandler.players) {
|
|
if (p != null && p.isActive) {
|
|
Client o = (Client) p;
|
|
o.getPlayerAssistant().updatePM(player.playerId, 1);
|
|
}
|
|
}
|
|
boolean pmLoaded = false;
|
|
|
|
for (long friend : player.friends) {
|
|
if (friend != 0) {
|
|
for (int i2 = 1; i2 < PlayerHandler.players.length; i2++) {
|
|
Player p = PlayerHandler.players[i2];
|
|
if (p != null && p.isActive
|
|
&& Misc.playerNameToInt64(p.playerName) == friend) {
|
|
Client o = (Client) p;
|
|
if (player.playerRights >= 2
|
|
|| p.privateChat == 0
|
|
|| p.privateChat == 1
|
|
&& o.getPlayerAssistant()
|
|
.isInPM(Misc
|
|
.playerNameToInt64(player.playerName))) {
|
|
player.getPacketSender().loadPM(friend, 1);
|
|
pmLoaded = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (!pmLoaded) {
|
|
player.getPacketSender().loadPM(friend, 0);
|
|
}
|
|
pmLoaded = false;
|
|
}
|
|
for (int i1 = 1; i1 < PlayerHandler.players.length; i1++) {
|
|
Player p = PlayerHandler.players[i1];
|
|
if (p != null && p.isActive) {
|
|
Client o = (Client) p;
|
|
o.getPlayerAssistant().updatePM(player.playerId, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void updatePM(int pID, int world) { // used for private chat updates
|
|
Player p = PlayerHandler.players[pID];
|
|
if (p == null || p.playerName == null || p.playerName.equals("null")) {
|
|
return;
|
|
}
|
|
Client o = (Client) p;
|
|
long l = Misc.playerNameToInt64(PlayerHandler.players[pID].playerName);
|
|
|
|
if (p.privateChat == 0) {
|
|
for (long friend : player.friends) {
|
|
if (friend != 0) {
|
|
if (l == friend) {
|
|
player.getPacketSender().loadPM(l, world);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
} else if (p.privateChat == 1) {
|
|
for (long friend : player.friends) {
|
|
if (friend != 0) {
|
|
if (l == friend) {
|
|
if (o.getPlayerAssistant().isInPM(
|
|
Misc.playerNameToInt64(player.playerName))) {
|
|
player.getPacketSender().loadPM(l, world);
|
|
return;
|
|
} else {
|
|
player.getPacketSender().loadPM(l, 0);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (p.privateChat == 2) {
|
|
for (long friend : player.friends) {
|
|
if (friend != 0) {
|
|
if (l == friend && player.playerRights < 2) {
|
|
player.getPacketSender().loadPM(l, 0);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean isInPM(long l) {
|
|
for (long friend : player.friends) {
|
|
if (friend != 0) {
|
|
if (l == friend) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Drink AntiPosion Potions
|
|
*
|
|
* @param itemId
|
|
* The itemId
|
|
* @param itemSlot
|
|
* The itemSlot
|
|
* @param newItemId
|
|
* The new item After Drinking
|
|
* @param healType
|
|
* The type of poison it heals
|
|
*/
|
|
|
|
public void potionPoisonHeal(int itemId, int itemSlot, int newItemId,
|
|
int healType) {
|
|
player.attackTimer = player.getCombatAssistant().getAttackDelay();
|
|
if (player.duelRule[5]) {
|
|
player.getPacketSender().sendMessage(
|
|
"Potions has been disabled in this duel!");
|
|
return;
|
|
}
|
|
if (!player.isDead
|
|
&& System.currentTimeMillis() - player.foodDelay > 2000) {
|
|
if (player.getItemAssistant().playerHasItem(itemId, 1, itemSlot)) {
|
|
player.getPacketSender().sendMessage(
|
|
"You drink the "
|
|
+ ItemAssistant.getItemName(itemId)
|
|
.toLowerCase() + ".");
|
|
player.foodDelay = System.currentTimeMillis();
|
|
// Actions
|
|
if (healType == 1) {
|
|
// Cures The Poison
|
|
} else if (healType == 2) {
|
|
// Cures The Poison + protects from getting poison again
|
|
}
|
|
player.startAnimation(0x33D);
|
|
player.getItemAssistant().deleteItem(itemId, itemSlot, 1);
|
|
player.getItemAssistant().addItem(newItemId, 1);
|
|
requestUpdates();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Magic on items
|
|
**/
|
|
|
|
public void magicOnItems(int slot, int itemId, int spellId) {
|
|
if (!player.getItemAssistant().playerHasItem(itemId, 1, slot)
|
|
|| itemId == 995) {
|
|
return;
|
|
}
|
|
switch (spellId) {
|
|
case 1162: // low alch
|
|
if (player.inTrade) {
|
|
player.getPacketSender().sendMessage("You can't alch while in a trade!");
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.alchDelay > 1000) {
|
|
if (!player.getCombatAssistant().checkMagicReqs(49)) {
|
|
break;
|
|
}
|
|
boolean canAlch = true;
|
|
for (int i : ItemConstants.ITEM_UNALCHABLE) {
|
|
if (itemId == i) {
|
|
player.getPacketSender().sendMessage("You can't alch that item!");
|
|
canAlch = false;
|
|
return;
|
|
}
|
|
}
|
|
if (canAlch) {
|
|
int value = (int) Math.floor(player.getShopAssistant().getItemShopValue(itemId) * 0.4);
|
|
String itemName = ItemAssistant.getItemName(itemId).toLowerCase();
|
|
if (player.getPlayerAssistant().isPlayer()) {
|
|
GameLogger.writeLog(player.playerName, "alchemy", player.playerName + " cast Low Alchemy on " + itemName + " for " + GameLogger.formatCurrency(value) + " coins");
|
|
}
|
|
player.getItemAssistant().deleteItem(itemId, slot, 1);
|
|
//855 - 858
|
|
if (itemId > 854 && itemId < 857) {
|
|
player.getItemAssistant().addItem(995, 512);
|
|
} else if (itemId > 856 && itemId < 859) {
|
|
player.getItemAssistant().addItem(995, 320);
|
|
} else if (itemId > 860 && itemId < 863) {
|
|
player.getItemAssistant().addItem(995, 640);
|
|
} else if (itemId > 858 && itemId < 861) {
|
|
player.getItemAssistant().addItem(995, 1024);
|
|
} else {
|
|
player.getItemAssistant().addItem(995, value);
|
|
}
|
|
player.startAnimation(MagicData.MAGIC_SPELLS[49][2]);
|
|
player.gfx100(MagicData.MAGIC_SPELLS[49][3]);
|
|
player.alchDelay = System.currentTimeMillis();
|
|
player.getPacketSender().sendFrame106(6);
|
|
addSkillXP(31, 6);
|
|
player.getPacketSender().sendSound(
|
|
SoundList.LOW_ALCHEMY, 100, 0);
|
|
RandomEventHandler.addRandom(player);
|
|
refreshSkill(6);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 1173:
|
|
if (!Superheat.superHeatItem(player, itemId)) {
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 1155: // Lvl-1 enchant sapphire
|
|
case 1165: // Lvl-2 enchant emerald
|
|
case 1176: // Lvl-3 enchant ruby
|
|
case 1180: // Lvl-4 enchant diamond
|
|
case 1187: // Lvl-5 enchant dragonstone
|
|
case 6003: // Lvl-6 enchant onyx
|
|
player.getEnchanting().enchantItem(itemId, spellId);
|
|
break;
|
|
|
|
case 1178: // high alch
|
|
if (player.inTrade) {
|
|
player.getPacketSender().sendMessage("You can't alch while in a trade!");
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.alchDelay > 1000) {
|
|
if (!player.getCombatAssistant().checkMagicReqs(50)) {
|
|
break;
|
|
}
|
|
boolean canAlch = true;
|
|
for (int i : ItemConstants.ITEM_UNALCHABLE) {
|
|
if (itemId == i) {
|
|
player.getPacketSender().sendMessage("You can't alch that item!");
|
|
canAlch = false;
|
|
return;
|
|
}
|
|
}
|
|
if (canAlch) {
|
|
int value = (int) Math.floor(player.getShopAssistant().getItemShopValue(itemId) * 0.75);
|
|
String itemName = ItemAssistant.getItemName(itemId).toLowerCase();
|
|
if (player.getPlayerAssistant().isPlayer()) {
|
|
GameLogger.writeLog(player.playerName, "alchemy", player.playerName + " cast High Alchemy on " + itemName + " for" + GameLogger.formatCurrency(value) + " coins");
|
|
}
|
|
player.getItemAssistant().deleteItem(itemId, slot, 1);
|
|
if (itemId > 854 && itemId < 857) {
|
|
player.getItemAssistant().addItem(995, 768);
|
|
} else if (itemId > 856 && itemId < 859) {
|
|
player.getItemAssistant().addItem(995, 480);
|
|
} else if (itemId > 858 && itemId < 861) {
|
|
player.getItemAssistant().addItem(995, 1536);
|
|
} else if (itemId > 860 && itemId < 863) {
|
|
player.getItemAssistant().addItem(995, 960);
|
|
} else {
|
|
player.getItemAssistant().addItem(995, (int) (player.getShopAssistant().getItemShopValue(itemId) * .75));
|
|
}
|
|
player.startAnimation(MagicData.MAGIC_SPELLS[50][2]);
|
|
player.gfx100(MagicData.MAGIC_SPELLS[50][3]);
|
|
player.alchDelay = System.currentTimeMillis();
|
|
player.getPacketSender().sendFrame106(6);
|
|
RandomEventHandler.addRandom(player);
|
|
addSkillXP(65, 6);
|
|
player.getPacketSender().sendSound(
|
|
SoundList.HIGH_ALCHEMY, 100, 0);
|
|
refreshSkill(6);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public String optionType = "null";
|
|
|
|
public String deathMsgs() {
|
|
int deathMsgs = Misc.random(9);
|
|
switch (deathMsgs) {
|
|
case 0:
|
|
return "With a crushing blow, you defeat " + player.playerName
|
|
+ ".";
|
|
case 1:
|
|
return "It's a humiliating defeat for " + player.playerName + ".";
|
|
case 2:
|
|
return "" + player.playerName
|
|
+ " didn't stand a chance against you.";
|
|
case 3:
|
|
return "You've defeated " + player.playerName + ".";
|
|
case 4:
|
|
return "" + player.playerName
|
|
+ " regrets the day they met you in combat.";
|
|
case 5:
|
|
return "It's all over for " + player.playerName + ".";
|
|
case 6:
|
|
return "" + player.playerName + " falls before your might.";
|
|
case 7:
|
|
return "Can anyone defeat you? Certainly not " + player.playerName
|
|
+ ".";
|
|
case 8:
|
|
return "You were clearly a better fighter than "
|
|
+ player.playerName + ".";
|
|
}
|
|
return "You've defeated " + player.playerName + ".";
|
|
}
|
|
|
|
public void resetDamageDone() {
|
|
for (int i = 0; i < PlayerHandler.players.length; i++) {
|
|
if (PlayerHandler.players[i] != null) {
|
|
PlayerHandler.players[i].damageTaken[player.playerId] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void resetTb() {
|
|
player.teleBlockLength = 0;
|
|
player.teleBlockDelay = 0;
|
|
}
|
|
|
|
public void resetFollowers() {
|
|
for (Player player : PlayerHandler.players) {
|
|
if (player != null) {
|
|
if (player.followId == player.playerId) {
|
|
Client c = (Client) player;
|
|
c.getPlayerAssistant().resetFollow();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void applyDead() {
|
|
player.getDueling().stakedItems.clear();
|
|
player.respawnTimer = 15;
|
|
player.isDead = true;
|
|
// client.getPacketDispatcher().sendSound(203, 100, 0);
|
|
int weapon = player.playerEquipment[player.playerWeapon];
|
|
if (player.duelStatus != 6) {
|
|
player.killerId = findKiller();
|
|
Client opponent = (Client) PlayerHandler.players[player.killerId];
|
|
if (opponent != null) {
|
|
if(player.inWild() && player.npcIndex < 1) {
|
|
if (player.killerId != player.playerId) {
|
|
opponent.getPacketSender().sendMessage(deathMsgs());
|
|
}
|
|
}
|
|
if (player.getPlayerAssistant().isPlayer() && player.inWild() && player.npcIndex < 1) {
|
|
GameLogger.writeLog(opponent.playerName, "pkingkiller", opponent.playerName + " killed " + player.playerName + " absX: " + player.absX + " absY: " + player.absY + "");
|
|
}
|
|
if (opponent.getPlayerAssistant().isPlayer() && player.inWild() && player.npcIndex < 1) {
|
|
GameLogger.writeLog(player.playerName, "pkingkilled", player.playerName + " was killed by " + opponent.playerName + " absX: " + opponent.absX + " absY: " + opponent.absY + "");
|
|
}
|
|
if (weapon == CastleWars.SARA_BANNER || weapon == CastleWars.ZAMMY_BANNER) {
|
|
player.getItemAssistant().removeItem(weapon, 3);
|
|
player.getItemAssistant().deleteItem(weapon, 1);
|
|
CastleWars.dropFlag(player, weapon);
|
|
}
|
|
if (opponent.duelStatus == 5) {
|
|
opponent.duelStatus++;
|
|
}
|
|
if (opponent.getCannon().hasCannon()) {
|
|
opponent.getCannon().handleDeath();
|
|
}
|
|
}
|
|
}
|
|
player.faceUpdate(0);
|
|
player.npcIndex = 0;
|
|
player.playerIndex = 0;
|
|
player.stopMovement();
|
|
if (player.inCw()) {
|
|
player.cwDeaths += 1;
|
|
Client o = (Client) PlayerHandler.players[player.killerId];
|
|
o.cwKills += 1;
|
|
} else if (player.duelStatus <= 4) {
|
|
player.getDueling().stakedItems.clear();
|
|
} else if (player.duelStatus != 6) {
|
|
Client duelOpponent = (Client) PlayerHandler.players[player.duelingWith];
|
|
player.getDueling().stakedItems.clear();
|
|
player.getPacketSender().sendMessage("You have lost the duel!");
|
|
if (duelOpponent.getPlayerAssistant().isPlayer()) {
|
|
GameLogger.writeLog(player.playerName, "duelingkilled", player.playerName + " was killed by " + duelOpponent.playerName + " in the duel arena.");
|
|
}
|
|
}
|
|
if (player.vampSlayer == 3 && player.clickedVamp) {
|
|
player.clickedVamp = false;
|
|
} else if (player.isWoodcutting) {
|
|
player.isWoodcutting = false;
|
|
} else if (player.playerSkilling[10]) {
|
|
player.playerSkilling[10] = false;
|
|
} else if(player.clickedTree) {
|
|
player.clickedTree = false;
|
|
}
|
|
resetDamageDone();
|
|
player.specAmount = 10;
|
|
player.getItemAssistant().addSpecialBar(player.playerEquipment[player.playerWeapon]);
|
|
resetFollowers();
|
|
player.attackTimer = 10;
|
|
player.getPacketSender().closeAllWindows();
|
|
player.tradeResetNeeded = true;
|
|
}
|
|
|
|
public void giveLife() {
|
|
player.isDead = false;
|
|
player.faceUpdate(-1);
|
|
player.freezeTimer = 0;
|
|
player.getPacketSender().closeAllWindows();
|
|
player.tradeResetNeeded = true;
|
|
if (player.duelStatus <= 4 // Player Duelling
|
|
&& !player.inDuelArena() // Dual Arena
|
|
&& !CastleWars.isInCw(player) // Castle Wars
|
|
&& !PestControl.isInGame(player) // Pest Control
|
|
&& !PestControl.isInPcBoat(player) // Pest Control
|
|
&& player.tutorialProgress > 35 // Tutorial Island
|
|
&& FightPits.getState(player) == null // Fight Pits
|
|
&& !player.inFightCaves()) { // Fight Caves
|
|
player.getItemAssistant().resetKeepItems();
|
|
// admin and bots do not lose/drop items
|
|
if (player.playerRights != 3 && !player.isBot) {
|
|
if (!player.isSkulled) { // what items to keep
|
|
player.getItemAssistant().keepItem(0, true);
|
|
player.getItemAssistant().keepItem(1, true);
|
|
player.getItemAssistant().keepItem(2, true);
|
|
}
|
|
if (player.getPrayer().prayerActive[10] && System.currentTimeMillis() - player.lastProtItem > 700) {
|
|
player.getItemAssistant().keepItem(3, true);
|
|
}
|
|
player.getItemAssistant().dropAllItems(); // drop all items
|
|
player.getItemAssistant().deleteAllItems(); // delete all items
|
|
|
|
if (!player.isSkulled) { // add the kept items once we finish deleting and dropping them
|
|
for (int i1 = 0; i1 < 3; i1++) {
|
|
if (player.itemKeptId[i1] > 0) {
|
|
player.getItemAssistant().addItem(player.itemKeptId[i1], 1);
|
|
}
|
|
}
|
|
}
|
|
if (player.getPrayer().prayerActive[10]) { // if we have protect items
|
|
if (player.itemKeptId[3] > 0) {
|
|
player.getItemAssistant().addItem(player.itemKeptId[3], 1);
|
|
}
|
|
}
|
|
}
|
|
player.getItemAssistant().resetKeepItems();
|
|
}
|
|
PrayerDrain.resetPrayers(player);
|
|
for (int i = 0; i < 20; i++) {
|
|
player.playerLevel[i] = getLevelForXP(player.playerXP[i]);
|
|
refreshSkill(i);
|
|
}
|
|
if (FightPits.getState(player) != null) {
|
|
FightPits.handleDeath(player);
|
|
} else if (Boundary.isIn(player, Boundary.FIGHT_PITS)) {
|
|
player.getPlayerAssistant().movePlayer(2399, 5178, 0);
|
|
} else if (player.inCw()) {
|
|
if (CastleWars.getTeamNumber(player) == 1) {
|
|
player.getPlayerAssistant().movePlayer(2426 + Misc.random(3),
|
|
3076 - Misc.random(3), 1);
|
|
} else {
|
|
player.getPlayerAssistant().movePlayer(2373 + Misc.random(3),
|
|
3131 - Misc.random(3), 1);
|
|
}
|
|
} else if (PestControl.isInGame(player) || Boundary.isIn(player, Boundary.PC_GAME)) {
|
|
player.getPlayerAssistant().movePlayer(2658, 2609, 0);
|
|
player.getDialogueHandler().sendDialogues(601, 3790);
|
|
} else if (player.tutorialProgress < 36 || Boundary.isIn(player, Boundary.TUTORIAL)) {
|
|
player.getPlayerAssistant().movePlayer(3094, 3107, 0);
|
|
player.diedOnTut = true;
|
|
player.getDialogueHandler().sendStatement(
|
|
"Oh dear you died! Go back to the step you",
|
|
"were on to continue Tutorial Island.");
|
|
player.getPacketSender().createArrow(3098, 3107, player.getH(),
|
|
2);
|
|
} else if (player.inFightCaves()) {// to fix
|
|
player.getPlayerAssistant().resetTzhaar();
|
|
} else if (player.duelStatus != 5 && !player.lostDuel) { // if we are
|
|
// not in a
|
|
// duel
|
|
// repawn to
|
|
// wildy
|
|
movePlayer(GameConstants.RESPAWN_X, GameConstants.RESPAWN_Y, 0);
|
|
player.isSkulled = false;
|
|
player.skullTimer = 0;
|
|
player.attackedPlayers.clear();
|
|
} else if (player.duelStatus == 5 || player.lostDuel) { // we are in a
|
|
// duel,
|
|
// respawn
|
|
// outside
|
|
// of arena
|
|
Client o = (Client) PlayerHandler.players[player.duelingWith];
|
|
if (o != null) {
|
|
o.getPacketSender().createPlayerHints(10, -1);
|
|
if (o.duelStatus == 6 && player.duelStatus == 5) {
|
|
o.getDueling().duelVictory();
|
|
}
|
|
}
|
|
player.getPacketSender().sendSound(122, 100, 0);
|
|
player.getPlayerAssistant().movePlayer(
|
|
GameConstants.DUELING_RESPAWN_X + 5,
|
|
GameConstants.DUELING_RESPAWN_Y + 5, 0);
|
|
assert o != null;
|
|
if (o != null) {
|
|
o.getPacketSender().sendSound(122, 100, 0);
|
|
o.getPlayerAssistant().movePlayer(
|
|
GameConstants.DUELING_RESPAWN_X + 5,
|
|
GameConstants.DUELING_RESPAWN_Y + 5, 0);
|
|
}
|
|
if (player.duelStatus != 6) { // if we have won but have died,
|
|
// don't reset the duel status.
|
|
player.getDueling().resetDuel();
|
|
}
|
|
player.lostDuel = false;
|
|
}
|
|
PlayerSave.saveGame(player);
|
|
player.getPacketSender().sendMessage("Oh dear, you are dead!");
|
|
player.getPacketSender().sendQuickSong(75, 1);
|
|
player.getCombatAssistant().resetPlayerAttack();
|
|
resetAnimation();
|
|
player.startAnimation(65535);
|
|
player.getPacketSender().frame1();
|
|
resetTb();
|
|
player.playerEnergy = 100;
|
|
player.getPacketSender().sendString((int) Math.ceil(player.playerEnergy) + "%", 149);
|
|
player.isSkulled = false;
|
|
player.attackedPlayers.clear();
|
|
player.headIconPk = -1;
|
|
player.skullTimer = -1;
|
|
player.damageTaken = new int[PlayerHandler.players.length];
|
|
requestUpdates();
|
|
}
|
|
|
|
/**
|
|
* Location change for digging, levers etc
|
|
**/
|
|
|
|
public void changeLocation() {
|
|
switch (player.newLocation) {
|
|
case 1:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3578, 9706, 3);
|
|
break;
|
|
case 2:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3568, 9683, 3);
|
|
break;
|
|
case 3:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3557, 9703, 3);
|
|
break;
|
|
case 4:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3556, 9718, 3);
|
|
break;
|
|
case 5:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3534, 9704, 3);
|
|
break;
|
|
case 6:
|
|
player.getPacketSender().sendMapState(2);
|
|
movePlayer(3546, 9684, 3);
|
|
break;
|
|
}
|
|
player.newLocation = 0;
|
|
}
|
|
|
|
public int[] getFollowLocation(int x, int y) {
|
|
int[] nonDiags = {0, 2, 4, 6};
|
|
int[][] nodes = {
|
|
{ x + Misc.directionDeltaX[nonDiags[0]], y + Misc.directionDeltaY[nonDiags[0]] },
|
|
{ x + Misc.directionDeltaX[nonDiags[1]], y + Misc.directionDeltaY[nonDiags[1]] },
|
|
{ x + Misc.directionDeltaX[nonDiags[2]], y + Misc.directionDeltaY[nonDiags[2]] },
|
|
{ x + Misc.directionDeltaX[nonDiags[3]], y + Misc.directionDeltaY[nonDiags[3]] }
|
|
};
|
|
|
|
int bestX = 0;
|
|
int bestY = 0;
|
|
double bestDist = 99999;
|
|
|
|
boolean projectile = player.usingMagic || player.usingBow || player.usingRangeWeapon;
|
|
|
|
for (int i = 0; i < nodes.length; i++) {
|
|
double dist = Misc.distance(player.absX, player.absY, nodes[i][0], nodes[i][1]);
|
|
if (dist < bestDist) {
|
|
if (PathFinder.getPathFinder().accessible(player.absX, player.absY, player.heightLevel, nodes[i][0], nodes[i][1])) {
|
|
if (!projectile || PathFinder.isProjectilePathClear(nodes[i][0], nodes[i][1], player.heightLevel, x, y)) {
|
|
bestDist = dist;
|
|
bestX = nodes[i][0];
|
|
bestY = nodes[i][1];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bestX == 0 && bestY == 0) {
|
|
bestX = x;
|
|
bestY = y;
|
|
}
|
|
|
|
return new int[] {bestX, bestY};
|
|
}
|
|
|
|
public void followPlayer() {
|
|
if (PlayerHandler.players[player.followId] == null
|
|
|| PlayerHandler.players[player.followId].isDead) {
|
|
resetFollow();
|
|
return;
|
|
}
|
|
if (player.freezeTimer > 0) {
|
|
return;
|
|
}
|
|
if (player.isDead || player.playerLevel[3] <= 0) {
|
|
return;
|
|
}
|
|
|
|
int otherX = PlayerHandler.players[player.followId].getX();
|
|
int otherY = PlayerHandler.players[player.followId].getY();
|
|
|
|
if (!player.goodDistance(otherX, otherY, player.getX(), player.getY(),
|
|
25)) {
|
|
player.followId = 0;
|
|
resetFollow();
|
|
return;
|
|
}
|
|
|
|
int[] follow = getFollowLocation(otherX, otherY);
|
|
player.faceUpdate(player.followId + 32768);
|
|
PathFinder.getPathFinder().findRoute(player, follow[0], follow[1], false, 1, 1);
|
|
}
|
|
|
|
|
|
public void followNpc() {
|
|
Npc npc = NpcHandler.npcs[player.followId2];
|
|
if (npc == null || npc.isDead) {
|
|
return;
|
|
}
|
|
|
|
int x = NpcHandler.npcs[player.followId2].getX();
|
|
int y = NpcHandler.npcs[player.followId2].getY();
|
|
if (!player.goodDistance(x, y, player.getX(), player.getY(), 25)) {
|
|
player.followId2 = 0;
|
|
resetFollow();
|
|
return;
|
|
}
|
|
|
|
int[] follow = getFollowLocation(x, y);
|
|
player.faceUpdate(player.followId2);
|
|
PathFinder.getPathFinder().findRoute(player, follow[0], follow[1], false, 1, 1);
|
|
}
|
|
|
|
public int getRunningMove(int i, int j) {
|
|
if (j - i > 2) {
|
|
return 2;
|
|
} else if (j - i < -2) {
|
|
return -2;
|
|
} else {
|
|
return j - i;
|
|
}
|
|
}
|
|
|
|
public void resetFollow() {
|
|
player.followId = 0;
|
|
player.followId2 = 0;
|
|
player.mageFollow = false;
|
|
}
|
|
|
|
public void walkTo(int i, int j) {
|
|
player.newWalkCmdSteps = 0;
|
|
if (++player.newWalkCmdSteps > 50) {
|
|
player.newWalkCmdSteps = 0;
|
|
}
|
|
int k = player.getX() + i;
|
|
k -= player.mapRegionX * 8;
|
|
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
|
|
int l = player.getY() + j;
|
|
l -= player.mapRegionY * 8;
|
|
|
|
for (int n = 0; n < player.newWalkCmdSteps; n++) {
|
|
player.getNewWalkCmdX()[n] += k;
|
|
player.getNewWalkCmdY()[n] += l;
|
|
}
|
|
}
|
|
|
|
public void walkTo2(int i, int j) {
|
|
if (player.freezeDelay > 0) {
|
|
return;
|
|
}
|
|
player.newWalkCmdSteps = 0;
|
|
if (++player.newWalkCmdSteps > 50) {
|
|
player.newWalkCmdSteps = 0;
|
|
}
|
|
int k = player.getX() + i;
|
|
k -= player.mapRegionX * 8;
|
|
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
|
|
int l = player.getY() + j;
|
|
l -= player.mapRegionY * 8;
|
|
|
|
for (int n = 0; n < player.newWalkCmdSteps; n++) {
|
|
player.getNewWalkCmdX()[n] += k;
|
|
player.getNewWalkCmdY()[n] += l;
|
|
}
|
|
}
|
|
|
|
public void stopDiagonal(int otherX, int otherY) {
|
|
if (player.freezeDelay > 0) {
|
|
return;
|
|
}
|
|
player.newWalkCmdSteps = 1;
|
|
int xMove = otherX - player.getX();
|
|
int yMove = 0;
|
|
if (xMove == 0) {
|
|
yMove = otherY - player.getY();
|
|
}
|
|
|
|
int k = player.getX() + xMove;
|
|
k -= player.mapRegionX * 8;
|
|
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
|
|
int l = player.getY() + yMove;
|
|
l -= player.mapRegionY * 8;
|
|
|
|
for (int n = 0; n < player.newWalkCmdSteps; n++) {
|
|
player.getNewWalkCmdX()[n] += k;
|
|
player.getNewWalkCmdY()[n] += l;
|
|
}
|
|
}
|
|
|
|
public void walkToCheck(int i, int j) {
|
|
if (player.freezeDelay > 0) {
|
|
return;
|
|
}
|
|
player.newWalkCmdSteps = 0;
|
|
if (++player.newWalkCmdSteps > 50) {
|
|
player.newWalkCmdSteps = 0;
|
|
}
|
|
int k = player.getX() + i;
|
|
k -= player.mapRegionX * 8;
|
|
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
|
|
int l = player.getY() + j;
|
|
l -= player.mapRegionY * 8;
|
|
|
|
for (int n = 0; n < player.newWalkCmdSteps; n++) {
|
|
player.getNewWalkCmdX()[n] += k;
|
|
player.getNewWalkCmdY()[n] += l;
|
|
}
|
|
}
|
|
|
|
public int getMove(int place1, int place2) {
|
|
if (System.currentTimeMillis() - player.lastSpear < 4000) {
|
|
return 0;
|
|
}
|
|
if (place1 - place2 == 0) {
|
|
return 0;
|
|
} else if (place1 - place2 < 0) {
|
|
return 1;
|
|
} else if (place1 - place2 > 0) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public boolean fullVeracs() {
|
|
return player.playerEquipment[player.playerHat] == 4753
|
|
&& player.playerEquipment[player.playerChest] == 4757
|
|
&& player.playerEquipment[player.playerLegs] == 4759
|
|
&& player.playerEquipment[player.playerWeapon] == 4755;
|
|
}
|
|
|
|
public boolean fullGuthans() {
|
|
return player.playerEquipment[player.playerHat] == 4724
|
|
&& player.playerEquipment[player.playerChest] == 4728
|
|
&& player.playerEquipment[player.playerLegs] == 4730
|
|
&& player.playerEquipment[player.playerWeapon] == 4726;
|
|
}
|
|
|
|
/**
|
|
* reseting animation
|
|
**/
|
|
public void resetAnimation() {
|
|
player.getCombatAssistant().getPlayerAnimIndex();
|
|
player.startAnimation(player.playerStandIndex);
|
|
requestUpdates();
|
|
}
|
|
|
|
public void requestUpdates() {
|
|
player.updateRequired = true;
|
|
player.setAppearanceUpdateRequired(true);
|
|
player.updateWalkEntities();
|
|
}
|
|
|
|
public void sendAutoRetalitate() {
|
|
player.getPacketSender().sendConfig(172, player.autoRet == 1 ? 0 : 1);
|
|
}
|
|
|
|
public void firstTimeTutorial() {
|
|
if (GameConstants.TUTORIAL_ISLAND && player.tutorialProgress == 0) {
|
|
player.getItemAssistant().deleteAllItems();
|
|
player.getPlayerAssistant().hideAllSideBars();
|
|
movePlayer(3094, 3107, 0);
|
|
player.getDialogueHandler().sendDialogues(2995, -1);
|
|
player.tutorialProgress = 0;
|
|
player.isRunning2 = false;
|
|
player.autoRet = 1;
|
|
sendAutoRetalitate();
|
|
LightSources.saveBrightness(player);
|
|
} else if (player.tutorialProgress == 0 && !GameConstants.TUTORIAL_ISLAND) {
|
|
player.getPlayerAssistant().sendSidebars();
|
|
PlayerAssistant.removeHintIcon(player);
|
|
player.getPacketSender().walkableInterface(-1);
|
|
player.getPacketSender().chatbox(-1);
|
|
player.getItemAssistant().deleteAllItems();
|
|
player.getItemAssistant().clearBank();
|
|
player.getPlayerAssistant().addStarter();
|
|
player.getPlayerAssistant().movePlayer(3233, 3229, 0);
|
|
player.getPacketSender().sendMessage("Welcome to @blu@" + GameConstants.SERVER_NAME + "@bla@ - we are currently in Server Stage v@blu@" + GameConstants.TEST_VERSION + "@bla@.");
|
|
player.getPacketSender().sendMessage("@red@Did you know?@bla@ We're open source and pull requests are welcome!");
|
|
player.getPacketSender().sendMessage("Source code: github.com/2006-Scape/2006Scape");
|
|
player.getPacketSender().sendMessage("Discord: discord.gg/4zrA2Wy");
|
|
player.getDialogueHandler().sendDialogues(3115, 2224);
|
|
player.isRunning2 = false;
|
|
player.autoRet = 1;
|
|
sendAutoRetalitate();
|
|
LightSources.saveBrightness(player);
|
|
if (!player.hasBankpin) {
|
|
player.getPacketSender().sendMessage("You do not, have a bank pin it is highly recommended you set one.");
|
|
}
|
|
}
|
|
}
|
|
|
|
public int getTotalLevel() {
|
|
int total = 0;
|
|
for (int i = 0; i <= 20; i++) {
|
|
total += getLevelForXP(player.playerXP[i]);
|
|
}
|
|
return total;
|
|
}
|
|
|
|
public void levelUp(int skill) {
|
|
SkillHandler.resetSkills(player);
|
|
player.getPacketSender().sendString("Total Lvl: "+getTotalLevel(), 3984);
|
|
player.getPacketSender().sendString("Combat Lvl: "+player.calculateCombatLevel()+"", 3983);
|
|
|
|
Optional<SkillData> data = SkillData.getSkill(skill);
|
|
|
|
if(!data.isPresent())
|
|
return;
|
|
|
|
player.getPacketSender().sendMessage("Congratulations, you've advanced a level in "+data.get().toString()+"!");
|
|
player.getPacketSender().sendString("Congratulations, you've advanced a level in "+data.get().toString()+"!", data.get().getFrame2());
|
|
player.getPacketSender().sendString("Your " +data.get().toString()+ " level is now " + getLevelForXP(player.playerXP[skill]) + ".", data.get().getFrame3());
|
|
player.getPacketSender().sendChatInterface(data.get().getFrame1());
|
|
player.gfx0(199);
|
|
player.dialogueAction = 0;
|
|
player.nextChat = 0;
|
|
String levelType= "";
|
|
levelType = data.get().toString();
|
|
switch(levelType)
|
|
{
|
|
case "Cooking":
|
|
if (getLevelForXP(player.playerXP[skill]) % 10 == 0) //Play a milestone cooking sound
|
|
{
|
|
player.getPacketSender().sendQuickSong(89, 1);
|
|
}
|
|
else if(getLevelForXP(player.playerXP[skill]) == 99)
|
|
{
|
|
player.getPacketSender().sendQuickSong(68, 1);
|
|
}
|
|
else {
|
|
player.getPacketSender().sendQuickSong(68, 1);
|
|
}
|
|
break;
|
|
case "Fishing":
|
|
player.getPacketSender().sendQuickSong(89, 1);
|
|
break;
|
|
case "Attack":
|
|
if (getLevelForXP(player.playerXP[skill]) % 10 == 0) //Play a milestone attack sound
|
|
{
|
|
player.getPacketSender().sendQuickSong(84, 1);
|
|
}
|
|
else if(getLevelForXP(player.playerXP[skill]) == 99)
|
|
{
|
|
player.getPacketSender().sendQuickSong(105, 1);
|
|
}
|
|
else {
|
|
player.getPacketSender().sendQuickSong(91, 1);
|
|
}
|
|
break;
|
|
case "Strength":
|
|
player.getPacketSender().sendQuickSong(107, 0);
|
|
break;
|
|
case "Defence":
|
|
player.getPacketSender().sendQuickSong(88, 0);
|
|
break;
|
|
case "Herblore":
|
|
player.getPacketSender().sendQuickSong(90, 1);
|
|
break;
|
|
case "Prayer":
|
|
player.getPacketSender().sendQuickSong(83, 1);
|
|
break;
|
|
case "Mining":
|
|
player.getPacketSender().sendQuickSong(99, 1);
|
|
break;
|
|
case "Magic":
|
|
if (getLevelForXP(player.playerXP[skill]) % 10 == 0) //Play a milestone magic sound
|
|
{
|
|
player.getPacketSender().sendQuickSong(86, 1);
|
|
}
|
|
else if(getLevelForXP(player.playerXP[skill]) == 99)
|
|
{
|
|
player.getPacketSender().sendQuickSong(102, 1);
|
|
}
|
|
else {
|
|
player.getPacketSender().sendQuickSong(87, 1);
|
|
}
|
|
|
|
break;
|
|
case "Ranged":
|
|
player.getPacketSender().sendQuickSong(74, 1);
|
|
break;
|
|
case "Woodcutting":
|
|
player.getPacketSender().sendQuickSong(92, 1);
|
|
break;
|
|
case "Fletching":
|
|
player.getPacketSender().sendQuickSong(77, 1);
|
|
break;
|
|
case "Firemaking":
|
|
player.getPacketSender().sendQuickSong(71, 1);
|
|
break;
|
|
case "Smithing":
|
|
player.getPacketSender().sendQuickSong(103, 1);
|
|
break;
|
|
case "Hitpoints":
|
|
player.getPacketSender().sendQuickSong(94, 1);
|
|
break;
|
|
case "Runecrafting":
|
|
player.getPacketSender().sendQuickSong(72, 1);
|
|
break;
|
|
case "Crafting":
|
|
player.getPacketSender().sendQuickSong(100, 1);
|
|
break;
|
|
case "Thieving":
|
|
player.getPacketSender().sendQuickSong(73, 1);
|
|
break;
|
|
case "Agility":
|
|
player.getPacketSender().sendQuickSong(95, 1);
|
|
break;
|
|
case "Farming":
|
|
player.getPacketSender().sendQuickSong(101, 1);
|
|
break;
|
|
case "Slayer":
|
|
player.getPacketSender().sendQuickSong(109, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void refreshSkill(int skill) {
|
|
player.getPacketSender().sendString("Total Lvl: "+getTotalLevel(), 3984);
|
|
player.getPacketSender().sendString("Combat Lvl: "+player.calculateCombatLevel()+"", 3983);
|
|
Optional<SkillData> data = SkillData.getSkill(skill);
|
|
|
|
if(!data.isPresent())
|
|
return;
|
|
|
|
player.getPacketSender().sendString("" + player.playerLevel[skill] + "", data.get().getFrame4());
|
|
player.getPacketSender().sendString("" + getLevelForXP(player.playerXP[skill]) + "", data.get().getFrame5());
|
|
player.getPacketSender().sendString("" + player.playerXP[skill] + "", data.get().getFrame6());
|
|
player.getPacketSender().sendString("" + getXPForLevel(getLevelForXP(player.playerXP[skill]) + 1) + "", data.get().getFrame7());
|
|
if (skill == 5) {
|
|
player.getPacketSender().sendString("" + player.playerLevel[5] + "/" + getLevelForXP(player.playerXP[5]) + "", 687);// Prayer
|
|
}
|
|
}
|
|
|
|
public int getXPForLevel(int level) {
|
|
int points = 0;
|
|
int output = 0;
|
|
|
|
for (int lvl = 1; lvl <= level; lvl++) {
|
|
points += Math.floor(lvl + 300.0 * Math.pow(2.0, lvl / 7.0));
|
|
if (lvl >= level) {
|
|
return output;
|
|
}
|
|
output = (int) Math.floor(points / 4);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public int getLevelForXP(int exp) {
|
|
int points = 0;
|
|
int output = 0;
|
|
if (exp > 13034430) {
|
|
return 99;
|
|
}
|
|
for (int lvl = 1; lvl <= 99; lvl++) {
|
|
points += Math.floor(lvl + 300.0 * Math.pow(2.0, lvl / 7.0));
|
|
output = (int) Math.floor(points / 4);
|
|
if (output >= exp) {
|
|
return lvl;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public boolean addSkillXP(double amount, int skill) {
|
|
if (amount + player.playerXP[skill] < 0 || player.playerXP[skill] > 200000000) {
|
|
if (player.playerXP[skill] > 200000000) {
|
|
player.playerXP[skill] = 200000000;
|
|
}
|
|
return false;
|
|
}
|
|
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3 && GameConstants.TUTORIAL_ISLAND) {
|
|
return false;
|
|
}
|
|
amount *= GameConstants.XP_RATE;
|
|
int oldLevel = getLevelForXP(player.playerXP[skill]);
|
|
player.playerXP[skill] += amount;
|
|
if (oldLevel < getLevelForXP(player.playerXP[skill])) {
|
|
if (player.playerLevel[skill] < player.getLevelForXP(player.playerXP[skill]) && skill != 3 && skill != 5) {
|
|
player.playerLevel[skill] = player.getLevelForXP(player.playerXP[skill]);
|
|
}
|
|
levelUp(skill);
|
|
player.gfx100(199);
|
|
requestUpdates();
|
|
}
|
|
player.getPacketSender().setSkillLevel(skill, player.playerLevel[skill], player.playerXP[skill]);
|
|
refreshSkill(skill);
|
|
return true;
|
|
}
|
|
|
|
public void resetBarrows() {
|
|
player.barrowsNpcs[0][1] = 0;
|
|
player.barrowsNpcs[1][1] = 0;
|
|
player.barrowsNpcs[2][1] = 0;
|
|
player.barrowsNpcs[3][1] = 0;
|
|
player.barrowsNpcs[4][1] = 0;
|
|
player.barrowsNpcs[5][1] = 0;
|
|
player.barrowsKillCount = 0;
|
|
player.randomCoffin = Misc.random(3) + 1;
|
|
}
|
|
|
|
public int getNpcId(int id) {
|
|
for (int i = 0; i < NpcHandler.MAX_NPCS; i++) {
|
|
if (NpcHandler.npcs[i] != null) {
|
|
if (NpcHandler.npcs[i].npcId == id) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
public void removeObject(int x, int y) {
|
|
player.getPacketSender().object(-1, x, x, 10, 10);
|
|
}
|
|
|
|
private void objectToRemove2(int X, int Y) {
|
|
player.getPacketSender().object(-1, X, Y, -1, 0);
|
|
}
|
|
|
|
public void removeObjects() {
|
|
removeObject(2638, 4688);
|
|
objectToRemove2(2635, 4693);
|
|
objectToRemove2(2634, 4693);
|
|
}
|
|
|
|
public boolean inPitsWait() {
|
|
return player.getX() <= 2404 && player.getX() >= 2394 && player.getY() <= 5175 && player.getY() >= 5169;
|
|
}
|
|
|
|
public int antiFire() {
|
|
int toReturn = 0;
|
|
if (player.antiFirePot) {
|
|
toReturn++;
|
|
}
|
|
if (player.playerEquipment[player.playerShield] == 1540 || player.playerEquipment[player.playerShield] == 11284 || player.playerEquipment[player.playerShield] == 11283) {
|
|
toReturn++;
|
|
}
|
|
return toReturn;
|
|
}
|
|
|
|
public boolean checkForFlags() {
|
|
int[][] itemsToCheck = { { 995, 100000000 }, { 35, 5 }, { 667, 5 },
|
|
{ 2402, 5 }, { 746, 5 }, { 4151, 150 }, { 565, 100000 },
|
|
{ 560, 100000 }, { 555, 300000 } };
|
|
for (int[] element : itemsToCheck) {
|
|
if (element[1] < player.getItemAssistant().getTotalCount(element[0])) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public int getWearingAmount() {
|
|
int count = 0;
|
|
for (int element : player.playerEquipment) {
|
|
if (element > 0) {
|
|
count++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
public void getSpeared(int otherX, int otherY) {
|
|
int x = player.absX - otherX;
|
|
int y = player.absY - otherY;
|
|
if (x > 0) {
|
|
x = 1;
|
|
} else if (x < 0) {
|
|
x = -1;
|
|
}
|
|
if (y > 0) {
|
|
y = 1;
|
|
} else if (y < 0) {
|
|
y = -1;
|
|
}
|
|
moveCheck(x, y);
|
|
player.lastSpear = System.currentTimeMillis();
|
|
}
|
|
|
|
public void moveCheck(int xMove, int yMove) {
|
|
movePlayer(player.absX + xMove, player.absY + yMove, player.heightLevel);
|
|
}
|
|
|
|
public int findKiller() {
|
|
int killer = player.playerId;
|
|
int damage = 0;
|
|
for (int j = 0; j < PlayerHandler.players.length; j++) {
|
|
if (PlayerHandler.players[j] == null) {
|
|
continue;
|
|
}
|
|
if (j == player.playerId) {
|
|
continue;
|
|
}
|
|
if (player.goodDistance(player.absX, player.absY,
|
|
PlayerHandler.players[j].absX,
|
|
PlayerHandler.players[j].absY, 40)
|
|
|| player.goodDistance(player.absX, player.absY + 9400,
|
|
PlayerHandler.players[j].absX,
|
|
PlayerHandler.players[j].absY, 40)
|
|
|| player.goodDistance(player.absX, player.absY,
|
|
PlayerHandler.players[j].absX,
|
|
PlayerHandler.players[j].absY + 9400, 40)) {
|
|
if (player.damageTaken[j] > damage) {
|
|
damage = player.damageTaken[j];
|
|
killer = j;
|
|
}
|
|
}
|
|
}
|
|
return killer;
|
|
}
|
|
|
|
public void appendPoison(int damage) {
|
|
if (player.duelStatus == 5 || player.isDead) {
|
|
player.poisonDamage = 0;
|
|
return;
|
|
}
|
|
if (System.currentTimeMillis() - player.lastPoisonSip > player.poisonImmune && player.poison == false) {
|
|
player.getPacketSender().sendMessage("You have been poisoned.");
|
|
player.poisonDamage = damage;
|
|
player.poison = true;
|
|
}
|
|
if (player.poisonDamage == 0 && player.isDead == false) {
|
|
player.getPacketSender().sendMessage("The poison has worn off.");
|
|
player.poison = false;
|
|
}
|
|
}
|
|
|
|
public boolean checkForPlayer(int x, int y) {
|
|
for (Player p : PlayerHandler.players) {
|
|
if (p != null) {
|
|
if (p.getX() == x && p.getY() == y) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void checkPouch(int i) {
|
|
if (i < 0) {
|
|
return;
|
|
}
|
|
player.getPacketSender().sendMessage("This pouch has " + player.pouches[i] + " rune ess in it.");
|
|
}
|
|
|
|
public void fillPouch(int i) {
|
|
if (i < 0) {
|
|
return;
|
|
}
|
|
int toAdd = player.POUCH_SIZE[i] - player.pouches[i];
|
|
if (toAdd > player.getItemAssistant().getItemAmount(1436)) {
|
|
toAdd = player.getItemAssistant().getItemAmount(1436);
|
|
}
|
|
if (toAdd > player.POUCH_SIZE[i] - player.pouches[i]) {
|
|
toAdd = player.POUCH_SIZE[i] - player.pouches[i];
|
|
}
|
|
if (toAdd > 0) {
|
|
player.getItemAssistant().deleteItem(1436, toAdd);
|
|
player.pouches[i] += toAdd;
|
|
}
|
|
}
|
|
|
|
public void emptyPouch(int i) {
|
|
if (i < 0) {
|
|
return;
|
|
}
|
|
int toAdd = player.pouches[i];
|
|
if (toAdd > player.getItemAssistant().freeSlots()) {
|
|
toAdd = player.getItemAssistant().freeSlots();
|
|
}
|
|
if (toAdd > 0) {
|
|
player.getItemAssistant().addItem(1436, toAdd);
|
|
player.pouches[i] -= toAdd;
|
|
}
|
|
}
|
|
|
|
public void fixAllBarrows() {
|
|
int totalCost = 0;
|
|
int cashAmount = player.getItemAssistant().getItemAmount(995);
|
|
for (int j = 0; j < player.playerItems.length; j++) {
|
|
boolean breakOut = false;
|
|
for (int[] brokenBarrow : player.getItemAssistant().brokenBarrows) {
|
|
if (player.playerItems[j] - 1 == brokenBarrow[1]) {
|
|
if (totalCost + 80000 > cashAmount) {
|
|
breakOut = true;
|
|
player.getPacketSender().sendMessage("You have run out of money.");
|
|
break;
|
|
} else {
|
|
totalCost += 80000;
|
|
}
|
|
player.playerItems[j] = brokenBarrow[0] + 1;
|
|
}
|
|
}
|
|
if (breakOut) {
|
|
break;
|
|
}
|
|
}
|
|
if (totalCost > 0) {
|
|
player.getItemAssistant().deleteItem(995, player.getItemAssistant().getItemSlot(995), totalCost);
|
|
}
|
|
}
|
|
|
|
public void handleWeaponStyle() {
|
|
if (player.fightMode == 0) {
|
|
player.getPacketSender().sendConfig(43, player.fightMode);
|
|
} else if (player.fightMode == 1) {
|
|
player.getPacketSender().sendConfig(43, 3);
|
|
} else if (player.fightMode == 2) {
|
|
player.getPacketSender().sendConfig(43, 1);
|
|
} else if (player.fightMode == 3) {
|
|
player.getPacketSender().sendConfig(43, 2);
|
|
}
|
|
}
|
|
|
|
public int totalGold() {
|
|
return player.getItemAssistant().getBankQuantity(996) + player.getItemAssistant().getItemAmount(995);
|
|
}
|
|
|
|
/**
|
|
* anchors the camera to a specific view (for cutscenes)
|
|
* @param x The X Coordinate (Within the player's loaded area)
|
|
* @param y The Y Coordinate (Within the player's loaded area)
|
|
* @param height The Height of Camera (not relative to the game world height)
|
|
* @param speed The Camera Speed (Speed at which the camera turns to where it should point?)
|
|
* @param angle The Camera Angle
|
|
*/
|
|
public void sendCameraCutscene(int x, int y, int height, int speed, int angle) {
|
|
player.getOutStream().createFrame(177);
|
|
player.getOutStream().writeByte(x / 64); //
|
|
player.getOutStream().writeByte(y / 64); //
|
|
player.getOutStream().writeWord(height); //
|
|
player.getOutStream().writeByte(speed); //
|
|
player.getOutStream().writeByte(angle);
|
|
}
|
|
|
|
/**
|
|
* Makes the player view shake (Cutscene use and other events like Barrows?)
|
|
* @param i1
|
|
* @param i2
|
|
* @param i3
|
|
* @param i4
|
|
*/
|
|
public void sendCameraShake(int i1, int i2, int i3, int i4) {
|
|
player.getOutStream().createFrame(35); //Not sure of each specific integer, but some cannot be greater than 5 (maybe less)
|
|
player.getOutStream().writeByte(i1);
|
|
player.getOutStream().writeByte(i2);
|
|
player.getOutStream().writeByte(i3);
|
|
player.getOutStream().writeByte(i4);
|
|
player.updateRequired = true;
|
|
player.appearanceUpdateRequired = true;
|
|
}
|
|
|
|
/**
|
|
* Resets the players camera from using sendCameraShake and sendCameraCutscene
|
|
*/
|
|
public void sendCameraReset() {
|
|
synchronized(player) {
|
|
if(player.getOutStream() != null && player != null) {
|
|
player.getOutStream().createFrame(107);
|
|
player.flushOutStream();
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|