mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 00:31:51 +00:00
603 lines
20 KiB
Java
603 lines
20 KiB
Java
package redone.game.shops;
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import redone.Constants;
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import redone.game.bots.BotHandler;
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import redone.game.items.Item;
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import redone.game.items.ItemAssistant;
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import redone.game.items.ItemDefinitions;
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import redone.game.players.Client;
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import redone.game.players.PlayerHandler;
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import redone.util.GameLogger;
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/**
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* Many Fixes/Things Added
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* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
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*/
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public class ShopAssistant {
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private final Client player;
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public ShopAssistant(Client client) {
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player = client;
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}
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public static final int RANGE_SHOP = 111, PEST_SHOP = 175, CASTLE_SHOP = 112;
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/**
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* Shops
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**/
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public void openShop(int ShopID) {
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player.getActionSender().sendSound(1465, 100, 0);
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player.getItemAssistant().resetItems(3823);
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resetShop(ShopID);
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player.isShopping = true;
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player.myShopId = ShopID;
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player.getPlayerAssistant().sendFrame248(3824, 3822);
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player.getPlayerAssistant().sendFrame126(ShopHandler.ShopName[ShopID], 3901);
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}
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public void updatePlayerShop() {
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for (int i = 0; i < PlayerHandler.players.length; i++) {
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if (PlayerHandler.players[i] != null) {
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if (PlayerHandler.players[i].isShopping == true
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&& PlayerHandler.players[i].myShopId == player.myShopId
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&& i != player.playerId) {
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PlayerHandler.players[i].updateShop = true;
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}
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}
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}
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}
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public void updateshop(int i) {
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resetShop(i);
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}
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public void resetShop(int ShopID) {
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synchronized (player) {
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player.TotalShopItems = 0;
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for (int i = 0; i < ShopHandler.MaxShopItems; i++) { //adds items in store when items are sold until max value.
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if (ShopHandler.ShopItems[ShopID][i] > 0) {
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player.TotalShopItems++;
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}
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}
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player.getOutStream().createFrameVarSizeWord(53);
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player.getOutStream().writeWord(3900);
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player.getOutStream().writeWord(player.TotalShopItems);
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int TotalCount = 0;
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for (int i = 0; i < ShopHandler.ShopItems[player.myShopId].length; i++)
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{
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if (ShopHandler.ShopItems[ShopID][i] > 0
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|| i <= ShopHandler.ShopItemsStandard[ShopID])
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{
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if (ShopHandler.ShopItemsN[ShopID][i] > 254) {
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player.getOutStream().writeByte(255);
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player.getOutStream().writeDWord_v2(ShopHandler.ShopItemsN[ShopID][i]);
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}
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else
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{
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player.getOutStream().writeByte(ShopHandler.ShopItemsN[ShopID][i]);
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}
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if (ShopHandler.ShopItems[ShopID][i] > Constants.ITEM_LIMIT
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|| ShopHandler.ShopItems[ShopID][i] < 0) {
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ShopHandler.ShopItems[ShopID][i] = Constants.ITEM_LIMIT;
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}
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player.getOutStream().writeWordBigEndianA(
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ShopHandler.ShopItems[ShopID][i]);
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TotalCount++;
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}
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if (TotalCount > player.TotalShopItems) {
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break;
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}
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}
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player.getOutStream().endFrameVarSizeWord();
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player.flushOutStream();
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}
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}
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public int getItemShopValue(int ItemID, int Type, boolean isSelling) {
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double ShopValue = 1;
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double TotPrice = 0;
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double sellingRatio = isSelling ? 0.85 : 1;
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if (ItemDefinitions.getDef()[ItemID] != null) {
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ShopValue = ItemDefinitions.getDef()[ItemID].highAlch / 3.0 * 5.0 * sellingRatio;
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}
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TotPrice = ShopValue;
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// General store pays less for items
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if (isSelling && ShopHandler.ShopBModifier[player.myShopId] == 1) {
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TotPrice *= 0.90;
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}
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// Minimum value of 1
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return (int) Math.max(1, Math.floor(TotPrice));
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}
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public int getItemShopValue(int itemId) {
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return getItemShopValue(itemId, 0, false);
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}
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/**
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* buy item from shop (Shop Price)
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**/
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public void buyFromShopPrice(int itemID) {
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int ShopValue = (int) Math.floor(getItemShopValue(itemID, 0, false));
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int SpecialValue = getTokkulValue(itemID);
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String ShopAdd = "";
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// player owned shop
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if (ShopHandler.ShopBModifier[player.myShopId] == 0) {
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ShopValue = BotHandler.getItemPrice(player.myShopId, itemID);
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}
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if (player.myShopId == 138 || player.myShopId == 139 || player.myShopId == 58) {
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player.getActionSender().sendMessage(ItemAssistant.getItemName(itemID) + ": currently costs " + SpecialValue + " tokkul.");
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return;
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}
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if (player.myShopId == PEST_SHOP) {
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player.getActionSender().sendMessage(ItemAssistant.getItemName(itemID)+": currently costs " + getPestItemValue(itemID) + " pest control points.");
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return;
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}
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if (player.myShopId == CASTLE_SHOP) {
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player.getActionSender().sendMessage(ItemAssistant.getItemName(itemID)+": currently costs " + getCastleItemValue(itemID) + " castle wars tickets.");
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return;
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}
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if (player.myShopId == RANGE_SHOP) {
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player.getActionSender().sendMessage(ItemAssistant.getItemName(itemID)+": currently costs " + getRGItemValue(itemID) + " archery tickets.");
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return;
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}
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if (ShopValue >= 1000 && ShopValue < 1000000) {
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ShopAdd = " (" + ShopValue / 1000 + "K)";
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} else if (ShopValue >= 1000000) {
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ShopAdd = " (" + ShopValue / 1000000 + " million)";
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}
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player.getActionSender().sendMessage(ItemAssistant.getItemName(itemID) + ": currently costs " + ShopValue + " coins" + ShopAdd);
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}
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public int getCastleItemValue(int id) {
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switch (id) {
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/*Red Items*/
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case 4071:
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return 4;
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case 4069:
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return 8;
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case 4070:
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case 4072:
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return 6;
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case 4068:
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return 5;
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/*Silver/Blue Items*/
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case 4506:
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return 40;
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case 4504:
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return 80;
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case 4505:
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case 4507:
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return 60;
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case 4503:
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return 50;
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/*Gold/Blue Items*/
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case 4511:
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return 400;
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case 4509:
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return 800;
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case 4510:
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case 4512:
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return 600;
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case 4508:
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return 500;
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/*Capes & Hoods*/
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case 4513:
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case 4514:
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case 4515:
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case 4516:
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return 10;
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}
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return 0;
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}
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public int getPestItemValue(int id) {
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switch (id) {
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}
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return 0;
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}
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public int getRGItemValue(int id) {
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switch (id) {
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case 47:
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return 4;
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case 1133:
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return 51;
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case 1135:
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return 2400;
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case 829:
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return 15;
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case 1169:
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return 100;
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case 892:
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return 40;
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}
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return 0;
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}
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public int getTokkulValue(int id) {
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switch (id) {
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case 438:
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case 436:
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return 4;
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case 453:
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return 25;
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case 1623:
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return 37;
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case 1621:
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return 75;
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case 6571:
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return 300000;
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case 554:
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case 555:
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case 556:
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case 557:
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return 6;
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case 558:
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case 559:
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return 4;
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case 562:
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return 135;
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case 560:
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return 270;
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case 6522:
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return 375;
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case 6523:
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return 60000;
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case 6524:
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return 67500;
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case 6525:
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return 37500;
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case 6526:
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return 52500;
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case 6527:
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return 45000;
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case 6528:
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return 75000;
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case 6568:
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return 90000;
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}
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return 0;
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}
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/**
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* Sell item to shop (Shop Price)
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**/
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public void sellToShopPrice(int removeId, int removeSlot) {
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int unNotedItemID = getUnNoted(removeId);
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String itemName = ItemAssistant.getItemName(unNotedItemID);
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for (int i : Constants.ITEM_SELLABLE) {
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if (unNotedItemID == i) {
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player.getActionSender().sendMessage("You can't sell " + ItemAssistant.getItemName(removeId).toLowerCase() + ".");
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return;
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}
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}
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boolean IsIn = false;
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switch (ShopHandler.ShopSModifier[player.myShopId]) {
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// Only buys what is in stock
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case 2:
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for (int j = 0; j <= ShopHandler.ShopItemsStandard[player.myShopId]; j++) {
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if (unNotedItemID == (ShopHandler.ShopItems[player.myShopId][j] - 1)) {
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IsIn = true;
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break;
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}
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}
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break;
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// General store
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case 1:
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IsIn = true;
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break;
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// Player owns this store
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case 0:
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IsIn = ShopHandler.playerOwnsStore(player.myShopId, player);
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break;
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}
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if (IsIn == false) {
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player.getActionSender().sendMessage("You can't sell " + ItemAssistant.getItemName(removeId).toLowerCase() + " to this store.");
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} else {
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int ShopValue = (int) Math.floor(getItemShopValue(unNotedItemID, 1, true));
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int tokkulValue = (int) Math.floor(getTokkulValue(unNotedItemID) *.85);
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String ShopAdd = "";
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if (ShopValue >= 1000 && ShopValue < 1000000) {
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ShopAdd = " (" + (ShopValue / 1000) + "K)";
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} else if (ShopValue >= 1000000) {
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ShopAdd = " (" + (ShopValue / 1000000) + " million)";
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}
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if (ShopHandler.playerOwnsStore(player.myShopId, player)) {
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if (ShopHandler.getStock(player.myShopId, unNotedItemID) > 0)
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player.getActionSender().sendMessage(itemName + ": you are selling this item for " + BotHandler.getItemPrice(player.myShopId, unNotedItemID) + " coins.");
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else
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player.getActionSender().sendMessage(itemName + ": you haven't set your sell price.");
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} else if (player.myShopId != RANGE_SHOP && player.myShopId != PEST_SHOP && player.myShopId != CASTLE_SHOP && player.myShopId != 138 && player.myShopId != 58 && player.myShopId != 139) {
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player.getActionSender().sendMessage(itemName + ": shop will buy for " + ShopValue + " coins." + ShopAdd);
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} else if (player.myShopId == 138 || player.myShopId == 139 || player.myShopId == 58) {
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player.getActionSender().sendMessage(itemName + ": shop will buy for " + tokkulValue + " tokkul.");
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} else if (player.myShopId == RANGE_SHOP) {
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player.getActionSender().sendMessage(itemName + ": shop will buy for " + getRGItemValue(unNotedItemID) + " archery tickets." + ShopAdd);
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} else if (player.myShopId == PEST_SHOP) {
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player.getActionSender().sendMessage(itemName + ": shop will buy for " + getPestItemValue(unNotedItemID) + " pest control points." + ShopAdd);
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} else if (player.myShopId == CASTLE_SHOP) {
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player.getActionSender().sendMessage(itemName + ": shop will buy for " + getCastleItemValue(unNotedItemID) + " castle war tickets." + ShopAdd);
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}
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}
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}
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public boolean sellItem(int itemID, int fromSlot, int amount) {
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int unNotedItemID = getUnNoted(itemID);
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String itemName = ItemAssistant.getItemName(itemID).toLowerCase();
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for (int i : Constants.ITEM_SELLABLE) {
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if (i == unNotedItemID) {
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player.getActionSender().sendMessage("You can't sell " + itemName + ".");
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return false;
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}
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}
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if (player.playerRights == 2 && !Constants.ADMIN_CAN_SELL_ITEMS) {
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player.getActionSender().sendMessage("Selling items as an admin has been disabled.");
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return false;
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}
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if(!player.isShopping) {
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return false;
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}
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// We can only store 40 items per shop
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if (player.TotalShopItems >= 40) {
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player.getActionSender().sendMessage("This shop is out of space!");
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return false;
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}
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// Check we have the item in our inventory
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int inventoryAmount = player.getItemAssistant().getItemAmount(itemID);
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if (amount > 0 && inventoryAmount > 0) {
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boolean canSellToStore = false;
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// Type of store
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switch (ShopHandler.ShopSModifier[player.myShopId]) {
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// Only buys what they sell
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case 2:
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for (int j = 0; j <= ShopHandler.ShopItemsStandard[player.myShopId]; j++) {
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if (unNotedItemID == (ShopHandler.ShopItems[player.myShopId][j] - 1)) {
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canSellToStore = true;
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break;
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}
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}
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break;
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// General store - buys anything
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case 1:
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canSellToStore = true;
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break;
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// Player owned store - only "buys" from the player whos store it is
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case 0:
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canSellToStore = ShopHandler.playerOwnsStore(player.myShopId, player);
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break;
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}
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if (canSellToStore == false) {
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player.getItemAssistant();
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player.getActionSender().sendMessage("You can't sell " + itemName + " to this store.");
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return false;
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}
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// player owned store, setting item price
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if (ShopHandler.playerOwnsStore(player.myShopId, player)) {
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// No items in stock, we are adding 1 and setting the price
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if (ShopHandler.getStock(player.myShopId, unNotedItemID) <= 0){
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player.getItemAssistant().deleteItem(itemID, 1);
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BotHandler.addTobank(player.myShopId, unNotedItemID, 1);
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BotHandler.setPrice(player.myShopId, unNotedItemID, amount);
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addShopItem(unNotedItemID, 1);
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player.getItemAssistant().resetItems(3823);
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resetShop(player.myShopId);
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updatePlayerShop();
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return true;
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}
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}
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if (amount > inventoryAmount) {
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amount = inventoryAmount;
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}
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int value = 1;
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int currency = 995;
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if (player.myShopId == 138 || player.myShopId == 58 || player.myShopId == 139) {
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value = (int) Math.floor(getTokkulValue(unNotedItemID) * .85);
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currency = 6529;
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} else {
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value = (int) Math.floor(getItemShopValue(unNotedItemID, amount, true));
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currency = 995;
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}
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boolean isStackable = ItemDefinitions.getDef()[itemID].isStackable;
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if (!player.getItemAssistant().playerHasItem(currency) && isStackable && amount < inventoryAmount && player.getItemAssistant().freeSlots() <= 0) {
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player.getActionSender().sendMessage("You don't have enough space in your inventory.");
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}
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player.getItemAssistant().deleteItem(itemID, amount);
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if (ShopHandler.playerOwnsStore(player.myShopId, player)) {
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// Add items to players store
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player.getActionSender().sendMessage("You sent " + amount + " " + itemName + " to your store.");
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BotHandler.addTobank(player.myShopId, unNotedItemID, amount);
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} else {
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// Add currency to players inventory
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int totalValue = value * amount;
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player.getItemAssistant().addItem(currency, totalValue);
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player.getActionSender().sendMessage("You sold " + amount + " " + itemName + " for " + totalValue + " " + ItemAssistant.getItemName(currency).toLowerCase() + ".");
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}
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// Add item to the shop
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addShopItem(unNotedItemID, amount);
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player.getItemAssistant().resetItems(3823);
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resetShop(player.myShopId);
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updatePlayerShop();
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return true;
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}
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return true;
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}
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public boolean addShopItem(int itemID, int amount) {
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boolean Added = false;
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if (amount <= 0) {
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return false;
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}
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if (Item.itemIsNote[itemID]) {
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itemID = player.getItemAssistant().getUnnotedItem(itemID);
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}
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for (int i = 0; i < ShopHandler.ShopItems[player.myShopId].length; i++) {
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if (ShopHandler.ShopItems[player.myShopId][i] - 1 == itemID) {
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ShopHandler.ShopItemsN[player.myShopId][i] += amount;
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Added = true;
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}
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}
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if (Added == false) {
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for (int i = 0; i < ShopHandler.ShopItems[player.myShopId].length; i++) {
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if (ShopHandler.ShopItems[player.myShopId][i] == 0) {
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ShopHandler.ShopItems[player.myShopId][i] = itemID + 1;
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ShopHandler.ShopItemsN[player.myShopId][i] = amount;
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ShopHandler.ShopItemsDelay[player.myShopId][i] = 0;
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break;
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}
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}
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}
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return true;
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}
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private static int getUnNoted(int itemID){
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String itemName = ItemAssistant.getItemName(itemID).toLowerCase();
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String ItemNameUnNotedItem = ItemAssistant.getItemName(itemID - 1).toLowerCase();
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if (itemName.contains(ItemNameUnNotedItem)) {
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itemID--; //Replace the noted item by it's un-noted version.
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}
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return itemID;
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}
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private static int getNoted(int itemID){
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String itemName = ItemAssistant.getItemName(itemID).toLowerCase();
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String ItemNameUnNotedItem = ItemAssistant.getItemName(itemID + 1).toLowerCase();
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if (itemName.contains(ItemNameUnNotedItem)) {
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itemID++; //Replace the item by it's noted version.
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}
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return itemID;
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}
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private static final int FISHING_ITEMS[] = {383, 371, 377, 359, 321, 341, 353, 345, 327, 317};
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public boolean buyItem(int itemID, int fromSlot, int amount) {
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int shopID = player.myShopId;
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int notedItemID = getNoted(itemID);
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boolean isPlayerShop = ShopHandler.ShopBModifier[player.myShopId] == 0;
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// Items are stackable if from a player owned shop and notable
|
|
boolean isStackable = ItemDefinitions.getDef()[itemID].isStackable || (isPlayerShop && getNoted(itemID) != itemID);
|
|
int freeSlots = player.getItemAssistant().freeSlots();
|
|
int storeQty = ShopHandler.getStock(shopID, itemID);
|
|
if (amount > 0) {
|
|
if (storeQty <= 0) {
|
|
// none in stock, or not sold here
|
|
player.getActionSender().sendMessage("You can't buy that right now!");
|
|
return false;
|
|
}
|
|
if (amount > storeQty) {
|
|
// buy all that the store has
|
|
amount = storeQty;
|
|
}
|
|
if (freeSlots <= 0){
|
|
if (!isStackable || isStackable && !player.getItemAssistant().playerHasItem(isPlayerShop ? notedItemID : itemID)) {
|
|
player.getActionSender().sendMessage("You don't have enough space in your inventory.");
|
|
return false;
|
|
}
|
|
}
|
|
if (!isStackable && amount > freeSlots) {
|
|
// player will fill their inventory
|
|
amount = freeSlots;
|
|
}
|
|
if(!player.isShopping) {
|
|
return false;
|
|
}
|
|
for (int i = 0; i < FISHING_ITEMS.length; i++) {
|
|
if (player.myShopId == 32 && itemID == FISHING_ITEMS[i]) {
|
|
player.getActionSender().sendMessage("You can't buy that item from this store!");
|
|
return false;
|
|
}
|
|
}
|
|
int value = 0;
|
|
int currency = 995;
|
|
// player owned shop
|
|
boolean showIsOwnedByThisPlayer = ShopHandler.playerOwnsStore(player.myShopId, player);
|
|
if (showIsOwnedByThisPlayer) { // PLayers own shop, no cost
|
|
value = 0;
|
|
currency = -1;
|
|
} else if (isPlayerShop) { // Shop owned by another player
|
|
value = BotHandler.getItemPrice(player.myShopId, itemID);
|
|
currency = 995; // gp
|
|
} else if (player.myShopId == 138 || player.myShopId == 58 || player.myShopId == 139) {
|
|
value = getTokkulValue(itemID);
|
|
currency = 6529; // Tokkul
|
|
} else if (player.myShopId == RANGE_SHOP) {
|
|
value = getRGItemValue(itemID);
|
|
currency = 1464; // Archery tickets
|
|
} else if (player.myShopId == PEST_SHOP) {
|
|
value = getPestItemValue(itemID);
|
|
currency = 995; // gp
|
|
} else if (player.myShopId == CASTLE_SHOP) {
|
|
value = getCastleItemValue(itemID);
|
|
currency = 4067; // castle wars tickets
|
|
} else {
|
|
value = getItemShopValue(itemID, 0, false);
|
|
currency = 995; //gp
|
|
}
|
|
int currencySlot = player.getItemAssistant().getItemSlot(currency);
|
|
String currencyName = ItemAssistant.getItemName(currency).toLowerCase();
|
|
|
|
// player has none of the required currency
|
|
if (currencySlot == -1) {
|
|
player.getActionSender().sendMessage("You don't have enough " + currencyName + " to buy that.");
|
|
return false;
|
|
}
|
|
|
|
// amount of currency the player has
|
|
int currencyAmount = player.playerItemsN[currencySlot];
|
|
|
|
int totalValue = value * amount;
|
|
if (currencyAmount < totalValue) {
|
|
amount = (int) Math.floor(player.playerItemsN[currencySlot] / value);
|
|
// buy as many as we can afford
|
|
totalValue = value * amount;
|
|
if (currencyAmount < totalValue || amount <= 0) {
|
|
player.getActionSender().sendMessage("You don't have enough " + currencyName + " to buy that.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
String itemName = ItemAssistant.getItemName(itemID).toLowerCase();
|
|
if (!showIsOwnedByThisPlayer) {
|
|
player.getItemAssistant().deleteItem(currency, totalValue);
|
|
player.getActionSender().sendMessage("You bought " + amount + " " + itemName + " for " + totalValue + " " + currencyName + "." );
|
|
// If it is a player owned shop, we need to give them the coins
|
|
if (ShopHandler.ShopSModifier[player.myShopId] == 0)
|
|
BotHandler.addCoins(shopID, totalValue);
|
|
} else {
|
|
player.getActionSender().sendMessage("You withdrew " + amount + " " + itemName + " from your store." );
|
|
}
|
|
// If it is a player owned store, give the player the noted item
|
|
player.getItemAssistant().addItem(isPlayerShop ? notedItemID : itemID, amount);
|
|
ShopHandler.buyItem(shopID, itemID, amount);
|
|
if (ShopHandler.ShopBModifier[shopID] == 0){
|
|
BotHandler.removeFrombank(shopID, itemID, amount);
|
|
}
|
|
|
|
if (player.getPlayerAssistant().isPlayer()) {
|
|
GameLogger.writeLog(player.playerName, "shopbuying", player.playerName + " bought " + amount + " " + itemName + " for " + totalValue + " " + currencyName + " from store " + shopID + ".");
|
|
}
|
|
player.getItemAssistant().resetItems(3823);
|
|
resetShop(player.myShopId);
|
|
updatePlayerShop();
|
|
return true; //return TRUE / FALSE Update = shop&Inventory / Doesnt Update
|
|
}
|
|
return false;
|
|
}
|
|
}
|