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2006Scape/2006Redone Server/src/com/rebotted/game/content/skills/smithing/Smithing.java
T
Gptaqbc b1b06e9cb9 Refactored smithing and added cannonball making in there too (?) as the interface have an option for it. (#320)
Refactored smithing and added cannonball making in there too (?) as the interface have an option for it.
2019-12-23 22:37:55 -05:00

876 lines
27 KiB
Java

package com.rebotted.game.content.skills.smithing;
import com.rebotted.event.CycleEvent;
import com.rebotted.event.CycleEventContainer;
import com.rebotted.event.CycleEventHandler;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.players.Player;
import java.lang.reflect.Array;
/**
* Cleaned by Andrew
* @author Andrew (Mr Extremez)
*/
public class Smithing {
private int addItem, XP, removeItem, removeAmount, makeTimes;
public void readInput(int levelReq, String type, Player player, int amountToMake) {
if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Bronze")) {
checkBronze(player, levelReq, amountToMake, type);
} else if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Iron")) {
checkIron(player, levelReq, amountToMake, type);
} else if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Steel") || ItemAssistant.getItemName(Integer.parseInt(type)).contains("ball")) {
checkSteel(player, levelReq, amountToMake, type);
} else if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Mith")) {
checkMith(player, levelReq, amountToMake, type);
} else if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Adam") || ItemAssistant.getItemName(Integer.parseInt(type)).contains("Addy")) {
checkAddy(player, levelReq, amountToMake, type);
} else if (ItemAssistant.getItemName(Integer.parseInt(type)).contains("Rune") || ItemAssistant.getItemName(Integer.parseInt(type)).contains("Runite")) {
checkRune(player, levelReq, amountToMake, type);
}
if (player.playerRights > 1) {
player.getPacketSender().sendMessage("You made item id: " + type + ".");
}
}
private void checkBronze(Player player, int levelReq, int amountToMake, String type) {
if (player.tutorialProgress == 20 && !type.equalsIgnoreCase("1205")) {
player.getDialogueHandler().sendStatement("You can only make a bronze dagger on this step.");
player.nextChat = 0;
return;
}
if (type.equalsIgnoreCase("1351") && levelReq >= 1) {
XP = 13;
addItem = 1351;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress > 20) {
XP = 13;
addItem = 1205;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1205") && levelReq >= 1 && player.tutorialProgress == 20) {
XP = 13;
addItem = 1205;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
player.getDialogueHandler().sendDialogues(3066, -1);
} else if (type.equals("1422") && levelReq >= 2) {
XP = 13;
addItem = 1422;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1139") && levelReq >= 3) {
XP = 13;
addItem = 1139;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("819") && levelReq >= 4) {
XP = 13;
addItem = 819;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1277") && levelReq >= 4) {
XP = 13;
addItem = 1277;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4819") && levelReq >= 4) {
XP = 13;
addItem = 4819;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("39") && levelReq >= 5) {
XP = 13;
addItem = 39;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1321") && levelReq >= 5) {
XP = 25;
addItem = 1321;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1291") && levelReq >= 6) {
XP = 25;
addItem = 1291;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("864") && levelReq >= 7) {
XP = 25;
addItem = 864;
removeItem = 2349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1155") && levelReq >= 7) {
XP = 25;
addItem = 1155;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1173") && levelReq >= 8) {
XP = 25;
addItem = 1173;
removeItem = 2349;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("3095") && levelReq >= 8) { // claws
XP = 25;
addItem = 3095;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1337") && levelReq >= 9) {
XP = 38;
addItem = 1337;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1375") && levelReq >= 10) {
XP = 38;
addItem = 1375;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1103") && levelReq >= 11) {
XP = 38;
addItem = 1103;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1189") && levelReq >= 12) {
XP = 38;
addItem = 1189;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1307") && levelReq >= 14) {
XP = 38;
addItem = 1307;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1075") && levelReq >= 16) {
XP = 38;
addItem = 1075;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1087") && levelReq >= 16) {
XP = 38;
addItem = 1087;
removeItem = 2349;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1117") && levelReq >= 18) {
XP = 63;
addItem = 1117;
removeItem = 2349;
removeAmount = 5;
makeTimes = amountToMake;
} else if (player.playerLevel[player.playerSmithing] < levelReq) {
player.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(player, addItem, removeItem, removeAmount, makeTimes, XP);
}
private void checkIron(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2351;
if (type.equalsIgnoreCase("1349") && levelReq >= 16) { // Axe
XP = 25;
addItem = 1349;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1203") && levelReq >= 15) { // Dagger
XP = 25;
addItem = 1203;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1420") && levelReq >= 17) { // Mace
XP = 25;
addItem = 1420;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1137") && levelReq >= 18) { // Med helm
XP = 25;
addItem = 1137;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("820") && levelReq >= 19) { // Dart tips
XP = 25;
addItem = 820;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1279") && levelReq >= 19) { // Sword (s)
XP = 25;
addItem = 1279;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4820") && levelReq >= 19) { // Nails
XP = 25;
addItem = 4820;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("40") && levelReq >= 20) { // Arrow tips
XP = 25;
addItem = 40;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1323") && levelReq >= 20) {// Scim
XP = 50;
addItem = 1323;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1293") && levelReq >= 21) { // Longsword
XP = 50;
addItem = 1293;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("863") && levelReq >= 22) { // Knives
XP = 25;
addItem = 863;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1153") && levelReq >= 22) { // Full Helm
XP = 50;
addItem = 1153;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1175") && levelReq >= 23) { // Square shield
XP = 50;
addItem = 1175;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1335") && levelReq >= 24) { // Warhammer
XP = 38;
addItem = 1335;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1363") && levelReq >= 25) { // Battle axe
XP = 75;
addItem = 1363;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1101") && levelReq >= 26) { // Chain
XP = 75;
addItem = 1101;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("4540") && levelReq >= 26) { // lantern
XP = 25;
addItem = 4540;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1191") && levelReq >= 27) { // Kite
XP = 75;
addItem = 1191;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3096") && levelReq >= 28) { // claws
XP = 50;
addItem = 3096;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1309") && levelReq >= 29) { // 2h Sword
XP = 75;
addItem = 1309;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1067") && levelReq >= 31) { // Platelegs
XP = 75;
addItem = 1067;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1081") && levelReq >= 31) { // PlateSkirt
XP = 75;
addItem = 1081;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1115") && levelReq >= 33) { // Platebody
XP = 125;
addItem = 1115;
removeAmount = 5;
makeTimes = amountToMake;
} else if (c.playerLevel[c.playerSmithing] < levelReq) {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
}
private void checkSteel(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2353;
if (type.equalsIgnoreCase("1353") && levelReq >= 31) { // Axe
XP = 38;
addItem = 1353;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("2") && levelReq >= 35) { // Cannonball
XP = 26;
addItem = 2;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1207") && levelReq >= 30) { // Dagger
XP = 50;
addItem = 1207;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1424") && levelReq >= 32) { // Mace
XP = 50;
addItem = 1424;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1141") && levelReq >= 33) { // Med helm
XP = 50;
addItem = 1141;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("821") && levelReq >= 34) { // Dart tips
XP = 50;
addItem = 821;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1281") && levelReq >= 34) { // Sword (s)
XP = 50;
addItem = 1281;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1539") && levelReq >= 34) { // Nails
XP = 50;
addItem = 1539;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("41") && levelReq >= 35) { // Arrow tips
XP = 50;
addItem = 41;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1325") && levelReq >= 35) {// Scim
XP = 75;
addItem = 1325;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("2370") && levelReq >= 36) {// Studs
XP = 37;
addItem = 2370;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1295") && levelReq >= 36) { // Longsword
XP = 75;
addItem = 1295;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("865") && levelReq >= 37) { // Knives
XP = 50;
addItem = 865;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1157") && levelReq >= 37) { // Full Helm
XP = 75;
addItem = 1157;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1177") && levelReq >= 38) { // Square shield
XP = 75;
addItem = 1177;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1339") && levelReq >= 39) { // Warhammer
XP = 113;
addItem = 1339;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1365") && levelReq >= 40) { // Battle axe
XP = 113;
addItem = 1365;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1105") && levelReq >= 41) { // Chain
XP = 113;
addItem = 1105;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1193") && levelReq >= 42) { // Kite
XP = 113;
addItem = 1193;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3097") && levelReq >= 43) { // claws
XP = 75;
addItem = 3097;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1311") && levelReq >= 44) { // 2h Sword
XP = 113;
addItem = 1311;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1069") && levelReq >= 46) { // Platelegs
XP = 113;
addItem = 1069;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1083") && levelReq >= 46) { // PlateSkirt
XP = 113;
addItem = 1083;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1119") && levelReq >= 48) { // Platebody
XP = 188;
addItem = 1119;
removeAmount = 5;
makeTimes = amountToMake;
} else if (c.playerLevel[c.playerSmithing] < levelReq) {
c.getPacketSender().sendMessage(
"You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
}
private void checkMith(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2359;
if (type.equalsIgnoreCase("1355") && levelReq >= 51) { // Axe
XP = 50;
addItem = 1355;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1209") && levelReq >= 50) { // Dagger
XP = 50;
addItem = 1209;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1428") && levelReq >= 52) { // Mace
XP = 50;
addItem = 1428;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1143") && levelReq >= 53) {// Med helm
XP = 50;
addItem = 1143;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("822") && levelReq >= 54) { // Dart tips
XP = 50;
addItem = 822;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1285") && levelReq >= 54) { // Sword (s)
XP = 50;
addItem = 1285;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4822") && levelReq >= 54) { // Nails
XP = 50;
addItem = 4822;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("42") && levelReq >= 55) { // Arrow tips
XP = 50;
addItem = 42;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1329") && levelReq >= 55) {// Scim
XP = 100;
addItem = 1329;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1299") && levelReq >= 56) { // Longsword
XP = 100;
addItem = 1299;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("866") && levelReq >= 57) { // Knives
XP = 50;
addItem = 866;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1159") && levelReq >= 57) { // Full Helm
XP = 100;
addItem = 1159;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1181") && levelReq >= 58) { // Square shield
XP = 100;
addItem = 1181;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1343") && levelReq >= 59) { // Warhammer
XP = 150;
addItem = 1343;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1369") && levelReq >= 60) { // Battle axe
XP = 150;
addItem = 1369;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1109") && levelReq >= 61) { // Chain
XP = 150;
addItem = 1109;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1197") && levelReq >= 62) { // Kite
XP = 150;
addItem = 1197;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3099") && levelReq >= 63) { // claws
XP = 100;
addItem = 3099;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1315") && levelReq >= 64) { // 2h Sword
XP = 150;
addItem = 1315;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1071") && levelReq >= 66) { // Platelegs
XP = 150;
addItem = 1071;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1085") && levelReq >= 66) { // PlateSkirt
XP = 150;
addItem = 1085;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1121") && levelReq >= 68) { // Platebody
XP = 250;
addItem = 1121;
removeAmount = 5;
makeTimes = amountToMake;
} else if (c.playerLevel[c.playerSmithing] < levelReq) {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
}
private void checkAddy(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2361;
if (type.equalsIgnoreCase("1357") && levelReq >= 71) { // Axe
XP = 63;
addItem = 1357;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1211") && levelReq >= 70) { // Dagger
XP = 63;
addItem = 1211;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1430") && levelReq >= 72) { // Mace
XP = 63;
addItem = 1430;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1145") && levelReq >= 73) { // Med helm
XP = 63;
addItem = 1145;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("823") && levelReq >= 74) { // Dart tips
XP = 63;
addItem = 823;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1287") && levelReq >= 74) { // Sword (s)
XP = 63;
addItem = 1287;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4823") && levelReq >= 74) { // Nails
XP = 63;
addItem = 4823;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("43") && levelReq >= 75) { // Arrow tips
XP = 63;
addItem = 43;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1331") && levelReq >= 75) {// Scim
XP = 125;
addItem = 1331;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1301") && levelReq >= 76) { // Longsword
XP = 125;
addItem = 1301;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("867") && levelReq >= 77) { // Knives
XP = 63;
addItem = 867;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1161") && levelReq >= 77) { // Full Helm
XP = 125;
addItem = 1161;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1183") && levelReq >= 78) { // Square shield
XP = 125;
addItem = 1183;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1345") && levelReq >= 79) { // Warhammer
XP = 188;
addItem = 1345;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1371") && levelReq >= 80) { // Battle axe
XP = 188;
addItem = 1371;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1111") && levelReq >= 81) { // Chain
XP = 188;
addItem = 1111;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1199") && levelReq >= 82) { // Kite
XP = 188;
addItem = 1199;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3100") && levelReq >= 83) { // claws
XP = 125;
addItem = 3100;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1317") && levelReq >= 84) { // 2h Sword
XP = 188;
addItem = 1317;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1073") && levelReq >= 86) { // Platelegs
XP = 188;
addItem = 1073;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1091") && levelReq >= 86) { // PlateSkirt
XP = 188;
addItem = 1091;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1123") && levelReq >= 88) { // Platebody
XP = 313;
addItem = 1123;
removeAmount = 5;
makeTimes = amountToMake;
} else if (c.playerLevel[c.playerSmithing] < levelReq) {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
}
private void checkRune(Player c, int levelReq, int amountToMake, String type) {
removeItem = 2363;
if (type.equalsIgnoreCase("1359") && levelReq >= 86) { // Axe
XP = 75;
addItem = 1359;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equalsIgnoreCase("1213") && levelReq >= 85) { // Dagger
XP = 75;
addItem = 1213;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1432") && levelReq >= 87) { // Mace
XP = 75;
addItem = 1432;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1147") && levelReq >= 88) { // Med helm
XP = 75;
addItem = 1147;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("824") && levelReq >= 89) { // Dart tips
XP = 75;
addItem = 824;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1289") && levelReq >= 89) { // Sword (s)
XP = 75;
addItem = 1289;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("4824") && levelReq >= 89) { // Nails
XP = 75;
addItem = 4824;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("44") && levelReq >= 90) { // Arrow tips
XP = 75;
addItem = 44;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1333") && levelReq >= 90) {// Scim
XP = 150;
addItem = 1333;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1303") && levelReq >= 91) { // Longsword
XP = 150;
addItem = 1303;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("868") && levelReq >= 92) { // Knives
XP = 75;
addItem = 868;
removeAmount = 1;
makeTimes = amountToMake;
} else if (type.equals("1163") && levelReq >= 92) { // Full Helm
XP = 150;
addItem = 1163;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1185") && levelReq >= 93) { // Square shield
XP = 150;
addItem = 1185;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1347") && levelReq >= 94) { // Warhammer
XP = 225;
addItem = 1347;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1373") && levelReq >= 95) { // Battle axe
XP = 225;
addItem = 1373;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1113") && levelReq >= 96) { // Chain
XP = 225;
addItem = 1113;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1201") && levelReq >= 97) { // Kite
XP = 225;
addItem = 1201;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1319") && levelReq >= 99) { // 2h Sword
XP = 225;
addItem = 1319;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1079") && levelReq >= 99) { // Platelegs
XP = 225;
addItem = 1079;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("3101") && levelReq >= 98) { // claws
XP = 150;
addItem = 3101;
removeAmount = 2;
makeTimes = amountToMake;
} else if (type.equals("1093") && levelReq >= 99) { // PlateSkirt
XP = 225;
addItem = 1093;
removeAmount = 3;
makeTimes = amountToMake;
} else if (type.equals("1127") && levelReq >= 99) { // Platebody
XP = 313;
addItem = 1127;
removeAmount = 5;
makeTimes = amountToMake;
} else if (c.playerLevel[c.playerSmithing] < levelReq) {
c.getPacketSender().sendMessage("You need " + levelReq + " smithing to do this!");
return;
}
smithItem(c, addItem, removeItem, removeAmount, makeTimes, XP);
}
public static void smithItem(Player player, int addItem, int removeItem,
int removeItem2, int timesToMake, int XP) {
player.doAmount = timesToMake;
player.getPacketSender().closeAllWindows();
String name = ItemAssistant.getItemName(addItem);
if (player.getItemAssistant().playerHasItem(removeItem, removeItem2)) {
if (!player.isSmithing)
{
player.isSmithing = true;
player.startAnimation(898);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.doAmount <= 0 || !player.getItemAssistant().playerHasItem(removeItem, removeItem2) || !player.isSmithing || player.isWoodcutting || player.isCrafting || player.isMoving || player.isMining || player.isBusy || player.isShopping || player.isFletching || player.isFiremaking || player.isSpinning || player.isPotionMaking || player.playerIsFishing || player.isBanking || player.isSmelting || player.isTeleporting || player.isHarvesting || player.playerIsCooking || player.isPotCrafting) {
container.stop();
}
else
{
player.startAnimation(898);
player.getPacketSender().sendSound(468, 100, 0);
if (name.contains("ball"))
{
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + "s.");
}
else if (name.charAt(name.length() -1) == 's') {
player.getPacketSender().sendMessage("You make some " + name.toLowerCase() + ".");
} else {
if (name.charAt(1) == 'a' || name.charAt(1) == 'e' || name.toLowerCase().charAt(1) == 'i' || name.charAt(1) == 'o' || name.charAt(1) == 'u')
{
player.getPacketSender().sendMessage("You make an " + name.toLowerCase() + ".");
}
else
{
player.getPacketSender().sendMessage("You make a " + name.toLowerCase() + ".");
}
}
player.getItemAssistant().deleteItem(removeItem, removeItem2);
player.getPacketSender().sendMessage(ItemAssistant.getItemName(addItem));
if (name.contains("bolt")) {
player.getItemAssistant().addItem(addItem, 10);
} else if (name.contains("tip") && !name.contains("dart tip")) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("dart tip")) {
player.getItemAssistant().addItem(addItem, 10);
} else if (name.contains("nail")) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("arrow")) {
player.getItemAssistant().addItem(addItem, 15);
} else if (name.contains("knife")) {
player.getItemAssistant().addItem(addItem, 5);
} else if (name.contains("ball")) {
player.getItemAssistant().addItem(addItem, 4);
} else {
player.getItemAssistant().addItem(addItem, 1);
}
player.getPlayerAssistant().addSkillXP(XP, player.playerSmithing);
player.doAmount--;
}
}
@Override
public void stop() {
player.isSmithing = false;
}
}, addItem == 2 ? 10 : 3);
}
} else {
player.getPacketSender().sendMessage("You don't have enough bars to make this item!");
player.isSmithing = false;
}
}
}