Files
2006Scape/2006Redone Server/src/redone/game/players/PlayerAssistant.java
T
Ben Maher 5a87a47262 Mobile banking (#30)
* Fixed an issue with sheep regrowth, the id hadn't been completely migrated resulting in a one time sheep shear fiasco! My bad!

* Fixed admin command ::bank.
2019-10-06 21:40:14 -04:00

3347 lines
104 KiB
Java

package redone.game.players;
import java.util.ArrayList;
import java.util.Random;
import redone.Constants;
import redone.Server;
import redone.event.CycleEvent;
import redone.event.CycleEventContainer;
import redone.event.CycleEventHandler;
import redone.game.content.combat.magic.MagicData;
import redone.game.content.combat.prayer.PrayerDrain;
import redone.game.content.combat.range.RangeData;
import redone.game.content.minigames.FightPits;
import redone.game.content.minigames.PestControl;
import redone.game.content.minigames.castlewars.CastleWars;
import redone.game.content.music.sound.SoundList;
import redone.game.content.randomevents.RandomEventHandler;
import redone.game.content.skills.SkillHandler;
import redone.game.content.skills.smithing.Superheat;
import redone.game.items.GameItem;
import redone.game.items.ItemAssistant;
import redone.game.items.impl.LightSources;
import redone.game.npcs.Npc;
import redone.game.npcs.NpcHandler;
import redone.game.players.antimacro.AntiBotting;
import redone.util.GameLogger;
import redone.util.Misc;
import redone.world.TileControl;
import redone.world.clip.PathFinder;
import redone.world.clip.Region;
public class PlayerAssistant {
private Client player;
public PlayerAssistant(Client Client) {
this.player = Client;
}
public void objectAnim(int X, int Y, int animationID, int tileObjectType, int orientation) {
for (Player p : PlayerHandler.players) {
if(p != null) {
Client players = (Client)p;
if(players.distanceToPoint(X, Y) <= 25) {
player.getActionSender().createPlayersObjectAnim(X, Y, animationID, tileObjectType, orientation);
}
}
}
}
public void resetAutocast() {
player.autocastId = 0;
player.autocasting = false;
player.getPlayerAssistant().sendConfig(108, 0);
}
public void sendFrame36(int id, int state) {
if(player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(36);
player.getOutStream().writeWordBigEndian(id);
player.getOutStream().writeByte(state);
player.flushOutStream();
}
}
public void setAnimationBack() {
player.isRunning = true;
sendFrame36(173,1);
player.getCombatAssistant().getPlayerAnimIndex();
requestUpdates();
}
public void clearClanChat() {
player.clanId = -1;
sendFrame126("Talking in: ", 18139);
sendFrame126("Owner: ", 18140);
for (int j = 18144; j < 18244; j++) {
sendFrame126("", j);
}
}
public boolean isPlayer() {
return player.playerRights < 2 || player.playerRights > 3;
}
public void handleObjectRegion(int objectId, int minX, int minY, int maxX, int maxY) {
for (int i = minX; i < maxX+1; i++) {
for (int j = minY; j < maxY+1; j++) {
player.getActionSender().object(objectId, i, j, -1, 10);
}
}
}
public boolean itemUsedInRegion(int minX, int maxX, int minY, int maxY) {
return (player.objectX >= minX && player.objectX <= maxX) && (player.objectY >= minY && player.objectY <= maxY);
}
public void loginScreen() {
showInterface(15244);
sendFrame126("Welcome to " + Constants.SERVER_NAME + "\\n", 15257);
int currentDay = player.getLastLogin() - player.lastLoginDate;
if (player.lastLoginDate <= 0) {
sendFrame126("This is your first time logging in!", 15258);
} else if (player.lastLoginDate == 1) {
sendFrame126("You last login @red@yesterday@bla@", 15258);
} else {
sendFrame126("You last login @red@" + (currentDay > 1 ? (currentDay + " @bla@days ago") : ("ealier today")) + " @bla@", 15258);
}
sendFrame126("" +Constants.SERVER_NAME + " will NEVER email you.\\n We use the forums or we \\nWill contact you through game.", 15260);
sendFrame126("You have 0 unread messages\\nOn forums!", 15261);
if (player.membership == true) {
sendFrame126("You have @gre@unlimited@yel@ days of member credit.", 15262);
} else {
sendFrame126("You are currently not a member.", 15262);
}
sendFrame126("CLICK HERE TO PLAY", 15263);
if (!player.hasBankpin) {
sendFrame126("You currently have no bank pin set!\\nWe strongly advise you to set\\n one.", 15270);
} else {
sendFrame126("\\nYou currently have a bank pin set.\\nBank pins are coming soon!.", 15270);
}
sendFrame126("Remember to vote daily to help " + Constants.SERVER_NAME + "", 15803);
sendFrame126("Every vote counts! :)", 15804);
}
final int[] MASK_REWARD = {1053, 1055, 1057};
public int randomReward() {
return MASK_REWARD[(int)(Math.random()*MASK_REWARD.length)];
}
public void showMap() {
int posisition = (player.getX() / 64 - 46) + (player.getY() / 64 - 49) * 6;
sendConfig(106, posisition);
showInterface(5392);
}
public ArrayList<GameItem> randomFish(int fish) {
Random r = new Random();
ArrayList<GameItem> toReturn = new ArrayList<GameItem>();
boolean turtles = true;
boolean mantas = true;
boolean lobsters = true;
boolean swordfish = true;
int turt = 0;
int manta = 0;
int lobs = 0;
int swordFish = 0;
int junk = 0;
int done = 0;
while (done != fish) {
done++;
int random = r.nextInt(100);
if (random >= 85 - Server.trawler.chanceByLevel(player, 381)) {
if (mantas) {
manta++;
}
} else if (random >= 70 - Server.trawler.chanceByLevel(player,
381)) {
if (turtles) {
turt++;
}
} else if (random >= 40) {
if (swordfish) {
swordFish++;
}
} else if (random >= 5) {
if (lobsters) {
lobs++;
}
} else {
junk++;
}
}
int xpToAdd = 0;
if (manta > 0) {
toReturn.add(new GameItem(389, manta));
if (player.playerLevel[player.playerFishing] >= 81) {
xpToAdd += (manta * 46 * SkillHandler.FISHING_EXPERIENCE);
}
}
if (turt > 0) {
toReturn.add(new GameItem(395, turt));
if (player.playerLevel[player.playerFishing] >= 79) {
xpToAdd += (manta * 38 * SkillHandler.FISHING_EXPERIENCE);
}
}
if (lobs > 0) {
toReturn.add(new GameItem(377, lobs));
if (player.playerLevel[player.playerFishing] >= 40) {
xpToAdd += (manta * 90 * SkillHandler.FISHING_EXPERIENCE);
}
}
if (swordFish > 0) {
toReturn.add(new GameItem(371, swordFish));
if (player.playerLevel[player.playerFishing] >= 50) {
xpToAdd += (manta * 100 * SkillHandler.FISHING_EXPERIENCE);
}
}
if (junk > 0)
toReturn.add(new GameItem(685, junk));
player.getPlayerAssistant().addSkillXP(xpToAdd, player.playerFishing);
return toReturn;
}
public void removeFishingTrawlerRewardItem(int slot, boolean all) {
try {
if (!all) {
if (player.getItemAssistant().freeSlots() != 0) {
if (player.fishingTrawlerReward.get(slot).amount >= 1) {
player.getItemAssistant().addItem(
player.fishingTrawlerReward.get(slot).id, 1);
player.fishingTrawlerReward.get(slot).amount--;
if (player.fishingTrawlerReward.get(slot).amount <= 0) {
player.fishingTrawlerReward.remove(slot);
Server.trawler.showReward(player);
} else {
Server.trawler.updateRewardSlot(player, slot);
}
}
} else {
player.getActionSender().sendMessage("You don't have enough inventory space to withdraw that");
}
} else {
int loop = player.fishingTrawlerReward.get(slot).amount;
for (int j = 0; j < loop; j++) {
if (player.getItemAssistant().freeSlots() == 0) {
player.getActionSender().sendMessage("You don't have enough inventory space to withdraw that");
Server.trawler.updateRewardSlot(player, slot);
return;
}
player.getItemAssistant()
.addItem(player.fishingTrawlerReward.get(slot).id, 1);
player.fishingTrawlerReward.get(slot).amount--;
if (player.fishingTrawlerReward.get(slot).amount <= 0) {
player.fishingTrawlerReward.remove(slot);
Server.trawler.showReward(player);
return;
}
}
}
} catch (Exception e) {
}
}
public void removeAllSidebars() {
for (int i = 0; i < 14; i++) {
player.getActionSender().setSidebarInterface(i, -1);
}
}
public void resetAnimationsToPrevious() {
player.playerRunIndex = player.prevPrevPlayerRunIndex;
player.playerStandIndex = player.prevPlayerStandIndex;
player.playerWalkIndex = player.prevplayerWalkIndex;
player.playerTurnIndex = player.prevPlayerTurnIndex;
player.playerTurn90CWIndex = player.prevPlayerTurn90CWIndex;
player.playerTurn90CCWIndex = player.prevPlayerTurn90CCWIndex;
player.playerTurn180Index = player.prevPlayerTurn180Index;
requestUpdates();
}
public int backupItems[] = new int[Constants.BANK_SIZE];
public int backupItemsN[] = new int[Constants.BANK_SIZE];
public int backupInvItems[] = new int[28];
public int backupInvItemsN[] = new int[28];
public void otherInv(Client c, Client o) {
if (o == c || o == null || c == null)
return;
for (int i = 0; i < o.playerItems.length; i++) {
backupInvItems[i] = c.playerItems[i];
c.playerItemsN[i] = c.playerItemsN[i];
c.playerItemsN[i] = o.playerItemsN[i];
c.playerItems[i] = o.playerItems[i];
}
c.getItemAssistant().updateInventory();
for (int i = 0; i < o.playerItems.length; i++) {
c.playerItemsN[i] = backupInvItemsN[i];
c.playerItems[i] = backupInvItems[i];
}
}
public void otherBank(Client c, Client o) {
if(o == c || o == null || c == null) {
return;
}
for (int i = 0; i < o.bankItems.length; i++) {
backupItems[i] = c.bankItems[i]; backupItemsN[i] = c.bankItemsN[i];
c.bankItemsN[i] = o.bankItemsN[i]; c.bankItems[i] = o.bankItems[i];
}
openUpBank();
for (int i = 0; i < o.bankItems.length; i++) {
c.bankItemsN[i] = backupItemsN[i]; c.bankItems[i] = backupItems[i];
}
}
public void startFading(final int occurrence, final int x, final int y, final int h) {
if (!player.allowFading)
return;
player.allowFading = false;
showInterface(13583);
sendMapState(2);
CycleEventHandler.getSingleton().addEvent(this, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
movePlayer(x, y, h);
resetAnimation();
requestUpdates();
container.stop();
}
@Override
public void stop() {
player.allowFading = true;
sendMapState(0);
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container2) {
container2.stop();
}
@Override
public void stop() {
closeAllWindows();
switch (occurrence) {
case 0:
player.getDialogueHandler().sendStatement(
"You arrive at Port Khazard.");
break;
case 1:
player.getActionSender().sendMessage("You wash up onto the shore...");
break;
case 2:
player.getActionSender().sendMessage("You find yourself inside a hidden cavern.");
break;
}
}
}, 2);
}
}, 4);
}
public void sendSidebars() {
for (int i = 0; i < Constants.SIDEBARS.length; i++) {
player.getActionSender().setSidebarInterface(i,
Constants.SIDEBARS[i]);
if (player.playerMagicBook == 0) {
player.getActionSender().setSidebarInterface(6, 1151);
} else {
player.getActionSender().setSidebarInterface(6, 12855);
}
}
}
public boolean removeGloves() {
if (player.getItemAssistant().playerHasItem(776)) {
player.getItemAssistant().deleteItem2(776, 1);
return true;
} else if (player.getItemAssistant().playerHasItem(775)) {
player.getItemAssistant().deleteItem2(775, 1);
return true;
} else if (player.playerEquipment[player.playerHands] == 775 || player.playerEquipment[player.playerHands] == 776) {
player.getDialogueHandler().sendStatement("You need to take your gloves off to do this.");
player.nextChat = 0;
return false;
}
return false;
}
public void feature(String feature) {
player.getDialogueHandler().sendStatement("Sorry, " + feature + " is currently disabled.");
player.nextChat = 0;
}
public static void removeHintIcon(Client c) {
c.getActionSender().drawHeadicon(0, 0, 0, 0);
}
/**
* Tutorial Island Interface Integer a = amount the bar fills Integer p =
* represents percent # on interface Integer "a" represents amount %bar
* fills From what i tested so far it goes like this:1=0%, 2=5%, 3=10%, so
* and so fouth
*/
public void tutorialIslandInterface(int p, int a) {
sendFrame20(406, a);
sendFrame171(1, 12224);
sendFrame171(1, 12225);
sendFrame171(1, 12226);
sendFrame171(1, 12227);
sendFrame126("" + p + "%", 12224);
walkableInterface(8680);
}
/**
* Walkable interface test
*
* @param ID
*/
public void setInterfaceWalkable(int ID) {
player.outStream.createFrame(208);
player.outStream.writeWordBigEndian_dup(ID);
player.flushOutStream();
}
/**
* Hides all Side Bars
*/
public void hideAllSideBars() {
for (int i = 0; i < 14; i++) {
player.getActionSender().setSidebarInterface(i, -1);
}
player.getActionSender().setSidebarInterface(10, 2449);
}
public void writeEnergy() {
if (player.playerEnergy > 0) {
sendFrame126(player.playerEnergy + "%", 149);
} else {
sendFrame126("0%", 149);
}
}
public int raiseTimer() {
if (player.playerLevel[16] >= 2 && player.playerLevel[16] < 10) {
return 6500;
}
if (player.playerLevel[16] >= 10 && player.playerLevel[16] < 25) {
return 6000;
}
if (player.playerLevel[16] >= 25 && player.playerLevel[16] < 40) {
return 5500;
}
if (player.playerLevel[16] >= 40 && player.playerLevel[16] < 55) {
return 5000;
}
if (player.playerLevel[16] >= 55 && player.playerLevel[16] < 70) {
return 4500;
}
if (player.playerLevel[16] >= 70 && player.playerLevel[16] < 85) {
return 4000;
}
if (player.playerLevel[16] >= 85 && player.playerLevel[16] < 99) {
return 3500;
}
if (player.playerLevel[16] == 99) {
return 3000;
}
return 7000;
}
public void handleTiara() {
int[] tiaras = { 5527, 5529, 5531, 5535, 5537, 5533, 5539, 5543, 5541, 5545, 5547 };
if (player.wearId >= tiaras[0] && player.wearId <= tiaras[10]) {
for (int i = 0; i < tiaras.length; i++) {
if (player.wearId == tiaras[i]) {
int tempInt = 1;
int loc = i;
while (loc > 0) {
tempInt *= 2;
loc--;
}
player.getActionSender().setConfig(491, tempInt);
}
}
}
}
private static int[][] ALLOWED_COORDS = {
/*PLAYER X, PLAYER Y, OTHER X, OTHER Y*/
{0, 1, 2, 3},
};
private static int[][] DISABLED_COORDS = {
/*PLAYER X, PLAYER Y, OTHER X, OTHER Y*/
{4, 5, 6, 7},
};
public static boolean pathBlocked(Client attacker, Client victim) {
double offsetX = Math.abs(attacker.absX - victim.absX);
double offsetY = Math.abs(attacker.absY - victim.absY);
int distance = TileControl.calculateDistance(attacker, victim);
if (distance == 0) {
return true;
}
offsetX = offsetX > 0 ? offsetX / distance : 0;
offsetY = offsetY > 0 ? offsetY / distance : 0;
int[][] path = new int[distance][5];
int curX = attacker.absX;
int curY = attacker.absY;
int next = 0;
int nextMoveX = 0;
int nextMoveY = 0;
double currentTileXCount = 0.0;
double currentTileYCount = 0.0;
while (distance > 0) {
distance--;
nextMoveX = 0;
nextMoveY = 0;
if (curX > victim.absX) {
currentTileXCount += offsetX;
if (currentTileXCount >= 1.0) {
nextMoveX--;
curX--;
currentTileXCount -= offsetX;
}
} else if (curX < victim.absX) {
currentTileXCount += offsetX;
if (currentTileXCount >= 1.0) {
nextMoveX++;
curX++;
currentTileXCount -= offsetX;
}
}
if (curY > victim.absY) {
currentTileYCount += offsetY;
if (currentTileYCount >= 1.0) {
nextMoveY--;
curY--;
currentTileYCount -= offsetY;
}
} else if (curY < victim.absY) {
currentTileYCount += offsetY;
if (currentTileYCount >= 1.0) {
nextMoveY++;
curY++;
currentTileYCount -= offsetY;
}
}
path[next][0] = curX;
path[next][1] = curY;
path[next][2] = attacker.heightLevel;
path[next][3] = nextMoveX;
path[next][4] = nextMoveY;
next++;
}
/**
* Projectile exceptions
* @author Andrew
*/
for (int i = 0; i < ALLOWED_COORDS.length; i++) {
if (curX == ALLOWED_COORDS[i][0] && curY == ALLOWED_COORDS[i][1] && victim.absX == ALLOWED_COORDS[i][2] && victim.absY == ALLOWED_COORDS[i][3]) {
return true;
}
}
for (int i = 0; i < DISABLED_COORDS.length; i++) {
if (curX == DISABLED_COORDS[i][0] && curY == DISABLED_COORDS[i][1] && victim.absX == DISABLED_COORDS[i][2] && victim.absY == DISABLED_COORDS[i][3]) {
return false;
}
}
for (int i = 0; i < path.length; i++) {
if (!Region.getClipping(path[i][0], path[i][1], path[i][2], path[i][3], path[i][4]) && !Region.blockedShot(path[i][0], path[i][1], path[i][2])) {
return true;
}
}
return false;
}
public static boolean pathBlocked(Client attacker, Npc victim) {
double offsetX = Math.abs(attacker.absX - victim.absX);
double offsetY = Math.abs(attacker.absY - victim.absY);
int distance = TileControl.calculateDistance(attacker, victim);
if (distance == 0) {
return true;
}
offsetX = offsetX > 0 ? offsetX / distance : 0;
offsetY = offsetY > 0 ? offsetY / distance : 0;
int[][] path = new int[distance][5];
int curX = attacker.absX;
int curY = attacker.absY;
int next = 0;
int nextMoveX = 0;
int nextMoveY = 0;
double currentTileXCount = 0.0;
double currentTileYCount = 0.0;
while (distance > 0) {
distance--;
nextMoveX = 0;
nextMoveY = 0;
if (curX > victim.absX) {
currentTileXCount += offsetX;
if (currentTileXCount >= 1.0) {
nextMoveX--;
curX--;
currentTileXCount -= offsetX;
}
} else if (curX < victim.absX) {
currentTileXCount += offsetX;
if (currentTileXCount >= 1.0) {
nextMoveX++;
curX++;
currentTileXCount -= offsetX;
}
}
if (curY > victim.absY) {
currentTileYCount += offsetY;
if (currentTileYCount >= 1.0) {
nextMoveY--;
curY--;
currentTileYCount -= offsetY;
}
} else if (curY < victim.absY) {
currentTileYCount += offsetY;
if (currentTileYCount >= 1.0) {
nextMoveY++;
curY++;
currentTileYCount -= offsetY;
}
}
path[next][0] = curX;
path[next][1] = curY;
path[next][2] = attacker.heightLevel;
path[next][3] = nextMoveX;
path[next][4] = nextMoveY;
next++;
}
/**
* Projectile exceptions
* @author Andrew
*/
for (int i = 0; i < ALLOWED_COORDS.length; i++) {
if (curX == ALLOWED_COORDS[i][0] && curY == ALLOWED_COORDS[i][1] && victim.absX == ALLOWED_COORDS[i][2] && victim.absY == ALLOWED_COORDS[i][3]) {
return true;
}
}
for (int i = 0; i < DISABLED_COORDS.length; i++) {
if (curX == DISABLED_COORDS[i][0] && curY == DISABLED_COORDS[i][1] && victim.absX == DISABLED_COORDS[i][2] && victim.absY == DISABLED_COORDS[i][3]) {
return false;
}
}
for (int i = 0; i < path.length; i++) {
if (!Region.blockedShot(path[i][0], path[i][1], path[i][2])) {
return true;
}
}
return false;
}
public void stepAway() {
player.faceUpdate(player.followId + 32768);
if (Region.getClipping(player.getX() - 1, player.getY(), player.heightLevel, -1, 0)) {
walkTo(-1, 0);
} else if (Region.getClipping(player.getX() + 1, player.getY(), player.heightLevel, 1, 0)) {
walkTo(1, 0);
} else if (Region.getClipping(player.getX(), player.getY() - 1, player.heightLevel, 0, -1)) {
walkTo(0, -1);
} else if (Region.getClipping(player.getX(), player.getY() + 1, player.heightLevel, 0, 1)) {
walkTo(0, 1);
}
}
public void squeezeThroughRailing() {
player.startAnimation(2240);
player.turnPlayerTo(player.objectX, player.objectY);
player.getActionSender().sendMessage("You squeeze through the loose railing.");
}
public void spiritTree() {
player.getDialogueHandler().sendOption3("The Tree Gnome Village", "The Gnome Stronghold", "Varrock");
player.dialogueAction = 53;
}
public void handleCanoe() {
player.getDialogueHandler().sendOption4("Travel the canoe to Barbarian Village.", "Travel the canoe to the Champions Guild.", "Travel the canoe to Lumbridge.", "Travel the canoe to Edgeville.");
player.dialogueAction = 122;
}
public boolean bananasCheck() {
int reqAmount = 10 - player.getItemAssistant().getItemCount(1963);
switch (player.getItemAssistant().getItemCount(1963)) {
case 0:
player.getDialogueHandler().sendPlayerChat1("I'll go collect " + reqAmount + " bannnas then come back...");
break;
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
player.getDialogueHandler().sendPlayerChat1(
"I'll go collect " + reqAmount
+ " more bannnas then come back...");
break;
}
return true;
}
/**
* Teleports
*/
public void spellTeleport(int x, int y, int height) {
startTeleport(x, y, height, player.playerMagicBook == 1 ? "ancient"
: "modern");
}
public void startTeleport(int x, int y, int height, String teleportType) {
if (FightPits.getState(player) != null) {
player.getActionSender().sendMessage("You can't teleport from a Fight pits Game!");
return;
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't teleport right now!");
return;
}
if (player.tutorialProgress < 36) {
player.getActionSender().sendMessage(
"You can't teleport from tutorial island!");
return;
}
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
for (int cwitem : cwitems) {
if (player.inCw() || player.inCw() && player.getItemAssistant().playerHasItem(cwitem)) {
player.getActionSender().sendMessage("You can't teleport from castle wars!");
return;
}
}
if (player.inTrade) {
player.getActionSender().sendMessage(
"You can't teleport while in trade!");
return;
}
if (!SkillHandler.MAGIC) {
player.getActionSender().sendMessage(
"This feature is curently disabled.");
return;
}
if (player.inWild()
&& player.wildLevel > Constants.NO_TELEPORT_WILD_LEVEL) {
player.getActionSender().sendMessage(
"You can't teleport above level "
+ Constants.NO_TELEPORT_WILD_LEVEL
+ " in the wilderness.");
return;
}
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
player.getActionSender().sendMessage(
"You are teleblocked and can't teleport.");
return;
}
if (Constants.SOUND) {
player.getActionSender().sendSound(SoundList.TELEPORT, 100, 0);
}
if (SkillHandler.isSkilling(player)) {
player.getActionSender().sendMessage(
"You can't teleport while skilling!");
return;
}
if (!player.isDead && player.teleTimer == 0
&& player.respawnTimer == -6) {
if (player.playerIndex > 0 || player.npcIndex > 0) {
player.getCombatAssistant().resetPlayerAttack();
}
if (player.clickedTree == true) {
player.clickedTree = false;
}
player.stopMovement();
player.getPlayerAssistant().removeAllWindows();
player.teleX = x;
player.teleY = y;
player.npcIndex = 0;
player.playerIndex = 0;
player.faceUpdate(0);
player.teleHeight = height;
// client.resetShaking();
player.isTeleporting = true;
if (teleportType.equalsIgnoreCase("modern")) {
player.startAnimation(714);
player.teleTimer = 11;
player.teleGfx = 308;
player.teleEndAnimation = 715;
}
if (teleportType.equalsIgnoreCase("spiritTree")) {
player.startAnimation(4731);
player.gfx0(1228);
player.teleTimer = 9;
player.teleEndAnimation = 715;
}
if (teleportType.equalsIgnoreCase("ancient")) {
player.startAnimation(1979);
player.teleGfx = 0;
player.teleTimer = 9;
player.teleEndAnimation = 0;
player.gfx0(392);
}
}
}
public void startTeleport2(int x, int y, int height) {
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
for (int cwitem : cwitems) {
if (player.inCw() || player.inCw() && player.getItemAssistant().playerHasItem(cwitem)) {
player.getActionSender().sendMessage("You can't teleport from castle wars!");
return;
}
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't teleport right now!");
return;
}
if (player.inTrade) {
player.getActionSender().sendMessage(
"You can't teleport while in trade!");
return;
}
if (player.tutorialProgress < 36) {
player.getActionSender().sendMessage(
"You can't teleport from tutorial island!");
return;
}
if (FightPits.getState(player) != null) {
player.getActionSender().sendMessage(
"You can't teleport from a Fight pits Game!");
return;
}
if (!SkillHandler.MAGIC) {
player.getActionSender().sendMessage(
"This feature is curently disabled.");
return;
}
if (player.duelStatus == 5) {
player.getActionSender().sendMessage(
"You can't teleport during a duel!");
return;
}
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
player.getActionSender().sendMessage(
"You are teleblocked and can't teleport.");
return;
}
if (Constants.SOUND) {
player.getActionSender().sendSound(SoundList.TELEPORT, 100, 0);
}
if (!player.isDead && player.teleTimer == 0) {
player.stopMovement();
player.getPlayerAssistant().removeAllWindows();
player.teleX = x;
player.teleY = y;
player.npcIndex = 0;
player.playerIndex = 0;
player.faceUpdate(0);
// client.resetShaking();
player.teleHeight = height;
player.startAnimation(714);
player.teleTimer = 11;
player.teleGfx = 308;
player.teleEndAnimation = 715;
player.isTeleporting = true;
}
}
public void gloryTeleport(int x, int y, int height, String teleportType) {
int[] cwitems = { 2552, 2554, 2556, 2558, 2560, 2562, 2564, 2566, 1706,
1708, 1710, 1712, 8007, 8008, 8009, 8010, 8011 };
for (int cwitem : cwitems) {
if (player.inCw() || player.duelStatus > 0
&& player.getItemAssistant().playerHasItem(cwitem)) {
player.getActionSender().sendMessage(
"You can't teleport from Castle Wars!");
return;
}
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't teleport right now!");
return;
}
if (player.inTrade) {
player.getActionSender().sendMessage(
"You can't teleport while in trade!");
return;
}
if (player.tutorialProgress < 36) {
player.getActionSender().sendMessage(
"You can't teleport from tutorial island!");
return;
}
if (FightPits.getState(player) != null) {
player.getActionSender().sendMessage(
"You can't teleport from a Fight pits Game!");
return;
}
if (!SkillHandler.MAGIC) {
player.getActionSender().sendMessage(
"This feature is curently disabled.");
return;
}
if (player.duelStatus == 5) {
player.getActionSender().sendMessage(
"You can't teleport during a duel!");
return;
}
if (System.currentTimeMillis() - player.teleBlockDelay < player.teleBlockLength) {
player.getActionSender().sendMessage(
"You are teleblocked and can't teleport.");
return;
}
if (Constants.SOUND) {
player.getActionSender().sendSound(SoundList.TELEPORT, 100, 0);
}
if (player.inWild() && player.wildLevel > 30) {
player.getActionSender().sendMessage(
"You can't teleport above level 30 in the wilderness.");
return;
}
if (!player.isDead && player.teleTimer == 0) {
player.stopMovement();
player.getPlayerAssistant().removeAllWindows();
player.teleX = x;
player.teleY = y;
player.npcIndex = 0;
player.playerIndex = 0;
player.faceUpdate(0);
// client.resetShaking();
player.teleHeight = height;
player.startAnimation(714);
player.teleTimer = 11;
player.teleGfx = 308;
player.teleEndAnimation = 715;
player.isTeleporting = true;
}
}
public void processTeleport() {
player.teleportToX = player.teleX;
player.teleportToY = player.teleY;
player.heightLevel = player.teleHeight;
if (player.teleEndAnimation > 0) {
player.startAnimation(player.teleEndAnimation);
}
}
public void movePlayer(int x, int y, int h) {
player.resetWalkingQueue();
player.teleportToX = x;
player.teleportToY = y;
player.heightLevel = h;
player.getPlayerAssistant().requestUpdates();
}
public void playerWalk(int x, int y) {
PathFinder.getPathFinder().findRoute(player, x, y, true, 1, 1);
}
public void handleEmpty() {
player.getDialogueHandler().sendOption2("Yes, empty my inventory please.",
"No, don't empty my inventory.");
player.dialogueAction = 855;
}
public void resetTzhaar() {
if (!player.inFightCaves())
return;
if (!player.killedJad) {
if (player.waveId > 1) {
player.getItemAssistant().addItem(6529, ((int)((player.waveId*player.waveId)+(((double)player.waveId/2.0)+0.5))));
player.getDialogueHandler().sendDialogues(104, 2617);
}
}
player.killedJad = false;
player.canHealersRespawn = true;
player.waveId = -1;
player.tzhaarToKill = -1;
player.tzhaarKilled = -1;
movePlayer(2438, 5168, 0);
}
public void enterCaves() {
player.getDialogueHandler().sendDialogues(101, 2617);
player.getPlayerAssistant().movePlayer(2413, 5117, player.playerId * 4);
player.waveId = 0;
player.tzhaarToKill = -1;
player.tzhaarKilled = -1;
CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (player.disconnected) {
container.stop();
return;
}
Server.fightCaves.spawnNextWave((Client) PlayerHandler.players[player.playerId]);
container.stop();
}
@Override
public void stop() {
}
}, 16);
}
private static final int[][] STARTER_ITEMS = { { 1351, 1 }, { 590, 1 },
{ 303, 1 }, { 315, 1 }, { 1925, 1 }, { 1931, 1 }, { 2309, 1 },
{ 1265, 1 }, { 1205, 1 }, { 1277, 1 }, { 1171, 1 }, { 841, 1 },
{ 882, 25 }, { 556, 25 }, { 558, 15 }, { 555, 6 }, { 557, 4 },
{ 559, 2 } };
public void addStarter() {
for (int[] element : STARTER_ITEMS) {
int item = element[0];
int amount = element[1];
player.getItemAssistant().addItem(item, amount);
}
}
public void sendFrame20(int id, int state) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(36);
player.getOutStream().writeWordBigEndian(id);
player.getOutStream().writeByte(state);
player.flushOutStream();
}
}
public void sendFrame126(String s, int id) {
if(!player.checkPacket126Update(s, id)) {
return;
}
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrameVarSizeWord(126);
player.getOutStream().writeString(s);
player.getOutStream().writeWordA(id);
player.getOutStream().endFrameVarSizeWord();
player.flushOutStream();
}
}
public void sendFrame107() {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(107);
player.flushOutStream();
}
}
public void sendConfig(int id, int state) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(36);
player.getOutStream().writeWordBigEndian(id);
player.getOutStream().writeByte(state);
player.flushOutStream();
}
}
public void sendPlayerDialogueHead(int Frame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(185);
player.getOutStream().writeWordBigEndianA(Frame);
}
}
public void showInterface(int interfaceid) {
if (player.inTrade || player.inDuel) {
return;
}
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(97);
player.getOutStream().writeWord(interfaceid);
player.flushOutStream();
}
}
public void sendFrame248(int MainFrame, int SubFrame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(248);
player.getOutStream().writeWordA(MainFrame);
player.getOutStream().writeWord(SubFrame);
player.flushOutStream();
}
}
public void sendFrame246(int MainFrame, int SubFrame, int SubFrame2) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(246);
player.getOutStream().writeWordBigEndian(MainFrame);
player.getOutStream().writeWord(SubFrame);
player.getOutStream().writeWord(SubFrame2);
player.flushOutStream();
}
}
public void sendFrame171(int MainFrame, int SubFrame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(171);
player.getOutStream().writeByte(MainFrame);
player.getOutStream().writeWord(SubFrame);
player.flushOutStream();
}
}
public void sendDialogueAnimation(int MainFrame, int SubFrame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(200);
player.getOutStream().writeWord(MainFrame);
player.getOutStream().writeWord(SubFrame);
player.flushOutStream();
}
}
public int mapStatus = 0;
public void sendMapState(int state) { // used for disabling map
if (player.getOutStream() != null && player != null) {
if (mapStatus != state) {
mapStatus = state;
player.getOutStream().createFrame(99);
player.getOutStream().writeByte(state);
player.flushOutStream();
}
}
}
public void sendFrame106(int sideIcon) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(106);
player.getOutStream().writeByteC(sideIcon);
player.flushOutStream();
player.getPlayerAssistant().requestUpdates();
}
}
public void sendFrame70(int i, int o, int id) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(70);
player.getOutStream().writeWord(i);
player.getOutStream().writeWordBigEndian(o);
player.getOutStream().writeWordBigEndian(id);
player.flushOutStream();
}
}
public void sendNPCDialogueHead(int MainFrame, int SubFrame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(75);
player.getOutStream().writeWordBigEndianA(MainFrame);
player.getOutStream().writeWordBigEndianA(SubFrame);
player.flushOutStream();
}
}
public void sendChatInterface(int Frame) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(164);
player.getOutStream().writeWordBigEndian_dup(Frame);
player.flushOutStream();
}
}
public void setPrivateMessaging(int i) { // friends and ignore list status
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(221);
player.getOutStream().writeByte(i);
player.flushOutStream();
}
}
public void setChatOptions(int publicChat, int privateChat, int tradeBlock) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(206);
player.getOutStream().writeByte(publicChat);
player.getOutStream().writeByte(privateChat);
player.getOutStream().writeByte(tradeBlock);
player.flushOutStream();
}
}
public void sendFrame87(int id, int state) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(87);
player.getOutStream().writeWordBigEndian_dup(id);
player.getOutStream().writeDWord_v1(state);
player.flushOutStream();
}
}
public void sendPM(long name, int rights, byte[] chatmessage,
int messagesize) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrameVarSize(196);
player.getOutStream().writeQWord(name);
player.getOutStream().writeDWord(player.lastChatId++);
player.getOutStream().writeByte(rights);
player.getOutStream().writeBytes(chatmessage, messagesize, 0);
player.getOutStream().endFrameVarSize();
player.flushOutStream();
Misc.textUnpack(chatmessage, messagesize);
Misc.longToPlayerName(name);
}
}
public void hitPlayers(int x1, int x2, int y1, int y2, int hp) {
for (Player player : PlayerHandler.players) {
if (player != null && player.isActive) {
Client t = (Client) player;
if (t.absX >= x1 && t.absX <= x2 && t.absY >= y1
&& t.absY <= y2) {
int hit = t.playerLevel[Constants.HITPOINTS] / hp;
t.setHitDiff2(hit);
t.setHitUpdateRequired2(true);
t.playerLevel[Constants.HITPOINTS] -= hit;
t.getPlayerAssistant().refreshSkill(Constants.HITPOINTS);
t.updateRequired = true;
}
}
}
}
public void loadPM(long playerName, int world) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
if (world != 0) {
world += 9;
} else if (!Constants.WORLD_LIST_FIX) {
world += 1;
}
player.getOutStream().createFrame(50);
player.getOutStream().writeQWord(playerName);
player.getOutStream().writeByte(world);
player.flushOutStream();
}
}
public void removeAllWindows() {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(219);
player.flushOutStream();
}
}
public void closeAllWindows() {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(219);
player.flushOutStream();
}
}
public void sendFrame34(int id, int slot, int column, int amount) {
if (player.getOutStream() != null && player != null) {
player.outStream.createFrameVarSizeWord(34); // init item to smith
// screen
player.outStream.writeWord(column); // Column Across Smith Screen
player.outStream.writeByte(4); // Total Rows?
player.outStream.writeDWord(slot); // Row Down The Smith Screen
player.outStream.writeWord(id + 1); // item
player.outStream.writeByte(amount); // how many there are?
player.outStream.endFrameVarSizeWord();
}
}
public void sendItemOnInterface(int id, int amount, int child) {
player.getOutStream().createFrameVarSizeWord(53);
player.getOutStream().writeWord(child);
player.getOutStream().writeWord(amount);
if (amount > 254){
player.getOutStream().writeByte(255);
player.getOutStream().writeDWord_v2(amount);
} else {
player.getOutStream().writeByte(amount);
}
player.getOutStream().writeWordBigEndianA(id);
player.getOutStream().endFrameVarSizeWord();
player.flushOutStream();
}
public void walkableInterface(int id) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(208);
player.getOutStream().writeWordBigEndian_dup(id);
player.flushOutStream();
}
}
/**
* Reseting animations for everyone
**/
public void frame1() {
for (Player player : PlayerHandler.players) {
if (player != null) {
Client person = (Client) player;
if (person != null) {
if (person.getOutStream() != null && !person.disconnected) {
if (player
.distanceToPoint(person.getX(), person.getY()) <= 25) {
person.getOutStream().createFrame(1);
person.flushOutStream();
person.getPlayerAssistant().requestUpdates();
}
}
}
}
}
}
// projectiles for everyone within 25 squares
public void createPlayersProjectile(int x, int y, int offX, int offY,
int angle, int speed, int gfxMoving, int startHeight,
int endHeight, int lockon, int time) {
// synchronized(c) {
for (Player p : PlayerHandler.players) {
if (p != null) {
Client person = (Client) p;
if (person != null) {
if (person.getOutStream() != null) {
if (person.distanceToPoint(x, y) <= 25) {
if (p.heightLevel == player.heightLevel) {
person.getActionSender().createProjectile(
x, y, offX, offY, angle, speed,
gfxMoving, startHeight, endHeight,
lockon, time);
}
}
}
}
}
}
}
public void createPlayersProjectile2(int x, int y, int offX, int offY,
int angle, int speed, int gfxMoving, int startHeight,
int endHeight, int lockon, int time, int slope) {
// synchronized(c) {
for (Player p : PlayerHandler.players) {
if (p != null) {
Client person = (Client) p;
if (person != null) {
if (person.getOutStream() != null) {
if (person.distanceToPoint(x, y) <= 25) {
person.getActionSender()
.createProjectile2(x, y, offX, offY, angle,
speed, gfxMoving, startHeight,
endHeight, lockon, time, slope);
}
}
}
}
}
}
/**
** GFX
**/
public void stillGfx(int id, int x, int y, int height, int time) {
// synchronized(c) {
if (player.getOutStream() != null && player != null) {
player.getOutStream().createFrame(85);
player.getOutStream().writeByteC(y - player.getMapRegionY() * 8);
player.getOutStream().writeByteC(x - player.getMapRegionX() * 8);
player.getOutStream().createFrame(4);
player.getOutStream().writeByte(0);
player.getOutStream().writeWord(id);
player.getOutStream().writeByte(height);
player.getOutStream().writeWord(time);
player.flushOutStream();
}
}
// creates gfx for everyone
public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
// synchronized(c) {
for (Player p : PlayerHandler.players) {
if (p != null) {
Client person = (Client) p;
if (person != null) {
if (person.getOutStream() != null) {
if (person.distanceToPoint(x, y) <= 25) {
person.getPlayerAssistant().stillGfx(id, x, y,
height, time);
}
}
}
}
}
}
public void openUpBank() {
if (player.isBanking = false) {
player.getPlayerAssistant().closeAllWindows();
return;
}
if (SkillHandler.isSkilling(player)) {
player.getPlayerAssistant().closeAllWindows();
player.isBanking = false;
return;
}
if (player.inWild()) {
player.getActionSender().sendMessage(
"You can't open up a bank in the wilderness!");
player.getPlayerAssistant().closeAllWindows();
return;
}
if (!player.inBankArea() && player.playerRights < 3)
{
player.getActionSender().sendMessage("You can't open a bank unless you're in a bank area!");
player.getActionSender().sendMessage("If this is a bug, please report it! Your coords are [" + player.absX + "," + player.absY + "]");
player.getPlayerAssistant().closeAllWindows();
return;
}
if (player.absX == 2813 && player.absY == 3443) {
return;
}
if (player.requestPinDelete) {
if (player.enterdBankpin) {
player.requestPinDelete = false;
player.getActionSender().sendMessage("[Notice] Your PIN pending deletion has been cancelled.");
} else if (player.lastLoginDate >= player.pinDeleteDateRequested && player.hasBankpin) {
player.hasBankpin = false;
player.requestPinDelete = false;
player.getActionSender().sendMessage("[Notice] Your PIN has been deleted. It is recommended "
+ "to have one.");
}
}
if (!player.enterdBankpin && player.hasBankpin) {
player.getBankPin().openPin();
return;
}
if (player.inTrade || player.tradeStatus == 1) {
Client o = (Client) PlayerHandler.players[player.tradeWith];
if (o != null) {
o.getTrading().declineTrade();
}
}
if (player.duelStatus == 1) {
Client o = (Client) PlayerHandler.players[player.duelingWith];
if (o != null) {
o.getDueling().resetDuel();
}
}
if (player.getOutStream() != null && player != null) {
player.getItemAssistant().resetItems(5064);
player.getItemAssistant().rearrangeBank();
player.getItemAssistant().resetBank();
player.getItemAssistant().resetTempItems();
player.getOutStream().createFrame(248);
player.getOutStream().writeWordA(5292);
player.getOutStream().writeWord(5063);
player.flushOutStream();
player.isBanking = true;
}
}
/**
* Private Messaging
*/
public void logIntoPM() {
setPrivateMessaging(2);
for (Player p : PlayerHandler.players) {
if (p != null && p.isActive) {
Client o = (Client) p;
o.getPlayerAssistant().updatePM(player.playerId, 1);
}
}
boolean pmLoaded = false;
for (long friend : player.friends) {
if (friend != 0) {
for (int i2 = 1; i2 < PlayerHandler.players.length; i2++) {
Player p = PlayerHandler.players[i2];
if (p != null && p.isActive
&& Misc.playerNameToInt64(p.playerName) == friend) {
Client o = (Client) p;
if (player.playerRights >= 2
|| p.privateChat == 0
|| p.privateChat == 1
&& o.getPlayerAssistant()
.isInPM(Misc
.playerNameToInt64(player.playerName))) {
loadPM(friend, 1);
pmLoaded = true;
}
break;
}
}
if (!pmLoaded) {
loadPM(friend, 0);
}
pmLoaded = false;
}
for (int i1 = 1; i1 < PlayerHandler.players.length; i1++) {
Player p = PlayerHandler.players[i1];
if (p != null && p.isActive) {
Client o = (Client) p;
o.getPlayerAssistant().updatePM(player.playerId, 1);
}
}
}
}
public void updatePM(int pID, int world) { // used for private chat updates
Player p = PlayerHandler.players[pID];
if (p == null || p.playerName == null || p.playerName.equals("null")) {
return;
}
Client o = (Client) p;
long l = Misc.playerNameToInt64(PlayerHandler.players[pID].playerName);
if (p.privateChat == 0) {
for (long friend : player.friends) {
if (friend != 0) {
if (l == friend) {
loadPM(l, world);
return;
}
}
}
} else if (p.privateChat == 1) {
for (long friend : player.friends) {
if (friend != 0) {
if (l == friend) {
if (o.getPlayerAssistant().isInPM(
Misc.playerNameToInt64(player.playerName))) {
loadPM(l, world);
return;
} else {
loadPM(l, 0);
return;
}
}
}
}
} else if (p.privateChat == 2) {
for (long friend : player.friends) {
if (friend != 0) {
if (l == friend && player.playerRights < 2) {
loadPM(l, 0);
return;
}
}
}
}
}
public boolean isInPM(long l) {
for (long friend : player.friends) {
if (friend != 0) {
if (l == friend) {
return true;
}
}
}
return false;
}
/**
* Drink AntiPosion Potions
*
* @param itemId
* The itemId
* @param itemSlot
* The itemSlot
* @param newItemId
* The new item After Drinking
* @param healType
* The type of poison it heals
*/
public void potionPoisonHeal(int itemId, int itemSlot, int newItemId,
int healType) {
player.attackTimer = player.getCombatAssistant().getAttackDelay();
if (player.duelRule[5]) {
player.getActionSender().sendMessage(
"Potions has been disabled in this duel!");
return;
}
if (!player.isDead
&& System.currentTimeMillis() - player.foodDelay > 2000) {
if (player.getItemAssistant().playerHasItem(itemId, 1, itemSlot)) {
player.getActionSender().sendMessage(
"You drink the "
+ ItemAssistant.getItemName(itemId)
.toLowerCase() + ".");
player.foodDelay = System.currentTimeMillis();
// Actions
if (healType == 1) {
// Cures The Poison
} else if (healType == 2) {
// Cures The Poison + protects from getting poison again
}
player.startAnimation(0x33D);
player.getItemAssistant().deleteItem(itemId, itemSlot, 1);
player.getItemAssistant().addItem(newItemId, 1);
requestUpdates();
}
}
}
/**
* Magic on items
**/
public void magicOnItems(int slot, int itemId, int spellId) {
if (!player.getItemAssistant().playerHasItem(itemId, 1, slot)
|| itemId == 995) {
return;
}
switch (spellId) {
case 1162: // low alch
if (player.inTrade) {
player.getActionSender().sendMessage(
"You can't alch while in trade!");
return;
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't alch right now!");
return;
}
if (Misc.random(200) == 0) {
AntiBotting.botCheckInterface(player);
}
if (System.currentTimeMillis() - player.alchDelay > 1000) {
if (!player.getCombatAssistant().checkMagicReqs(49)) {
break;
}
boolean canAlch = true;
for (int i : Constants.ITEM_UNALCHABLE) {
if (itemId == i) {
player.getActionSender().sendMessage(
"You can't alch that item!");
canAlch = false;
return;
}
}
if (canAlch) {
int value = player.getShopAssistant().getItemShopValue( itemId) / 3;
String itemName = ItemAssistant.getItemName(itemId).toLowerCase();
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "alchemy", player.playerName + " cast Low Alchemy on " + itemName + " for " + GameLogger.formatCurrency(value) + " coins");
}
player.getItemAssistant().deleteItem(itemId, slot, 1);
//855 - 858
if (itemId > 854 && itemId < 857) {
player.getItemAssistant().addItem(995, 512);
} else if (itemId > 856 && itemId < 859) {
player.getItemAssistant().addItem(995, 320);
} else if (itemId > 860 && itemId < 863) {
player.getItemAssistant().addItem(995, 640);
} else if (itemId > 858 && itemId < 861) {
player.getItemAssistant().addItem(995, 1024);
} else {
player.getItemAssistant().addItem(995, value);
}
player.startAnimation(MagicData.MAGIC_SPELLS[49][2]);
player.gfx100(MagicData.MAGIC_SPELLS[49][3]);
player.alchDelay = System.currentTimeMillis();
player.getPlayerAssistant().sendFrame106(6);
addSkillXP(31, 6);
player.getActionSender().sendSound(
SoundList.LOW_ALCHEMY, 100, 0);
RandomEventHandler.addRandom(player);
refreshSkill(6);
}
}
break;
case 1173:
if (!Superheat.superHeatItem(player, itemId)) {
return;
}
break;
case 1155: // Lvl-1 enchant sapphire
case 1165: // Lvl-2 enchant emerald
case 1176: // Lvl-3 enchant ruby
case 1180: // Lvl-4 enchant diamond
case 1187: // Lvl-5 enchant dragonstone
case 6003: // Lvl-6 enchant onyx
player.getEnchanting().enchantItem(itemId, spellId);
break;
case 1178: // high alch
if (player.inTrade) {
player.getActionSender().sendMessage(
"You can't alch while in trade!");
return;
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't alch right now!");
return;
}
if (Misc.random(200) == 0) {
AntiBotting.botCheckInterface(player);
}
if (System.currentTimeMillis() - player.alchDelay > 1000) {
if (!player.getCombatAssistant().checkMagicReqs(50)) {
break;
}
boolean canAlch = true;
for (int i : Constants.ITEM_UNALCHABLE) {
if (itemId == i) {
player.getActionSender().sendMessage(
"You can't alch that item!");
canAlch = false;
return;
}
}
if (canAlch) {
int value = (int) (player.getShopAssistant().getItemShopValue(itemId) * .75);
String itemName = ItemAssistant.getItemName(itemId).toLowerCase();
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "alchemy", player.playerName + " cast High Alchemy on " + itemName + " for" + GameLogger.formatCurrency(value) + " coins");
}
player.getItemAssistant().deleteItem(itemId, slot, 1);
if (itemId > 854 && itemId < 857) {
player.getItemAssistant().addItem(995, 768);
} else if (itemId > 856 && itemId < 859) {
player.getItemAssistant().addItem(995, 480);
} else if (itemId > 858 && itemId < 861) {
player.getItemAssistant().addItem(995, 1536);
} else if (itemId > 860 && itemId < 863) {
player.getItemAssistant().addItem(995, 960);
} else {
player.getItemAssistant().addItem(995, (int) (player.getShopAssistant().getItemShopValue(itemId) * .75));
}
player.startAnimation(MagicData.MAGIC_SPELLS[50][2]);
player.gfx100(MagicData.MAGIC_SPELLS[50][3]);
player.alchDelay = System.currentTimeMillis();
player.getPlayerAssistant().sendFrame106(6);
RandomEventHandler.addRandom(player);
addSkillXP(65, 6);
player.getActionSender().sendSound(
SoundList.HIGH_ALCHEMY, 100, 0);
refreshSkill(6);
}
}
break;
}
}
public String optionType = "null";
public String deathMsgs() {
int deathMsgs = Misc.random(9);
switch (deathMsgs) {
case 0:
return "With a crushing blow, you defeat " + player.playerName
+ ".";
case 1:
return "It's a humiliating defeat for " + player.playerName + ".";
case 2:
return "" + player.playerName
+ " didn't stand a chance against you.";
case 3:
return "You've defeated " + player.playerName + ".";
case 4:
return "" + player.playerName
+ " regrets the day they met you in combat.";
case 5:
return "It's all over for " + player.playerName + ".";
case 6:
return "" + player.playerName + " falls before your might.";
case 7:
return "Can anyone defeat you? Certainly not " + player.playerName
+ ".";
case 8:
return "You were clearly a better fighter than "
+ player.playerName + ".";
}
return "You've defeated " + player.playerName + ".";
}
public void resetDamageDone() {
for (int i = 0; i < PlayerHandler.players.length; i++) {
if (PlayerHandler.players[i] != null) {
PlayerHandler.players[i].damageTaken[player.playerId] = 0;
}
}
}
public void vengMe() {
if (System.currentTimeMillis() - player.lastVeng > 30000) {
if (player.getItemAssistant().playerHasItem(557, 10)
&& player.getItemAssistant().playerHasItem(9075, 4)
&& player.getItemAssistant().playerHasItem(560, 2)) {
player.vengOn = true;
player.lastVeng = System.currentTimeMillis();
player.startAnimation(4410);
player.gfx100(726);
player.getItemAssistant().deleteItem(557,
player.getItemAssistant().getItemSlot(557), 10);
player.getItemAssistant().deleteItem(560,
player.getItemAssistant().getItemSlot(560), 2);
player.getItemAssistant().deleteItem(9075,
player.getItemAssistant().getItemSlot(9075), 4);
} else {
player.getActionSender()
.sendMessage(
"You do not have the required runes to cast this spell. (9075 for astrals)");
}
} else {
player.getActionSender().sendMessage(
"You must wait 30 seconds before casting this again.");
}
}
public void resetTb() {
player.teleBlockLength = 0;
player.teleBlockDelay = 0;
}
public void resetFollowers() {
for (Player player : PlayerHandler.players) {
if (player != null) {
if (player.followId == player.playerId) {
Client c = (Client) player;
c.getPlayerAssistant().resetFollow();
}
}
}
}
public void applyDead() {
player.getDueling().stakedItems.clear();
player.respawnTimer = 15;
player.isDead = true;
// client.getPacketDispatcher().sendSound(203, 100, 0);
int weapon = player.playerEquipment[player.playerWeapon];
if (player.duelStatus != 6) {
player.killerId = findKiller();
Client opponent = (Client) PlayerHandler.players[player.killerId];
if (opponent != null) {
if(player.inWild() && player.npcIndex < 1) {
if (player.killerId != player.playerId) {
opponent.getActionSender().sendMessage(deathMsgs());
}
}
if (player.getPlayerAssistant().isPlayer() && player.inWild() && player.npcIndex < 1) {
GameLogger.writeLog(opponent.playerName, "pkingkiller", opponent.playerName + " killed " + player.playerName + " absX: " + player.absX + " absY: " + player.absY + "");
}
if (opponent.getPlayerAssistant().isPlayer() && player.inWild() && player.npcIndex < 1) {
GameLogger.writeLog(player.playerName, "pkingkilled", player.playerName + " was killed by " + opponent.playerName + " absX: " + opponent.absX + " absY: " + opponent.absY + "");
}
if (weapon == CastleWars.SARA_BANNER || weapon == CastleWars.ZAMMY_BANNER) {
player.getItemAssistant().removeItem(weapon, 3);
player.getItemAssistant().deleteItem2(weapon, 1);
CastleWars.dropFlag(player, weapon);
}
if (opponent.duelStatus == 5) {
opponent.duelStatus++;
}
if (opponent.getCannon().hasCannon()) {
opponent.getCannon().handleDeath();
}
}
}
player.faceUpdate(0);
player.npcIndex = 0;
player.playerIndex = 0;
player.stopMovement();
if (player.inCw()) {
player.cwDeaths += 1;
Client o = (Client) PlayerHandler.players[player.killerId];
o.cwKills += 1;
} else if (player.duelStatus <= 4) {
player.getDueling().stakedItems.clear();
player.getActionSender().sendMessage("Oh dear you are dead!");
} else if (player.duelStatus != 6) {
Client duelOpponent = (Client) PlayerHandler.players[player.duelingWith];
player.getDueling().stakedItems.clear();
player.getActionSender().sendMessage("You have lost the duel!");
if (duelOpponent.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "duelingkilled", player.playerName + " was killed by " + duelOpponent.playerName + " in the duel arena.");
}
}
if (player.vampSlayer == 3 && player.clickedVamp == true) {
player.clickedVamp = false;
} else if (player.isWoodcutting) {
player.isWoodcutting = false;
} else if (player.playerSkilling[10]) {
player.playerSkilling[10] = false;
} else if(player.clickedTree == true) {
player.clickedTree = false;
}
resetDamageDone();
player.specAmount = 10;
player.getItemAssistant().addSpecialBar(
player.playerEquipment[player.playerWeapon]);
player.lastVeng = 0;
player.vengOn = false;
resetFollowers();
player.attackTimer = 10;
removeAllWindows();
player.tradeResetNeeded = true;
}
public void giveLife() {
player.isDead = false;
player.faceUpdate(-1);
player.freezeTimer = 0;
removeAllWindows();
player.tradeResetNeeded = true;
if (player.duelStatus <= 4) {
if (!CastleWars.isInCw(player) && !PestControl.isInGame(player)
&& !PestControl.isInPcBoat(player)
&& player.tutorialProgress > 35
&& FightPits.getState(player) == null
&& !player.inFightCaves()) {
player.getItemAssistant().resetKeepItems();
if (player.playerRights != 3) {
if (!player.isSkulled) { // what items to keep
player.getItemAssistant().keepItem(0, true);
player.getItemAssistant().keepItem(1, true);
player.getItemAssistant().keepItem(2, true);
}
if (player.getPrayer().prayerActive[10]
&& System.currentTimeMillis() - player.lastProtItem > 700) {
player.getItemAssistant().keepItem(3, true);
}
player.getItemAssistant().dropAllItems(); // drop all items
player.getItemAssistant().deleteAllItems(); // delete all
// items
if (!player.isSkulled) { // add the kept items once we
// finish deleting and dropping
// them
for (int i1 = 0; i1 < 3; i1++) {
if (player.itemKeptId[i1] > 0) {
player.getItemAssistant().addItem(
player.itemKeptId[i1], 1);
}
}
}
if (player.getPrayer().prayerActive[10]) { // if we have
// protect items
if (player.itemKeptId[3] > 0) {
player.getItemAssistant().addItem(
player.itemKeptId[3], 1);
}
}
}
player.getItemAssistant().resetKeepItems();
}
}
PrayerDrain.resetPrayers(player);
for (int i = 0; i < 20; i++) {
player.playerLevel[i] = getLevelForXP(player.playerXP[i]);
refreshSkill(i);
}
if (FightPits.getState(player) != null) {
FightPits.handleDeath(player);
} else if (player.fightPitsArea()) {
player.getPlayerAssistant().movePlayer(2399, 5178, 0);
} else if (player.inCw()) {
if (CastleWars.getTeamNumber(player) == 1) {
player.getPlayerAssistant().movePlayer(2426 + Misc.random(3),
3076 - Misc.random(3), 1);
} else {
player.getPlayerAssistant().movePlayer(2373 + Misc.random(3),
3131 - Misc.random(3), 1);
}
} else if (PestControl.isInGame(player) || player.inPcGame()) {
player.getPlayerAssistant().movePlayer(2658, 2609, 0);
player.getDialogueHandler().sendDialogues(601, 3790);
} else if (player.tutorialProgress < 36 || player.isInTut()) {
player.getPlayerAssistant().movePlayer(3094, 3107, 0);
player.diedOnTut = true;
player.getDialogueHandler().sendStatement2(
"Oh dear you died! Go back to the step you",
"were on to continue Tutorial Island.");
player.getActionSender().createArrow(3098, 3107, player.getH(),
2);
} else if (player.inFightCaves()) {// to fix
player.getPlayerAssistant().resetTzhaar();
} else if (player.duelStatus != 5 && !player.lostDuel) { // if we are
// not in a
// duel
// repawn to
// wildy
movePlayer(Constants.RESPAWN_X, Constants.RESPAWN_Y, 0);
player.isSkulled = false;
player.skullTimer = 0;
player.attackedPlayers.clear();
} else if (player.duelStatus == 5 || player.lostDuel) { // we are in a
// duel,
// respawn
// outside
// of arena
Client o = (Client) PlayerHandler.players[player.duelingWith];
if (o != null) {
o.getActionSender().createPlayerHints(10, -1);
if (o.duelStatus == 6 && player.duelStatus == 5) {
o.getDueling().duelVictory();
}
}
player.getActionSender().sendSound(122, 100, 0);
player.getPlayerAssistant().movePlayer(
Constants.DUELING_RESPAWN_X + 5,
Constants.DUELING_RESPAWN_Y + 5, 0);
assert o != null;
if (o != null) {
o.getActionSender().sendSound(122, 100, 0);
o.getPlayerAssistant().movePlayer(
Constants.DUELING_RESPAWN_X + 5,
Constants.DUELING_RESPAWN_Y + 5, 0);
}
if (player.duelStatus != 6) { // if we have won but have died,
// don't reset the duel status.
player.getDueling().resetDuel();
}
player.lostDuel = false;
}
PlayerSave.saveGame(player);
player.getCombatAssistant().resetPlayerAttack();
resetAnimation();
player.startAnimation(65535);
frame1();
resetTb();
player.playerEnergy = 100;
player.getPlayerAssistant().sendFrame126(player.playerEnergy + "%", 149);
player.isSkulled = false;
player.attackedPlayers.clear();
player.headIconPk = -1;
player.skullTimer = -1;
player.damageTaken = new int[PlayerHandler.players.length];
requestUpdates();
}
/**
* Location change for digging, levers etc
**/
public void changeLocation() {
switch (player.newLocation) {
case 1:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3578, 9706, 3);
break;
case 2:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3568, 9683, 3);
break;
case 3:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3557, 9703, 3);
break;
case 4:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3556, 9718, 3);
break;
case 5:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3534, 9704, 3);
break;
case 6:
player.getPlayerAssistant().sendMapState(2);
movePlayer(3546, 9684, 3);
break;
}
player.newLocation = 0;
}
public void followPlayer() {
if (PlayerHandler.players[player.followId] == null
|| PlayerHandler.players[player.followId].isDead) {
resetFollow();
return;
}
if (player.freezeTimer > 0) {
return;
}
if (player.isDead || player.playerLevel[3] <= 0) {
return;
}
int otherX = PlayerHandler.players[player.followId].getX();
int otherY = PlayerHandler.players[player.followId].getY();
boolean sameSpot = player.absX == otherX && player.absY == otherY;
if (sameSpot)
stepAway();
boolean hallyDistance = player.goodDistance(otherX, otherY,
player.getX(), player.getY(), 2);
boolean rangeWeaponDistance = player.goodDistance(otherX, otherY,
player.getX(), player.getY(), 4);
boolean bowDistance = player.goodDistance(otherX, otherY,
player.getX(), player.getY(), 6);
boolean mageDistance = player.goodDistance(otherX, otherY,
player.getX(), player.getY(), 7);
boolean castingMagic = (player.usingMagic || player.mageFollow
|| player.autocasting || player.spellId > 0)
&& mageDistance;
boolean playerRanging = player.usingRangeWeapon && rangeWeaponDistance;
boolean playerBowOrCross = player.usingBow && bowDistance;
if (!player.goodDistance(otherX, otherY, player.getX(), player.getY(),
25)) {
player.followId = 0;
resetFollow();
return;
}
player.faceUpdate(player.followId + 32768);
if (!sameSpot) {
if (player.playerIndex > 0 && !player.usingSpecial
&& player.inWild()) {
if (player.usingSpecial && (playerRanging || playerBowOrCross)) {
player.stopMovement();
return;
}
if (castingMagic || playerRanging || playerBowOrCross) {
player.stopMovement();
return;
}
if (RangeData.usingHally(player) && hallyDistance) {
player.stopMovement();
return;
}
}
}
if (otherX == player.absX && otherY == player.absY) {
int r = Misc.random(3);
switch (r) {
case 0:
walkTo(0, -1);
break;
case 1:
walkTo(0, 1);
break;
case 2:
walkTo(1, 0);
break;
case 3:
walkTo(-1, 0);
break;
}
} else if (player.isRunning2) {
if (otherY > player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY - 1);
} else if (otherY < player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY + 1);
} else if (otherX > player.getX() && otherY == player.getY()) {
playerWalk(otherX - 1, otherY);
} else if (otherX < player.getX() && otherY == player.getY()) {
playerWalk(otherX + 1, otherY);
} else if (otherX < player.getX() && otherY < player.getY()) {
playerWalk(otherX + 1, otherY + 1);
} else if (otherX > player.getX() && otherY > player.getY()) {
playerWalk(otherX - 1, otherY - 1);
} else if (otherX < player.getX() && otherY > player.getY()) {
playerWalk(otherX + 1, otherY - 1);
} else if (otherX > player.getX() && otherY < player.getY()) {
playerWalk(otherX + 1, otherY - 1);
}
} else {
if (otherY > player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY - 1);
} else if (otherY < player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY + 1);
} else if (otherX > player.getX() && otherY == player.getY()) {
playerWalk(otherX - 1, otherY);
} else if (otherX < player.getX() && otherY == player.getY()) {
playerWalk(otherX + 1, otherY);
} else if (otherX < player.getX() && otherY < player.getY()) {
playerWalk(otherX + 1, otherY + 1);
} else if (otherX > player.getX() && otherY > player.getY()) {
playerWalk(otherX - 1, otherY - 1);
} else if (otherX < player.getX() && otherY > player.getY()) {
playerWalk(otherX + 1, otherY - 1);
} else if (otherX > player.getX() && otherY < player.getY()) {
playerWalk(otherX - 1, otherY + 1);
}
}
player.faceUpdate(player.followId + 32768);
}
public void followNpc() {
if (NpcHandler.npcs[player.followId] == null
|| NpcHandler.npcs[player.followId].isDead) {
resetFollow();
return;
}
Npc npc = NpcHandler.npcs[player.followId2];
if (npc.isDead) {
return;
}
int otherX = NpcHandler.npcs[player.followId2].getX();
int otherY = NpcHandler.npcs[player.followId2].getY();
if (!player.goodDistance(otherX, otherY, player.getX(), player.getY(),
25)) {
player.followId2 = 0;
resetFollow();
return;
}
player.faceUpdate(player.followId2 + 32768);
if (otherX == player.absX && otherY == player.absY) {
int r = Misc.random(3);
switch (r) {
case 0:
walkTo(0, -1);
break;
case 1:
walkTo(0, 1);
break;
case 2:
walkTo(1, 0);
break;
case 3:
walkTo(-1, 0);
break;
}
} else {
if (otherY > player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY - 1);
} else if (otherY < player.getY() && otherX == player.getX()) {
playerWalk(otherX, otherY + 1);
} else if (otherX > player.getX() && otherY == player.getY()) {
playerWalk(otherX - 1, otherY);
} else if (otherX < player.getX() && otherY == player.getY()) {
playerWalk(otherX + 1, otherY);
} else if (otherX < player.getX() && otherY < player.getY()) {
playerWalk(otherX + 1, otherY + 1);
} else if (otherX > player.getX() && otherY > player.getY()) {
playerWalk(otherX - 1, otherY - 1);
} else if (otherX < player.getX() && otherY > player.getY()) {
playerWalk(otherX + 1, otherY - 1);
} else if (otherX > player.getX() && otherY < player.getY()) {
playerWalk(otherX - 1, otherY + 1);
}
}
player.faceUpdate(player.followId2 + 32768);
}
public int getRunningMove(int i, int j) {
if (j - i > 2) {
return 2;
} else if (j - i < -2) {
return -2;
} else {
return j - i;
}
}
public void resetFollow() {
player.followId = 0;
player.followId2 = 0;
player.mageFollow = false;
// c.outStream.createFrame(174);
// c.outStream.writeWord(0);
// c.outStream.writeByte(0);
// c.outStream.writeWord(1);
}
public void walkTo(int i, int j) {
player.newWalkCmdSteps = 0;
if (++player.newWalkCmdSteps > 50) {
player.newWalkCmdSteps = 0;
}
int k = player.getX() + i;
k -= player.mapRegionX * 8;
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
int l = player.getY() + j;
l -= player.mapRegionY * 8;
for (int n = 0; n < player.newWalkCmdSteps; n++) {
player.getNewWalkCmdX()[n] += k;
player.getNewWalkCmdY()[n] += l;
}
}
public void walkTo2(int i, int j) {
if (player.freezeDelay > 0) {
return;
}
player.newWalkCmdSteps = 0;
if (++player.newWalkCmdSteps > 50) {
player.newWalkCmdSteps = 0;
}
int k = player.getX() + i;
k -= player.mapRegionX * 8;
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
int l = player.getY() + j;
l -= player.mapRegionY * 8;
for (int n = 0; n < player.newWalkCmdSteps; n++) {
player.getNewWalkCmdX()[n] += k;
player.getNewWalkCmdY()[n] += l;
}
}
public void stopDiagonal(int otherX, int otherY) {
if (player.freezeDelay > 0) {
return;
}
player.newWalkCmdSteps = 1;
int xMove = otherX - player.getX();
int yMove = 0;
if (xMove == 0) {
yMove = otherY - player.getY();
/*
* if (!clipHor) { yMove = 0; } else if (!clipVer) { xMove = 0; }
*/
}
int k = player.getX() + xMove;
k -= player.mapRegionX * 8;
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
int l = player.getY() + yMove;
l -= player.mapRegionY * 8;
for (int n = 0; n < player.newWalkCmdSteps; n++) {
player.getNewWalkCmdX()[n] += k;
player.getNewWalkCmdY()[n] += l;
}
}
public void walkToCheck(int i, int j) {
if (player.freezeDelay > 0) {
return;
}
player.newWalkCmdSteps = 0;
if (++player.newWalkCmdSteps > 50) {
player.newWalkCmdSteps = 0;
}
int k = player.getX() + i;
k -= player.mapRegionX * 8;
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
int l = player.getY() + j;
l -= player.mapRegionY * 8;
for (int n = 0; n < player.newWalkCmdSteps; n++) {
player.getNewWalkCmdX()[n] += k;
player.getNewWalkCmdY()[n] += l;
}
}
public int getMove(int place1, int place2) {
if (System.currentTimeMillis() - player.lastSpear < 4000) {
return 0;
}
if (place1 - place2 == 0) {
return 0;
} else if (place1 - place2 < 0) {
return 1;
} else if (place1 - place2 > 0) {
return -1;
}
return 0;
}
public boolean fullVeracs() {
return player.playerEquipment[player.playerHat] == 4753
&& player.playerEquipment[player.playerChest] == 4757
&& player.playerEquipment[player.playerLegs] == 4759
&& player.playerEquipment[player.playerWeapon] == 4755;
}
public boolean fullGuthans() {
return player.playerEquipment[player.playerHat] == 4724
&& player.playerEquipment[player.playerChest] == 4728
&& player.playerEquipment[player.playerLegs] == 4730
&& player.playerEquipment[player.playerWeapon] == 4726;
}
/**
* reseting animation
**/
public void resetAnimation() {
player.getCombatAssistant().getPlayerAnimIndex();
player.startAnimation(player.playerStandIndex);
requestUpdates();
}
public void requestUpdates() {
player.updateRequired = true;
player.setAppearanceUpdateRequired(true);
player.updateWalkEntities();
}
public void sendAutoRetalitate() {
if (player.autoRet == 1) {
sendConfig(172, 0);
} else if (player.autoRet == 0) {
sendConfig(172, 1);
}
}
public void firstTimeTutorial() {
if (Constants.TUTORIAL_ISLAND && player.tutorialProgress == 0) {
player.getItemAssistant().deleteAllItems();
player.getPlayerAssistant().hideAllSideBars();
movePlayer(3094, 3107, 0);
player.getDialogueHandler().sendDialogues(2995, -1);
player.tutorialProgress = 0;
player.isRunning2 = false;
player.autoRet = 1;
//resetStats();
sendAutoRetalitate();
LightSources.saveBrightness(player);
} else if (player.tutorialProgress == 0 && !Constants.TUTORIAL_ISLAND) {
player.getPlayerAssistant().sendSidebars();
player.getItemAssistant();
player.getItemAssistant()
.sendWeapon(
player.playerEquipment[player.playerWeapon],
ItemAssistant
.getItemName(player.playerEquipment[player.playerWeapon]));
player.getActionSender().sendMessage(
"Welcome to @blu@" + Constants.SERVER_NAME
+ "@bla@ - currently in Server Stage v@blu@"
+ Constants.TEST_VERSION + "@bla@.");
player.getDialogueHandler().sendDialogues(3115, 2224);
player.isRunning2 = false;
player.autoRet = 1;
sendAutoRetalitate();
LightSources.saveBrightness(player);
if (!player.hasBankpin) {
player.getActionSender()
.sendMessage(
"You do not, have a bank pin it is highly recommened you get one.");
}
}
}
public void handleAlt(int id) {
if (!player.getItemAssistant().playerHasItem(id)) {
player.getItemAssistant().addItem(id, 1);
}
}
public int getTotalLevel()
{
return getLevelForXP(player.playerXP[0])
+ getLevelForXP(player.playerXP[1])
+ getLevelForXP(player.playerXP[2])
+ getLevelForXP(player.playerXP[3])
+ getLevelForXP(player.playerXP[4])
+ getLevelForXP(player.playerXP[5])
+ getLevelForXP(player.playerXP[6])
+ getLevelForXP(player.playerXP[7])
+ getLevelForXP(player.playerXP[8])
+ getLevelForXP(player.playerXP[9])
+ getLevelForXP(player.playerXP[10])
+ getLevelForXP(player.playerXP[11])
+ getLevelForXP(player.playerXP[12])
+ getLevelForXP(player.playerXP[13])
+ getLevelForXP(player.playerXP[14])
+ getLevelForXP(player.playerXP[15])
+ getLevelForXP(player.playerXP[16])
+ getLevelForXP(player.playerXP[17])
+ getLevelForXP(player.playerXP[18])
+ getLevelForXP(player.playerXP[19])
+ getLevelForXP(player.playerXP[20]);
}
public void levelUp(int skill) {
SkillHandler.resetSkills(player);
sendFrame126("Total Lvl: " + getTotalLevel(), 3984);
switch (skill) {
case 0:
sendFrame126("Congratulations, you just advanced an attack level!",
6248);
sendFrame126("Your attack level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6249);
player.getActionSender().sendMessage(
"Congratulations, you just advanced an attack level.");
sendChatInterface(6247);
break;
case 1:
sendFrame126("Congratulations, you just advanced a defence level!",
6254);
sendFrame126("Your defence level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6255);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a defence level.");
sendChatInterface(6253);
break;
case 2:
sendFrame126("Congratulations, you just advanced a strength level!",
6207);
sendFrame126("Your strength level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6208);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a strength level.");
sendChatInterface(6206);
break;
case 3:
sendFrame126("Congratulations, you just advanced a hitpoints level!",
6217);
sendFrame126("Your hitpoints level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6218);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a hitpoints level.");
sendChatInterface(6216);
if (player.playerLevel[3] < player.getPlayerAssistant()
.getLevelForXP(player.playerXP[3])) {
player.playerLevel[3] += 1;
}
refreshSkill(3);
break;
case 4:
sendFrame126("Congratulations, you just advanced a ranged level!",
5453);
sendFrame126("Your ranged level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6114);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a ranging level.");
sendChatInterface(4443);
break;
case 5:
sendFrame126("Congratulations, you just advanced a prayer level!",
6243);
sendFrame126("Your prayer level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6244);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a prayer level.");
sendChatInterface(6242);
break;
case 6:
sendFrame126("Congratulations, you just advanced a magic level!",
6212);
sendFrame126("Your magic level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6213);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a magic level.");
sendChatInterface(6211);
break;
case 7:
sendFrame126("Congratulations, you just advanced a cooking level!",
6227);
sendFrame126("Your cooking level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6228);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a cooking level.");
sendChatInterface(6226);
break;
case 8:
sendFrame126(
"Congratulations, you just advanced a woodcutting level!",
4273);
sendFrame126("Your woodcutting level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4274);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a woodcutting level.");
sendChatInterface(4272);
break;
case 9:
sendFrame126("Congratulations, you just advanced a fletching level!",
6232);
sendFrame126("Your fletching level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6233);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a fletching level.");
sendChatInterface(6231);
break;
case 10:
sendFrame126("Congratulations, you just advanced a fishing level!",
6259);
sendFrame126("Your fishing level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6260);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a fishing level.");
sendChatInterface(6258);
break;
case 11:
sendFrame126(
"Congratulations, you just advanced a fire making level!",
4283);
sendFrame126("Your firemaking level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4284);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a fire making level.");
sendChatInterface(4282);
break;
case 12:
sendFrame126("Congratulations, you just advanced a crafting level!",
6264);
sendFrame126("Your crafting level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6265);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a crafting level.");
sendChatInterface(6263);
break;
case 13:
sendFrame126("Congratulations, you just advanced a smithing level!",
6222);
sendFrame126("Your smithing level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6223);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a smithing level.");
sendChatInterface(6221);
break;
case 14:
sendFrame126("Congratulations, you just advanced a mining level!",
4417);
sendFrame126("Your mining level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4438);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a mining level.");
sendChatInterface(4416);
break;
case 15:
sendFrame126("Congratulations, you just advanced a herblore level!",
6238);
sendFrame126("Your herblore level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 6239);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a herblore level.");
sendChatInterface(6237);
break;
case 16:
sendFrame126("Congratulations, you just advanced a agility level!",
4278);
sendFrame126("Your agility level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4279);
player.getActionSender().sendMessage(
"Congratulations, you just advanced an agility level.");
sendChatInterface(4277);
break;
case 17:
sendFrame126("Congratulations, you just advanced a thieving level!",
4263);
sendFrame126("Your theiving level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4264);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a thieving level.");
sendChatInterface(4261);
break;
case 18:
sendFrame126("Congratulations, you just advanced a slayer level!",
12123);
sendFrame126("Your slayer level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 12124);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a slayer level.");
sendChatInterface(12122);
break;
case 20:
sendFrame126(
"Congratulations, you just advanced a runecrafting level!",
4268);
sendFrame126("Your runecrafting level is now "
+ getLevelForXP(player.playerXP[skill]) + ".", 4269);
player.getActionSender().sendMessage(
"Congratulations, you just advanced a runecrafting level.");
sendChatInterface(4267);
break;
}
player.dialogueAction = 0;
player.nextChat = 0;
}
public void refreshSkill(int i) {
switch (i) {
case 0:
sendFrame126("" + player.playerLevel[0] + "", 4004);
sendFrame126("" + getLevelForXP(player.playerXP[0]) + "", 4005);
sendFrame126("" + player.playerXP[0] + "", 4044);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[0]) + 1)
+ "", 4045);
break;
case 1:
sendFrame126("" + player.playerLevel[1] + "", 4008);
sendFrame126("" + getLevelForXP(player.playerXP[1]) + "", 4009);
sendFrame126("" + player.playerXP[1] + "", 4056);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[1]) + 1)
+ "", 4057);
break;
case 2:
sendFrame126("" + player.playerLevel[2] + "", 4006);
sendFrame126("" + getLevelForXP(player.playerXP[2]) + "", 4007);
sendFrame126("" + player.playerXP[2] + "", 4050);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[2]) + 1)
+ "", 4051);
break;
case 3:
sendFrame126("" + player.playerLevel[3] + "", 4016);
sendFrame126("" + getLevelForXP(player.playerXP[3]) + "", 4017);
sendFrame126("" + player.playerXP[3] + "", 4080);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[3]) + 1)
+ "", 4081);
break;
case 4:
sendFrame126("" + player.playerLevel[4] + "", 4010);
sendFrame126("" + getLevelForXP(player.playerXP[4]) + "", 4011);
sendFrame126("" + player.playerXP[4] + "", 4062);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[4]) + 1)
+ "", 4063);
break;
case 5:
sendFrame126("" + player.playerLevel[5] + "", 4012);
sendFrame126("" + getLevelForXP(player.playerXP[5]) + "", 4013);
sendFrame126("" + player.playerXP[5] + "", 4068);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[5]) + 1)
+ "", 4069);
sendFrame126("" + player.playerLevel[5] + "/"
+ getLevelForXP(player.playerXP[5]) + "", 687);// Prayer
// frame
break;
case 6:
sendFrame126("" + player.playerLevel[6] + "", 4014);
sendFrame126("" + getLevelForXP(player.playerXP[6]) + "", 4015);
sendFrame126("" + player.playerXP[6] + "", 4074);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[6]) + 1)
+ "", 4075);
break;
case 7:
sendFrame126("" + player.playerLevel[7] + "", 4034);
sendFrame126("" + getLevelForXP(player.playerXP[7]) + "", 4035);
sendFrame126("" + player.playerXP[7] + "", 4134);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[7]) + 1)
+ "", 4135);
break;
case 8:
sendFrame126("" + player.playerLevel[8] + "", 4038);
sendFrame126("" + getLevelForXP(player.playerXP[8]) + "", 4039);
sendFrame126("" + player.playerXP[8] + "", 4146);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[8]) + 1)
+ "", 4147);
break;
case 9:
sendFrame126("" + player.playerLevel[9] + "", 4026);
sendFrame126("" + getLevelForXP(player.playerXP[9]) + "", 4027);
sendFrame126("" + player.playerXP[9] + "", 4110);
sendFrame126(
"" + getXPForLevel(getLevelForXP(player.playerXP[9]) + 1)
+ "", 4111);
break;
case 10:
sendFrame126("" + player.playerLevel[10] + "", 4032);
sendFrame126("" + getLevelForXP(player.playerXP[10]) + "", 4033);
sendFrame126("" + player.playerXP[10] + "", 4128);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[10]) + 1)
+ "", 4129);
break;
case 11:
sendFrame126("" + player.playerLevel[11] + "", 4036);
sendFrame126("" + getLevelForXP(player.playerXP[11]) + "", 4037);
sendFrame126("" + player.playerXP[11] + "", 4140);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[11]) + 1)
+ "", 4141);
break;
case 12:
sendFrame126("" + player.playerLevel[12] + "", 4024);
sendFrame126("" + getLevelForXP(player.playerXP[12]) + "", 4025);
sendFrame126("" + player.playerXP[12] + "", 4104);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[12]) + 1)
+ "", 4105);
break;
case 13:
sendFrame126("" + player.playerLevel[13] + "", 4030);
sendFrame126("" + getLevelForXP(player.playerXP[13]) + "", 4031);
sendFrame126("" + player.playerXP[13] + "", 4122);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[13]) + 1)
+ "", 4123);
break;
case 14:
sendFrame126("" + player.playerLevel[14] + "", 4028);
sendFrame126("" + getLevelForXP(player.playerXP[14]) + "", 4029);
sendFrame126("" + player.playerXP[14] + "", 4116);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[14]) + 1)
+ "", 4117);
break;
case 15:
sendFrame126("" + player.playerLevel[15] + "", 4020);
sendFrame126("" + getLevelForXP(player.playerXP[15]) + "", 4021);
sendFrame126("" + player.playerXP[15] + "", 4092);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[15]) + 1)
+ "", 4093);
break;
case 16:
sendFrame126("" + player.playerLevel[16] + "", 4018);
sendFrame126("" + getLevelForXP(player.playerXP[16]) + "", 4019);
sendFrame126("" + player.playerXP[16] + "", 4086);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[16]) + 1)
+ "", 4087);
break;
case 17:
sendFrame126("" + player.playerLevel[17] + "", 4022);
sendFrame126("" + getLevelForXP(player.playerXP[17]) + "", 4023);
sendFrame126("" + player.playerXP[17] + "", 4098);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[17]) + 1)
+ "", 4099);
break;
case 18:
sendFrame126("" + player.playerLevel[18] + "", 12166);
sendFrame126("" + getLevelForXP(player.playerXP[18]) + "", 12167);
sendFrame126("" + player.playerXP[18] + "", 12171);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[18]) + 1)
+ "", 12172);
break;
case 19:
sendFrame126("" + player.playerLevel[19] + "", 13926);
sendFrame126("" + getLevelForXP(player.playerXP[19]) + "", 13927);
sendFrame126("" + player.playerXP[19] + "", 13921);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[19]) + 1)
+ "", 13922);
break;
case 20:
sendFrame126("" + player.playerLevel[20] + "", 4152);
sendFrame126("" + getLevelForXP(player.playerXP[20]) + "", 4153);
sendFrame126("" + player.playerXP[20] + "", 4157);
sendFrame126(""
+ getXPForLevel(getLevelForXP(player.playerXP[20]) + 1)
+ "", 4158);
break;
}
}
public int getXPForLevel(int level) {
int points = 0;
int output = 0;
for (int lvl = 1; lvl <= level; lvl++) {
points += Math.floor(lvl + 300.0 * Math.pow(2.0, lvl / 7.0));
if (lvl >= level) {
return output;
}
output = (int) Math.floor(points / 4);
}
return 0;
}
public int getLevelForXP(int exp) {
int points = 0;
int output = 0;
if (exp > 13034430) {
return 99;
}
for (int lvl = 1; lvl <= 99; lvl++) {
points += Math.floor(lvl + 300.0 * Math.pow(2.0, lvl / 7.0));
output = (int) Math.floor(points / 4);
if (output >= exp) {
return lvl;
}
}
return 0;
}
public boolean addSkillXP(int amount, int skill) {
if (amount + player.playerXP[skill] < 0
|| player.playerXP[skill] > 200000000) {
if (player.playerXP[skill] > 200000000) {
player.playerXP[skill] = 200000000;
}
return false;
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't gain exp, until you confirm you are not a bot.");
player.getActionSender().sendMessage("If you need to relog you can do so.");
return false;
}
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3 && Constants.TUTORIAL_ISLAND == true) {
return false;
}
amount *= Constants.SERVER_EXP_BONUS;
int oldLevel = getLevelForXP(player.playerXP[skill]);
player.playerXP[skill] += amount;
if (oldLevel < getLevelForXP(player.playerXP[skill])) {
if (player.playerLevel[skill] < player
.getLevelForXP(player.playerXP[skill])
&& skill != 3
&& skill != 5) {
player.playerLevel[skill] = player
.getLevelForXP(player.playerXP[skill]);
}
levelUp(skill);
player.gfx100(199);
requestUpdates();
}
player.getActionSender().setSkillLevel(skill,
player.playerLevel[skill], player.playerXP[skill]);
refreshSkill(skill);
return true;
}
public boolean addNormalXpRate(int amount, int skill) {
if (amount + player.playerXP[skill] < 0 || player.playerXP[skill] > 200000000) {
if (player.playerXP[skill] > 200000000) {
player.playerXP[skill] = 200000000;
}
return false;
}
amount *= 1;
int oldLevel = getLevelForXP(player.playerXP[skill]);
player.playerXP[skill] += amount;
if (oldLevel < getLevelForXP(player.playerXP[skill])) {
if (player.playerLevel[skill] < player.getLevelForXP(player.playerXP[skill]) && skill != 3 && skill != 5) {
player.playerLevel[skill] = player.getLevelForXP(player.playerXP[skill]);
}
levelUp(skill);
player.gfx100(199);
requestUpdates();
}
player.getActionSender().setSkillLevel(skill,
player.playerLevel[skill], player.playerXP[skill]);
refreshSkill(skill);
return true;
}
public boolean addSkillXP(double amount, int skill) {// normal experience
// rate method
if (amount + player.playerXP[skill] < 0
|| player.playerXP[skill] > 200000000) {
if (player.playerXP[skill] > 200000000) {
player.playerXP[skill] = 200000000;
}
return false;
}
if (player.isBotting == true) {
player.getActionSender().sendMessage("You can't gain exp, until you confirm you are not a bot.");
player.getActionSender().sendMessage("If you need to relog you can do so.");
return false;
}
if (player.tutorialProgress < 36 && player.playerLevel[skill] == 3
&& Constants.TUTORIAL_ISLAND == true) {
return false;
}
amount *= Constants.SERVER_EXP_BONUS;
int oldLevel = getLevelForXP(player.playerXP[skill]);
player.playerXP[skill] += amount;
if (oldLevel < getLevelForXP(player.playerXP[skill])) {
if (player.playerLevel[skill] < player
.getLevelForXP(player.playerXP[skill])
&& skill != 3
&& skill != 5) {
player.playerLevel[skill] = player
.getLevelForXP(player.playerXP[skill]);
}
levelUp(skill);
player.gfx100(199);
requestUpdates();
}
player.getActionSender().setSkillLevel(skill,
player.playerLevel[skill], player.playerXP[skill]);
refreshSkill(skill);
return true;
}
public boolean addNormalExperienceRate(int amount, int skill) {// used for
// 1x
// experience
// rates
if (amount + player.playerXP[skill] < 0
|| player.playerXP[skill] > 200000000) {
if (player.playerXP[skill] > 200000000) {
player.playerXP[skill] = 200000000;
}
return false;
}
amount *= 1;
int oldLevel = getLevelForXP(player.playerXP[skill]);
player.playerXP[skill] += amount;
if (oldLevel < getLevelForXP(player.playerXP[skill])) {
if (player.playerLevel[skill] < player
.getLevelForXP(player.playerXP[skill])
&& skill != 3
&& skill != 5) {
player.playerLevel[skill] = player
.getLevelForXP(player.playerXP[skill]);
}
levelUp(skill);
player.gfx100(199);
requestUpdates();
}
player.getActionSender().setSkillLevel(skill,
player.playerLevel[skill], player.playerXP[skill]);
refreshSkill(skill);
return true;
}
public void resetBarrows() {
player.barrowsNpcs[0][1] = 0;
player.barrowsNpcs[1][1] = 0;
player.barrowsNpcs[2][1] = 0;
player.barrowsNpcs[3][1] = 0;
player.barrowsNpcs[4][1] = 0;
player.barrowsNpcs[5][1] = 0;
player.barrowsKillCount = 0;
player.randomCoffin = Misc.random(3) + 1;
}
public static int Barrows[] = { 4708, 4710, 4712, 4714, 4716, 4718, 4720,
4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747,
4749, 4751, 4753, 4755, 4757, 4759 };
public static final int[][] RUNES = { { 560, 1, 1 }, { 565, 1, 2 },
{ 562, 1, 3 }, { 558, 1, 4 } };
public static final int[] POTS = { 165, 147, 159 };
public int randomBarrows() {
return Barrows[(int) (Math.random() * Barrows.length)];
}
public void randomRunes() {
for (int[] element : RUNES) {
int item = element[0];
int amount = element[1];
int chance = element[2];
if (Misc.random(5) == chance) {
player.getItemAssistant().addItem(item, amount);
}
}
}
public int randomPots() {
return POTS[(int) (Math.random() * POTS.length)];
}
public int getNpcId(int id) {
for (int i = 0; i < NpcHandler.maxNPCs; i++) {
if (NpcHandler.npcs[i] != null) {
if (NpcHandler.npcs[i].npcId == id) {
return i;
}
}
}
return -1;
}
public void removeObject(int x, int y) {
player.getActionSender().object(-1, x, x, 10, 10);
}
public void objectToRemove(int X, int Y) {
player.getActionSender().object(-1, X, Y, 10, 10);
}
private void objectToRemove2(int X, int Y) {
player.getActionSender().object(-1, X, Y, -1, 0);
}
public void removeObjects() {
objectToRemove(2638, 4688);
objectToRemove2(2635, 4693);
objectToRemove2(2634, 4693);
}
public boolean inPitsWait() {
return player.getX() <= 2404 && player.getX() >= 2394
&& player.getY() <= 5175 && player.getY() >= 5169;
}
public int antiFire() {
int toReturn = 0;
if (player.antiFirePot) {
toReturn++;
}
if (player.playerEquipment[player.playerShield] == 1540
|| player.playerEquipment[player.playerShield] == 11284
|| player.playerEquipment[player.playerShield] == 11283) {
toReturn++;
}
return toReturn;
}
public boolean checkForFlags() {
int[][] itemsToCheck = { { 995, 100000000 }, { 35, 5 }, { 667, 5 },
{ 2402, 5 }, { 746, 5 }, { 4151, 150 }, { 565, 100000 },
{ 560, 100000 }, { 555, 300000 } };
for (int[] element : itemsToCheck) {
if (element[1] < player.getItemAssistant()
.getTotalCount(element[0])) {
return true;
}
}
return false;
}
public int getWearingAmount() {
int count = 0;
for (int element : player.playerEquipment) {
if (element > 0) {
count++;
}
}
return count;
}
public void useOperate(int itemId) {
switch (itemId) {
case 11283:
case 11284:
if (player.playerIndex > 0) {
player.getCombatAssistant().handleDfs();
} else if (player.npcIndex > 0) {
player.getCombatAssistant().handleDfsNPC();
}
break;
}
}
public void getSpeared(int otherX, int otherY) {
int x = player.absX - otherX;
int y = player.absY - otherY;
if (x > 0) {
x = 1;
} else if (x < 0) {
x = -1;
}
if (y > 0) {
y = 1;
} else if (y < 0) {
y = -1;
}
moveCheck(x, y);
player.lastSpear = System.currentTimeMillis();
}
public void moveCheck(int xMove, int yMove) {
movePlayer(player.absX + xMove, player.absY + yMove, player.heightLevel);
}
public int findKiller() {
int killer = player.playerId;
int damage = 0;
for (int j = 0; j < PlayerHandler.players.length; j++) {
if (PlayerHandler.players[j] == null) {
continue;
}
if (j == player.playerId) {
continue;
}
if (player.goodDistance(player.absX, player.absY,
PlayerHandler.players[j].absX,
PlayerHandler.players[j].absY, 40)
|| player.goodDistance(player.absX, player.absY + 9400,
PlayerHandler.players[j].absX,
PlayerHandler.players[j].absY, 40)
|| player.goodDistance(player.absX, player.absY,
PlayerHandler.players[j].absX,
PlayerHandler.players[j].absY + 9400, 40)) {
if (player.damageTaken[j] > damage) {
damage = player.damageTaken[j];
killer = j;
}
}
}
return killer;
}
public void appendPoison(int damage) {
if (player.duelStatus == 5 || player.isDead) {
player.poisonDamage = 0;
return;
}
if (System.currentTimeMillis() - player.lastPoisonSip > player.poisonImmune && player.poison == false) {
player.getActionSender().sendMessage("You have been poisoned.");
player.poisonDamage = damage;
player.poison = true;
}
if (player.poisonDamage == 0 && player.isDead == false) {
player.getActionSender().sendMessage("The poison has worn off.");
player.poison = false;
}
}
public boolean checkForPlayer(int x, int y) {
for (Player p : PlayerHandler.players) {
if (p != null) {
if (p.getX() == x && p.getY() == y) {
return true;
}
}
}
return false;
}
public void checkPouch(int i) {
if (i < 0) {
return;
}
player.getActionSender().sendMessage(
"This pouch has " + player.pouches[i] + " rune ess in it.");
}
public void fillPouch(int i) {
if (i < 0) {
return;
}
int toAdd = player.POUCH_SIZE[i] - player.pouches[i];
if (toAdd > player.getItemAssistant().getItemAmount(1436)) {
toAdd = player.getItemAssistant().getItemAmount(1436);
}
if (toAdd > player.POUCH_SIZE[i] - player.pouches[i]) {
toAdd = player.POUCH_SIZE[i] - player.pouches[i];
}
if (toAdd > 0) {
player.getItemAssistant().deleteItem(1436, toAdd);
player.pouches[i] += toAdd;
}
}
public void emptyPouch(int i) {
if (i < 0) {
return;
}
int toAdd = player.pouches[i];
if (toAdd > player.getItemAssistant().freeSlots()) {
toAdd = player.getItemAssistant().freeSlots();
}
if (toAdd > 0) {
player.getItemAssistant().addItem(1436, toAdd);
player.pouches[i] -= toAdd;
}
}
public void fixAllBarrows() {
int totalCost = 0;
int cashAmount = player.getItemAssistant().getItemAmount(995);
for (int j = 0; j < player.playerItems.length; j++) {
boolean breakOut = false;
for (int[] brokenBarrow : player.getItemAssistant().brokenBarrows) {
if (player.playerItems[j] - 1 == brokenBarrow[1]) {
if (totalCost + 80000 > cashAmount) {
breakOut = true;
player.getActionSender().sendMessage(
"You have run out of money.");
break;
} else {
totalCost += 80000;
}
player.playerItems[j] = brokenBarrow[0] + 1;
}
}
if (breakOut) {
break;
}
}
if (totalCost > 0) {
player.getItemAssistant().deleteItem(995,
player.getItemAssistant().getItemSlot(995), totalCost);
}
}
public void handleWeaponStyle() {
if (player.fightMode == 0) {
player.getPlayerAssistant().sendConfig(43, player.fightMode);
} else if (player.fightMode == 1) {
player.getPlayerAssistant().sendConfig(43, 3);
} else if (player.fightMode == 2) {
player.getPlayerAssistant().sendConfig(43, 1);
} else if (player.fightMode == 3) {
player.getPlayerAssistant().sendConfig(43, 2);
}
}
public int totalGold() {
return player.getItemAssistant().getBankQuantitiy(996) + player.getItemAssistant().getItemAmount(995);
}
}