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1c5b400f00
* Merge The File&Game Servers Into One Module * Make SettingsLoader A GameConstants ConfigLoader If A Config File Isn't Used, The Server Will Fall Back To The Defaults Set In GameConstants.java Config Files Can Be Loaded With The "-c/-config configfilelocation.json" Added A Default Prefilled ServerConfig.json * Update ConfigLoader * Bring Back Independant "Secrets" Loader For External Password Stuff * Added A Bunch More Vars To The ConfigLoader * Included A Sample "Server Config" * Also Updated README.md As Parabot Is No Longer Maintained & We No Longer Have A FileServer Module * Bundle FileServer with Server (docker) * Remove /udp and http port * Update .gitignore * Move FileServer from `org.apollo.jagcached` → `org/apollo/jagcached` * Tidy GameConstants & Add More Vars To ConfigLoader * Organised Up GameConstants A Little To Separate ConfigLoader Vars From The Rest * Added Some More Variables To Be Loaded Through The ConfigLoader * Fix A Derp Caused By Laziness * Add -c/-config arg to README.md * Enable FileServer By Default Co-authored-by: Danial <admin@redsparr0w.com>
18 lines
346 B
Plaintext
18 lines
346 B
Plaintext
2006Scape\ Server/data/characters/
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.idea/
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.idea/workspace.xml
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**/.idea/workspace.xml
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**/.idea/*
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*/*.jar
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*.iml
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.DS_Store
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2006Scape Server/data/logs
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*.class
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*.project
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2006Scape Client/bin/
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*.prefs
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*.classpath
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# Ignore any json files in the server root (should only be config files, the sample file should still be updated)
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2006Scape Server/*.json
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