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c827d46ca0
* Numbered packet sizes. Corrected sound packet length to 6 from 5. Corrected sound packet in server. Teleport sound now plays correctly. Corrected modern teleport animation playthrough. Removed redundant teleport delay. * Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot. * After running around an object to attack the player will no longer wait a number of ticks to start attacking again. Fixed an issue where walkTo being called from CycleEvents would not execute correctly. Player will no longer face a killed npc after it respawns. Added projectile clipping. Added a new algorithm for player->player/npc following that accounts for projectile clipping.
6 lines
380 B
Plaintext
6 lines
380 B
Plaintext
[2019/10/28] 13:46 michael6 picked up bronze arrow itemX: 3224, itemY: 3223
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[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3223
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[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3222, itemY: 3222
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[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3225
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[2019/10/28] 13:48 michael6 picked up bronze arrow itemX: 3220, itemY: 3226
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