Files
2006Scape/2006Scape Server/src/main/java/com/rs2/game/players/PlayerSave.java
T
Josh Shippam 54a3e5cdec Various Changes (#523)
* Discord Bot Update

Updated JavaCord To Latest
Changed Some Commands To No Longer Be World Specific
Added An "AdminCommands" Command

* Update Some Server Libs

* Added Purge & Pin/Un-Pin To Commands Discord Bot

* Fixed -dev & -no-crc Client Args

* Add Discord User ID Linking Support(Useless For Now)

* Added Support For User's Kicking Own Accounts Through Discord Bot

* Merge Website Integration Stuff Into One Var
2022-01-27 01:32:17 +00:00

915 lines
31 KiB
Java

package com.rs2.game.players;
import java.io.*;
import java.nio.charset.StandardCharsets;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.util.Base64;
import com.rs2.util.Misc;
public class PlayerSave {
/**
* Loading
**/
public static int loadGame(Client player, String playerName, String playerPass) {
return loadPlayerInfo(player, playerName, playerPass, true);
}
public static int loadPlayerInfo(Client player, String playerName, String playerPass, boolean doRealLogin) {
String line = "";
String token = "";
String token2 = "";
String[] token3 = new String[3];
boolean EndOfFile = false;
int ReadMode = 0;
BufferedReader characterfile = null;
boolean File1 = false;
if (player.playerName == null) {
System.out.println("WARNING: called loadPlayerInfo with a Client who does not have a .playerName");
}
try {
characterfile = new BufferedReader(new FileReader(System.getProperty("user.dir") + "/data/characters/" + player.playerName + ".txt"));
File1 = true;
} catch (FileNotFoundException fileex1) {
}
if (File1) {
// new File ("./characters/"+playerName+".txt");
} else {
if (playerName.equals(""))
{
//it's the .gitignore :P
return 0;
}
Misc.println(playerName + ": character file not found.");
player.newPlayer = false;
return 0;
}
try {
line = characterfile.readLine();
} catch (IOException ioexception) {
Misc.println(playerName + ": error loading file.");
return 3;
}
while (EndOfFile == false && line != null) {
line = line.trim();
int spot = line.indexOf("=");
if (spot > -1) {
token = line.substring(0, spot);
token = token.trim();
token2 = line.substring(spot + 1);
token2 = token2.trim();
token3 = token2.split("\t+");
switch (ReadMode) {
case 1:
if (!doRealLogin)
break;
if (token.equals("character-password")) {
if (playerPass.equalsIgnoreCase(token2) || passwordHash(playerPass).equalsIgnoreCase(token2)) {
player.playerPass = token2; //Valid password
} else {
System.out.println("hash doesn't match: " + passwordHash(playerPass).toLowerCase());
System.out.println("currently is: " + passwordHash(token2).toLowerCase());
return 3; //Invalid password
}
}
break;
case 2:
switch (token) {
case "character-height":
player.heightLevel = Integer.parseInt(token2);
player.teleHeight = Integer.parseInt(token2);
break;
case "character-posx":
player.teleportToX = Integer.parseInt(token2) <= 0 ? player.lastX : Integer.parseInt(token2);
break;
case "character-posy":
player.teleportToY = Integer.parseInt(token2) <= 0 ? player.lastY : Integer.parseInt(token2);
break;
case "character-rights":
player.playerRights = Integer.parseInt(token2);
break;
case "xp-rate":
player.xpRate = Integer.parseInt(token2);
case "last-ip":
player.lastConnectedFrom = token2;
break;
case "isBot":
player.isBot = Boolean.parseBoolean(token2);
break;
case "hideYell":
player.hideYell = Boolean.parseBoolean(token2);
break;
case "blackMarks":
player.blackMarks = Integer.parseInt(token2);
break;
case "lostCannon":
player.lostCannon = Boolean.parseBoolean(token2);
break;
case "myBalls":
player.getCannon().myBalls = Integer.parseInt(token2);
break;
case "ratsCaught":
player.ratsCaught = Integer.parseInt(token2);
break;
case "cannonX":
player.cannonX = Integer.parseInt(token2);
break;
case "cannonY":
player.cannonY = Integer.parseInt(token2);
break;
case "removedTask0":
player.removedTasks[0] = Integer.parseInt(token2);
break;
case "removedTask1":
player.removedTasks[1] = Integer.parseInt(token2);
break;
case "removedTask2":
player.removedTasks[2] = Integer.parseInt(token2);
break;
case "removedTask3":
player.removedTasks[3] = Integer.parseInt(token2);
break;
case "SlayerMaster":
player.SlayerMaster = Integer.parseInt(token2);
break;
case "slayerTask":
player.slayerTask = Integer.parseInt(token2);
break;
case "slayerPoints":
player.slayerPoints = Integer.parseInt(token2);
break;
case "taskAmount":
player.taskAmount = Integer.parseInt(token2);
break;
case "cw-games":
player.cwGames = Integer.parseInt(token2);
break;
case "crystal-bow-shots":
player.crystalBowArrowCount = Integer.parseInt(token2);
break;
case "randomActions":
player.randomActions = Integer.parseInt(token2);
break;
case "debugMode":
player.debugMode = Boolean.parseBoolean(token2);
break;
case "global-damage":
player.globalDamageDealt = Integer.parseInt(token2);
break;
case "skull-timer":
player.skullTimer = Integer.parseInt(token2);
break;
case "recoilHits":
player.recoilHits = Integer.parseInt(token2);
break;
case "brightness":
player.brightness = Integer.parseInt(token2);
break;
case "spiritTree":
player.spiritTree = Boolean.parseBoolean(token2);
break;
case "npcCanAttack":
player.npcCanAttack = Boolean.parseBoolean(token2);
break;
case "rope":
player.rope = Boolean.parseBoolean(token2);
break;
case "rope2":
player.rope2 = Boolean.parseBoolean(token2);
break;
case "recievedMask":
player.recievedMask = Boolean.parseBoolean(token2);
break;
case "recievedReward":
player.recievedReward = Boolean.parseBoolean(token2);
break;
case "splitChat":
player.splitChat = Boolean.parseBoolean(token2);
break;
case "hasPaid":
player.hasPaid = Boolean.parseBoolean(token2);
break;
case "poison":
player.poison = Boolean.parseBoolean(token2);
break;
case "closeTutorialInterface":
player.closeTutorialInterface = Boolean
.parseBoolean(token2);
break;
case "canWalkTutorial":
player.canWalkTutorial = Boolean.parseBoolean(token2);
break;
case "needsNewTask":
player.needsNewTask = Boolean.parseBoolean(token2);
break;
case "musicOn":
player.musicOn = Boolean.parseBoolean(token2);
break;
case "barrowsNpcs":
player.barrowsNpcs[Integer.parseInt(token3[0])][1] = Integer.parseInt(token3[1]);
break;
case "summonId":
player.summonId = Integer.parseInt(token2);
break;
case "has-npc":
player.hasNpc = Boolean.parseBoolean(token2);
break;
case "barrowsKillCount":
player.barrowsKillCount = Integer.parseInt(token2);
break;
case "luthas":
player.luthas = Boolean.parseBoolean(token2);
break;
case "village":
player.village = Boolean.parseBoolean(token2);
break;
case "lastThieve":
player.lastThieve = Long.parseLong(token2);
break;
case "homeTele":
player.homeTele = Long.parseLong(token2);
break;
case "tutorial-progress":
player.tutorialProgress = Integer.parseInt(token2);
break;
case "strongHold":
player.strongHold = Boolean.parseBoolean(token2);
break;
case "filter":
player.filter = Boolean.parseBoolean(token2);
break;
case "ratdied2":
player.ratdied2 = Boolean.parseBoolean(token2);
break;
case "randomToggle":
player.randomEventsEnabled = Boolean.parseBoolean(token2);
break;
case "questStages":
player.questStages = Integer.parseInt(token2);
break;
case "cookAss":
player.cookAss = Integer.parseInt(token2);
break;
case "bananas":
player.bananas = Integer.parseInt(token2);
break;
case "sheepShear":
player.sheepShear = Integer.parseInt(token2);
break;
case "runeMist":
player.runeMist = Integer.parseInt(token2);
break;
case "doricQuest":
player.doricQuest = Integer.parseInt(token2);
break;
case "blackKnight":
player.blackKnight = Integer.parseInt(token2);
break;
case "shieldArrav":
player.shieldArrav = Integer.parseInt(token2);
break;
case "pirateTreasure":
player.pirateTreasure = Integer.parseInt(token2);
break;
case "romeo-juliet":
player.romeojuliet = Integer.parseInt(token2);
break;
case "vampSlayer":
player.vampSlayer = Integer.parseInt(token2);
break;
case "gertCat":
player.gertCat = Integer.parseInt(token2);
break;
case "witchspot":
player.witchspot = Integer.parseInt(token2);
break;
case "lostCity":
player.lostCity = Integer.parseInt(token2);
break;
case "ectoTokens":
player.ectoTokens = Integer.parseInt(token2);
break;
case "easterEvent":
player.easterEvent = Integer.parseInt(token2);
break;
case "restGhost":
player.restGhost = Integer.parseInt(token2);
break;
case "impsC":
player.impsC = Integer.parseInt(token2);
break;
case "knightS":
player.knightS = Integer.parseInt(token2);
break;
case "lastX":
player.lastX = Integer.parseInt(token2);
break;
case "lastY":
player.lastY = Integer.parseInt(token2);
break;
case "lastH":
player.lastH = Integer.parseInt(token2);
break;
case "hasStarter":
player.hasStarter = Boolean.parseBoolean(token2);
break;
case "canSpeak":
player.canSpeak = Boolean.parseBoolean(token2);
break;
case "questPoints":
player.questPoints = Integer.parseInt(token2);
break;
case "votePoints":
player.votePoints = Integer.parseInt(token2);
break;
case "magic-book":
player.playerMagicBook = Integer.parseInt(token2);
break;
case "special-amount":
player.specAmount = Double.parseDouble(token2);
break;
case "selected-coffin":
player.randomCoffin = Integer.parseInt(token2);
break;
case "isRunning":
player.isRunning2 = Boolean.parseBoolean(token2);
break;
case "character-energy":
player.playerEnergy = Integer.parseInt(token2);
break;
case "teleblock-length":
player.teleBlockDelay = System.currentTimeMillis();
player.teleBlockLength = Integer.parseInt(token2);
break;
case "lastYell":
player.lastYell = Long.parseLong(token2);
break;
case "pc-points":
player.pcPoints = Integer.parseInt(token2);
break;
case "magePoints":
player.magePoints = Integer.parseInt(token2);
break;
case "autoRet":
player.autoRet = Integer.parseInt(token2);
break;
case "flagged":
player.accountFlagged = Boolean.parseBoolean(token2);
break;
case "lastLoginDate":
player.lastLoginDate = Integer.parseInt(token2);
break;
case "hasBankpin":
player.hasBankpin = Boolean.parseBoolean(token2);
break;
case "setPin":
player.setPin = Boolean.parseBoolean(token2);
break;
case "pinRegisteredDeleteDay":
player.pinDeleteDateRequested = Integer.parseInt(token2);
break;
case "requestPinDelete":
player.requestPinDelete = Boolean.parseBoolean(token2);
break;
case "bankPin1":
player.bankPin1 = Integer.parseInt(token2);
break;
case "bankPin2":
player.bankPin2 = Integer.parseInt(token2);
break;
case "bankPin3":
player.bankPin3 = Integer.parseInt(token2);
break;
case "bankPin4":
player.bankPin4 = Integer.parseInt(token2);
break;
case "wave":
player.waveId = Integer.parseInt(token2);
break;
case "ptjob":
player.ptjob = Integer.parseInt(token2);
break;
case "creationAddress":
player.creationAddress = token2;
break;
case "music":
for (int j = 0; j < token3.length; j++) {
player.getPlayList().unlocked[j] = Boolean.parseBoolean(token3[j]);
}
break;
case "void":
for (int j = 0; j < token3.length; j++) {
player.voidStatus[j] = Integer.parseInt(token3[j]);
}
break;
case "gwkc":
player.killCount = Integer.parseInt(token2);
break;
case "fightMode":
player.fightMode = Integer.parseInt(token2);
break;
case "ectofuntusWorshipped":
player.ectofuntusWorshipped = Integer.parseInt(token2);
break;
case "graveyard-points":
player.graveyardPoints = Integer.parseInt(token2);
break;
case "alchemy-points":
player.alchemyPoints = Integer.parseInt(token2);
break;
case "enchantment-points":
player.enchantmentPoints = Integer.parseInt(token2);
break;
case "telekinetic-points":
player.telekineticPoints = Integer.parseInt(token2);
break;
case "telekinetic-mazes-solved":
player.telekineticMazesSolved = Integer.parseInt(token2);
break;
case "unlocked-bones-to-peaches":
player.unlockedBonesToPeaches = Boolean.parseBoolean(token2);
break;
case "discord-user-id":
player.discordCode = token2;
break;
}
break;
case 3:
if (token.equals("character-equip")) {
player.playerEquipment[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerEquipmentN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 4:
if (token.equals("character-look")) {
player.playerAppearance[Integer.parseInt(token3[0])] = Integer .parseInt(token3[1]);
}
break;
case 5:
if (token.equals("character-skill")) {
player.playerLevel[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerXP[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 6:
if (token.equals("character-item")) {
player.playerItems[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.playerItemsN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
}
break;
case 7:
if (token.equals("character-bank")) {
player.bankItems[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]);
player.bankItemsN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]);
player.bankItemsV[Integer.parseInt(token3[0])] = token3.length > 3 ? Integer.parseInt(token3[3]) : 1;
}
break;
case 8:
if (token.equals("character-friend")) {
player.friends[Integer.parseInt(token3[0])] = Long.parseLong(token3[1]);
}
break;
case 9:
if (token.equals("character-ignore")) {
player.ignores[Integer.parseInt(token3[0])] = Long.parseLong(token3[1]);
}
break;
}
} else {
switch (line) {
case "[ACCOUNT]":
ReadMode = 1;
break;
case "[CHARACTER]":
ReadMode = 2;
break;
case "[EQUIPMENT]":
ReadMode = 3;
break;
case "[LOOK]":
ReadMode = 4;
break;
case "[SKILLS]":
ReadMode = 5;
break;
case "[ITEMS]":
ReadMode = 6;
break;
case "[BANK]":
ReadMode = 7;
break;
case "[FRIENDS]":
ReadMode = 8;
break;
case "[IGNORES]":
ReadMode = 9;
break;
case "[EOF]":
try {
characterfile.close();
} catch (IOException ignored) {
}
return 1;
}
}
try {
line = characterfile.readLine();
} catch (IOException ioexception1) {
EndOfFile = true;
}
}
try {
characterfile.close();
} catch (IOException ignored) {
}
if (doRealLogin)
return 13;
else
return 14;
}
public static String passwordHash(String token2) {
String hashed = "HAS HAS FAILED!";
try {
MessageDigest digest = MessageDigest.getInstance("MD5");
byte[] hash = digest.digest(token2.getBytes(StandardCharsets.UTF_8));
hashed = Base64.getEncoder().encodeToString(hash);
digest = MessageDigest.getInstance("SHA-256");
hash = digest.digest(hashed.getBytes(StandardCharsets.UTF_8));
hashed = Base64.getEncoder().encodeToString(hash);
} catch (NoSuchAlgorithmException e) {
e.printStackTrace();
}
return hashed;
}
/**
* Saving
**/
public static boolean saveGame(Player player) {
if (!player.saveFile || player.newPlayer || !player.saveCharacter) {
// System.out.println("first");
return false;
}
if (player.playerName == null
|| PlayerHandler.players[player.playerId] == null) {
// System.out.println("second");
return false;
}
player.playerName = player.playerName2;
int tbTime = (int) (player.teleBlockDelay - System.currentTimeMillis() + player.teleBlockLength);
if (tbTime > 300000 || tbTime < 0) {
tbTime = 0;
}
BufferedWriter characterfile = null;
try {
String filePath = System.getProperty("user.dir") + "/data/characters/" + player.playerName + ".txt";
new File(filePath).getParentFile().mkdir();
characterfile = new BufferedWriter(new FileWriter(filePath));
/* ACCOUNT */
characterfile.write("[ACCOUNT]");
characterfile.newLine();
characterfile.write("character-username = " + player.playerName);
characterfile.newLine();
if (player.playerPass.length() < 40) {
player.playerPass = passwordHash(player.playerPass);
}
characterfile.write("character-password = " + player.playerPass);
characterfile.newLine();
characterfile.newLine();
/* CHARACTER */
characterfile.write("[CHARACTER]");
characterfile.newLine();
characterfile.write("character-height = " + player.heightLevel);
characterfile.newLine();
characterfile.write("character-posx = " + player.absX);
characterfile.newLine();
characterfile.write("character-posy = " + player.absY);
characterfile.newLine();
characterfile.write("character-rights = " + player.playerRights);
characterfile.newLine();
characterfile.write("xp-rate = " + player.xpRate);
characterfile.newLine();
characterfile.write("last-ip = " + player.connectedFrom);
characterfile.newLine();
characterfile.write("isBot = " + player.isBot);
characterfile.newLine();
characterfile.write("hideYell = " + player.hideYell);
characterfile.newLine();
characterfile.write("hasStarter = " + player.hasStarter);
characterfile.newLine();
characterfile.write("bankPin1 = " + player.bankPin1);
characterfile.newLine();
characterfile.write("bankPin2 = " + player.bankPin2);
characterfile.newLine();
characterfile.write("bankPin3 = " + player.bankPin3);
characterfile.newLine();
characterfile.write("bankPin4 = " + player.bankPin4);
characterfile.newLine();
characterfile.write("hasBankpin = " + player.hasBankpin);
characterfile.newLine();
characterfile.write("pinRegisteredDeleteDay = " + player.pinDeleteDateRequested);
characterfile.newLine();
characterfile.write("requestPinDelete = " + player.requestPinDelete);
characterfile.newLine();
characterfile.write("lastLoginDate = " + player.lastLoginDate);
characterfile.newLine();
characterfile.write("setPin = " + player.setPin);
characterfile.newLine();
characterfile.write("hasPaid = " + player.hasPaid);
characterfile.newLine();
characterfile.write("lostCannon = " + player.lostCannon);
characterfile.newLine();
characterfile.write("ratsCaught = " + player.ratsCaught);
characterfile.newLine();
characterfile.write("cannonX = " + player.cannonX);
characterfile.newLine();
characterfile.write("cannonY = " + player.cannonY);
characterfile.newLine();
characterfile.write("myBalls = " + player.getCannon().myBalls);
characterfile.newLine();
characterfile.write("poison = " + player.poison);
characterfile.newLine();
characterfile.write("spiritTree = " + player.spiritTree);
characterfile.newLine();
characterfile.write("npcCanAttack = " + player.npcCanAttack);
characterfile.newLine();
characterfile.write("rope = " + player.rope);
characterfile.newLine();
characterfile.write("rope2 = " + player.rope2);
characterfile.newLine();
characterfile.write("recievedMask = " + player.recievedMask);
characterfile.newLine();
characterfile.write("recievedReward = " + player.recievedReward);
characterfile.newLine();
characterfile.write("global-damage = " + player.globalDamageDealt);
characterfile.newLine();
characterfile.write("brightness = " + player.brightness);
characterfile.newLine();
characterfile.write("closeTutorialInterface = " + player.closeTutorialInterface);
characterfile.newLine();
characterfile.write("canWalkTutorial = " + player.canWalkTutorial);
characterfile.newLine();
characterfile.write("village = " + player.village);
characterfile.newLine();
characterfile.write("lastThieve = " + player.lastThieve);
characterfile.newLine();
characterfile.write("homeTele = " + player.homeTele);
characterfile.newLine();
characterfile.write("strongHold = " + player.strongHold);
characterfile.newLine();
characterfile.write("character-energy = " + (int) Math.ceil(player.playerEnergy));
characterfile.newLine();
characterfile.write("crystal-bow-shots = " + player.crystalBowArrowCount);
characterfile.newLine();
characterfile.write("splitChat = " + player.splitChat);
characterfile.newLine();
characterfile.write("canSpeak = " + player.canSpeak);
characterfile.newLine();
for (int b = 0; b < player.barrowsNpcs.length; b++) {
characterfile.write("barrowsNpcs = " + b + "\t" + Math.max(0, player.barrowsNpcs[b][1]));
characterfile.newLine();
}
characterfile.write("questStages = " + player.questStages);
characterfile.newLine();
characterfile.write("SlayerMaster = " + player.SlayerMaster);
characterfile.newLine();
String music = "";
for (boolean element : player.getPlayList().unlocked) {
music += element + "\t";
}
characterfile.write("music = " + music.trim());
characterfile.newLine();
characterfile.write("randomActions = " + player.randomActions);
characterfile.newLine();
characterfile.write("blackMarks = " + player.blackMarks);
characterfile.newLine();
characterfile.write("tutorial-progress = " + player.tutorialProgress);
characterfile.newLine();
characterfile.write("skull-timer = " + player.skullTimer);
characterfile.newLine();
characterfile.write("recoilHits = " + player.recoilHits);
characterfile.newLine();
characterfile.write("lastX = " + player.lastX);
characterfile.newLine();
characterfile.write("lastY = " + player.lastY);
characterfile.newLine();
characterfile.write("lastH = " + player.lastH);
characterfile.newLine();
for (int i = 0; i < player.removedTasks.length; i++) {
characterfile.write("removedTask" + i + " = " + player.removedTasks[i]);
characterfile.newLine();
}
characterfile.write("creationAddress = " + player.creationAddress);
characterfile.newLine();
characterfile.write("has-npc = " + player.hasNpc);
characterfile.newLine();
characterfile.write("summonId = " + player.summonId);
characterfile.newLine();
characterfile.write("questPoints = " + player.questPoints);
characterfile.newLine();
characterfile.write("votePoints = " + player.votePoints);
characterfile.newLine();
characterfile.write("bananas = " + player.bananas);
characterfile.newLine();
characterfile.write("magic-book = " + player.playerMagicBook);
characterfile.newLine();
characterfile.write("special-amount = " + player.specAmount);
characterfile.newLine();
characterfile.write("musicOn = " + player.musicOn);
characterfile.newLine();
characterfile.write("needsNewTask = " + player.needsNewTask);
characterfile.newLine();
characterfile.write("luthas = " + player.luthas);
characterfile.newLine();
characterfile.write("selected-coffin = " + player.randomCoffin);
characterfile.newLine();
characterfile.write("runeMist = " + player.runeMist);
characterfile.newLine();
characterfile.write("blackKnight = " + player.blackKnight);
characterfile.newLine();
characterfile.write("shieldArrav = " + player.shieldArrav);
characterfile.newLine();
characterfile.write("cookAss = " + player.cookAss);
characterfile.newLine();
characterfile.write("pirateTreasure = " + player.pirateTreasure);
characterfile.newLine();
characterfile.write("ptjob = " + player.ptjob);
characterfile.newLine();
characterfile.write("doricQuest = " + player.doricQuest);
characterfile.newLine();
characterfile.write("impsC = " + player.impsC);
characterfile.newLine();
characterfile.write("knightS = " + player.knightS);
characterfile.newLine();
characterfile.write("sheepShear = " + player.sheepShear);
characterfile.newLine();
characterfile.write("romeo-juliet = " + player.romeojuliet);
characterfile.newLine();
characterfile.write("gertCat = " + player.gertCat);
characterfile.newLine();
characterfile.write("lostCity = " + player.lostCity);
characterfile.newLine();
characterfile.write("ectoTokens = " + player.ectoTokens);
characterfile.newLine();
characterfile.write("easterEvent = " + player.easterEvent);
characterfile.newLine();
characterfile.write("cw-games = " + player.cwGames);
characterfile.newLine();
characterfile.write("witchspot = " + player.witchspot);
characterfile.newLine();
characterfile.write("restGhost = " + player.restGhost);
characterfile.newLine();
characterfile.write("vampSlayer = " + player.vampSlayer);
characterfile.newLine();
characterfile.write("RatDied2 = " + player.ratdied2);
characterfile.newLine();
characterfile.write("debugMode = " + player.debugMode);
characterfile.newLine();
characterfile.write("randomToggle = " + player.randomEventsEnabled);
characterfile.newLine();
characterfile.write("teleblock-length = " + tbTime);
characterfile.newLine();
characterfile.write("pc-points = " + player.pcPoints);
characterfile.newLine();
characterfile.write("lastYell = " + player.lastYell);
characterfile.newLine();
characterfile.write("slayerTask = " + player.slayerTask);
characterfile.newLine();
characterfile.write("taskAmount = " + player.taskAmount);
characterfile.newLine();
characterfile.write("magePoints = " + player.magePoints);
characterfile.newLine();
characterfile.write("autoRet = " + player.autoRet);
characterfile.newLine();
characterfile.write("barrowsKillCount = " + player.barrowsKillCount);
characterfile.newLine();
characterfile.write("slayerPoints = " + player.slayerPoints);
characterfile.newLine();
characterfile.write("flagged = " + player.accountFlagged);
characterfile.newLine();
characterfile.write("wave = " + player.waveId);
characterfile.newLine();
characterfile.write("gwkc = " + player.killCount);
characterfile.newLine();
characterfile.write("isRunning = " + player.isRunning2);
characterfile.newLine();
characterfile.write("fightMode = " + player.fightMode);
characterfile.newLine();
characterfile.write("ectofuntusWorshipped = " + player.ectofuntusWorshipped);
characterfile.newLine();
characterfile.write("graveyard-points = " + player.graveyardPoints);
characterfile.newLine();
characterfile.write("alchemy-points = " + player.alchemyPoints);
characterfile.newLine();
characterfile.write("enchantment-points = " + player.enchantmentPoints);
characterfile.newLine();
characterfile.write("telekinetic-points = " + player.telekineticPoints);
characterfile.newLine();
characterfile.write("telekinetic-mazes-solved = " + player.telekineticMazesSolved);
characterfile.newLine();
characterfile.write("unlocked-bones-to-peaches = " + player.unlockedBonesToPeaches);
characterfile.newLine();
String voidStatus = "";
for (int voidS : player.voidStatus){
voidStatus += voidS + "\t";
}
characterfile.write("void = " + voidStatus.trim());
characterfile.newLine();
characterfile.write("discord-user-id = " + player.discordCode);
characterfile.newLine();
characterfile.newLine();
/* EQUIPMENT */
characterfile.write("[EQUIPMENT]");
characterfile.newLine();
for (int i = 0; i < player.playerEquipment.length; i++) {
characterfile.write("character-equip = " + i + "\t" + player.playerEquipment[i] + "\t" + player.playerEquipmentN[i]);
characterfile.newLine();
}
characterfile.newLine();
/* LOOK */
characterfile.write("[LOOK]");
characterfile.newLine();
for (int i = 0; i < player.playerAppearance.length; i++) {
characterfile.write("character-look = " + i + "\t" + player.playerAppearance[i]);
characterfile.newLine();
}
characterfile.newLine();
/* SKILLS */
characterfile.write("[SKILLS]");
characterfile.newLine();
for (int i = 0; i < player.playerLevel.length; i++) {
characterfile.write("character-skill = " + i + "\t" + player.playerLevel[i] + "\t" + player.playerXP[i]);
characterfile.newLine();
}
characterfile.newLine();
/* ITEMS */
characterfile.write("[ITEMS]");
characterfile.newLine();
for (int i = 0; i < player.playerItems.length; i++) {
if (player.playerItems[i] > 0) {
characterfile.write("character-item = " + i + "\t" + player.playerItems[i] + "\t" + player.playerItemsN[i]);
characterfile.newLine();
}
}
characterfile.newLine();
/* BANK */
characterfile.write("[BANK]");
characterfile.newLine();
for (int i = 0; i < player.bankItems.length; i++) {
if (player.bankItems[i] > 0) {
characterfile.write("character-bank = " + i + "\t" + player.bankItems[i] + "\t" + player.bankItemsN[i] + (player.isBot ? "\t" + player.bankItemsV[i] : ""));
characterfile.newLine();
}
}
characterfile.newLine();
/* FRIENDS */
characterfile.write("[FRIENDS]");
characterfile.newLine();
for (int i = 0; i < player.friends.length; i++) {
if (player.friends[i] > 0) {
characterfile.write("character-friend = " + i + "\t" + player.friends[i]);
characterfile.newLine();
}
}
characterfile.newLine();
characterfile.write("[IGNORES]");
characterfile.newLine();
for (int i = 0; i < player.ignores.length; i++) {
if (player.ignores[i] > 0) {
characterfile.write("character-ignore = " + i + "\t" + player.ignores[i]);
characterfile.newLine();
}
}
characterfile.newLine();
/* EOF */
characterfile.write("[EOF]");
characterfile.newLine();
characterfile.close();
} catch (IOException ioexception) {
Misc.println(player.playerName + ": error writing file.");
return false;
}
return true;
}
}