Files
2006Scape/2006Redone Server/src/com/rebotted/net/packets/PacketHandler.java
T
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00

176 lines
5.9 KiB
Java

package com.rebotted.net.packets;
import com.rebotted.GameConstants;
import com.rebotted.game.dialogues.Dialogue;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.net.packets.impl.AttackPlayer;
import com.rebotted.net.packets.impl.Bank10;
import com.rebotted.net.packets.impl.Bank5;
import com.rebotted.net.packets.impl.BankAll;
import com.rebotted.net.packets.impl.BankX1;
import com.rebotted.net.packets.impl.BankX2;
import com.rebotted.net.packets.impl.ChallengePlayer;
import com.rebotted.net.packets.impl.ChangeAppearance;
import com.rebotted.net.packets.impl.ChangeRegions;
import com.rebotted.net.packets.impl.Chat;
import com.rebotted.net.packets.impl.ClickItem;
import com.rebotted.net.packets.impl.ClickNPC;
import com.rebotted.net.packets.impl.ClickObject;
import com.rebotted.net.packets.impl.ClickTab;
import com.rebotted.net.packets.impl.ClickingButtons;
import com.rebotted.net.packets.impl.ClickingInGame;
import com.rebotted.net.packets.impl.ClickingStuff;
import com.rebotted.net.packets.impl.Commands;
import com.rebotted.net.packets.impl.DropItem;
import com.rebotted.net.packets.impl.FollowPlayer;
import com.rebotted.net.packets.impl.IdleLogout;
import com.rebotted.net.packets.impl.ItemClick2;
import com.rebotted.net.packets.impl.ItemClick2OnGroundItem;
import com.rebotted.net.packets.impl.ItemClick3;
import com.rebotted.net.packets.impl.ItemOnGroundItem;
import com.rebotted.net.packets.impl.ItemOnItem;
import com.rebotted.net.packets.impl.ItemOnNpc;
import com.rebotted.net.packets.impl.ItemOnObject;
import com.rebotted.net.packets.impl.ItemOnPlayer;
import com.rebotted.net.packets.impl.MagicOnFloorItems;
import com.rebotted.net.packets.impl.MagicOnItems;
import com.rebotted.net.packets.impl.MoveItems;
import com.rebotted.net.packets.impl.PickupItem;
import com.rebotted.net.packets.impl.PrivateMessaging;
import com.rebotted.net.packets.impl.RemoveItem;
import com.rebotted.net.packets.impl.Report;
import com.rebotted.net.packets.impl.SilentPacket;
import com.rebotted.net.packets.impl.Trade;
import com.rebotted.net.packets.impl.Walking;
import com.rebotted.net.packets.impl.WearItem;
public class PacketHandler {
private static PacketType packetId[] = new PacketType[256];
static {
SilentPacket u = new SilentPacket();
packetId[3] = u;
packetId[202] = u;
packetId[77] = u;
packetId[86] = u;
packetId[78] = u;
packetId[36] = u;
packetId[226] = u;
packetId[246] = u;
packetId[148] = u;
packetId[183] = u;
packetId[230] = u;
packetId[136] = u;
packetId[189] = u;
packetId[152] = u;
packetId[200] = u;
packetId[85] = u;
packetId[165] = u;
packetId[238] = u;
packetId[150] = u;
packetId[120] = new ClickTab();
packetId[14] = new ItemOnPlayer();
packetId[40] = new Dialogue();
ClickObject co = new ClickObject();
packetId[132] = co;
packetId[252] = co;
packetId[70] = co;
packetId[234] = co;
packetId[57] = new ItemOnNpc();
ClickNPC cn = new ClickNPC();
packetId[72] = cn;
packetId[131] = cn;
packetId[155] = cn;
packetId[17] = cn;
packetId[21] = cn;
packetId[218] = new Report();
packetId[16] = new ItemClick2();
packetId[75] = new ItemClick3();
packetId[122] = new ClickItem();
packetId[241] = new ClickingInGame();
packetId[4] = new Chat();
packetId[236] = new PickupItem();
packetId[87] = new DropItem();
packetId[185] = new ClickingButtons();
packetId[130] = new ClickingStuff();
packetId[103] = new Commands();
packetId[214] = new MoveItems();
packetId[237] = new MagicOnItems();
packetId[181] = new MagicOnFloorItems();
packetId[202] = new IdleLogout();
AttackPlayer ap = new AttackPlayer();
packetId[73] = ap;
packetId[249] = ap;
packetId[128] = new ChallengePlayer();
packetId[139] = new Trade();
packetId[39] = new FollowPlayer();
packetId[41] = new WearItem();
packetId[145] = new RemoveItem();
packetId[117] = new Bank5();
packetId[43] = new Bank10();
packetId[129] = new BankAll();
packetId[101] = new ChangeAppearance();
PrivateMessaging pm = new PrivateMessaging();
packetId[188] = pm;
packetId[126] = pm;
packetId[215] = pm;
packetId[59] = pm;
packetId[95] = pm;
packetId[133] = pm;
packetId[135] = new BankX1();
packetId[208] = new BankX2();
Walking w = new Walking();
packetId[98] = w;
packetId[164] = w;
packetId[248] = w;
packetId[53] = new ItemOnItem();
packetId[192] = new ItemOnObject();
packetId[25] = new ItemOnGroundItem();
ChangeRegions cr = new ChangeRegions();
packetId[121] = cr;
packetId[210] = cr;
packetId[253] = new ItemClick2OnGroundItem();
// packetId[ContinueDialoguePacketHandler.CONTINUE] = new
// ContinueDialoguePacketHandler();
}
/*public static void processPacket(Client c, int packetType, int packetSize) {
if (packetType == -1) {
return;
}
PacketType p = packetId[packetType];
if (p != null) {
try {
// System.out.println("packet: " + packetType);
p.processPacket(c, packetType, packetSize);
} catch (Exception e) {
e.printStackTrace();
}
} else {
System.out.println("Unhandled packet type: " + packetType
+ " - size: " + packetSize);
}
}*/
public static void processPacket(Player player, int packetType, int packetSize) {
PacketType p = packetId[packetType];
if(p != null && packetType > 0 && packetType < 257 && packetType == player.packetType && packetSize == player.packetSize) {
if (GameConstants.sendServerPackets && player.playerRights == 3) {
player.getPacketSender().sendMessage("PacketType: " + packetType + ". PacketSize: " + packetSize + ".");
}
try {
p.processPacket(player, packetType, packetSize);
} catch(Exception e) {
e.printStackTrace();
}
} else {
player.disconnected = true;
System.out.println(player.playerName + "is sending invalid PacketType: " + packetType + ". PacketSize: " + packetSize);
}
}
}