mirror of
https://github.com/2006-Scape/2006Scape.git
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177 lines
5.7 KiB
Java
177 lines
5.7 KiB
Java
package redone.game.bots;
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import redone.Constants;
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import redone.game.players.Client;
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import redone.game.players.PlayerHandler;
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import redone.game.shops.ShopHandler;
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import java.security.SecureRandom;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class BotHandler
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{
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static final List<Bot> botList = new ArrayList<>(BotConstants.MAX_BOTS);
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static final Random random = new SecureRandom();
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static final int currency = 995;
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public static Bot connectBot(String username, int x, int y, int z) {
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Bot bot;
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if (PlayerHandler.playerCount >= Constants.MAX_PLAYERS) {
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System.out.println("Bot could not be connected, server is full.");
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return null;
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}
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bot = new Bot(username, x, y, z);
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botList.add(bot);
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return bot;
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}
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public static void playerShop(Client player){
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Client playerShop = getPlayerShop(player);
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if (playerShop == null) {
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String shopName = getShopName(player);
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Bot bot = connectBot(shopName, player.getX(), player.getY(), player.getH());
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playerShop = bot.getBotClient();
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ShopHandler.createPlayerShop(playerShop);
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}
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Client client = playerShop;
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client.getPlayerAssistant().movePlayer(player.getX(), player.getY(), player.getH());
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int i = 0;
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// Remove all items except money
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for (int item_id : client.playerItems) {
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if (item_id > 0 && item_id != currency + 1){
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client.playerItems[i] = 0;
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client.playerItemsN[i] = 0;
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}
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i++;
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}
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// Set bot to same level as player
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i = 0;
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for (int level : player.playerLevel) {
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client.playerLevel[i] = level;
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client.getPlayerAssistant().refreshSkill(i);
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i++;
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}
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// Take the appearance of the player
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i = 0;
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for (int id : player.playerAppearance) {
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client.playerAppearance[i] = id;
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i++;
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}
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// Dress the bot the same as the player
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i = 0;
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for (int item_id : player.playerEquipment) {
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client.playerEquipment[i] = item_id;
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client.playerEquipmentN[i] = 1;
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i++;
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}
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}
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private static String getShopName(Client player){
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return "♥" + player.playerName;
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}
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private static Client getPlayerShop(Client player){
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String shopName = getShopName(player);
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for(Bot bot : botList) {
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if(bot != null && bot.getBotClient() != null) {
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Client botClient = bot.getBotClient();
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if(botClient.playerName.equalsIgnoreCase(shopName)) {
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return botClient;
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}
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}
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}
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return null;
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}
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private static Client getPlayerShop(int shop_id){
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for(Bot bot : botList) {
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if(bot != null && bot.getBotClient() != null) {
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Client botClient = bot.getBotClient();
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if(botClient.myShopId == shop_id) {
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return botClient;
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}
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}
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}
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return null;
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}
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public static void closeShop(Client player) {
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Client shop = getPlayerShop(player);
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if (shop == null) return;
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shop.disconnected = true;
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shop.logout(true);
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for (int index = 0; index < botList.size(); index++){
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if (botList.get(index).getBotClient().properName.equalsIgnoreCase(player.properName)) {
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botList.remove(index);
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return;
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}
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index++;
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}
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}
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public static void addCoins(int shop_id, int amount){
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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shop.getItemAssistant().addItem(currency, amount);
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}
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public static void takeCoins(Client player){
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if (!player.getItemAssistant().playerHasItem(currency) || player.getItemAssistant().freeSlots() <= 0) {
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player.getActionSender().sendMessage("You don't have enough space in your inventory.");
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return;
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}
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Client shop = getPlayerShop(player);
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if (shop == null) return;
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if (!shop.getItemAssistant().playerHasItem(currency)) {
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player.getActionSender().sendMessage("There are no coins to collect.");
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return;
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}
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int totalCoins = shop.getItemAssistant().getItemAmount(currency);
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player.getItemAssistant().addItem(currency, totalCoins);
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shop.getItemAssistant().deleteItem(currency, totalCoins);
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}
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public static void addTobank(int shop_id, int item_id, int amount){
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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shop.getItemAssistant().addItemToBank(item_id, amount);
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}
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public static void removeFrombank(int shop_id, int item_id, int amount){
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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shop.getItemAssistant().removeitemFromBank(item_id, amount);
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}
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public static int getItemPrice(int shop_id, int item_id){
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item_id++;
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return 0;
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for (int slot = 0; slot < ShopHandler.MaxShopItems; slot++) {
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if (shop.bankItems[slot] == item_id) {
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return Math.max(1, shop.bankItemsV[slot]);
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}
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}
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return 0;
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}
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public static void setPrice(int shop_id, int item_id, int amount){
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item_id++;
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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for (int slot = 0; slot < ShopHandler.MaxShopItems; slot++) {
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if (shop.bankItems[slot] == item_id) {
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shop.bankItemsV[slot] = amount;
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}
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}
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}
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}
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