Files
2006Scape/2006Redone Server/src/com/rebotted/game/content/combat/npcs/NpcEmotes.java
T
Gptaqbc b07dd8cfb7 New stuff 4 (#315)
* Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

* Commented clipping server side check so we can work on it

Commented and brought back the old code so gates works while we work in the clipping check server side.

* Added Canifis bank to the bank boolean

* Fixed the drops problem
2019-12-22 17:34:35 -05:00

207 lines
7.6 KiB
Java

package com.rebotted.game.content.combat.npcs;
import com.rebotted.GameEngine;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
/**
* Npc Emotes
* @author Andrew (Mr Extremez)
*/
public enum NpcEmotes {
MAN(new int[] {1, 2, 3, 4, 5, 6}, 422, 1834, 836),
GARGOYLE(new int[] {1610, 1611}, 1517, 1519, 1518),
SKELETAL_WYVERN(new int[] {3068}, 2989, 2988, 2987),
BAT(new int[] {412, 78}, 30, 31, 36),
BEAR(new int[] {105, 106}, 41, 42, 44),
HOB_GOBLIN(new int[] {122, 123}, 164, 165, 167),
AHRIM(new int[] {2025}, 729, 404, 2304),
DHAROK(new int[] {2026}, 2067, 404, 2304),
GUTHAN(new int[] {2027}, 422, 404, 2304),
KARIL(new int[] {2028}, 2075, 404, 2304),
TORAG(new int[] {2029}, 0x814, 404, 2304),
VERAC(new int[] {2030}, 2062, 404, 2304),
BABY_DRAGON(new int[] {51, 52, 1589, 3376}, 25, 26, 28),
CHICKEN(new int[] {41}, 55, 56, 57),
KBD_METAL_DRAGON(new int [] {50, 1590, 1591, 1592}, 80, 89, 92),
DRAGON(new int[] {53, 54, 55, 941}, 91, 89, 92),
BASILISK(new int[] {1616, 1617, 4228}, 1546, 1547, 1548),
BLOOD_WORM(new int[] {2031}, 2070, 2072, 2073),
TREE_SPIRIT(new int[] {438, 439, 440, 441, 442, 443}, 94, 95, 97),
ZOMBIE(new int[] {73, 74, 75, 76, 751}, 299, 300, 302),
ROCK_GOLEM(new int[] {413, 414, 415, 416, 417, 418}, 153, 154, 156),
RIVER_TROLL(new int[] {391, 392, 393, 394, 395, 396}, 284, 285, 287),
GOBLIN(new int[] {100, 101, 102, 1769, 1770, 1771, 1772, 1773, 1774, 1775, 1776}, 309, 312, 313),
COW(new int[] {81, 397, 1766, 1767, 1768}, 59, 60, 62),
BLOODVELD(new int[] {1618, 1619}, 1552, 1550, 1553),
IMP(new int[] {708}, 169, 170, 172),
DARK_WIZARD(new int[] {172, 13}, 711, 1834, 836),
DUCK(new int[] {44, 45}, 7, 8, 9),
SPINOLYP(new int[] {2892, 2894}, 2868, 2864, 2865),
DWARF(new int[] {118, 119}, 99, 100, 102),
DEFILER(new int[] {3762, 3763, 3764, 3765, 3766, 3767, 3768, 3769, 3770, 3771}, 3920, 3921, 3922),
SPINNER(new int[] {3747, 3748, 3749, 3750, 3751}, 3908, 3909, 3910),
SHIFTER(new int[] {3732, 3733, 3734, 3735, 3736, 3737, 3738, 3739, 3740, 3741}, 3901, 3902, 3903),
RAVAGER(new int[] {3742, 3743, 3744, 3745, 3746}, 3915, 3916, 3917),
BRAWLER(new int[] {3772, 3773, 3774, 3775, 3776}, 3897, 3895, 3894),
SPLATTER(new int[] {3727, 3728, 3729, 3730, 3731}, 3891, 3890, 3888),
TORCHER(new int[] {3752, 3753, 3754, 3755, 3756, 3757, 3758, 3759, 3760, 3761}, 3882, 3880, 3881),
KALPHITE_WORKER(new int[] {1153, 1154, 1155, 1156, 1157, 1158, 1161}, 1184, 1186, 1187),
KALPHITE_QUEEN(new int[] {1159}, 1185, 1186, 1187),
KALPHITE_QUEEN_2(new int[] {1160}, 1177, 1179, 1182),
DEMON(new int[] {82, 83, 84, 1472}, 64, 65, 67),
DUST_DEVIL(new int[] {1624}, 1557, 1555, 1558),
CHAOS_ELEMENTAL(new int[] {3200}, 3146, 3148, 3147),
GIANT(new int[] {110, 111, 112, 113, 116, 117}, 128, 129, 131),
DAGGANOTH_PRIME(new int[] {2881}, 2855, 2852, 2856),
DAGGANOTH_SUPREME(new int[] {2882}, 2854, 2852, 2856),
DAGGANOTH_REX(new int[] {2883}, 2851, 2852, 2856),
WHITE_KNIGHT(new int[] {1092, 19}, 406, -1, 843),
KNIGHT_WARRIOR(new int[] {125, 178, 179}, 451, -1, 843),
PORTAL(new int[] {3777, 3778, 3779, 3780}, -1, -1, -1),
DARK_BEAST(new int[] {2783}, 2731, 2732, 2733),
TZHAAR_NPCS(new int[] {2604, 2598, 2591}, 2609, 2606, 2607),
TZHAAR_MEJ(new int[] {2591}, 2612, 2606, 2607),
TZHAAR_KET(new int[] {2610, 2615}, 2612, 2606, 2608),
TZHAAR_XIL(new int[] {2607}, 2611, 2610, 2607),
TZ_KIH(new int[] {2627}, 2621, 2622, 2620),
TZ_KEK(new int[] {2629, 2630, 2736, 2738}, 2625, 2626, 2627),
TOK_XIL(new int[] {2631, 2632}, 2628, 2629, 2630),
TZHAAR_YT(new int[] {2741, 2742, 2746}, 2637, 2635, 2638),
KET_ZEK(new int[] {2743, 2744}, 2644, 2645, 2646),
COCKATRICE(new int[] {1620, 1621}, 1562, 1560, 1563),
GNOME_CHILD(new int[] {160, 161}, 191, 194, 196),
GNOME_GUARD(new int[] {163, 164}, 192, 193, 196),
GNOME_WOMAN(new int[] {168, 169}, 190, 193, 196),
TUROTH(new int[] {1626, 1627, 1628, 1629, 1630, 1631, 1632}, 1595, 1596, 1597),
GHOST(new int[] {103, 104, 491}, 123, 124, 126),
ROCK_CRAB(new int[] {1265, 1267}, 1312, 1313, 1314),
DOG_WOLF(new int[] {96, 97, 99, 1593, 1594, 141, 142, 143}, 75, 76, 78),
SPIDER(new int[] {58, 59, 60, 62, 63, 64, 134, 1009, 2035}, 143, 144, 146),
UNICORN(new int[] {89, 133, 987}, 289, 290, 292),
OGRE(new int[] {114, 115, 374}, 359, 360, 361),
FIEND(new int[] {1633, 1634, 1635, 1636, 3406}, 1582, 1581, 1580),
BANSHEE(new int[] {1612}, 1523, 1525, 1524),
EXPERIMENT_25(new int[] {1677}, 1616, 1617, 1618),
EXPERIMENT_25_2(new int[] {1678}, 1612, 1613, 1614),
EXPERIMENT_51(new int[] {1676}, 1626, 1627, 1628),
ABYSSAL_DEMON(new int[] {1615}, 1537, 1539, 1538),
NECHRYAEL(new int[] {1613}, 1528, 1529, 1530),
SCORPION(new int[] {144, 107, 108}, 246, 247, 248),
SMALL_SPIDER(new int[] {61}, 280, 279, 273),
PIT_SCORPION(new int[] {109}, 270, 271, 273),
CRAWLING_HAND(new int[] {1648, 1649, 1650, 1651, 1652, 1653, 1654, 1655, 1656, 1657}, 1592, 1591, 1590),
ABBERANT_SPECTRE(new int[] {1604, 1605, 1606, 1607}, 1507, 1509, 1508),
INFERNAL_MAGE(new int[] {1643, 1644, 1645, 1646, 1647}, 429, 430, 2304),
MONKEY_GUARD(new int[] {1455, 1459, 1460}, 1402, 1403, 1404),
RAT(new int[] {86, 87, 88, 224, 446, 748, 950, 978, 2033}, 138, 139, 141),
SMALL_RAT(new int[] {47, 2032}, 2705, 2706, 2707),
DAGGANOTH(new int[] {1338, 1340, 1341, 1342, 2455, 2456}, 1341, 1340, 1342),
SKELETON(new int[] {90, 91, 92, 93}, 260, 261, 263);
int[] npcId;
int attackAnim, blockAnim, deadAnim;
private NpcEmotes(int[] npcId, int attackAnim, int blockAnim, int deadAnim) {
this.npcId = npcId;
this.attackAnim = attackAnim;
this.blockAnim = blockAnim;
this.deadAnim = deadAnim;
}
private int[] getNpcId() {
return npcId;
}
private int getAttack() {
return attackAnim;
}
private int getBlock() {
return blockAnim;
}
private int getDead() {
return deadAnim;
}
public static int getAttackEmote(int i) {
for (NpcEmotes e : NpcEmotes.values()) {
for (int f = 0; f < e.getNpcId().length; f++) {
if (NpcHandler.npcs[i].npcType == e.getNpcId()[f]) {
return e.getAttack();
} else {
switch (NpcHandler.npcs[i].npcType) {
case 2745:
if (NpcHandler.npcs[i].attackType == 2) {
return 2656;
} else if (NpcHandler.npcs[i].attackType == 1) {
return 2652;
} else if (NpcHandler.npcs[i].attackType == 0) {
return 2655;
}
}
}
}
}
return 0x326;
}
public static int getBlockEmote(int i) {
for (NpcEmotes e : NpcEmotes.values()) {
for (int f = 0; f < e.getNpcId().length; f++) {
if (NpcHandler.npcs[i].npcType == e.getNpcId()[f]) {
return e.getBlock();
} else {
switch (NpcHandler.npcs[i].npcType) {
case 2745:
return 2653;
}
}
}
}
return -1;
}
// public static int getDeadEmote(Player player, int i) {
// for (NpcEmotes e : NpcEmotes.values()) {
// for (int f = 0; f < e.getNpcId().length; f++) {
// if (NpcHandler.npcs[i].npcType == e.getNpcId()[f]) {
// return e.getDead();
// } else {
// switch (NpcHandler.npcs[i].npcType) {
// case 2745:
// return 2654;
// case 1158:
// GameEngine.npcHandler.spawnSecondForm(player, i);
// return 6242;
// case 1160:
// GameEngine.npcHandler.spawnFirstForm(player, i);
// return 6233;
// }
// }
// }
// }
// return 2304;
// }
//
//}
public static int getDeadEmote(int i) {
for (NpcEmotes e : NpcEmotes.values()) {
for (int f = 0; f < e.getNpcId().length; f++) {
if (NpcHandler.npcs[i].npcType == e.getNpcId()[f]) {
return e.getDead();
} else {
switch (NpcHandler.npcs[i].npcType) {
case 2745:
return 2654;
}
}
}
}
return 2304;
}
}