Files
2006Scape/2006Redone Server/src/redone/world/clip/PathFinder.java
T
mikeysasse c827d46ca0 Projectile clipping, PassDoor fix (#176)
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.

* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.

* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00

419 lines
12 KiB
Java

package redone.world.clip;
import java.util.LinkedList;
import redone.game.players.Client;
import redone.util.Misc;
public class PathFinder {
private static final PathFinder pathFinder = new PathFinder();
public static PathFinder getPathFinder() {
return pathFinder;
}
public PathFinder() {
}
public void findRoute(Client c, int destX, int destY, boolean moveNear,
int xLength, int yLength) {
if (destX == c.getLocalX() && destY == c.getLocalY() && !moveNear) {
c.getActionSender().sendMessage("ERROR!");
return;
}
destX = destX - 8 * c.getMapRegionX();
destY = destY - 8 * c.getMapRegionY();
int[][] via = new int[104][104];
int[][] cost = new int[104][104];
LinkedList<Integer> tileQueueX = new LinkedList<Integer>();
LinkedList<Integer> tileQueueY = new LinkedList<Integer>();
for (int xx = 0; xx < 104; xx++) {
for (int yy = 0; yy < 104; yy++) {
cost[xx][yy] = 99999999;
}
}
int curX = c.getLocalX();
int curY = c.getLocalY();
via[curX][curY] = 99;
cost[curX][curY] = 0;
int tail = 0;
tileQueueX.add(curX);
tileQueueY.add(curY);
boolean foundPath = false;
int pathLength = 4000;
while (tail != tileQueueX.size() && tileQueueX.size() < pathLength) {
curX = tileQueueX.get(tail);
curY = tileQueueY.get(tail);
int curAbsX = c.getMapRegionX() * 8 + curX;
int curAbsY = c.getMapRegionY() * 8 + curY;
if (curX == destX && curY == destY) {
foundPath = true;
break;
}
tail = (tail + 1) % pathLength;
int thisCost = cost[curX][curY] + 1;
if (curY > 0
&& via[curX][curY - 1] == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, c.heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX);
tileQueueY.add(curY - 1);
via[curX][curY - 1] = 1;
cost[curX][curY - 1] = thisCost;
}
if (curX > 0
&& via[curX - 1][curY] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, c.heightLevel) & 0x1280108) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY);
via[curX - 1][curY] = 2;
cost[curX - 1][curY] = thisCost;
}
if (curY < 104 - 1
&& via[curX][curY + 1] == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, c.heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX);
tileQueueY.add(curY + 1);
via[curX][curY + 1] = 4;
cost[curX][curY + 1] = thisCost;
}
if (curX < 104 - 1
&& via[curX + 1][curY] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, c.heightLevel) & 0x1280180) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY);
via[curX + 1][curY] = 8;
cost[curX + 1][curY] = thisCost;
}
if (curX > 0
&& curY > 0
&& via[curX - 1][curY - 1] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY - 1,
c.heightLevel) & 0x128010e) == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, c.heightLevel) & 0x1280108) == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, c.heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY - 1);
via[curX - 1][curY - 1] = 3;
cost[curX - 1][curY - 1] = thisCost;
}
if (curX > 0
&& curY < 104 - 1
&& via[curX - 1][curY + 1] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY + 1,
c.heightLevel) & 0x1280138) == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, c.heightLevel) & 0x1280108) == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, c.heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY + 1);
via[curX - 1][curY + 1] = 6;
cost[curX - 1][curY + 1] = thisCost;
}
if (curX < 104 - 1
&& curY > 0
&& via[curX + 1][curY - 1] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY - 1,
c.heightLevel) & 0x1280183) == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, c.heightLevel) & 0x1280180) == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, c.heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY - 1);
via[curX + 1][curY - 1] = 9;
cost[curX + 1][curY - 1] = thisCost;
}
if (curX < 104 - 1
&& curY < 104 - 1
&& via[curX + 1][curY + 1] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY + 1,
c.heightLevel) & 0x12801e0) == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, c.heightLevel) & 0x1280180) == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, c.heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY + 1);
via[curX + 1][curY + 1] = 12;
cost[curX + 1][curY + 1] = thisCost;
}
}
if (!foundPath) {
if (moveNear) {
int i_223_ = 1000;
int thisCost = 100;
int i_225_ = 10;
for (int x = destX - i_225_; x <= destX + i_225_; x++) {
for (int y = destY - i_225_; y <= destY + i_225_; y++) {
if (x >= 0 && y >= 0 && x < 104 && y < 104
&& cost[x][y] < 100) {
int i_228_ = 0;
if (x < destX) {
i_228_ = destX - x;
} else if (x > destX + xLength - 1) {
i_228_ = x - (destX + xLength - 1);
}
int i_229_ = 0;
if (y < destY) {
i_229_ = destY - y;
} else if (y > destY + yLength - 1) {
i_229_ = y - (destY + yLength - 1);
}
int i_230_ = i_228_ * i_228_ + i_229_ * i_229_;
if (i_230_ < i_223_ || i_230_ == i_223_
&& cost[x][y] < thisCost) {
i_223_ = i_230_;
thisCost = cost[x][y];
curX = x;
curY = y;
}
}
}
}
if (i_223_ == 1000) {
return;
}
} else {
return;
}
}
tail = 0;
tileQueueX.set(tail, curX);
tileQueueY.set(tail++, curY);
int l5;
for (int j5 = l5 = via[curX][curY]; curX != c.getLocalX()
|| curY != c.getLocalY(); j5 = via[curX][curY]) {
if (j5 != l5) {
l5 = j5;
tileQueueX.set(tail, curX);
tileQueueY.set(tail++, curY);
}
if ((j5 & 2) != 0) {
curX++;
} else if ((j5 & 8) != 0) {
curX--;
}
if ((j5 & 1) != 0) {
curY++;
} else if ((j5 & 4) != 0) {
curY--;
}
}
c.resetWalkingQueue();
int size = tail--;
int pathX = c.getMapRegionX() * 8 + tileQueueX.get(tail);
int pathY = c.getMapRegionY() * 8 + tileQueueY.get(tail);
c.addToWalkingQueue(localize(pathX, c.getMapRegionX()),
localize(pathY, c.getMapRegionY()));
for (int i = 1; i < size; i++) {
tail--;
pathX = c.getMapRegionX() * 8 + tileQueueX.get(tail);
pathY = c.getMapRegionY() * 8 + tileQueueY.get(tail);
c.addToWalkingQueue(localize(pathX, c.getMapRegionX()),
localize(pathY, c.getMapRegionY()));
}
}
public int getRegionCoordinate(int x) {
return (x >> 3) - 6;
}
public int getLocalCoordinate(int x) {
return x - 8 * getRegionCoordinate(x);
}
public boolean accessible(int x, int y, int heightLevel, int destX, int destY) {
destX = destX - 8 * getRegionCoordinate(x);
destY = destY - 8 * getRegionCoordinate(y);
int[][] via = new int[104][104];
int[][] cost = new int[104][104];
LinkedList<Integer> tileQueueX = new LinkedList<Integer>();
LinkedList<Integer> tileQueueY = new LinkedList<Integer>();
for (int xx = 0; xx < 104; xx++) {
for (int yy = 0; yy < 104; yy++) {
cost[xx][yy] = 99999999;
}
}
int curX = getLocalCoordinate(x);
int curY = getLocalCoordinate(y);
via[curX][curY] = 99;
cost[curX][curY] = 0;
int tail = 0;
tileQueueX.add(curX);
tileQueueY.add(curY);
boolean foundPath = false;
int pathLength = 4000;
while (tail != tileQueueX.size() && tileQueueX.size() < pathLength) {
curX = tileQueueX.get(tail);
curY = tileQueueY.get(tail);
int curAbsX = getRegionCoordinate(x) * 8 + curX;
int curAbsY = getRegionCoordinate(y) * 8 + curY;
if (curX == destX && curY == destY) {
foundPath = true;
break;
}
tail = (tail + 1) % pathLength;
int thisCost = cost[curX][curY] + 1;
if (curY > 0
&& via[curX][curY - 1] == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX);
tileQueueY.add(curY - 1);
via[curX][curY - 1] = 1;
cost[curX][curY - 1] = thisCost;
}
if (curX > 0
&& via[curX - 1][curY] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, heightLevel) & 0x1280108) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY);
via[curX - 1][curY] = 2;
cost[curX - 1][curY] = thisCost;
}
if (curY < 104 - 1
&& via[curX][curY + 1] == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX);
tileQueueY.add(curY + 1);
via[curX][curY + 1] = 4;
cost[curX][curY + 1] = thisCost;
}
if (curX < 104 - 1
&& via[curX + 1][curY] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, heightLevel) & 0x1280180) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY);
via[curX + 1][curY] = 8;
cost[curX + 1][curY] = thisCost;
}
if (curX > 0
&& curY > 0
&& via[curX - 1][curY - 1] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY - 1,
heightLevel) & 0x128010e) == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, heightLevel) & 0x1280108) == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY - 1);
via[curX - 1][curY - 1] = 3;
cost[curX - 1][curY - 1] = thisCost;
}
if (curX > 0
&& curY < 104 - 1
&& via[curX - 1][curY + 1] == 0
&& (Region.getClipping(curAbsX - 1, curAbsY + 1,
heightLevel) & 0x1280138) == 0
&& (Region.getClipping(curAbsX - 1, curAbsY, heightLevel) & 0x1280108) == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX - 1);
tileQueueY.add(curY + 1);
via[curX - 1][curY + 1] = 6;
cost[curX - 1][curY + 1] = thisCost;
}
if (curX < 104 - 1
&& curY > 0
&& via[curX + 1][curY - 1] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY - 1,
heightLevel) & 0x1280183) == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, heightLevel) & 0x1280180) == 0
&& (Region.getClipping(curAbsX, curAbsY - 1, heightLevel) & 0x1280102) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY - 1);
via[curX + 1][curY - 1] = 9;
cost[curX + 1][curY - 1] = thisCost;
}
if (curX < 104 - 1
&& curY < 104 - 1
&& via[curX + 1][curY + 1] == 0
&& (Region.getClipping(curAbsX + 1, curAbsY + 1,
heightLevel) & 0x12801e0) == 0
&& (Region.getClipping(curAbsX + 1, curAbsY, heightLevel) & 0x1280180) == 0
&& (Region.getClipping(curAbsX, curAbsY + 1, heightLevel) & 0x1280120) == 0) {
tileQueueX.add(curX + 1);
tileQueueY.add(curY + 1);
via[curX + 1][curY + 1] = 12;
cost[curX + 1][curY + 1] = thisCost;
}
}
return foundPath;
}
public static boolean isProjectilePathClear(int x0, int y0, int z, int x1, int y1) {
int deltaX = x1 - x0;
int deltaY = y1 - y0;
double error = 0;
final double deltaError = Math.abs(
(deltaY) / (deltaX == 0
? ((double) deltaY)
: ((double) deltaX)));
int x = x0;
int y = y0;
int pX = x;
int pY = y;
boolean incrX = x0 < x1;
boolean incrY = y0 < y1;
while (true) {
if (x != x1) {
x += (incrX ? 1 : -1);
}
if (y != y1) {
error += deltaError;
if (error >= 0.5) {
y += (incrY ? 1 : -1);
error -= 1;
}
}
if (!shootable(x, y, z, pX, pY)) {
return false;
}
if (incrX && incrY
&& x >= x1 && y >= y1) {
break;
} else if (!incrX && !incrY
&& x <= x1 && y <= y1) {
break;
} else if (!incrX && incrY
&& x <= x1 && y >= y1) {
break;
} else if (incrX && !incrY
&& x >= x1 && y <= y1) {
break;
}
pX = x;
pY = y;
}
return true;
}
private static boolean shootable(int x, int y, int z, int px, int py) {
if (x == px && y == py) {
return true;
}
int[] delta1 = Misc.delta(x, y, px, py);
int[] delta2 = Misc.delta(px, py, x, y);
int dir = Misc.directionFromDelta(delta1[0], delta1[1]);
int dir2 = Misc.directionFromDelta(delta2[0], delta2[1]);
if (dir == -1 || dir2 == -1) {
return false;
}
return Region.canMove(x, y, z, dir) && Region.canMove(px, py, z, dir2)
|| Region.canShoot(x, y, z, dir) && Region.canShoot(px, py, z, dir2);
}
public int localize(int x, int mapRegion) {
return x - 8 * mapRegion;
}
}