Files
2006Scape/2006Redone Server/src/com/rebotted/net/packets/impl/ClickingButtons.java
T
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00

2605 lines
79 KiB
Java

package com.rebotted.net.packets.impl;
import com.rebotted.GameConstants;
import com.rebotted.game.content.combat.Specials;
import com.rebotted.game.content.combat.magic.CastOnOther;
import com.rebotted.game.content.combat.magic.MagicData;
import com.rebotted.game.content.combat.magic.MagicTeleports;
import com.rebotted.game.content.combat.prayer.ActivatePrayers;
import com.rebotted.game.content.music.Music;
import com.rebotted.game.content.music.sound.SoundList;
import com.rebotted.game.content.quests.QuestAssistant;
import com.rebotted.game.content.random.PartyRoom;
import com.rebotted.game.content.randomevents.SandwhichLady;
import com.rebotted.game.content.skills.cooking.Cooking;
import com.rebotted.game.content.skills.cooking.CookingTutorialIsland;
import com.rebotted.game.content.skills.crafting.JewelryMaking;
import com.rebotted.game.content.skills.crafting.LeatherMaking;
import com.rebotted.game.content.skills.crafting.Pottery;
import com.rebotted.game.content.skills.crafting.Spinning;
import com.rebotted.game.content.skills.crafting.Tanning;
import com.rebotted.game.content.skills.crafting.CraftingData.tanningData;
import com.rebotted.game.content.skills.fletching.LogCutting;
import com.rebotted.game.content.skills.herblore.Herblore;
import com.rebotted.game.content.skills.smithing.SilverCrafting;
import com.rebotted.game.content.skills.smithing.Smelting;
import com.rebotted.game.content.traveling.GnomeGlider;
import com.rebotted.game.items.GameItem;
import com.rebotted.game.items.ItemAssistant;
import com.rebotted.game.items.impl.ExperienceLamp;
import com.rebotted.game.items.impl.Flowers;
import com.rebotted.game.items.impl.LightSources;
import com.rebotted.game.items.impl.Teles;
import com.rebotted.game.objects.impl.Climbing;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.net.packets.PacketType;
import com.rebotted.util.Misc;
/**
* Clicking most buttons
**/
public class ClickingButtons implements PacketType {
@Override
public void processPacket(final Player player, int packetType, int packetSize) {
int actionButtonId = Misc.hexToInt(player.getInStream().buffer, 0, packetSize);
player.getGlassBlowing().handleActionButtin(actionButtonId);
GnomeGlider.flightButtons(player, actionButtonId);
player.getEmoteHandler().startEmote(actionButtonId);
QuestAssistant.questButtons(player, actionButtonId);
LogCutting.handleClick(player, actionButtonId);
Smelting.getBar(player, actionButtonId);
ExperienceLamp.buttons(player, actionButtonId);
Herblore.handleHerbloreButtons(player, actionButtonId);
LeatherMaking.craftLeather(player, actionButtonId);
SandwhichLady.handleOptions(player, actionButtonId);
SilverCrafting.makeSilver(player, actionButtonId, 0);
Climbing.handleLadderButtons(player, actionButtonId);
Specials.specialClicking(player, actionButtonId);
if (player.musicOn == true) {
player.getPlayList().handleButton(actionButtonId);
}
for (tanningData t : tanningData.values()) {
if (actionButtonId == t.getButtonId(actionButtonId)) {
Tanning.tanHide(player, actionButtonId);
}
}
if (player.isDead) {
return;
}
if (player.playerRights == 3) {
player.getPacketSender().sendMessage(
player.playerName + " - actionbutton: " + actionButtonId);
}
if (player.isAutoButton(actionButtonId)) {
player.assignAutocast(actionButtonId);
}
switch (actionButtonId) {
case 55096:
player.getPacketSender().closeAllWindows();
player.droppedItem = -1;
break;
case 55095:
player.getItemAssistant().destroyItem(player.droppedItem);
player.droppedItem = -1;
break;
case 50235:
MagicTeleports.paddewwaTeleport(player);
break;
case 50245:
MagicTeleports.senntisenTeleport(player);
break;
case 50253:
MagicTeleports.kharyllTeleport(player);
break;
case 51005:
MagicTeleports.lassarTeleport(player);
break;
case 51013:
MagicTeleports.dareeyakTeleport(player);
break;
case 51023:
MagicTeleports.carrallangarTeleport(player);
break;
case 51031:
MagicTeleports.annakarlTeleport(player);
break;
case 51039:
MagicTeleports.ghorrockTeleport(player);
break;
case 4140:
MagicTeleports.varrockTeleport(player);
break;
case 4143:
MagicTeleports.lumbridgeTeleport(player);
break;
case 4146:
MagicTeleports.faladorTeleport(player);
break;
case 4150:
MagicTeleports.camelotTeleport(player);
break;
case 6004:
MagicTeleports.ardougneTeleport(player);
break;
case 6005:
MagicTeleports.watchTowerTeleport(player);
break;
case 29031:
MagicTeleports.trollhiemTeleport(player);
break;
case 72038:
MagicTeleports.apeAtollTeleport(player);
break;
/**
* End of Modern Teleports
*/
case 4135:
if (player.inTrade) {
player.getPacketSender().sendMessage(
"You can't do this in trade!");
return;
}
if (player.playerLevel[6] < 15) {
player.getPacketSender().sendFrame126(
"You need a magic level of @blu@15 @bla@to cast bones to bananas",
357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (!player.getItemAssistant().playerHasItem(526, 1)) {
player.getPacketSender().sendMessage(
"You don't have any bones!");
return;
}
if (!player.getItemAssistant().playerHasItem(561, 1)
|| !player.getItemAssistant().playerHasItem(555, 2)
|| !player.getItemAssistant().playerHasItem(557, 2)) {
player.getPacketSender().sendFrame126("You do not have the correct runes to cast this spell.", 357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (System.currentTimeMillis() - player.boneDelay > 2000) {
player.getItemAssistant().deleteItem(561, 1);
player.getItemAssistant().deleteItem(557, 2);
player.getItemAssistant().deleteItem(555, 2);
player.getPlayerAssistant().addSkillXP(40, 6);
player.getPlayerAssistant().refreshSkill(6);
player.startAnimation(722);
player.gfx100(141);
player.getPacketSender().sendFrame106(6);
player.getPacketSender().sendSound(
SoundList.BONES_TO_BANNAS, 100, 0);
player.boneDelay = System.currentTimeMillis();
do {
player.getItemAssistant().deleteItem(526, 1);
player.getItemAssistant().addItem(1963, 1);
} while (player.getItemAssistant().playerHasItem(526, 1));
}
break;
case 62005:
if (player.inTrade) {
player.getPacketSender().sendMessage(
"You can't do this in trade!");
return;
}
if (player.playerLevel[6] < 60) {
player.getPacketSender().sendFrame126("You need a magic level of @blu@60 @blu@ to cast bones to peaches.", 357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (!player.getItemAssistant().playerHasItem(526, 1)) {
player.getPacketSender().sendMessage(
"You don't have any bones!");
return;
}
if (!player.getItemAssistant().playerHasItem(561, 2)
|| !player.getItemAssistant().playerHasItem(555, 4)
|| !player.getItemAssistant().playerHasItem(557, 4)) {
player.getPacketSender().sendFrame126(
"You do not have the correct runes to cast this spell.",
357);
player.getPacketSender().sendChatInterface(356);
return;
}
if (System.currentTimeMillis() - player.boneDelay > 2000) {
player.getItemAssistant().deleteItem(561, 2);
player.getItemAssistant().deleteItem(557, 4);
player.getItemAssistant().deleteItem(555, 4);
player.getPlayerAssistant().addSkillXP(40, 6);
player.getPlayerAssistant().refreshSkill(6);
player.startAnimation(722);
player.gfx100(311);
player.getPacketSender().sendFrame106(6);
player.boneDelay = System.currentTimeMillis();
do {
player.getItemAssistant().deleteItem(526, 1);
player.getItemAssistant().addItem(6883, 1);
} while (player.getItemAssistant().playerHasItem(526, 1));
}
break;
case 14067:
player.canChangeAppearance = false;
break;
case 34185:
case 34193:
case 34189:
if (player.clickedSpinning == true) {
Spinning.getAmount(player, 1);
}
break;
case 34184:
case 34188:
case 34192:
if (player.clickedSpinning == true) {
Spinning.getAmount(player, 5);
}
break;
case 34183:
case 34187:
case 34191:
if (player.clickedSpinning == true) {
Spinning.getAmount(player, 10);
}
break;
case 34182:
case 34186:
case 34190:
if (player.clickedSpinning == true) {
Spinning.getAmount(player, 28);
}
break;
/*
* Item on interface 5
*/
// item 1
case 34245:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 1);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 1);
}
break;
case 34244:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 5);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 5);
}
break;
case 34243:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 10);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 10);
}
break;
case 34242:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1787, 6.3, 1, 28);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1787, 1931, 1, 6.3, 28);
}
break;
// item 2
case 34249:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1789, 15, 7, 1);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 1);
}
break;
case 34248:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1789, 15, 7, 5);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 5);
}
break;
case 34247:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1789, 15, 7, 10);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 10);
}
break;
case 34246:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1789, 15, 7, 28);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1789, 2313, 7, 10, 28);
}
break;
// item 3
case 34253:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1791, 18, 8, 1);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 1);
}
break;
case 34252:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1791, 18, 8, 5);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 5);
}
break;
case 34251:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1791, 18, 8, 10);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 10);
}
break;
case 34250:
if (player.showedUnfire == true) {
Pottery.makeUnfire(player, 1791, 18, 8, 28);
}
if (player.showedFire == true) {
Pottery.makeFire(player, 1791, 1923, 8, 15, 28);
}
break;
case 9118:
player.getPacketSender().closeAllWindows();
break;
case 49022:
CastOnOther.teleOtherLocation(player, player.teleotherType, false);
break;
case 49024:
CastOnOther.teleOtherLocation(player, player.teleotherType, true);
break;
case 8100:
player.playerAppearance[7] = 11; // beard 11: long
player.getPlayerAssistant().requestUpdates();
break;
case 8101:
player.playerAppearance[7] = 10; // beard 10: goatee
player.getPlayerAssistant().requestUpdates();
break;
case 8102:
player.playerAppearance[7] = 13; // beard 13: mustache
player.getPlayerAssistant().requestUpdates();
break;
case 8103:
player.playerAppearance[7] = 15; // beard 15: Chin strap
player.getPlayerAssistant().requestUpdates();
break;
case 8104:
player.playerAppearance[7] = 17; // beard 17: Barbarian beard?
player.getPlayerAssistant().requestUpdates();
break;
case 8105:
player.playerAppearance[7] = 12; // beard 12: Egyptian beard?
player.getPlayerAssistant().requestUpdates();
break;
case 8106:
player.playerAppearance[7] = 14; // beard 14: Clean shaven
player.getPlayerAssistant().requestUpdates();
break;
case 8107:
player.playerAppearance[7] = 16; // beard 16: Goatee + Chin
// strap
player.getPlayerAssistant().requestUpdates();
break;
case 8088:
player.playerAppearance[8] = 0; // hair/beard color: Dark-brown
player.getPlayerAssistant().requestUpdates();
break;
case 8089:
player.playerAppearance[8] = 1; // hair/beard color: White
player.getPlayerAssistant().requestUpdates();
break;
case 8090:
player.playerAppearance[8] = 2; // hair/beard color: Gray
player.getPlayerAssistant().requestUpdates();
break;
case 8091:
player.playerAppearance[8] = 3; // hair/beard color: Black
player.getPlayerAssistant().requestUpdates();
break;
case 8092:
player.playerAppearance[8] = 4; // hair/beard color: Orange
player.getPlayerAssistant().requestUpdates();
break;
case 8093:
player.playerAppearance[8] = 5; // hair/beard color: Blonde
player.getPlayerAssistant().requestUpdates();
break;
case 8094:
player.playerAppearance[8] = 6; // hair/beard color: Light-brown
player.getPlayerAssistant().requestUpdates();
break;
case 8095:
player.playerAppearance[8] = 7; // hair/beard color: Brown
player.getPlayerAssistant().requestUpdates();
break;
case 8096:
player.playerAppearance[8] = 8; // hair/beard color: Cyan
player.getPlayerAssistant().requestUpdates();
break;
case 8097:
player.playerAppearance[8] = 9; // hair/beard color: Green
player.getPlayerAssistant().requestUpdates();
break;
case 8098:
player.playerAppearance[8] = 10; // hair/beard color: Red
player.getPlayerAssistant().requestUpdates();
break;
case 8099:
player.playerAppearance[8] = 11; // hair/beard color: Pink
player.getPlayerAssistant().requestUpdates();
break;
case 10229:
player.playerAppearance[1] = 0; // 0: Bald
player.getPlayerAssistant().requestUpdates();
break;
case 10230:
player.playerAppearance[1] = 1; // 1: Dreadlocks
player.getPlayerAssistant().requestUpdates();
break;
case 10231:
player.playerAppearance[1] = 2; // 2: Long hair
player.getPlayerAssistant().requestUpdates();
break;
case 10232:
player.playerAppearance[1] = 3; // 3: Medium hair
player.getPlayerAssistant().requestUpdates();
break;
case 10233:
player.playerAppearance[1] = 4; // 4: Monk
player.getPlayerAssistant().requestUpdates();
break;
case 10234:
player.playerAppearance[1] = 5; // 5: Comb-over
player.getPlayerAssistant().requestUpdates();
break;
case 10235:
player.playerAppearance[1] = 6; // 6: Close-cropped
player.getPlayerAssistant().requestUpdates();
break;
case 10236:
player.playerAppearance[1] = 7; // Wild spikes
player.getPlayerAssistant().requestUpdates();
break;
case 10237:
player.playerAppearance[1] = 8; // Spikes
player.getPlayerAssistant().requestUpdates();
break;
case 10217:
player.playerAppearance[8] = 0; // hair/beard color: Dark-brown
player.getPlayerAssistant().requestUpdates();
break;
case 10218:
player.playerAppearance[8] = 1; // hair/beard color: White
player.getPlayerAssistant().requestUpdates();
break;
case 10219:
player.playerAppearance[8] = 2; // hair/beard color: Gray
player.getPlayerAssistant().requestUpdates();
break;
case 10220:
player.playerAppearance[8] = 3; // hair/beard color: Black
player.getPlayerAssistant().requestUpdates();
break;
case 10221:
player.playerAppearance[8] = 4; // hair/beard color: Orange
player.getPlayerAssistant().requestUpdates();
break;
case 10222:
player.playerAppearance[8] = 5; // hair/beard color: Blonde
player.getPlayerAssistant().requestUpdates();
break;
case 10223:
player.playerAppearance[8] = 6; // hair/beard color: Light-brown
player.getPlayerAssistant().requestUpdates();
break;
case 10224:
player.playerAppearance[8] = 7; // hair/beard color: Brown
player.getPlayerAssistant().requestUpdates();
break;
case 10225:
player.playerAppearance[8] = 8; // hair/beard color: Cyan
player.getPlayerAssistant().requestUpdates();
break;
case 10226:
player.playerAppearance[8] = 9; // hair/beard color: Green
player.getPlayerAssistant().requestUpdates();
break;
case 10227:
player.playerAppearance[8] = 10; // hair/beard color: Red
player.getPlayerAssistant().requestUpdates();
break;
case 10228:
player.playerAppearance[8] = 11; // hair/beard color: Pink
player.getPlayerAssistant().requestUpdates();
break;
case 10193:
player.getItemAssistant().deleteItem(995, 2000);
player.getPacketSender().closeAllWindows();
break;
case 8065:
player.getItemAssistant().deleteItem(995, 2000);
player.getPacketSender().closeAllWindows();
break;
/** End of Hairdresser buttons */
case 3166:
case 3165:
case 3164:
case 3163:
Music.playMusic(player);
player.musicOn = true;
break;
case 3162:
if (player.musicOn == true) {
player.musicOn = false;
} else {
player.getPacketSender().sendMessage("Your music is already turned off.");
}
break;
case 8198:
PartyRoom.accept(player);
break;
case 53152:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 1);
} else {
Cooking.cookItem(player, player.cookingItem, 1,
player.cookingObject);
}
break;
case 53151:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 5);
} else {
Cooking.cookItem(player, player.cookingItem, 5,
player.cookingObject);
}
break;
case 53150:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 10);
} else {
Cooking.cookItem(player, player.cookingItem, 10, player.cookingObject);
}
break;
case 53149:
if (player.tutorialProgress < 36) {
CookingTutorialIsland.getAmount(player, 28);
} else {
Cooking.cookItem(player, player.cookingItem, 28,
player.cookingObject);
}
break;
case 58074:
player.getBankPin().closeBankPin();
break;
case 58073:
if (player.hasBankpin && !player.requestPinDelete) {
player.requestPinDelete = true;
player.getBankPin().dateRequested();
player.getBankPin().dateExpired();
player.getDialogueHandler().sendDialogues(1017, 1);
player.getPacketSender()
.sendMessage(
"[Notice] A PIN delete has been requested. Your PIN will be deleted in "
+ player.getBankPin().recovery_Delay
+ " days.");
player.getPacketSender().sendMessage(
"To cancel this change just type in the correct PIN.");
} else {
player.getPacketSender()
.sendMessage(
"[Notice] Your PIN is already pending deletion. Please wait the entire 2 days.");
player.getPacketSender().closeAllWindows();
}
break;
case 58025:
case 58026:
case 58027:
case 58028:
case 58029:
case 58030:
case 58031:
case 58032:
case 58033:
case 58034:
player.getBankPin().bankPinEnter(actionButtonId);
break;
case 58230:
if (!player.hasBankpin) {
player.getBankPin().openPin();
} else if (player.hasBankpin && player.enterdBankpin) {
player.getBankPin().resetBankPin();
player.getPacketSender().sendMessage(
"Your PIN has been deleted as requested.");
} else {
player.getPacketSender()
.sendMessage(
"Please enter your Bank Pin before requesting a delete.");
player.getPacketSender()
.sendMessage(
"You can do this by simply opening your bank. This is to verify it's really you.");
player.getPacketSender().closeAllWindows();
}
break;
case 34142: // tab 1
player.getSkillInterfaces().menuCompilation(1);
break;
case 34119: // tab 2
player.getSkillInterfaces().menuCompilation(2);
break;
case 34120: // tab 3
player.getSkillInterfaces().menuCompilation(3);
break;
case 34123: // tab 4
player.getSkillInterfaces().menuCompilation(4);
break;
case 34133: // tab 5
player.getSkillInterfaces().menuCompilation(5);
break;
case 34136: // tab 6
player.getSkillInterfaces().menuCompilation(6);
break;
case 34139: // tab 7
player.getSkillInterfaces().menuCompilation(7);
break;
case 34155: // tab 8
player.getSkillInterfaces().menuCompilation(8);
break;
case 34158: // tab 9
player.getSkillInterfaces().menuCompilation(9);
break;
case 34161: // tab 10
player.getSkillInterfaces().menuCompilation(10);
break;
case 59199: // tab 11
player.getSkillInterfaces().menuCompilation(11);
break;
case 59202: // tab 12
player.getSkillInterfaces().menuCompilation(12);
break;
case 59203: // tab 13
player.getSkillInterfaces().menuCompilation(13);
break;
case 33206: // attack
player.getSkillInterfaces().attackComplex(1);
player.getSkillInterfaces().selected = 0;
break;
case 33209: // strength
player.getSkillInterfaces().strengthComplex(1);
player.getSkillInterfaces().selected = 1;
break;
case 33212: // Defence
player.getSkillInterfaces().defenceComplex(1);
player.getSkillInterfaces().selected = 2;
break;
case 33215: // range
player.getSkillInterfaces().rangedComplex(1);
player.getSkillInterfaces().selected = 3;
break;
case 33218: // prayer
player.getSkillInterfaces().prayerComplex(1);
player.getSkillInterfaces().selected = 4;
break;
case 33221: // mage
player.getSkillInterfaces().magicComplex(1);
player.getSkillInterfaces().selected = 5;
break;
case 33224: // runecrafting
player.getSkillInterfaces().runecraftingComplex(1);
player.getSkillInterfaces().selected = 6;
break;
case 33207: // hp
player.getSkillInterfaces().hitpointsComplex(1);
player.getSkillInterfaces().selected = 7;
break;
case 33210: // agility
player.getSkillInterfaces().agilityComplex(1);
player.getSkillInterfaces().selected = 8;
break;
case 33213: // herblore
player.getSkillInterfaces().herbloreComplex(1);
player.getSkillInterfaces().selected = 9;
break;
case 33216: // theiving
player.getSkillInterfaces().thievingComplex(1);
player.getSkillInterfaces().selected = 10;
break;
case 33219: // crafting
player.getSkillInterfaces().craftingComplex(1);
player.getSkillInterfaces().selected = 11;
break;
case 33222: // fletching
player.getSkillInterfaces().fletchingComplex(1);
player.getSkillInterfaces().selected = 12;
break;
case 47130:// slayer
player.getSkillInterfaces().slayerComplex(1);
player.getSkillInterfaces().selected = 13;
break;
case 33208: // mining
player.getSkillInterfaces().miningComplex(1);
player.getSkillInterfaces().selected = 14;
break;
case 33211: // smithing
player.getSkillInterfaces().smithingComplex(1);
player.getSkillInterfaces().selected = 15;
break;
case 33214: // fishing
player.getSkillInterfaces().fishingComplex(1);
player.getSkillInterfaces().selected = 16;
break;
case 33217: // cooking
player.getSkillInterfaces().cookingComplex(1);
player.getSkillInterfaces().selected = 17;
break;
case 33220: // firemaking
player.getSkillInterfaces().firemakingComplex(1);
player.getSkillInterfaces().selected = 18;
break;
case 33223: // woodcut
player.getSkillInterfaces().woodcuttingComplex(1);
player.getSkillInterfaces().selected = 19;
break;
case 54104: // farming
player.getSkillInterfaces().farmingComplex(1);
player.getSkillInterfaces().selected = 20;
break;
case 151:
if (player.autoRet == 1) {
player.autoRet = 0;
player.getPacketSender().sendConfig(172, 1);
} else {
player.getPacketSender().sendMessage("Your auto retaliate is already turned off.");
}
break;
case 150:
if (player.autoRet == 0) {
player.autoRet = 1;
player.getPacketSender().sendConfig(172, 0);
} else {
player.getPacketSender().sendMessage("Your auto retaliate is already turned on.");
}
break;
// 1st tele option
case 9190:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2845, 4832, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2786, 4839, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2398, 4841, 0);
player.dialogueAction = -1;
}
break;
// mining - 3046,9779,0
// smithing - 3079,9502,0
// 2nd tele option
case 9191:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2796, 4818, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2527, 4833, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2464, 4834, 0);
player.dialogueAction = -1;
}
break;
// 3rd tele option
case 9192:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2713, 4836, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 11) {
player.getPlayerAssistant().spellTeleport(2162, 4833, 0);
player.dialogueAction = -1;
} else if (player.dialogueAction == 12) {
player.getPlayerAssistant().spellTeleport(2207, 4836, 0);
player.dialogueAction = -1;
}
break;
// 4th tele option
case 9193:
if (player.dialogueAction == 10) {
player.getPlayerAssistant().spellTeleport(2660, 4839, 0);
player.dialogueAction = -1;
}
break;
// 5th tele option
case 9194:
if (player.dialogueAction == 10 || player.dialogueAction == 11) {
player.dialogueId++;
player.getDialogueHandler().sendDialogues(player.dialogueId, 0);
} else if (player.dialogueAction == 12) {
player.dialogueId = 17;
player.getDialogueHandler().sendDialogues(player.dialogueId, 0);
}
break;
case 58253:
// c.getPA().showInterface(15106);
player.getItemAssistant().writeBonus();
break;
case 59004:
player.getPacketSender().closeAllWindows();
break;
case 1093:
case 1094:
case 1097:
if (player.autocastId > 0) {
player.getPlayerAssistant().resetAutocast();
} else {
if (player.playerMagicBook == 1) {
if (player.playerEquipment[player.playerWeapon] == 4675) {
player.getPacketSender().setSidebarInterface(0,
1689);
} else {
player.getPacketSender()
.sendMessage(
"You can't autocast ancients without an ancient staff.");
}
} else if (player.playerMagicBook == 0) {
if (player.playerEquipment[player.playerWeapon] == 4170) {
player.getPacketSender().setSidebarInterface(0,
12050);
} else {
player.getPacketSender().setSidebarInterface(0,
1829);
}
}
}
break;
case 9167:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(166, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(173, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(277, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(295, player.npcType);
return;
case 129:
player.getDialogueHandler().sendDialogues(231, player.npcType);
return;
case 58:
player.getDialogueHandler().sendDialogues(540, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(39, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(194, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1053, player.npcType);
return;
case 251:
player.getPacketSender().openUpBank();
player.nextChat = 0;
return;
case 144:
player.getDialogueHandler().sendDialogues(1314, player.npcType);
return;
case 502:
player.getDialogueHandler().sendDialogues(1026, player.npcType);
return;
case 1301: // first option haircut.
player.getDialogueHandler().sendDialogues(1302, 598);
return;
case 53:
if (player.objectId == 1293 || player.objectId == 1317) {
player.getPlayerAssistant().startTeleport(2542, 3169, 0, "modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 159:
player.getDialogueHandler().sendDialogues(3161, player.npcType);
return;
case 167:
player.getDialogueHandler().sendDialogues(1343, player.npcType);
return;
case 222:
player.getDialogueHandler().sendDialogues(911, player.npcType);
player.dialogueAction = -1;
return;
case 182:
player.getDialogueHandler().sendNpcChat1("No, I was hoping someone could help me find it though.", player.talkingNpc, "Squire");
player.nextChat = 0;
return;
case 188:
player.getDialogueHandler().sendDialogues(3129, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(629, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(629, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9168:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(167, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(174, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(279, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(297, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(192, player.npcType);
return;
case 126:
player.getDialogueHandler().sendDialogues(203, player.npcType);
return;
case 58:
player.getDialogueHandler().sendDialogues(538, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(40, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1049, player.npcType);
break;
case 251:
player.getBankPin().bankPinSettings();
player.nextChat = 0;
return;
case 502:
player.getDialogueHandler().sendDialogues(1022, player.npcType);
return;
case 1301:
player.getDialogueHandler().sendDialogues(1308, 598);
return;
case 144:
player.getDialogueHandler().sendDialogues(1315, player.npcType);
return;
case 53:
if (player.objectId == 1294 || player.objectId == 1317) {
player.getPlayerAssistant().startTeleport(2461, 3444, 0,
"modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 159:
player.getDialogueHandler().sendDialogues(3195, player.npcType);
return;
case 167:
player.getDialogueHandler().sendDialogues(1344, player.npcType);
return;
case 222:
player.getDialogueHandler().sendDialogues(912, player.npcType);
player.dialogueAction = -1;
return;
case 182:
player.getDialogueHandler().sendDialogues(615, player.npcType);
return;
case 188:
player.getDialogueHandler().sendDialogues(3130, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(628, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(628, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9169:
switch (player.dialogueAction) {
case 63:
player.getDialogueHandler().sendDialogues(168, player.npcType);
return;
case 64:
player.getDialogueHandler().sendDialogues(175, player.npcType);
return;
case 60:
player.getDialogueHandler().sendDialogues(278, player.npcType);
return;
case 61:
player.getDialogueHandler().sendDialogues(296, player.npcType);
return;
case 53:
if (player.objectId == 1294 || player.objectId == 1293) {
player.getPlayerAssistant().startTeleport(3179, 3507, 0,
"modern");
} else {
player.getPacketSender().sendMessage("You can't teleport there, because you are already there!");
player.getPacketSender().closeAllWindows();
}
return;
case 129:
player.getDialogueHandler().sendDialogues(232, player.npcType);
return;
case 126:
player.getDialogueHandler().sendDialogues(204, player.npcType);
return;
case 144:
player.getDialogueHandler().sendDialogues(1316, player.npcType);
return;
case 124:
player.getDialogueHandler().sendDialogues(3193, 741);
return;
case 58:
player.getDialogueHandler().sendDialogues(539, player.npcType);
return;
case 68:
player.getDialogueHandler().sendDialogues(41, player.npcType);
return;
case 230:
player.getDialogueHandler().sendDialogues(1050, player.npcType);
break;
case 251:
player.getDialogueHandler().sendDialogues(1015, 494);
return;
case 502:
player.getDialogueHandler().sendDialogues(1025, player.npcType);
return;
case 1301:
player.getDialogueHandler().sendDialogues(1306, 598);
return;
case 222:
player.getDialogueHandler().sendDialogues(913, player.npcType);
player.dialogueAction = -1;
return;
case 167:
player.getDialogueHandler().sendDialogues(1342, player.npcType);
return;
case 159:
player.getDialogueHandler().sendDialogues(3160, player.npcType);
return;
case 182:
player.getDialogueHandler().sendNpcChat1("Of course he is angry...", player.talkingNpc, "Squire");
player.nextChat = 0;
return;
case 188:
player.getDialogueHandler().sendDialogues(3131, 945);
return;
case 185:
player.getDialogueHandler().sendDialogues(630, player.npcType);
return;
case 186: // Shield of Arrav
player.getDialogueHandler().sendDialogues(691, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9157:// barrows tele to tunnels
if (player.dialogueAction == 1) {
int r = 4;
// int r = Misc.random(3);
switch (r) {
case 0:
player.getPlayerAssistant().movePlayer(3534, 9677, 0);
break;
case 1:
player.getPlayerAssistant().movePlayer(3534, 9712, 0);
break;
case 2:
player.getPlayerAssistant().movePlayer(3568, 9712, 0);
break;
case 3:
player.getPlayerAssistant().movePlayer(3568, 9677, 0);
break;
case 4:
player.getPlayerAssistant().movePlayer(3551, 9694, 0);
break;
}
} else if (player.dialogueAction == 2) {
player.getPlayerAssistant().movePlayer(2507, 4717, 0);
} else if (player.dialogueAction == 7) {
player.getPlayerAssistant().startTeleport(3088, 3933, 0, "modern");
player.getPacketSender().sendMessage(
"NOTE: You are now in the wilderness...");
} else if (player.dialogueAction == 8) {
player.getPlayerAssistant().resetBarrows();
player.getPacketSender().sendMessage(
"Your barrows have been reset.");
} else if (player.dialogueAction == 29) {
player.getDialogueHandler().sendDialogues(480, player.npcType);
return;
} else if (player.dialogueAction == 30) {
player.getDialogueHandler().sendDialogues(488, player.npcType);
return;
} else if (player.dialogueAction == 34) {
player.getDialogueHandler().sendDialogues(361, player.npcType);
return;
} else if (player.dialogueAction == 50) {
player.getPlayerAssistant().startTeleport(2898, 3562, 0,
"modern");
Teles.necklaces(player);
return;
} else if (player.dialogueAction == 55) {
player.getDialogueHandler().sendDialogues(91, player.npcType);
return;
} else if (player.dialogueAction == 56) {
player.getDialogueHandler().sendDialogues(96, player.npcType);
return;
} else if (player.dialogueAction == 57) {
player.getDialogueHandler().sendDialogues(57, player.npcType);
return;
} else if (player.dialogueAction == 3222) {
player.getBarrows().checkCoffins();
player.getPacketSender().closeAllWindows();
return;
} else if (player.dialogueAction == 3218) {
player.getDialogueHandler().sendDialogues(3219, 0);
return;
} else if (player.dialogueAction == 65) {
player.getDialogueHandler().sendDialogues(179, player.npcType);
return;
} else if (player.dialogueAction == 66) {
player.getDialogueHandler().sendDialogues(182, player.npcType);
return;
} else if (player.dialogueAction == 67) {
player.getDialogueHandler().sendDialogues(36, player.npcType);
return;
} else if (player.dialogueAction == 68) {
player.getDialogueHandler().sendDialogues(587, player.npcType);
return;
} else if (player.dialogueAction == 70) {
player.getDialogueHandler().sendDialogues(1009, player.npcType);
return;
} else if (player.dialogueAction == 71) {
player.getDialogueHandler().sendDialogues(556, player.npcType);
return;
} else if (player.dialogueAction == 72) {
player.getDialogueHandler().sendDialogues(563, player.npcType);
return;
} else if (player.dialogueAction == 73) {
player.getDialogueHandler().sendDialogues(579, player.npcType);
return;
} else if (player.dialogueAction == 74) {
player.getDialogueHandler().sendDialogues(534, player.npcType);
return;
} else if (player.dialogueAction == 90) {
player.getDialogueHandler().sendDialogues(12, player.npcType);
return;
} else if (player.dialogueAction == 91) {
player.getDialogueHandler().sendDialogues(16, player.npcType);
return;
} else if (player.dialogueAction == 92) {
player.getDialogueHandler().sendDialogues(9, player.npcType);
return;
} else if (player.dialogueAction == 93) {
player.getDialogueHandler().sendDialogues(23, player.npcType);
return;
} else if (player.dialogueAction == 118) {
player.getDialogueHandler().sendDialogues(394, player.npcType);
return;
} else if (player.dialogueAction == 119) {
player.getDialogueHandler().sendDialogues(399, player.npcType);
return;
} else if (player.dialogueAction == 120) {
player.getDialogueHandler().sendDialogues(406, player.npcType);
return;
} else if (player.dialogueAction == 121) {
player.getDialogueHandler().sendDialogues(438, player.npcType);
return;
} else if (player.dialogueAction == 125) {
player.getDialogueHandler().sendDialogues(154, player.npcType);
return;
} else if (player.dialogueAction == 127) {
player.getDialogueHandler().sendDialogues(210, player.npcType);
return;
} else if (player.dialogueAction == 128) {
player.getDialogueHandler().sendDialogues(223, player.npcType);
return;
} else if (player.dialogueAction == 130) {
player.getDialogueHandler().sendDialogues(594, player.npcType);
return;
} else if (player.dialogueAction == 132) {
player.getDialogueHandler().sendDialogues(1013, player.npcType);
} else if (player.dialogueAction == 133) {
player.getDialogueHandler().sendDialogues(1016, player.npcType);
} else if (player.dialogueAction == 140) {
player.getDialogueHandler().sendDialogues(198, player.npcType);
return;
} else if (player.dialogueAction == 141) {
player.getDialogueHandler().sendDialogues(1020, player.npcType);
return;
} else if (player.dialogueAction == 143) {
player.getDialogueHandler().sendDialogues(1232, player.npcType);
return;
} else if (player.dialogueAction == 168) {
player.getDialogueHandler().sendDialogues(476, player.npcType);
return;
} else if (player.dialogueAction == 508) {
player.getDialogueHandler().sendDialogues(1026, player.npcType);
return;
} else if (player.dialogueAction == 855) {
player.getItemAssistant().removeAllItems();
} else if (player.dialogueAction == 146) {
player.getDialogueHandler().sendDialogues(1325, player.npcType);
return;
} else if (player.dialogueAction == 177) {
player.getDialogueHandler().sendDialogues(1376, player.npcType);
return;
} else if (player.dialogueAction == 151) {
player.getDialogueHandler().sendDialogues(2998, player.npcType);
return;
} else if (player.dialogueAction == 152) {
player.getDialogueHandler().sendDialogues(3121, player.npcType);
return;
} else if (player.dialogueAction == 154) {
player.getDialogueHandler().sendDialogues(3137, player.npcType);
return;
} else if (player.dialogueAction == 155) {
player.getDialogueHandler().sendDialogues(3142, player.npcType);
return;
} else if (player.dialogueAction == 156) {
player.getDialogueHandler().sendDialogues(3147, player.npcType);
return;
} else if (player.dialogueAction == 157) {
player.getDialogueHandler().sendDialogues(3153, player.npcType);
return;
} else if (player.dialogueAction == 158) {
player.getDialogueHandler().sendDialogues(3156, player.npcType);
return;
} else if (player.dialogueAction == 3111) {
player.getDialogueHandler().sendDialogues(3112, 946);
return;
} else if (player.dialogueAction == 162) {
player.getDialogueHandler().sendDialogues(3170, player.npcType);
return;
} else if (player.dialogueAction == 163) {
player.getDialogueHandler().sendDialogues(3129, player.npcType);
return;
} else if (player.dialogueAction == 164) {
player.getDialogueHandler().sendDialogues(3177, 510);
return;
} else if (player.dialogueAction == 165) {
player.getDialogueHandler().sendDialogues(3182, 510);
return;
} else if (player.dialogueAction == 166) {
player.getDialogueHandler().sendDialogues(1340, player.npcType);
return;
} else if (player.dialogueAction == 170) {
player.getDialogueHandler().sendDialogues(1348, player.npcType);
return;
} else if (player.dialogueAction == 171) {
player.getDialogueHandler().sendDialogues(1352, player.npcType);
return;
} else if (player.dialogueAction == 172) {
player.getDialogueHandler().sendDialogues(1355, player.npcType);
return;
} else if (player.dialogueAction == 173) {
player.getDialogueHandler().sendDialogues(1360, player.npcType);
return;
} else if (player.dialogueAction == 175) {
player.getDialogueHandler().sendDialogues(3192, player.npcType);
return;
} else if (player.dialogueAction == 176) {
player.getDialogueHandler().sendDialogues(1372, player.npcType);
return;
} else if (player.dialogueAction == 178) {
player.getDialogueHandler().sendDialogues(3186, player.npcType);
return;
} else if (player.dialogueAction == 179) {
player.getDialogueHandler().sendDialogues(1380, player.npcType);
return;
} else if (player.dialogueAction == 180) {
player.getDialogueHandler().sendDialogues(3197, player.npcType);
return;
} else if (player.dialogueAction == 181) {
player.getDialogueHandler().sendDialogues(612, player.npcType);
return;
} else if (player.dialogueAction == 183) {
player.getDialogueHandler().sendDialogues(620, player.npcType);
return;
} else if (player.dialogueAction == 184) {
player.getDialogueHandler().sendDialogues(624, player.npcType);
return;
} else if (player.dialogueAction == 3204) {
player.getItemAssistant().deleteItem(1929, 1);
player.getItemAssistant().deleteItem(1933, 1);
player.getItemAssistant().addItem(1953, 1);
player.getItemAssistant().addItem(1925, 1);
player.getItemAssistant().addItem(1931, 1);
player.getPlayerAssistant().addSkillXP(1, player.playerCooking);
player.nextChat = 0;
} else if (player.dialogueAction == 3205) {
player.getItemAssistant().deleteItem(1933, 1);
player.getItemAssistant().deleteItem(1937, 1);
player.getItemAssistant().addItem(1953, 1);
player.getItemAssistant().addItem(1925, 1);
player.getItemAssistant().addItem(1935, 1);
player.getPlayerAssistant().addSkillXP(1, player.playerCooking);
player.nextChat = 0;
} else if (player.dialogueAction == 189) {
player.getDialogueHandler().sendDialogues(3210, player.npcType);
return;
} else if (player.dialogueAction == 161) {// rod
player.getPlayerAssistant().startTeleport(3313, 3234, 0, "modern");
Teles.necklaces(player);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9158:
if (player.dialogueAction == 8) {
player.getPlayerAssistant().fixAllBarrows();
} else if (player.dialogueAction == 29) {
player.getDialogueHandler().sendDialogues(481, player.npcType);
return;
} else if (player.dialogueAction == 34) {
player.getDialogueHandler().sendDialogues(359, player.npcType);
return;
} else if (player.dialogueAction == 50) {
player.getPlayerAssistant().startTeleport(2545, 3569, 0, "modern");
Teles.necklaces(player);
return;
} else if (player.dialogueAction == 55) {
player.getDialogueHandler().sendDialogues(92, player.npcType);
return;
} else if (player.dialogueAction == 56) {
player.getDialogueHandler().sendDialogues(95, player.npcType);
return;
} else if (player.dialogueAction == 74) {
player.getDialogueHandler().sendDialogues(535, player.npcType);
return;
} else if (player.dialogueAction == 57) {
player.getDialogueHandler().sendDialogues(58, player.npcType);
return;
} else if (player.dialogueAction == 62) {
player.getDialogueHandler().sendDialogues(309, player.npcType);
return;
} else if (player.dialogueAction == 67) {
player.getDialogueHandler().sendDialogues(35, player.npcType);
return;
} else if (player.dialogueAction == 68) {
player.getDialogueHandler().sendDialogues(586, player.npcType);
return;
} else if (player.dialogueAction == 71) {
player.getDialogueHandler().sendDialogues(582, player.npcType);
return;
} else if (player.dialogueAction == 72) {
player.getDialogueHandler().sendDialogues(562, player.npcType);
return;
} else if (player.dialogueAction == 73) {
player.getDialogueHandler().sendDialogues(580, player.npcType);
return;
} else if (player.dialogueAction == 90) {
player.getDialogueHandler().sendDialogues(13, player.npcType);
return;
} else if (player.dialogueAction == 91) {
player.getDialogueHandler().sendDialogues(17, player.npcType);
return;
} else if (player.dialogueAction == 118) {
player.getDialogueHandler().sendDialogues(392, player.npcType);
return;
} else if (player.dialogueAction == 119) {
player.getDialogueHandler().sendDialogues(404, player.npcType);
return;
} else if (player.dialogueAction == 120) {
player.getDialogueHandler().sendDialogues(404, player.npcType);
return;
} else if (player.dialogueAction == 121) {
player.getDialogueHandler().sendDialogues(437, player.npcType);
return;
} else if (player.dialogueAction == 125) {
player.getDialogueHandler().sendDialogues(163, player.npcType);
return;
} else if (player.dialogueAction == 130) {
player.getDialogueHandler().sendDialogues(593, player.npcType);
return;
} else if (player.dialogueAction == 131) {
JewelryMaking.mouldInterface(player);
return;
} else if (player.dialogueAction == 141) {
player.getDialogueHandler().sendDialogues(1021, player.npcType);
return;
} else if (player.dialogueAction == 143) {
player.getDialogueHandler().sendDialogues(1233, player.npcType);
return;
} else if (player.dialogueAction == 161) {// rod
player.getPlayerAssistant().startTeleport(2441, 3090, 0, "modern");
Teles.necklaces(player);
return;
} else if (player.dialogueAction == 508) {
player.getDialogueHandler().sendDialogues(1025, player.npcType);
return;
} else if (player.dialogueAction == 146) {
player.getDialogueHandler().sendDialogues(1324, player.npcType);
return;
} else if (player.dialogueAction == 177) {
player.getDialogueHandler().sendDialogues(1375, player.npcType);
return;
} else if (player.dialogueAction == 21) {
Flowers.harvestFlower(player, Flowers.lastObject);
player.getPacketSender().closeAllWindows();
} else if (player.dialogueAction == 3111) {
player.getDialogueHandler().sendDialogues(3117, 946);
return;
} else if (player.dialogueAction == 152) {
player.getDialogueHandler().sendDialogues(3120, player.npcType);
return;
} else if (player.dialogueAction == 151) {
player.getDialogueHandler().sendDialogues(3000, player.npcType);
player.getPacketSender().closeAllWindows();
return;
} else if (player.dialogueAction == 154) {
player.getDialogueHandler().sendDialogues(3135, player.npcType);
return;
} else if (player.dialogueAction == 155) {
player.getDialogueHandler().sendDialogues(3141, player.npcType);
return;
} else if (player.dialogueAction == 156) {
player.getDialogueHandler().sendDialogues(3146, player.npcType);
return;
} else if (player.dialogueAction == 157) {
player.getDialogueHandler().sendDialogues(3152, player.npcType);
return;
} else if (player.dialogueAction == 158) {
player.getDialogueHandler().sendDialogues(3157, player.npcType);
return;
} else if (player.dialogueAction == 162) {
player.getDialogueHandler().sendDialogues(3169, player.npcType);
return;
} else if (player.dialogueAction == 163) {
player.getDialogueHandler().sendDialogues(3131, player.npcType);
return;
} else if (player.dialogueAction == 164) {
player.getDialogueHandler().sendDialogues(3175, player.npcType);
return;
} else if (player.dialogueAction == 165) {
player.getDialogueHandler().sendDialogues(3180, player.npcType);
return;
} else if (player.dialogueAction == 166) {
player.getDialogueHandler().sendDialogues(1339, player.npcType);
return;
} else if (player.dialogueAction == 168) {
player.getDialogueHandler().sendDialogues(1337, player.npcType);
return;
} else if (player.dialogueAction == 170) {
player.getDialogueHandler().sendDialogues(1347, player.npcType);
return;
} else if (player.dialogueAction == 171) {
player.getDialogueHandler().sendDialogues(1351, player.npcType);
return;
} else if (player.dialogueAction == 172) {
player.getDialogueHandler().sendDialogues(1356, player.npcType);
return;
} else if (player.dialogueAction == 173) {
player.getDialogueHandler().sendDialogues(1361, player.npcType);
return;
} else if (player.dialogueAction == 175) {
player.getDialogueHandler().sendDialogues(3191, player.npcType);
return;
} else if (player.dialogueAction == 176) {
player.getDialogueHandler().sendDialogues(1371, player.npcType);
return;
} else if (player.dialogueAction == 178) {
player.getDialogueHandler().sendDialogues(3185, player.npcType);
return;
} else if (player.dialogueAction == 179) {
player.getDialogueHandler().sendDialogues(1381, player.npcType);
return;
} else if (player.dialogueAction == 180) {
player.getDialogueHandler().sendDialogues(3199, player.npcType);
return;
} else if (player.dialogueAction == 181) {
player.getDialogueHandler().sendNpcChat1("No I like my job as Squire, I just need some help.", player.talkingNpc, "Squire");
player.nextChat = 0;
return;
} else if (player.dialogueAction == 183) {
player.getDialogueHandler().sendPlayerChat1("Well I hope you find it soon.");
player.nextChat = 0;
return;
} else if (player.dialogueAction == 184) {
player.getDialogueHandler().sendPlayerChat1("No, I've got lots of mining work to do.");
player.nextChat = 0;
return;
} else if (player.dialogueAction == 3204) {
player.getItemAssistant().deleteItem(1929, 1);
player.getItemAssistant().deleteItem(1933, 1);
player.getItemAssistant().addItem(2307, 1);
player.getItemAssistant().addItem(1925, 1);
player.getItemAssistant().addItem(1931, 1);
player.getPlayerAssistant().addSkillXP(1, player.playerCooking);
player.nextChat = 0;
} else if (player.dialogueAction == 3205) {
player.getItemAssistant().deleteItem(1933, 1);
player.getItemAssistant().deleteItem(1937, 1);
player.getItemAssistant().addItem(1953, 1);
player.getItemAssistant().addItem(1925, 1);
player.getItemAssistant().addItem(1935, 1);
player.getPlayerAssistant().addSkillXP(1, player.playerCooking);
player.nextChat = 0;
} else if (player.dialogueAction == 189) {
player.getDialogueHandler().sendDialogues(3212, player.npcType);
return;
}
player.dialogueAction = 0;
player.getPacketSender().closeAllWindows();
break;
case 9178:
if (player.dialogueAction == 2) {
player.getPlayerAssistant().startTeleport(3428, 3538, 0, "modern");
}
if (player.dialogueAction == 122 && player.objectId == 12164 || player.objectId == 12163 || player.objectId == 12166) {//barb
player.getPlayerAssistant().startTeleport(3112, 3410, 0, "modern");
} else if (player.objectId == 12165) {
if (player.dialogueAction == 122) {
player.getPacketSender().sendMessage("You can't take the canoe to barbarian village because you're already there!");
player.getPlayerAssistant().handleCanoe();
}
}
if (player.dialogueAction == 4) {
player.getPlayerAssistant().startTeleport(3565, 3314, 0,
"modern");
}
if (player.dialogueAction == 3) {
player.getPlayerAssistant().startTeleport(3088, 3500, 0,
"modern");
}
if (player.dialogueAction == 31) {
player.getDialogueHandler().sendDialogues(500, player.npcType);
}
if (player.dialogueAction == 32) {
player.getDialogueHandler().sendDialogues(340, player.npcType);
}
if (player.dialogueAction == 33) {
player.getDialogueHandler().sendDialogues(354, player.npcType);
}
if (player.dialogueAction == 35) {
player.getDialogueHandler().sendDialogues(378, player.npcType);
}
if (player.dialogueAction == 51) {
player.getPlayerAssistant().gloryTeleport(3088, 3500, 0,
"modern");
}
Teles.necklaces(player);
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(52, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3524,player.npcType);
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(1005, player.npcType);
}
if (player.dialogueAction == 228) {
player.getDialogueHandler().sendDialogues(1045, player.npcType);
}
/*
* if (client.dialogueAction == 142)
* client.getDialogues().handleDialogues(1231, client.npcType);
*/
if (player.dialogueAction == 145) {
player.getDialogueHandler().sendDialogues(1318, player.SlayerMaster);
}
if (player.dialogueAction == 153) {
player.getDialogueHandler().sendDialogues(3123, player.npcType);
}
if (player.dialogueAction == 160) {
player.getDialogueHandler().sendDialogues(3164, player.npcType);
}
if (player.dialogueAction == 142) {
player.getDialogueHandler().sendDialogues(1234, player.npcType);
}
if (player.dialogueAction == 485) {
player.getRangersGuild().buyArrows();
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(28, player.npcType);
}
break;
case 9179:
if (player.dialogueAction == 2) {
player.getPlayerAssistant().startTeleport(2884, 3395, 0, "modern");
}
if (player.dialogueAction == 122 && player.objectId == 12163 || player.objectId == 12165 || player.objectId == 12166) {//champ
player.getPlayerAssistant().startTeleport(3203, 3343, 0, "modern");
} else if (player.objectId == 12164) {
if (player.dialogueAction == 122) {
player.getPacketSender().sendMessage("You can't take the canoe to the Champion Guild because you're already there!");
player.getPlayerAssistant().handleCanoe();
}
}
if (player.dialogueAction == 4) {
player.getPlayerAssistant().startTeleport(2444, 5170, 0, "modern");
}
if (player.dialogueAction == 3) {
player.getPlayerAssistant().startTeleport(3243, 3513, 0, "modern");
}
if (player.dialogueAction == 31) {
player.getDialogueHandler().sendDialogues(502, player.npcType);
}
if (player.dialogueAction == 32) {
player.getDialogueHandler().sendDialogues(341, player.npcType);
}
if (player.dialogueAction == 33) {
player.getDialogueHandler().sendDialogues(356, player.npcType);
}
if (player.dialogueAction == 35) {
player.getDialogueHandler().sendDialogues(376, player.npcType);
}
if (player.dialogueAction == 51) {
player.getPlayerAssistant().gloryTeleport(3293, 3174, 0, "modern");
}
Teles.necklaces(player);
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(64, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523, player.npcType);
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(500002, player.npcType);
}
if (player.dialogueAction == 228) {
player.getDialogueHandler().sendDialogues(1042, player.npcType);
}
if (player.dialogueAction == 145) {
player.getDialogueHandler().sendDialogues(1319, player.SlayerMaster);
}
if (player.dialogueAction == 153) {
player.getDialogueHandler().sendDialogues(3124, player.npcType);
}
if (player.dialogueAction == 160) {
player.getDialogueHandler().sendDialogues(3164, player.npcType);
}
if (player.dialogueAction == 142) {
player.getDialogueHandler().sendDialogues(1235, player.npcType);
}
if (player.dialogueAction == 485) {
player.getRangersGuild().exchangePoints();
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(29, player.npcType);
}
break;
case 9180:
if (player.dialogueAction == 2) {
player.getPlayerAssistant().startTeleport(2471, 10137, 0, "modern");
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(500003, player.npcType);
}
if (player.dialogueAction == 122 && player.objectId == 12164 || player.objectId == 12165 || player.objectId == 12166) {//lumby
player.getPlayerAssistant().startTeleport(3243, 3237, 0, "modern");
} else if (player.objectId == 12163) {
if (player.dialogueAction == 122) {
player.getPacketSender().sendMessage("You can't take the canoe to Lumbridge because you're already there!");
player.getPlayerAssistant().handleCanoe();
}
}
if (player.dialogueAction == 3) {
player.getPlayerAssistant().startTeleport(3363, 3676, 0, "modern");
}
if (player.dialogueAction == 4) {
player.getPlayerAssistant().startTeleport(2659, 2676, 0, "modern");
}
if (player.dialogueAction == 31) {
player.getDialogueHandler().sendDialogues(501, player.npcType);
}
if (player.dialogueAction == 32) {
player.getDialogueHandler().sendDialogues(342, player.npcType);
}
if (player.dialogueAction == 33) {
player.getDialogueHandler().sendDialogues(355, player.npcType);
}
if (player.dialogueAction == 35) {
player.getDialogueHandler().sendDialogues(377, player.npcType);
}
if (player.dialogueAction == 51) {
player.getPlayerAssistant().gloryTeleport(2911, 3152, 0, "modern");
}
Teles.necklaces(player);
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(65, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523,player.npcType);
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(30, player.npcType);
}
if (player.dialogueAction == 228) {
player.getDialogueHandler().sendDialogues(1041, player.npcType);
}
if (player.dialogueAction == 145) {
player.getDialogueHandler().sendDialogues(1320, player.SlayerMaster);
}
if (player.dialogueAction == 153) {
player.getDialogueHandler().sendDialogues(3125, player.npcType);
}
if (player.dialogueAction == 160) {
player.getDialogueHandler().sendDialogues(3165, player.npcType);
}
if (player.dialogueAction == 142) {
player.getDialogueHandler().sendDialogues(1236, player.npcType);
}
if (player.dialogueAction == 485) {
player.getRangersGuild().howAmIDoing();
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(1003, player.npcType);
}
break;
case 9181:
if (player.dialogueAction == 2) {
player.getPlayerAssistant().startTeleport(2669, 3714, 0, "modern");
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(500004, player.npcType);
}
if (player.dialogueAction == 122 && player.objectId == 12163 || player.objectId == 12164 || player.objectId == 12165) {//edge
player.getPlayerAssistant().startTeleport(3132, 3509, 0, "modern");
} else if (player.objectId == 12166) {
if (player.dialogueAction == 122) {
player.getPacketSender().sendMessage("You can't take the canoe to Edgeville because you're already there!");
player.getPlayerAssistant().handleCanoe();
}
}
if (player.dialogueAction == 3) {
player.getPlayerAssistant().startTeleport(2540, 4716, 0,
"modern");
}
if (player.dialogueAction == 51) {
player.getPlayerAssistant().gloryTeleport(3103, 3249, 0,
"modern");
}
Teles.necklaces(player);
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(63, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523, player.npcType);
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(31, player.npcType);
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(1004, player.npcType);
}
if (player.dialogueAction == 228) {
player.getDialogueHandler().sendDialogues(1038, player.npcType);
}
if (player.dialogueAction == 145) {
player.getDialogueHandler().sendDialogues(1321, player.SlayerMaster);
}
if (player.dialogueAction == 153) {
player.getDialogueHandler().sendDialogues(3126, player.npcType);
}
if (player.dialogueAction == 160) {
player.getDialogueHandler().sendDialogues(3166, player.npcType);
}
if (player.dialogueAction == 142) {
player.getDialogueHandler().sendDialogues(1231, player.npcType);
}
if (player.dialogueAction == 485) {
player.getPacketSender().closeAllWindows();
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(28, player.npcType);
}
break;
/** Dueling **/
case 26065: // no forfeit
case 26040:
player.duelSlot = -1;
player.getDueling().selectRule(0);
break;
case 26066: // no movement
case 26048:
player.duelSlot = -1;
player.getDueling().selectRule(1);
break;
case 26069: // no range
case 26042:
player.duelSlot = -1;
player.getDueling().selectRule(2);
break;
case 26070: // no melee
case 26043:
player.duelSlot = -1;
player.getDueling().selectRule(3);
break;
case 26071: // no mage
case 26041:
player.duelSlot = -1;
player.getDueling().selectRule(4);
break;
case 26072: // no drinks
case 26045:
player.duelSlot = -1;
player.getDueling().selectRule(5);
break;
case 26073: // no food
case 26046:
player.duelSlot = -1;
player.getDueling().selectRule(6);
break;
case 26074: // no prayer
case 26047:
player.duelSlot = -1;
player.getDueling().selectRule(7);
break;
case 26076: // obsticals
case 26075:
player.duelSlot = -1;
player.getDueling().selectRule(8);
break;
case 2158: // fun weapons
case 2157:
player.duelSlot = -1;
player.getDueling().selectRule(9);
break;
case 30136: // sp attack
case 30137:
player.duelSlot = -1;
player.getDueling().selectRule(10);
break;
case 53245: // no helm
player.duelSlot = 0;
player.getDueling().selectRule(11);
break;
case 53246: // no cape
player.duelSlot = 1;
player.getDueling().selectRule(12);
break;
case 53247: // no ammy
player.duelSlot = 2;
player.getDueling().selectRule(13);
break;
case 53249: // no weapon.
player.duelSlot = 3;
player.getDueling().selectRule(14);
break;
case 53250: // no body
player.duelSlot = 4;
player.getDueling().selectRule(15);
break;
case 53251: // no shield
player.duelSlot = 5;
player.getDueling().selectRule(16);
break;
case 53252: // no legs
player.duelSlot = 7;
player.getDueling().selectRule(17);
break;
case 53255: // no gloves
player.duelSlot = 9;
player.getDueling().selectRule(18);
break;
case 53254: // no boots
player.duelSlot = 10;
player.getDueling().selectRule(19);
break;
case 53253: // no rings
player.duelSlot = 12;
player.getDueling().selectRule(20);
break;
case 53248: // no arrows
player.duelSlot = 13;
player.getDueling().selectRule(21);
break;
case 26018:
if (player.inDuelArena()) {
Client opponent = (Client) PlayerHandler.players[player.duelingWith];
if (opponent == null) {
player.getDueling().declineDuel();
return;
}
if (player.duelRule[2] && player.duelRule[3]
&& player.duelRule[4]) {
player.getPacketSender()
.sendMessage(
"You won't be able to attack the player with the rules you have set.");
break;
}
player.duelStatus = 2;
if (player.duelStatus == 2) {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 6684);
opponent.getPacketSender().sendFrame126(
"Other player has accepted.", 6684);
}
if (opponent.duelStatus == 2) {
opponent.getPacketSender().sendFrame126(
"Waiting for other player...", 6684);
player.getPacketSender().sendFrame126(
"Other player has accepted.", 6684);
}
if (player.duelStatus == 2 && opponent.duelStatus == 2) {
player.duelStatus = 3;
opponent.duelStatus = 3;
player.getDueling().confirmDuel();
opponent.getDueling().confirmDuel();
}
} else {
Client o = (Client) PlayerHandler.players[player.duelingWith];
player.getDueling().declineDuel();
o.getDueling().declineDuel();
player.getPacketSender().sendMessage(
"You can't stake out of the Duel Arena.");
}
break;
case 25120:
if (player.inDuelArena()) {
if (player.duelStatus == 5) {
break;
}
Client o1 = (Client) PlayerHandler.players[player.duelingWith];
if (o1 == null) {
player.getDueling().declineDuel();
return;
}
player.duelStatus = 4;
if (o1.duelStatus == 4 && player.duelStatus == 4) {
player.getDueling().startDuel();
o1.getDueling().startDuel();
o1.duelCount = 4;
player.duelCount = 4;
player.duelDelay = System.currentTimeMillis();
o1.duelDelay = System.currentTimeMillis();
} else {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 6571);
o1.getPacketSender().sendFrame126(
"Other player has accepted", 6571);
}
} else {
Client o = (Client) PlayerHandler.players[player.duelingWith];
player.getDueling().declineDuel();
o.getDueling().declineDuel();
player.getPacketSender().sendMessage(
"You can't stake out of the Duel Arena.");
}
break;
/*
* if (System.currentTimeMillis() - duelDelay > 800 && duelCount > 0) {
* if (duelCount != 1) { forcedChat("" + (--duelCount)); duelDelay =
* System.currentTimeMillis(); } else { damageTaken = new
* int[Config.MAX_PLAYERS]; forcedChat("FIGHT!"); duelCount = 0; } }
*/
case 4169: // god spell charge
player.usingMagic = true;
if (!player.getCombatAssistant().checkMagicReqs(48)) {
break;
}
if (System.currentTimeMillis() - player.godSpellDelay < GameConstants.GOD_SPELL_CHARGE) {
player.getPacketSender().sendMessage(
"You still feel the charge in your body!");
break;
}
player.godSpellDelay = System.currentTimeMillis();
player.getPacketSender().sendMessage(
"You feel charged with a magical power!");
player.gfx100(MagicData.MAGIC_SPELLS[48][3]);
player.startAnimation(MagicData.MAGIC_SPELLS[48][2]);
player.usingMagic = false;
break;
case 153:
if (player.tutorialProgress == 11) {
player.getDialogueHandler().sendDialogues(3041, 0);
}
player.getPacketSender().sendConfig(173, 1);
player.isRunning2 = true;
break;
case 152:
/*if (client.performingAction) {
return;
}*/
player.isRunning2 = false;
player.getPacketSender().sendConfig(173, 0);
break;
case 9154:
player.logout();
break;
case 21010:
if (player.isBanking) {
player.takeAsNote = true;
} else {
player.getPacketSender().sendMessage("You must be banking to do this!");
}
break;
case 21011:
if (player.isBanking) {
player.takeAsNote = false;
} else {
player.getPacketSender().sendMessage("You must be banking to do this!");
}
break;
case 9125: // Accurate
case 6221: // range accurate
case 22228: // punch (unarmed)
case 48010: // flick (whip)
case 21200: // spike (pickaxe)
case 1080: // bash (staff)
case 6168: // chop (axe)
case 6236: // accurate (long bow)
case 17102: // accurate (darts)
case 8234: // stab (dagger)
case 14218: // mace
case 14221: // mace
player.fightMode = 0;// attack
if (player.playerName.equalsIgnoreCase("andrew")) {
player.getPacketSender().sendMessage("Fight mode = 0.");
}
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9126: // Defensive
case 48008: // deflect (whip)
case 22229: // block (unarmed)
case 21201: // block (pickaxe)
case 1078: // focus - block (staff)
case 6169: // block (axe)
case 33019: // fend (hally)
case 18078: // block (spear)
case 8235: // block (dagger)
case 14219: // mace
player.fightMode = 1;// def
if (player.playerName.equalsIgnoreCase("andrew")) {
player.getPacketSender().sendMessage("Fight mode = 1.");
}
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9128: // Aggressive
case 6220: // range rapid
case 22230: // kick (unarmed)
case 21203: // impale (pickaxe)
case 21202: // smash (pickaxe)
case 1079: // pound (staff)
case 6171: // hack (axe)
case 6170: // smash (axe)
case 33020: // swipe (hally)
case 6235: // rapid (long bow)
case 17101: // repid (darts)
case 8237: // lunge (dagger)
case 8236: // slash (dagger)
case 14220: // mace
player.fightMode = 2;// shared
if (player.playerName.equalsIgnoreCase("andrew")) {
player.getPacketSender().sendMessage("Fight mode = 2.");
}
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
case 9127: // Controlled
case 48009: // lash (whip)
case 33018: // jab (hally)
case 6234: // longrange (long bow)
case 6219: // longrange
case 18077: // lunge (spear)
case 18080: // swipe (spear)
case 18079: // pound (spear)
case 17100: // longrange (darts)
player.fightMode = 3;// block
if (player.playerName.equalsIgnoreCase("andrew")) {
player.getPacketSender().sendMessage("Fight mode = 3.");
}
if (player.autocasting) {
player.getPlayerAssistant().resetAutocast();
}
break;
/** Prayers **/
case 21233: // thick skin
ActivatePrayers.activatePrayer(player, 0);
break;
case 21234: // burst of str
ActivatePrayers.activatePrayer(player, 1);
break;
case 21235: // charity of thought
ActivatePrayers.activatePrayer(player, 2);
break;
case 70080: // range
ActivatePrayers.activatePrayer(player, 3);
break;
case 70082: // mage
ActivatePrayers.activatePrayer(player, 4);
break;
case 21236: // rockskin
ActivatePrayers.activatePrayer(player, 5);
break;
case 21237: // super human
ActivatePrayers.activatePrayer(player, 6);
break;
case 21238: // improved reflexes
ActivatePrayers.activatePrayer(player, 7);
break;
case 21239: // hawk eye
ActivatePrayers.activatePrayer(player, 8);
break;
case 21240:
ActivatePrayers.activatePrayer(player, 9);
break;
case 21241: // protect Item
ActivatePrayers.activatePrayer(player, 10);
break;
case 70084: // 26 range
ActivatePrayers.activatePrayer(player, 11);
break;
case 70086: // 27 mage
ActivatePrayers.activatePrayer(player, 12);
break;
case 21242: // steel skin
ActivatePrayers.activatePrayer(player, 13);
break;
case 21243: // ultimate str
ActivatePrayers.activatePrayer(player, 14);
break;
case 21244: // incredible reflex
ActivatePrayers.activatePrayer(player, 15);
break;
case 21245: // protect from magic
ActivatePrayers.activatePrayer(player, 16);
break;
case 21246: // protect from range
ActivatePrayers.activatePrayer(player, 17);
break;
case 21247: // protect from melee
ActivatePrayers.activatePrayer(player, 18);
break;
case 70088: // 44 range
ActivatePrayers.activatePrayer(player, 19);
break;
case 70090: // 45 mystic
ActivatePrayers.activatePrayer(player, 20);
break;
case 2171: // retrui
ActivatePrayers.activatePrayer(player, 21);
break;
case 2172: // redem
ActivatePrayers.activatePrayer(player, 22);
break;
case 2173: // smite
ActivatePrayers.activatePrayer(player, 23);
break;
case 70092: // chiv
ActivatePrayers.activatePrayer(player, 24);
break;
case 70094: // piety
ActivatePrayers.activatePrayer(player, 25);
break;
case 13092:
if (System.currentTimeMillis() - player.lastButton < 400) {
player.lastButton = System.currentTimeMillis();
break;
} else {
player.lastButton = System.currentTimeMillis();
}
Client ot = (Client) PlayerHandler.players[player.tradeWith];
if (ot == null || !ot.inTrade) {
player.getTrading().declineTrade();
player.getPacketSender().sendMessage(
"Trade declined as the other player has disconnected.");
ot.getTrading().declineTrade();
ot.getPacketSender().sendMessage(
"Trade declined as you disconnected.");
break;
}
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3431);
ot.getPacketSender().sendFrame126("Other player has accepted",
3431);
player.goodTrade = true;
ot.goodTrade = true;
for (GameItem item : player.getTrading().offeredItems) {
if (item.id > 0) {
if (ot.getItemAssistant().freeSlots() < player.getTrading().offeredItems
.size()) {
player.getPacketSender().sendMessage(
ot.playerName
+ " only has "
+ ot.getItemAssistant().freeSlots()
+ " free slots, please remove "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots()) + " items.");
ot.getPacketSender().sendMessage(
player.playerName
+ " has to remove "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots())
+ " items or you could offer them "
+ (player.getTrading().offeredItems
.size() - ot.getItemAssistant()
.freeSlots()) + " items.");
player.goodTrade = false;
ot.goodTrade = false;
player.getPacketSender().sendFrame126(
"Not enough inventory space...", 3431);
ot.getPacketSender().sendFrame126(
"Not enough inventory space...", 3431);
break;
} else {
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3431);
ot.getPacketSender().sendFrame126(
"Other player has accepted", 3431);
player.goodTrade = true;
ot.goodTrade = true;
}
}
}
if (player.inTrade && !player.tradeConfirmed && ot.goodTrade
&& player.goodTrade) {
player.tradeConfirmed = true;
if (ot.tradeConfirmed) {
player.getTrading().confirmScreen();
ot.getTrading().confirmScreen();
break;
}
}
break;
case 13218:
if (System.currentTimeMillis() - player.lastButton < 400) {
player.lastButton = System.currentTimeMillis();
break;
} else {
player.lastButton = System.currentTimeMillis();
}
player.tradeAccepted = true;
Client ot1 = (Client) PlayerHandler.players[player.tradeWith];
if (ot1 == null) {
player.getTrading().declineTrade();
player.getPacketSender().sendMessage(
"Trade declined as the other player has disconnected.");
break;
}
if (player.inTrade && player.tradeConfirmed && ot1.tradeConfirmed
&& !player.tradeConfirmed2) {
player.tradeConfirmed2 = true;
if (ot1.tradeConfirmed2) {
player.acceptedTrade = true;
ot1.acceptedTrade = true;
player.getTrading().giveItems();
ot1.getTrading().giveItems();
//here
player.getPacketSender().sendMessage(
"@red@Trade completed.");
ot1.getPacketSender().sendMessage(
"@red@Trade completed.");
break;
}
ot1.getPacketSender().sendFrame126(
"Other player has accepted.", 3535);
player.getPacketSender().sendFrame126(
"Waiting for other player...", 3535);
}
break;
/* Player Options */
case 74176:
if (!player.mouseButton) {
player.mouseButton = true;
player.getPacketSender().sendConfig(500, 1);
player.getPacketSender().sendConfig(170, 1);
} else if (player.mouseButton) {
player.mouseButton = false;
player.getPacketSender().sendConfig(500, 0);
player.getPacketSender().sendConfig(170, 0);
}
break;
case 3189:
if (player.splitChat == false) {
player.getPacketSender().sendConfig(502, 1);
player.getPacketSender().sendConfig(287, 1);
player.splitChat = true;
} else if (player.splitChat == true) {
player.getPacketSender().sendConfig(502, 0);
player.getPacketSender().sendConfig(287, 0);
player.splitChat = false;
}
break;
case 74180:
if (!player.chatEffects) {
player.chatEffects = true;
player.getPacketSender().sendConfig(501, 1);
player.getPacketSender().sendConfig(171, 0);
} else {
player.chatEffects = false;
player.getPacketSender().sendConfig(501, 0);
player.getPacketSender().sendConfig(171, 1);
}
break;
case 74188:
if (!player.acceptAid) {
player.acceptAid = true;
player.getPacketSender().sendConfig(503, 1);
player.getPacketSender().sendConfig(427, 1);
} else {
player.acceptAid = false;
player.getPacketSender().sendConfig(503, 0);
player.getPacketSender().sendConfig(427, 0);
}
break;
case 74192:
if (!player.isRunning2) {
player.isRunning2 = true;
player.getPacketSender().sendConfig(504, 1);
player.getPacketSender().sendConfig(173, 1);
} else {
player.isRunning2 = false;
player.getPacketSender().sendConfig(504, 0);
player.getPacketSender().sendConfig(173, 0);
}
break;
//case 74201:// brightness1
case 3138:
LightSources.brightness1(player);
break;
//case 74203:// brightness2
case 3140:
LightSources.brightness2(player);
break;
//case 74204:// brightness3
case 3142:
LightSources.brightness3(player);
break;
//case 74205:// brightness4
case 3144:
LightSources.brightness4(player);
break;
case 74206:// area1
player.getPacketSender().sendConfig(509, 1);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 0);
break;
case 74207:// area2
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 1);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 0);
break;
case 74208:// area3
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 1);
player.getPacketSender().sendConfig(512, 0);
break;
case 74209:// area4
player.getPacketSender().sendConfig(509, 0);
player.getPacketSender().sendConfig(510, 0);
player.getPacketSender().sendConfig(511, 0);
player.getPacketSender().sendConfig(512, 1);
break;
case 24017:
player.getPlayerAssistant().resetAutocast();
player.getItemAssistant()
.sendWeapon(
player.playerEquipment[player.playerWeapon],
ItemAssistant
.getItemName(player.playerEquipment[player.playerWeapon]));
break;
}
}
}